Popular games for collection Pro Pinball

31.12.1998

A whirlwind frenzy of color, sound, and adrenaline-pumping action. Take an exciting ride across the USA for your chance to compete in the big race and win hoards of cash. But watch out for the police car on your tail. Packed with more features than your local multiplex, Big Race USA brings a whole new dimension of mind-boggling realism to your PlayStation. If you've always wanted a pinball machine but just didn't have the money, you'll be delighted at the real-life pinball physics now available on the PlayStation. The PRO PINBALL series strikes again, this time with an auto-themed trek across the country. All of the realistic touches of arcade pinball are present from the bumpers right down to the click of the flippers. You can adjust the camera three different ways to view the table from any angle you desire, and you can even take a gander at a pre-game slideshow that details the table's layout. It's easy to change the table rules, switch the screen position, tweak the graphics and sound, and choose a difficulty level: Extra Easy, Easy, Medium, Hard, or Extra Hard. There's also a custom difficulty level that allows you to adjust any of the game's settings to provide extra challenges or assistance for yourself. Add in magnetic ball saving, multiball, and other bonuses and you've got yourself one heck of a cross-country journey. Pinball wizards and videogamers alike will revel in the thorough attention to detail and creativity in PRO PINBALL: Big Race USA.

31.12.1997

Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.

31.12.1999

Roll up! Roll up! Travel back to Victorian times with five steam-powered adventures. Use your flippers to tunnel to the Earth's core, journey to the ocean depths, fly through the tallest mountains and steam to a mysterious island to stop the evil General Yagov! Marvel at the most accurate ever ball physics! Balls that really spin, slide, roll and jump! Gasp in awe at the complexity of the table design, featuring bumpers, ramps, drop targets, magnets and more!

01.07.1996

The first game in the Pro Pinball series that includes one table, The Web.