Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
Toad delivers items from Mario to Princess Peach by using a bridge of Goonies, which sometimes dive at passing balloons. The name of the minigame is from the original game, which involved a bridge made of turtles.
A Yoshi must protect six eggs from Fly Guys, Para Troopas, and Boo Buddies.
Manhole is a Game & Watch game. In the game, you must save pedestrians from falling into manholes by covering them up. If one falls through, you will lose and will have to start over.
Mario's Cement Factory is a Game & Watch game. Two versions of the game were produced: the first was for the Game & Watch Table Top and the second was a more conventional New Wide Screen Game & Watch. In both versions, Mario's mission in the cement factory is to open doors to prevent cement containers from overflowing. To get to the different containers, Mario has to jump onto moving platforms. The game was remade as a downloadable DSiWare title.
Donkey Kong Hockey is one of the few two-player Game & Watch games ever manufactured. It was released as a part of the Micro Vs. series. Donkey Kong and Mario must engage each other in a two-player game of ice hockey. The game is colorless, being set up on a small LCD screen. The console is an elliptical shape, while the controllers are small and circular; the console can open up to store the controllers.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
Game & Watch: Super Mario Bros. is a special Game & Watch released for the Super Mario Bros. 35th anniversary. It includes Super Mario Bros., Super Mario Bros.: The Lost Levels, a special version of the Game & Watch game Ball and a clock based on Super Mario Bros. It was the first Game & Watch game released after Mario the Juggler (released in 1991) and the first game in the new line of Game & Watch handhelds called Color Screen.
Helmet is a Game & Watch game that was released in 1981. In the game, you have to run from one house to the house across from it without getting hit by falling tools that your enemies is throwing at you. Sometimes the door on the other house will close, making you run around until it opens.
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu appears and drops a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points. In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of the Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
Snoopy is a Tabletop and Panorama Game & Watch video game released in June of 1983 by Nintendo. The game's model number was SM-73 and SM-91 for the Tabletop and Panorama version, respectively. It is unknown how many units the Tabletop version sold, though Nintendo manufactured an estimated 250,000 versions of the Panorama game. The contents within the Panorama game included the unit, LR44 batteries, a caution leaflet, and battery stickers. CGL and Futuretronics versions of the game were also released. In both games, you're required to hit the musical notes when they arrive in the appropriate position.
The Modern version of the game has Mario working in a cookie factory. Yoshi and Toad are featured instead of the drivers, with Yoshi eating the Yoshi Cookies made on the left conveyor belt and Toad packaging the Yoshi Cookies made on the right conveyor belt. Boos also occasionally appear, taking up cookie dough slots on the second floor. Unlike in Classic Mode, however, Mario is allowed to fall down onto an elevator platform, but touching the very bottom or top still earns the player a miss. When Mario amasses 200, 500, and 700 points, a heart appears for him to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Manhole was remade with an updated "Modern" version for Game & Watch Gallery. Toad, Donkey Kong Jr., and Mario are the pedestrians in this version, walking at different speeds, while Yoshi is the character the player controls. In this version, four manhole covers can stay up at once, unlike in the original. The manhole covers can drop from characters stepping on them, causing the next pedestrian to fall if Yoshi does not act quickly. Yoshi can also hold a manhole cover in place to keep it from falling. He holds up the upper manhole covers with his head and the lower ones with his tongue. At 200, 500, and 700 points, a Chubby comes out of the ground and throws a heart for Yoshi to catch to remove a miss. This version also features music, with the tempo changing depending on the speed of the game.
Mario is a sea diver and must deliver treasure to Princess Peach, but he must avoid the Octopus's arms. His speed is affected by how much treasure he is carrying, but he can throw his bagful of treasure at the Octopus's arms. Bonus points are awarded depending on how much treasure he gives to Peach
Ball (originally known as Toss-Up in North America) is a Game & Watch game released as a part of the Silver series on April 28, 1980. It was the first Game & Watch game. It is a single-screen single-player Game & Watch. In Game A, the player tosses two balls in the air. As the balls fall, the player must catch and toss them up again. One point is earned for each successful catch. A dropped ball will display a broken ball and end the game. The object is to continuously catch the balls that fall and throw them back up, as in juggling. In Game B, the player must juggle three balls, and each successful catch rewards ten points instead of one.
A remake of the Game & Watch version, in which Peach substitutes for Pauline.
Egg is a Game & Watch video game released in 1981. The game was similar to the previously released Mickey Mouse game, though due to copyright issues which prevented them from using the brand in some countries, they replaced Mickey Mouse with a wolf, though the gameplay remains essentially the same. The countries where Mickey Mouse was replaced by Egg include some Asian countries and Australia. In the Soviet Union there were the wolf and the hare from Soviet animated TV series Nu, Pogodi!. Egg was never released in Japan. Within the box were LR43 batteries, a caution leaflet, and battery stickers. The game sold an estimated 250,000 units worldwide. The game's model number is EG-26. Interestingly, Egg was included in the Game Boy Color video game Game & Watch Gallery 3 in 1999.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
Climber is a Game & Watch video game released in the Crystal Screen format in 1986 and the New Wide Screen format in 1988. The game was never released in Japan, and an estimated 250,000 of the New Wide Screen version were produced by Nintendo. The model number for the Crystal Screen version is DR-802, while the model number for the New Wide Screen game is DR-106. Some speculate that the game is based on the Ice Climber NES game, though this is unconfirmed. In Climber, you are a child known as Climber who, with the help of Lord Meiji's teachings, jumps across platforms trying to get to the top of Block Mountain while avoiding enemies and platforms that move. The enemies are the Blockmen, which walk and turn into block platforms when they reach a gap; Eyerom, birds that fly and get in the Climber's way; and thorny plants, which are obstacles in the way of Climber's movements. In each set of 5 levels, the first 4 ends with a bonus game where Climber has 2 chances to time his jump to catch Hentori, the bonus bird. On the fifth level, Climber must jump and grab the sword at the correct time to stab and defeat Dragalo the dragon.