In a town where anything goes, you can’t rise to the top without taking a few others down. From dodgy deals to shifty tricks, do what you gotta do to go from small-time slumlord to filthy rich tycoon.
"Streetwars" was the 1999 successor to the 1996 game "Constructor", continuing its city-building and management mechanics with a focus on mission-based gameplay
The sequel to Constructor, but with a bit of a different gameplay. Did not get the same success as it's prequel.