Popular games for collection Kirby's Dream Land

27.11.1997

That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends! But wait! Something's wrong! Dedede doesn't seem to be himself... Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him...

21.03.1995

Kirby returns and has joined forces with new friends in this thrilling sequel! The Rainbow Bridges that connect the seven Rainbow Islands have disappeared! Help Kirby solve the mystery! Search through the different islands while battling King DeDeDe and his horde of evil minions. Along the way, meet Rick the Hamster, Kine the Fish, and Coo the Owl. Each possesses important abilities that can multiply the magnitude of Kirby's powers! Earn the mysterious Rainbow Sword, and prepare to face Kirby's most menacing rival ever--the evil Dark Matter!

27.04.1992

The gluttonous King Dedede has stolen all of the food from the inhabitants of Dream Land for a midnight feast, so Kirby, a resident of Dream Land, goes to retrieve the food and stop Dedede. Kirby's Dream Land plays like other platformers of the 8-bit and 16-bit era of video games: Kirby must use various natural abilities and occasionally external abilities or items while heading toward the goal at the end of each level. Like many 1980s-era platformers, the player can accumulate points, with an extra life granted when the player has enough points. However, because Kirby lacks a save function, scores are not recorded. Also, there are no save files, so the player has to start over again when the Game Boy is turned off, if the player chooses to return to the title screen after a Game Over, or if the player resets the game. All levels are played on a two-dimensional plane, letting Kirby move only left, right, up, and down. Kirby can walk, jump, and fly. Kirby can also inhale objects and enemies, swallowing them or spitting them out as projectiles.