Popular games for collection NFL Quarterback Club

27.10.1995

This game is the next-gen update of NFL Quarterback Club. Every team from the 1996 NFL season is shown here, with real player numbers and stats. 32 offensive plays and 16 defensive plays are available as you play. Options include setting quarter lengths, from one to 15 minutes, and selecting your mode of play: Preseason, Playoffs, or a full Season, in which you play 18 games towards the goal of the Super Bowl.

24.10.1997

Do you have the courage to be an NFL quarterback? The same folks that brought you TUROK have turned their attentions to the gridiron and have brought great graphics, realistic action, and lots of options to the sport. With full licenses from the NFL and its athletes, the game has all of the teams and players, plus perfect replications of logos and stadiums. Just to assure that the artificial intelligence was high and the gameplay realistic, the developers coaxed Brett Favre into designing some of the plays.

01.04.1995

NFL Quarterback Club II is a Sports game, developed by Condor and published by Acclaim Japan, which was released in 1995.

31.08.1999

NFL Quarterback Club 2000 is here! Featuring 3rd generation ultra high-rez graphics for incredible NFL realism, over 1,200 new motion captured animations, all-new Pin Point Passing for unprecedented control, new player models with real-life faces, eye black and breathe strips. Choose from 31 team-specific playbooks or create your own. Replay key moments of all 33 Super Bowls with authentic game stats. Total team management - draft, sign, trade, release, create players.

10.12.1998

The #1 football game on N64 just got a whole lot better! All 31 NFL teams, 3D rendered stadiums and over 1,500 players. Authentic team playbooks like the 49ers West Coast Defense and Steelers Ground Attack. All-new artificial intelligence developed by New York Jets offensive coordinator Charlie Weis. 250 all-new motion captured animations. Award-winning hi-rez graphics. Create your own players, coaches, teams, uniforms and playbooks!

01.02.1996

NFL Quarterback Club 97 is an American football video game released in 1996. The game was released on the PlayStation, Sega Saturn, and DOS systems. The game was also released in Japan on the Saturn. The game's cover features former Miami Dolphins quarterback Dan Marino.

23.08.2000

Mind-blowing NFL simulation returns with the next installment of this popular, detailed football extravaganza. With full licenses from the NFL and its athletes, the game has all 31teams and 1500 players, plus perfect replication of logos and stadiums. The game’s five modes include Exhibition, Playoff, Season, Practice, and Simulation. Exhibition lets you take the field as any current NFL team, All-Star lineup, or Super Bowl team since 1967. All of the modes keep more comprehensive stats than you could ever hope for, and you can set up a Season to include preseason action, hot-cold streaks, and player development. Not only that, you can create players, teams, playbooks (with up 128 offensive plays), and profiles of chosen formations and pass-run ratios. There’s even a historical mode that allows you to tap into classic games of yesteryear, featuring teams that date back to 1967. ESPN’s Mike Patrick and Randy Cross chime in with commentary, and Brett Favre has returned yet again to add his insight. Throw a dozen camera angles into the mix, and you’ve got yourself a football game.

05.09.2001

NFL QB Club 2002 is a football video game developed and published by Acclaim Entertainment under their Acclaim Sports banner. It is the final game in Acclaim's NFL Quarterback Club series. Some of the game's key features are: NFL Quarterback Challenge mode, featuring four head-to-head events: Speed and Mobility, Accuracy, Long Distance Throw and Read & Recognition. Unlock retired players like John Elway, Dan Marino, Steve Young, Jim Kelly and Phil Simms 31 NFL clubs and over 1500 NFL players. Play-by-play from Kevin Harlan and color commentary from Bill Maas. Player models feature blinking eyes, jaw motions, facial expressions and removable helmets. Player injuries, penalties and weather conditions affect season play and individual player performance. 5 modes of play: Season, Exhibition, Challenge Mode, Playoffs, and Pro Bowl