Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
Snoopy Tennis is a Game & Watch video game released in 1982 by Nintendo. The game was very successful, perhaps due to the Snoopy label, with Nintendo producing an estimated 1,200,000 worldwide. In the game, you control Snoopy, moving him up and down to make him hit the oncoming tennis balls with your racket. It was released on the Wide Screen format. A version of the game was released as a keychain title under the mini-classics label.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
There are two Game & Watch games called Mickey Mouse. In this one, which is part of the Panorama series, Mickey has to juggle while balancing on top of a ball. Mickey can lose a life by catching a fire stick instead of a juggling stick or missing catching the juggling stick completely.
Bowser is dropping oil into a castle, and Mario must use two buckets to catch the oil before it touches the floor. Yoshi serves to dispense oil and can even be used to take out Bowser from the top of the castle, gaining bonus points in the process. In Classic Mode, the Station Helper must collect oil dripping from the ceiling of a gas station in one bucket and dump it to his boss before the bucket overflows.
Remake of Game & Watch Ball released as unlockable in Game & Watch Gallery 2. The player must control a Yoshi, Mario, Wario, or King Koopa as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Mario's Bombs Away is a game for the Game & Watch. It was one of the six games made for the Panorama line. The game involves Mario, a soldier in this game, on a mission to receive a bomb from his buddy on the left side of the screen and carry it to his troop on the other side. The enemy is waiting in the trees in his path, so he must keep his bomb away from their torches.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game. In the Game & Watch Gallery 4 version, the time of day changes every 200 points collected. If the player selects this game in Game & Watch Gallery 4 yet does not start playing it, a humorous sequence plays. In particular, Mario and Luigi catch a Toad sent flying to the left and a Yoshi sent flying to the right, only to narrowly stop when discovering their next "rescue" was in fact a Bob-omb, which detonates inches from them, and are then forced to flee as a dozen Bob-ombs are raining from the sky.
Zelda is a multiscreen Game & Watch game that was only released in English as a stand-alone system pre-loaded with the single game. It has dual screens which fold in a clamshell design, similar to the Nintendo DS. It was re-released as part of the Nintendo Mini Classics line in 1998 and 2007. The complete game can also be unlocked in Game & Watch Gallery 4 for the Game Boy Advance and Wii U Virtual Console. Its core formula is based on that of the original The Legend of Zelda, where Link must fight through eight dungeons and obtain the eight shards of the Triforce of Wisdom. However, it bears more gameplay similarities to The Adventure of Link, since it is 2D and from a side-on perspective. The game features an original, though minimal storyline.
Snoopy is a Tabletop and Panorama Game & Watch video game released in June of 1983 by Nintendo. The game's model number was SM-73 and SM-91 for the Tabletop and Panorama version, respectively. It is unknown how many units the Tabletop version sold, though Nintendo manufactured an estimated 250,000 versions of the Panorama game. The contents within the Panorama game included the unit, LR44 batteries, a caution leaflet, and battery stickers. CGL and Futuretronics versions of the game were also released. In both games, you're required to hit the musical notes when they arrive in the appropriate position.
Nintendo 3DS Sound: Soccer is an easter egg game built into the Nintendo 3DS Sound application.
The Modern version of the game has Mario working in a cookie factory. Yoshi and Toad are featured instead of the drivers, with Yoshi eating the Yoshi Cookies made on the left conveyor belt and Toad packaging the Yoshi Cookies made on the right conveyor belt. Boos also occasionally appear, taking up cookie dough slots on the second floor. Unlike in Classic Mode, however, Mario is allowed to fall down onto an elevator platform, but touching the very bottom or top still earns the player a miss. When Mario amasses 200, 500, and 700 points, a heart appears for him to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
Oil Panic is a video game unit that was released as part of the Game & Watch multi screen series. In the game, the player has to catch dripping oil from an oil leak in a pipe. Once he does, he has to go into his bosses room on the second screen to empty it. If he misses a drop then the player loses a life.
Lion is a Game & Watch game and the last game in the G&W Gold series. In the game, you control two lion tamers and try to keep the lions in the cage. If one of the lions escape, you will lose and will have to restart.
Spitball Sparky is a Super Color Game & Watch game released in 1984 by Nintendo. The game's model number was BU-201, and the contents within the box included the game, LR44 batteries, a caution leaflet, a how to play leaflet, and battery stickers. The game is very similar to the arcade classic Arcanoid and has colors due to the layers of colored plastic overlay. Your goal is to spit on the ball so that it'll go back up and destroy the blocks at the top. The unit was rectangular and silver. When Nintendo of America released the game in America, they made artwork for the game that had a more detailed character.
Climber is a Game & Watch video game released in the Crystal Screen format in 1986 and the New Wide Screen format in 1988. The game was never released in Japan, and an estimated 250,000 of the New Wide Screen version were produced by Nintendo. The model number for the Crystal Screen version is DR-802, while the model number for the New Wide Screen game is DR-106. Some speculate that the game is based on the Ice Climber NES game, though this is unconfirmed. In Climber, you are a child known as Climber who, with the help of Lord Meiji's teachings, jumps across platforms trying to get to the top of Block Mountain while avoiding enemies and platforms that move. The enemies are the Blockmen, which walk and turn into block platforms when they reach a gap; Eyerom, birds that fly and get in the Climber's way; and thorny plants, which are obstacles in the way of Climber's movements. In each set of 5 levels, the first 4 ends with a bonus game where Climber has 2 chances to time his jump to catch Hentori, the bonus bird. On the fifth level, Climber must jump and grab the sword at the correct time to stab and defeat Dragalo the dragon.
Parachute is a game for the Game & Watch where you have to save people from a helicopter and make them land in your boat. You will direct your boat under the person try and let them land safely. If they land in the water, a shark will come and eat them- if this happens three times you will lose and will have to start over.
Lifeboat is a multi-screen Game & Watch video game released in 1983. Nintendo produced an estimated 500,000 units worldwide. The model number for the game was TC-58. In the game, you'll have to maneuver two lifeboats and catch people who are jumping out of a ship on fire. The game was held similarly to how you would hold a book.