Popular games for collection SD Gundam World: Gachapon Senshi

22.01.1993

SD Gundam: Gachapon Senshi 5 - Battle of Universal Century is a Strategy game, developed by TOSE and published by Yutaka, which was released in Japan in 1992.

22.12.1990

SD Gundam World Gachapon Senshi 3: Eiyuu Senki is a Strategy game, developed by Yutaka, which was released in Japan in 1990.

21.01.1992

SD Gundam: Gachapon Senshi 4: New Type Story is a Strategy game, developed by TOSE and published by Yutaka, which was released in Japan in 1991.

23.06.1989

The second game in the Famicom series of turn-based strategy games based on the SD Gundam universe. SD Gundam: Gachapon Senshi 2 - Capsule Senki is the second of five SD Gundam World games for the Famicom, published by Bandai using the Gundam license from Sunrise Studios. As with its predecessor, Scramble Wars, the game is a tactical turn-based war simulation in which each side uses their Gundam mechas to defeat the other and are occasionally aided by a "gachapon" - or capsule machine - that dispenses additional Gundams in a manner similar to their toy counterparts. The game was the first of the series to be released on a Famicom cart, as Scramble Wars was a Famicom Disk System-only game. Capsule Senki was also rereleased on the Japanese Wii Shop's Virtual Console.

18.09.1992

Super Gachapon World: SD Gundam X is a Strategy game, developed by Bec and published by Yutaka, which was released in Japan in 1992.

20.12.1987

Two teams, the blue army and the red army, compete on tiled maps in an attempt to vanquish one another in battle. Each team starts off in one particular portion of the map, usually but not always on opposite sides. Throughout the map are cities which start out neutral, but can be converted to the red or blue side through occupation. The more cities a team has, the more energy that team produces every round to direct toward the construction of newer and more powerful Gundams. Each team gets to issue three commands per turn, whether it be to move a Gundam around the map, or construct a new Gundam. Each type of robot has different ranges of movement, and different terrains effect how far a robot can travel. In order to destroy each other, players must attack the opposing team's Gundams by moving one of their own to a tile occupied by the enemy. When two Gundams rest on the same spot, a battle is initiated.