Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
A remake of the Game & Watch version, in which Peach substitutes for Pauline.
Egg is a Game & Watch video game released in 1981. The game was similar to the previously released Mickey Mouse game, though due to copyright issues which prevented them from using the brand in some countries, they replaced Mickey Mouse with a wolf, though the gameplay remains essentially the same. The countries where Mickey Mouse was replaced by Egg include some Asian countries and Australia. In the Soviet Union there were the wolf and the hare from Soviet animated TV series Nu, Pogodi!. Egg was never released in Japan. Within the box were LR43 batteries, a caution leaflet, and battery stickers. The game sold an estimated 250,000 units worldwide. The game's model number is EG-26. Interestingly, Egg was included in the Game Boy Color video game Game & Watch Gallery 3 in 1999.
Oil Panic is a video game unit that was released as part of the Game & Watch multi screen series. In the game, the player has to catch dripping oil from an oil leak in a pipe. Once he does, he has to go into his bosses room on the second screen to empty it. If he misses a drop then the player loses a life.
Lion is a Game & Watch game and the last game in the G&W Gold series. In the game, you control two lion tamers and try to keep the lions in the cage. If one of the lions escape, you will lose and will have to restart.
Octopus is a Game & Watch game that was released on the G&W widescreen series. In the game, you, the diver, must get around an octopus whom is trying to capture you and get to the treasure. When Mr. Game & Watch returns to the salvage ship, he gets three extra points. The player's three chances are measured by extra divers on the savage ship. When one is attacked by the Octopus' tentacles, another takes his place.
Peach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi.
The Modern version has a few differences. First, Mario replaces Stanley (just like how an Orange Yoshi replaces him for the Modern mode of Greenhouse in Game & Watch Gallery 3). Mario and Donkey Kong also have bubble shooters instead of insecticide sprays. Plus, the setting is a Ghost House. Lastly, the bees have been replaced by a fireball and a Boo. The fireball remains in place until pushed away by the bubbles. The Boo attempts to sneak up on either Mario or Donkey Kong when one of them is busy refilling his bubble shooter. When the fireball or Boo reaches Mario's or Donkey Kong's side, whoever receives it freaks out. Unlike in the Classic version, music is featured.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
There are two Game & Watch games called Mickey Mouse. In this one, which is part of the Panorama series, Mickey has to juggle while balancing on top of a ball. Mickey can lose a life by catching a fire stick instead of a juggling stick or missing catching the juggling stick completely.
With a retro look, legendary flourishes, and the power to save Hyrule, the Game & Watch: The Legend of Zelda system is a jam-packed tribute to 35 years of the Legend of Zelda series. Adventure through three iconic classics and enjoy all-new old-school fun with this stylish handheld system.
Boxing is a Micro VS. Game & Watch game released in 1984 by Nintendo. In America, the game was originally known as Punch-Out!! (named after the popular franchise), though when the game was included in Game & Watch Gallery 4 they changed the name back to Boxing. The model number for the game was BX-301. Within the box of the game were the unit, LR44 batteries, and a caution leaflet. In the game, you'll box another character. The game is seen from a 2D perspective, and your character is always on the right. The only difference between Boxing and Punch-Out!! were the names and the box. The American box had artwork that was made specifically for it.
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu appears and drops a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points. In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of the Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
Greenhouse is a game in the Game & Watch series. The player controls Stanley, and the objective is to spray inchworms and spiders that try to eat the flowers in a greenhouse. The inchworms crawl along vines on the top screen, while the spiders crawl along webs on the bottom screen, and the player has to try to hit them with a spray gun before they reach the flowers.
Snoopy is a Tabletop and Panorama Game & Watch video game released in June of 1983 by Nintendo. The game's model number was SM-73 and SM-91 for the Tabletop and Panorama version, respectively. It is unknown how many units the Tabletop version sold, though Nintendo manufactured an estimated 250,000 versions of the Panorama game. The contents within the Panorama game included the unit, LR44 batteries, a caution leaflet, and battery stickers. CGL and Futuretronics versions of the game were also released. In both games, you're required to hit the musical notes when they arrive in the appropriate position.
Nintendo 3DS Sound: Soccer is an easter egg game built into the Nintendo 3DS Sound application.
Mario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes.
DK's son must traverse various stages to free his dad. Goombas, Bullet Bills, and Baby Piranha Plants appear as enemies.