Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
A Yoshi must protect six eggs from Fly Guys, Para Troopas, and Boo Buddies.
Manhole is a Game & Watch game. In the game, you must save pedestrians from falling into manholes by covering them up. If one falls through, you will lose and will have to start over.
Peach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi.
Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: the first was for the Game & Watch Table Top and the second was a more conventional New Wide Screen Game & Watch. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump onto moving platforms. The game was remade as a downloadable DSiWare title.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
Zelda is a multiscreen Game & Watch game that was only released in English as a stand-alone system pre-loaded with the single game. It has dual screens which fold in a clamshell design, similar to the Nintendo DS. It was re-released as part of the Nintendo Mini Classics line in 1998 and 2007. The complete game can also be unlocked in Game & Watch Gallery 4 for the Game Boy Advance and Wii U Virtual Console. Its core formula is based on that of the original The Legend of Zelda, where Link must fight through eight dungeons and obtain the eight shards of the Triforce of Wisdom. However, it bears more gameplay similarities to The Adventure of Link, since it is 2D and from a side-on perspective. The game features an original, though minimal storyline.
Boxing is a Micro VS. Game & Watch game released in 1984 by Nintendo. In America, the game was originally known as Punch-Out!! (named after the popular franchise), though when the game was included in Game & Watch Gallery 4 they changed the name back to Boxing. The model number for the game was BX-301. Within the box of the game were the unit, LR44 batteries, and a caution leaflet. In the game, you'll box another character. The game is seen from a 2D perspective, and your character is always on the right. The only difference between Boxing and Punch-Out!! were the names and the box. The American box had artwork that was made specifically for it.
The Modern version of Fire Attack involves Wario, who is trying to protect a giant golden statue of himself from a bunch of Bob-ombs and Bullet Bills. During his defense, however, Wario has to be careful not to hit any hens or apples, as they award him five and seven bonus points, respectively. The player is not penalized for hitting a hen or apple, but the player does get a miss if a Bob-omb or Bullet Bill manages to destroy parts of Wario's fort. However, Wario can remove a miss when he gets 200, 500, and 700 points by catching a heart coming from a Bill Blaster. It is Game Over if Wario's statue gets destroyed. This version also features music, with the tempo changing depending on the speed of the game.
Mario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes.
Mario is a sea diver and must deliver treasure to Princess Peach, but he must avoid the Octopus's arms. His speed is affected by how much treasure he is carrying, but he can throw his bagful of treasure at the Octopus's arms. Bonus points are awarded depending on how much treasure he gives to Peach
Toad delivers items from Mario to Princess Peach by using a bridge of Goonies, which sometimes dive at passing balloons. The name of the minigame is from the original game, which involved a bridge made of turtles.
A remake of the Game & Watch version, in which Peach substitutes for Pauline.
DK's son must traverse various stages to free his dad. Goombas, Bullet Bills, and Baby Piranha Plants appear as enemies.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
Oil Panic is a video game unit that was released as part of the Game & Watch multi screen series. In the game, the player has to catch dripping oil from an oil leak in a pipe. Once he does, he has to go into his bosses room on the second screen to empty it. If he misses a drop then the player loses a life.
Lion is a Game & Watch game and the last game in the G&W Gold series. In the game, you control two lion tamers and try to keep the lions in the cage. If one of the lions escape, you will lose and will have to restart.
Spitball Sparky is a Super Color Game & Watch game released in 1984 by Nintendo. The game's model number was BU-201, and the contents within the box included the game, LR44 batteries, a caution leaflet, a how to play leaflet, and battery stickers. The game is very similar to the arcade classic Arcanoid and has colors due to the layers of colored plastic overlay. Your goal is to spit on the ball so that it'll go back up and destroy the blocks at the top. The unit was rectangular and silver. When Nintendo of America released the game in America, they made artwork for the game that had a more detailed character.
Safebuster is a multi-screen Game & Watch game released in January of 1988. The game was never released in Japan. The game's model number was JB-63. Worldwide Nintendo manufactured an estimated 500,000 Safebuster models. A pocket size version of Safebuster was also released in America and Europe. Safebuster also appears as an unlockable museum game in Game & Watch Gallery 4, albeit in Classic version only. In this game, the player controls a man who must catch bombs. By pressing the left or right buttons, you can move the man in the direction of the pressed button. After catching them, he must move to the edges of the screen to dispose the bombs. However, he can only hold up to three bombs. If a fourth one is caught, it will explode instead, as if a bomb was missed.