Popular games for collection Dynasty Tactics

30.08.2007

Bladestorm: The Hundred Years' War is a historical real-time tactics video game for the PlayStation 3 and Xbox 360 platforms. It was published by Koei and developed by Omega Force. The game is loosely based on the Hundred Years' War between the Kingdoms of England and France in the 14th and 15th centuries. Just like the Kessen and Musou series from Koei, certain liberties are taken from the original history. For example, unlike what happened in real life, it is possible to save Joan of Arc from being burned at the stake. A expansion remake, entitled Bladestorm: Nightmare was released for consoles in Japan at the end of January, 2015 and in western regions a couple months later. The worldwide Microsoft Windows release was on May 29, 2015.[

14.02.2002

A tactical strategy game set in feudal China, Dynasty Tactics is an offshoot of the Dynasty Warrior series. The game puts the player in the shoes of one of 3 military leaders. Through strategy, acquired military might, and diplomacy, the player must strive to conquer the game's 60 cities. Battles take place on a 3D grid, in a turn-based format. Through deft use of battlefield tactics, including a deep combo attack system, players must meet certain requirements to win the battle. Multiple paths through the game (including multiple endings) will keep armchair military generals coming back.

26.06.2003

The sequel to Dynasty Tactics gives the player more tactics to choose from, and introduces some new characters and features. Like in the first game, the player assumes the role of 3 important leaders in ancient China: Cao Cao, Liu Bei and Sun Ce. A new choice is the warrior Lu Bu. The characters have their own, unique story paths, which are affected by choices and outcomes occurring during the chapters the game is divided into. The player organizes and moves his officers and armies over the map while engaging others, trying to fulfill certain objectives during a turn limit. For battles, the game switches from the map to a dedicated screen showing the battlefield. The battle system is a bit like chess: the player moves the units around the battlefield in a turn-based fashion, mostly trying to bring them in a position to pull off special tactics. Ideally, this results in effective combos, that may not only defeat enemy units, but also capture the leading officers, which may join the player (there are over 200 in the game). Morale and terrain need to be taken into consideration as well. Units have different abilities depending on their type and position in the army, Engineers may build useful installments like supply depots for example. Army strategists can use the link command retained from the previous game for pinning down enemy units and helping to rack up higher combos, in addition, they may order chains now. These allow individual officers to perform multiple tactics (provided the conditions are met for each of them), but cost morale. The game also contains a two player versus mode, which consists of random battles.