Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
The Modern version has a few differences. First, Mario replaces Stanley (just like how an Orange Yoshi replaces him for the Modern mode of Greenhouse in Game & Watch Gallery 3). Mario and Donkey Kong also have bubble shooters instead of insecticide sprays. Plus, the setting is a Ghost House. Lastly, the bees have been replaced by a fireball and a Boo. The fireball remains in place until pushed away by the bubbles. The Boo attempts to sneak up on either Mario or Donkey Kong when one of them is busy refilling his bubble shooter. When the fireball or Boo reaches Mario's or Donkey Kong's side, whoever receives it freaks out. Unlike in the Classic version, music is featured.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
Game & Watch: Super Mario Bros. is a special Game & Watch released for the Super Mario Bros. 35th anniversary. It includes Super Mario Bros., Super Mario Bros.: The Lost Levels, a special version of the Game & Watch game Ball and a clock based on Super Mario Bros. It was the first Game & Watch game released after Mario the Juggler (released in 1991) and the first game in the new line of Game & Watch handhelds called Color Screen.
Bowser is dropping oil into a castle, and Mario must use two buckets to catch the oil before it touches the floor. Yoshi serves to dispense oil and can even be used to take out Bowser from the top of the castle, gaining bonus points in the process. In Classic Mode, the Station Helper must collect oil dripping from the ceiling of a gas station in one bucket and dump it to his boss before the bucket overflows.
Remake of Game & Watch Ball released as unlockable in Game & Watch Gallery 2. The player must control a Yoshi, Mario, Wario, or King Koopa as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Mario's Bombs Away is a game for the Game & Watch. It was one of the six games made for the Panorama line. The game involves Mario, a soldier in this game, on a mission to receive a bomb from his buddy on the left side of the screen and carry it to his troop on the other side. The enemy is waiting in the trees in his path, so he must keep his bomb away from their torches.
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu appears and drops a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points. In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of the Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
Snoopy is a Tabletop and Panorama Game & Watch video game released in June of 1983 by Nintendo. The game's model number was SM-73 and SM-91 for the Tabletop and Panorama version, respectively. It is unknown how many units the Tabletop version sold, though Nintendo manufactured an estimated 250,000 versions of the Panorama game. The contents within the Panorama game included the unit, LR44 batteries, a caution leaflet, and battery stickers. CGL and Futuretronics versions of the game were also released. In both games, you're required to hit the musical notes when they arrive in the appropriate position.
Mario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes.
Mario is a sea diver and must deliver treasure to Princess Peach, but he must avoid the Octopus's arms. His speed is affected by how much treasure he is carrying, but he can throw his bagful of treasure at the Octopus's arms. Bonus points are awarded depending on how much treasure he gives to Peach
Manhole was remade with an updated "Modern" version for Game & Watch Gallery. Toad, Donkey Kong Jr., and Mario are the pedestrians in this version, walking at different speeds, while Yoshi is the character the player controls. In this version, four manhole covers can stay up at once, unlike in the original. The manhole covers can drop from characters stepping on them, causing the next pedestrian to fall if Yoshi does not act quickly. Yoshi can also hold a manhole cover in place to keep it from falling. He holds up the upper manhole covers with his head and the lower ones with his tongue. At 200, 500, and 700 points, a Chubby comes out of the ground and throws a heart for Yoshi to catch to remove a miss. This version also features music, with the tempo changing depending on the speed of the game.
Ball (originally known as Toss-Up in North America) is a Game & Watch game released as a part of the Silver series on April 28, 1980. It was the first Game & Watch game. It is a single-screen single-player Game & Watch. In Game A, the player tosses two balls in the air. As the balls fall, the player must catch and toss them up again. One point is earned for each successful catch. A dropped ball will display a broken ball and end the game. The object is to continuously catch the balls that fall and throw them back up, as in juggling. In Game B, the player must juggle three balls, and each successful catch rewards ten points instead of one.
DK's son must traverse various stages to free his dad. Goombas, Bullet Bills, and Baby Piranha Plants appear as enemies.
Egg is a Game & Watch video game released in 1981. The game was similar to the previously released Mickey Mouse game, though due to copyright issues which prevented them from using the brand in some countries, they replaced Mickey Mouse with a wolf, though the gameplay remains essentially the same. The countries where Mickey Mouse was replaced by Egg include some Asian countries and Australia. In the Soviet Union there were the wolf and the hare from Soviet animated TV series Nu, Pogodi!. Egg was never released in Japan. Within the box were LR43 batteries, a caution leaflet, and battery stickers. The game sold an estimated 250,000 units worldwide. The game's model number is EG-26. Interestingly, Egg was included in the Game Boy Color video game Game & Watch Gallery 3 in 1999.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
Oil Panic is a video game unit that was released as part of the Game & Watch multi screen series. In the game, the player has to catch dripping oil from an oil leak in a pipe. Once he does, he has to go into his bosses room on the second screen to empty it. If he misses a drop then the player loses a life.
Lion is a Game & Watch game and the last game in the G&W Gold series. In the game, you control two lion tamers and try to keep the lions in the cage. If one of the lions escape, you will lose and will have to restart.
Spitball Sparky is a Super Color Game & Watch game released in 1984 by Nintendo. The game's model number was BU-201, and the contents within the box included the game, LR44 batteries, a caution leaflet, a how to play leaflet, and battery stickers. The game is very similar to the arcade classic Arcanoid and has colors due to the layers of colored plastic overlay. Your goal is to spit on the ball so that it'll go back up and destroy the blocks at the top. The unit was rectangular and silver. When Nintendo of America released the game in America, they made artwork for the game that had a more detailed character.
Safebuster is a multi-screen Game & Watch game released in January of 1988. The game was never released in Japan. The game's model number was JB-63. Worldwide Nintendo manufactured an estimated 500,000 Safebuster models. A pocket size version of Safebuster was also released in America and Europe. Safebuster also appears as an unlockable museum game in Game & Watch Gallery 4, albeit in Classic version only. In this game, the player controls a man who must catch bombs. By pressing the left or right buttons, you can move the man in the direction of the pressed button. After catching them, he must move to the edges of the screen to dispose the bombs. However, he can only hold up to three bombs. If a fourth one is caught, it will explode instead, as if a bomb was missed.