Popular games for collection Game & Watch
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
A Yoshi must protect six eggs from Fly Guys, Para Troopas, and Boo Buddies.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game. In the Game & Watch Gallery 4 version, the time of day changes every 200 points collected. If the player selects this game in Game & Watch Gallery 4 yet does not start playing it, a humorous sequence plays. In particular, Mario and Luigi catch a Toad sent flying to the left and a Yoshi sent flying to the right, only to narrowly stop when discovering their next "rescue" was in fact a Bob-omb, which detonates inches from them, and are then forced to flee as a dozen Bob-ombs are raining from the sky.
Game and Watch game from the original Silver collection from 1980 that was also re-released as a Nintendo DSi Virtual console game.
A cancelled port of Octopus (the 1997 remake) for the e-Reader.
Popeye is a Panorama and Tabletop Game & Watch game released in August of 1983. The games' model number are PG-74 for the Tabletop game and PG-92 for the Panorama game. PG in the model number stands for Popeye Game. The Panorama game took and came with two LR44 batteries, while the Tabletop version came with two C batteries. Nintendo manufactured 250,000 versions of both games in America and Europe. It's unknown how many were manufactured in Japan. The game is based on the lucrative Popeye franchise, and in it you control Popeye. Nintendo was known during that era to create games based off on the Popeye franchise. Brutus has kidnapped Olive, and as Popeye you have to knock him out and punch him into the ocean to save Olive. The directional pad controls Popeye left and right. When Brutus tries to punch your character, move Popeye right to make him avoid the punch, then counter with one of your own. If Brutus move Popeye to the very right hand part of the pier, Popeye can still stay on by moving the control pad right at just the right moments, then counter-attack to move Brutus back to the left. Once Popeye moves Brutus to the very left hand corner of the pier, he will have to attack him a certain amount of times (the exact amount depending on your score) before he punches him into the ocean. In Game B a swordfish will occasionally try and poke Popeye. If it succeeds, then Popeye will move back a bit. After Brutus gets out of the ocean for the third time, Olive, who's at the top tied up, will kick cans of spinach down to Popeye for him to eat. If done so successfully, Popeye will gain so much strength that he knocks Brutus all the way up to the hook at the upper left hand corner. Following that, Popeye goes up to where Olive Ollie is and saves her, thus ending the game. After the game ends, it starts over again. If Popeye misses the Spinach, then he'll have to knock Brutus back into the ocean before she'll be able to kick more spinach down towards him.
Squish is a Multi Screen Game & Watch video game released in 1986 by Nintendo. The game was never released in Japan. A Pocketsize version of the game was also released. The unit's model number was MG-61. In the game, you have to avoid the platforms that are coming towards the player character, Ziggy the Mazeman. The game's name comes from the fact that you'll be "squished" if a platform hits you. The top screen contained game information, while all of the action took place on the bottom screen. This and Zelda were the only two games to have a format like this when it came to multi-screen games.
Toad delivers items from Mario to Princess Peach by using a bridge of Goonies, which sometimes dive at passing balloons. The name of the minigame is from the original game, which involved a bridge made of turtles.
Tropical Fish is a rare New Wide Screen Game & Watch video game released in 1985. The game was never released in Japan. The model number for Tropical Fish is TF-104. In the game, you'll merge fish from an aquarium into another aquarium via a fishbowl. Overall, the gameplay is very similar to Fire, though perhaps slightly improved. Tropical Fish has also appeared as an unlockable museum game in Game & Watch Gallery 4, albeit in Classic only.
Mario Bros. is a title for the Game & Watch. Despite its name, it has no similarity to the arcade game Mario Bros. Instead of plumbing, Mario and Luigi are working at a bottling factory and must prepare packages of bottles to load onto a delivery truck. This game, played on the Multi Screen model of the Game & Watch, a few months before the much more popular arcade title, making it the first game to feature Luigi.
This is far different from the original arcade game. In this game, Mario and Luigi must keep cakes moving on conveyor belts.
Gold Cliff is a multi-screen Game & Watch game about collecting treasure. The player controls an archaeologist and scales disappearing platforms in the ancient ruins. In every set of 4 levels, the first 3 require the player to grab a key on the right side of the ruins and take the key to the top left to progress. In the 4th level, the player must grab a sword on the left side of the ruins and take it to the top. At the top of the ruins, an enemy will be moving; to defeat it, the player must press up on the D-pad to stab the enemy when it is directly above. Each level is timed, and when the timer hits 30, crabs begin to appear, and will result in a miss if the touch the player. Gold Cliff was released in 1988, making it the last Game & Watch to be released before the Game Boy. This was the first Game and Watch to include a Continue button, which starts the player at the level they left off on the last time they played.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
Boxing is a Micro VS. Game & Watch game released in 1984 by Nintendo. In America, the game was originally known as Punch-Out!! (named after the popular franchise), though when the game was included in Game & Watch Gallery 4 they changed the name back to Boxing. The model number for the game was BX-301. Within the box of the game were the unit, LR44 batteries, and a caution leaflet. In the game, you'll box another character. The game is seen from a 2D perspective, and your character is always on the right. The only difference between Boxing and Punch-Out!! were the names and the box. The American box had artwork that was made specifically for it.
Oil Panic is a video game unit that was released as part of the Game & Watch multi screen series. In the game, the player has to catch dripping oil from an oil leak in a pipe. Once he does, he has to go into his bosses room on the second screen to empty it. If he misses a drop then the player loses a life.
Lion is a Game & Watch game and the last game in the G&W Gold series. In the game, you control two lion tamers and try to keep the lions in the cage. If one of the lions escape, you will lose and will have to restart.
A Game and Watch game from the original Silver collection from 1980 that was recreated as a DSiWare game.
A recreation of the homonymous Game & Watch handheld.