Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
A recreation of the Donkey Kong Jr. Game & Watch handheld.
Fire is a silver type Game & Watch video game unit that was initially released on July 31, 1980. The game is one of the best selling in the Game & Watch series selling an astonishing (albeit estimated) 1,000,000 copies worldwide. A re-release for the game was made for the Wide Screen units, which sold 200,000 more units that the silver edition. This particular version of the game was released on December 4, 1981. In the game, you'll control two separate characters holding a stretcher of some sort. In the game, people are jumping out of a burning building, and your goal is to get them to safety by using the stretcher to bounce them into an ambulance, with most taking more than one bounce to get there.
Helmet is a Game & Watch game that was released in 1981. In the game, you have to run from one house to the house across from it without getting hit by falling tools that your enemies is throwing at you. Sometimes the door on the other house will close, making you run around until it opens.
Game and Watch game from the original 1980 Silver series.
Nintendo 3DS Sound: Soccer is an easter egg game built into the Nintendo 3DS Sound application.
The Modern version of the game has Mario working in a cookie factory. Yoshi and Toad are featured instead of the drivers, with Yoshi eating the Yoshi Cookies made on the left conveyor belt and Toad packaging the Yoshi Cookies made on the right conveyor belt. Boos also occasionally appear, taking up cookie dough slots on the second floor. Unlike in Classic Mode, however, Mario is allowed to fall down onto an elevator platform, but touching the very bottom or top still earns the player a miss. When Mario amasses 200, 500, and 700 points, a heart appears for him to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
Donkey Kong Circus is a Game & Watch title released as part of the Panorama series. It is a remake of the second Mickey Mouse Game & Watch game, which was released worldwide seven months earlier. The two games' codes even seem to have gotten mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96. Neither the Panorama Screen Mickey Mouse nor Donkey Kong Circus was released in Japan. In the game, Donkey Kong, while balancing on a barrel, has to keep pineapples in the air while avoiding fire coming from flammable barrels.
A remake of the Game & Watch version, in which Peach substitutes for Pauline.
Peach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi.
Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: the first was for the Game & Watch Table Top and the second was a more conventional New Wide Screen Game & Watch. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump onto moving platforms. The game was remade as a downloadable DSiWare title.
Donkey Kong Hockey is one of the few two-player Game & Watch games ever manufactured. It was released as a part of the Micro Vs. series. Donkey Kong and Mario must engage each other in a two-player game of ice hockey. The game is colorless, being set up on a small LCD screen. The console is an elliptical shape, while the controllers are small and circular; the console can open up to store the controllers.
Game and Watch game from the Wide Screen series that was re-released as a Nintendo DSi Virtual console game.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
Bowser is dropping oil into a castle, and Mario must use two buckets to catch the oil before it touches the floor. Yoshi serves to dispense oil and can even be used to take out Bowser from the top of the castle, gaining bonus points in the process. In Classic Mode, the Station Helper must collect oil dripping from the ceiling of a gas station in one bucket and dump it to his boss before the bucket overflows.
Remake of Game & Watch Ball released as unlockable in Game & Watch Gallery 2. The player must control a Yoshi, Mario, Wario, or King Koopa as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Mario's Bombs Away is a game for the Game & Watch. It was one of the six games made for the Panorama line. The game involves Mario, a soldier in this game, on a mission to receive a bomb from his buddy on the left side of the screen and carry it to his troop on the other side. The enemy is waiting in the trees in his path, so he must keep his bomb away from their torches.
Pinball is a Multi Screen Game & Watch game released in December of 1983. Nintendo manufactured around 250,000 units of the game worldwide. It's basically just a portable pinball game where you control two flippers. The goal is to keep the ball above the flippers by hitting it. The ball will then go in a fairly random direction and hit the bumpers, thus giving the player points. The model number for the game was PB-59, with PB standing for Pinball.