Popular games for collection Game & Watch
Donkey Kong II was developed by Nintendo R&D1 and released as part of the Game & Watch Multi Screen series, featuring two LCD screens. It was released in 1983. Donkey Kong Jr. has to touch a key, then it moves up to the top screen. Donkey Kong Jr. has to climb to the top screen while avoiding things such as electrical wires. When he gets to the top screen, Donkey Kong Jr. will have to touch the key again, and it will move to the keyhole of one of the chains. Donkey Kong Jr has to climb up the rope below the keyhole, while avoiding birds. When he gets to the top of the rope, one of the chains will unlock. He has to do this 4 times until he saves Donkey Kong. After that, the game will start over, at a somewhat faster pace.
Experience a piece of Nintendo history with the Game & Watch series for Nintendo DSiWare. Each title is a perfect recreation of a classic LCD game from the early 1980s, including normal Game A and alternate Game B modes.
The first Game & Watch version of Donkey Kong Jr. is the first game in the New Wide Screen series. It is a single-screen single-player game.
Donkey Kong is a Multi Screen Game & Watch game released in 1982. It was based on the arcade game Donkey Kong, with gameplay based only on 25m, the first stage from the arcade version. This was the first Game and Watch game to be based on pre-existing Nintendo characters, and it was the first video game system to include the D-pad, a feature of all future Nintendo systems. The game unit's model is DK-52, with the DK standing for Donkey Kong. The game was a huge success, selling over 1,000,000 copies worldwide.
This is far different from the original arcade game. In this game, Mario and Luigi must keep cakes moving on conveyor belts.
An Orange Yoshi must protect his flowers from enemies by spitting watermelon seeds as he did in Yoshi's Island. In Classic Mode, the player has to protect flowers by using a spray gun.
Game and Watch game from the original Silver collection from 1980 that was also re-released as a Nintendo DSi Virtual console game.
Game and Watch game from the original 1980 silver series that was re-released as a Nintendo DSi Virtual console game
Turtle Bridge is a widescreen Game & Watch video game released in 1982 by Nintendo. In the game, you must get the character from one side of a lake to the other by jumping on the shells of turtles that are protruding from the water. If you jump on a turtle at the wrong time, then you will have to go back to the beginning. The fact that the turtles gain your character access to the other side of the lake is where the game's name originates from.
Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
Egg is a Game & Watch video game released in 1981. The game was similar to the previously released Mickey Mouse game, though due to copyright issues which prevented them from using the brand in some countries, they replaced Mickey Mouse with a wolf, though the gameplay remains essentially the same. The countries where Mickey Mouse was replaced by Egg include some Asian countries and Australia. In the Soviet Union there were the wolf and the hare from Soviet animated TV series Nu, Pogodi!. Egg was never released in Japan. Within the box were LR43 batteries, a caution leaflet, and battery stickers. The game sold an estimated 250,000 units worldwide. The game's model number is EG-26. Interestingly, Egg was included in the Game Boy Color video game Game & Watch Gallery 3 in 1999.
A port of Oil Panic for the Nintendo DSi.
Table Top version of Game & Watch Snoopy.
With a retro look, legendary flourishes, and the power to save Hyrule, the Game & Watch: The Legend of Zelda system is a jam-packed tribute to 35 years of the Legend of Zelda series. Adventure through three iconic classics and enjoy all-new old-school fun with this stylish handheld system.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game.
Mario's Bombs Away is a game for the Game & Watch. It was one of the six games made for the Panorama line. The game involves Mario, a soldier in this game, on a mission to receive a bomb from his buddy on the left side of the screen and carry it to his troop on the other side. The enemy is waiting in the trees in his path, so he must keep his bomb away from their torches.
A recreation of the Donkey Kong Jr. Game & Watch handheld.
Boxing is a Micro VS. Game & Watch game released in 1984 by Nintendo. In America, the game was originally known as Punch-Out!! (named after the popular franchise), though when the game was included in Game & Watch Gallery 4 they changed the name back to Boxing. The model number for the game was BX-301. Within the box of the game were the unit, LR44 batteries, and a caution leaflet. In the game, you'll box another character. The game is seen from a 2D perspective, and your character is always on the right. The only difference between Boxing and Punch-Out!! were the names and the box. The American box had artwork that was made specifically for it.
The gameplay in this version is largely the same, but the graphics are updated, and the divers are replaced by Mario down below and Princess Peach in the boat. In this version, Mario earns twice as many points for every piece of treasure he brings to Peach. However, Mario gets slower as he grabs more treasure. To counter this, he can throw all of his treasure, which lightens his load and can stun one of the Octopus's arms for a brief time. Sometimes the Octopus squirts clouds of black ink, and if one hits Mario, he receives a miss. When Mario amasses 200, 500, and 700 points, a Lakitu appears and drops a heart for him to remove a miss. The Modern version also features music, with the tempo changing depending on the speed of the game. In Game & Watch Gallery 4, the Octopus changes color each time the player gets 200 points. In Game & Watch Gallery 4, if the player selects the game yet does not actually start it, a humorous sequence is shown. Mario arrives with a bag of loot in one hand and a Game Boy Advance in another. However, he ends up surrounded by four octopus arms (two on each side) that are menacing him. Trapped, he then calls on a Lakitu to help him. He then grabs the fishing pole of the Lakitu and, trying to hold on, is ultimately forced to drop his belongings, with a crown and gold objects falling out of the loot bag. Finally, each octopus arm retrieves a treasure, including the loot bag itself as well as the GBA.
A recreation of the homonymous Game & Watch handheld.
Mario and Luigi attempt to catch Toads, Yoshis, and Donkey Kong Jrs. after they jump out the window of Princess Peach's burning castle. The catch is that different characters fall at different speeds: Toads bounce the highest, while Donkey Kong Jrs. bounce the lowest. Yoshi Eggs also appear and contain either a Bob-omb or a Moon (a Super Star in the first game); the eggs break open when they are caught or hit the ground. The player receives two points for catching an egg. If a Bob-omb reaches the carriage, everyone, including the Mario Bros., runs away as the carriage explodes, and the player gets a miss. If the Mario Bros. catch a Moon, the player receives five points. At 200, 500, and 700 points, Peach appears and blows a kiss, sending out a heart for Mario or Luigi to catch to remove a miss. Music is also featured in this version, with the tempo changing depending on the speed of the game. In the Game & Watch Gallery 4 version, the time of day changes every 200 points collected. If the player selects this game in Game & Watch Gallery 4 yet does not start playing it, a humorous sequence plays. In particular, Mario and Luigi catch a Toad sent flying to the left and a Yoshi sent flying to the right, only to narrowly stop when discovering their next "rescue" was in fact a Bob-omb, which detonates inches from them, and are then forced to flee as a dozen Bob-ombs are raining from the sky.
DK's son must traverse various stages to free his dad. Goombas, Bullet Bills, and Baby Piranha Plants appear as enemies.
Toad delivers items from Mario to Princess Peach by using a bridge of Goonies, which sometimes dive at passing balloons. The name of the minigame is from the original game, which involved a bridge made of turtles.