Popular games for collection A-Train

31.12.1990

You play the part of the head of a railroad company, with the aim of creating your own railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for your chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for your commuter trains. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.

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01.01.1970

14.12.2016

As president of a train company, lead city growth to make your transport business prosper. The retro style, square grid map, and complete tutorials are easy on the newcomer, but veterans will find a challenge with advanced resource management, research, and the passage of time.

21.03.2008

As the owner of a brand new railway company, you must manage train schedules, develop new railways, construct buildings, and manipulate the stock market on your quest to earn one trillion dollars. Have you ever wondered what it's like to manage a railway company, or how trains can impact the fate of an entire city? Have you ever wondered what it's like to manage a railway company, or how trains can impact the fate of an entire city? A-Train 8 answers these questions! The task will be fun, but not necessarily easy. Your company relies on the citizens for revenue, and the city needs your railway to function and thrive. If you fail to master this relationship, both your company and the city will face certain derailment. The future of the city is in your hands!

11.06.1993

Play the part of the head of a railroad company, with the aim of creating a railroad empire, providing a successful mass transit system that will be an inspiration to the rest of the world. Another goal is to provide the impetus for a chosen city to develop. There are a number of different places to set up business each with different layouts and existing houses and businesses. The main money earners are passenger trains, that can be scheduled to pick up passengers at the times of day when the demand is high. However, in the long term you need the city to develop. This requires setting up trains that transport resources to where they are needed. These resources are used to build houses, and other buildings, increasing the number of passengers for commuter trains. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. The player may also build own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors. The stock market is also another way of making money. The player may also watch the seasons come and go, with snow visible in winter, and fireworks displays celebrating the New Year.

01.12.1993

Not released in Western countries, Take the A-Train IV is the fourth game in the Japanese-made A-Train series, directly following its most popular installment, known in the Western world as simply A-Train. The game plays very similarly to its predecessor, including the interface, the core gameplay system (managing a company, purchasing trains, building railways, influencing city growth, transporting goods, etc.), and characteristic features such as a day/night system, weather effects, season changes, etc., all of which influence the player's chances to earn money from his networks. A new feature is the possibility to build roads, acquire buses, and plan bus routes. The game offers four different scenarios: a medium-sized metropolitan area, an industrial area, a rural area, and a huge high-tech urban area. Each poses different challenges to the player.

03.12.1994

A.IV. Evolution is an updated console-only port of Take the A-Train IV, the fourth main entry in Artdink's long-running railroad management simulation series. It is largely a straight port of the original PC title, but the interface and graphics have been redesigned for the console format. The most significant new feature of this version is the ability to ride the trains and view the player's city in a full 3D polygon view, which would become a staple of later entries. The game was later released internationally with several additions as A.IV Evolution Global.

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11.02.2010

The latest iteration of the A-Train series, A-Train 9 was released on February 11, 2010 in Japan, and on March 15, 2012 worldwide by UIG Entertainment under the names The Train Giant in English and Der Bahn Gigant in German. It is compatible with Windows XP, Vista and 7, and is also compatible with the said 64-bit versions. Two Japan-only building kits were released, the first on October 8, 2010 and the second on December 23, 2010. The Japan version also includes a 3D patch costing ¥1050 that can be played using 3D glasses, and the German version includes an unofficial patch that adds 200 trains to the game on top of the existing 11 trains. A-Train 9 includes buses and trucks, grouped by distances they travel and the work they manage (e.g. intercity, local, heavy goods, etc.), power plants, Japanese castles and more authentic-looking Japanese buildings.

22.11.1995

Although trains are your primary source of income in the beginning of the game, A-Train is not about building trains exclusively. By utilizing the train industry as well as buses and subways, it is up to you to manage an efficient transportation system for passengers and freighting companies. Everything you do must be well thought out because you're out to make a profit. As soon as you've earned the adequate funds, you have to start making investments. With your money you can buy and sell all types of land and businesses. If you think you're lucky enough, you may opt to play the stock market. Purchased land can be developed in a variety of ways, such as in the development of offices, apartments, hotels, factories, golf courses, and so on. It is up to you to build the largest financial empire humanly possible. As the city develops, new businesses will spring up, such as stadiums, high rise office blocks, and ski resorts. You can also build your own businesses, the success of which will depend on the local population, the presence of competing businesses, and even the changes of the seasons, among other factors.

09.07.1988

The second iteration of the A-Train series was released in July 1988 for the NEC PC-9801 and X68000. In the US, it was released under the name Railroad Empire.

01.01.1970

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01.01.1970

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13.02.2014

As the newly promoted head of the local transportation agency, it's your job to make sure that both the city and its transportation system run smoothly!

01.12.1985

A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actions. Compared to its more widely known sequels, A Ressha de Ikou has a rather simple gameplay that is confined to building tracks for just one train line, the titular A-train. A report is generated that shows how well the player is doing in his/her competition against other networks.

11.03.2021

A-Train, the classic urban development simulation game that allows you to create the city of your dreams, is now available on the Nintendo Switch! Become the president of your very own railroad company, laying tracks and running your trains as you see fit. However, you will be responsible for more than the railroad. You'll also be tasked with managing subsidiaries, playing the stock market, and participating in urban planning, in order to develop and expand your town. This latest installment in the A-Train series introduces the element of tourism to the urban planning formula, and focuses on building up towns into bustling tourism capitals. Providing realistic business management simulations of financing, investing, and more, as well as a wide variety of customizable options for all your vehicles, A-Train: All Aboard! Tourism is packed full of features for you to explore. But don't be overwhelmed—players old and new alike will be able to jump right into the series thanks to the fun and practical tutorials provided in the early stages. So why not hop aboard the A-Train with your trusted team of advisors, and start crafting a bright future for your town?

04.06.2026

The evolved scenery depicts a new city. The railroad connects cities and transports people. In connected cities, people gather, and the cities grow even larger… In A-Train 9, you can realistically experience the joy of urban development. A-Train 9 Evolution is not a mere port of A-Train 9—the user interface and graphics have been completely revamped. Furthermore, the addition of new buildings, including greenery-covered buildings, allows for modern urban vistas.

12.04.1991

The A-Train Construction Set add-on for Maxis’ railroad management simulation A-Train is a map editor that allows modification of existing savegames and creation of new landscapes from scratch. The editor comes with six sample scenarios. Apart from that, it adds no new content to the game.

01.12.1996

Released in December 1996 in Japan for Windows 95, this was the first A-Train game to use 3D graphics with a PowerVR graphics accelerator.

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04.05.1999

Released in May 1999 in Japan for the PS1, this was a re-imagining of the first game's setting and objectives, using the 3D engine of A5.

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