Popular games for collection SNK vs. Capcom: Card Fighters' Clash
A unique strategy card fighting game with RPG elements and baseball card trade-ability. All-New Card Fighters game for the Nintendo DS. Use strategic card arrangements to win. Over 300 different cards to use, collect, and trade, Know your character and their special abilities and combine them for added value and strength.
SNK vs. Capcom: Card Fighters' Clash, released in 1999 for the Neo Geo Pocket Color handheld console, was the first crossover between SNK and Capcom. Characters in the game are illustrated in the super deformed (chibi) art style. There are two complementary versions of the game: the SNK version and the Capcom version. Each version of the game has a different starting deck and different exclusive cards that can be obtained, but the gameplay remains the same, with card battles resembling a somewhat simplified version of Magic: The Gathering, in which a maximum of three fighters are allowed in each player's field at any given moment and there is no mana to be spent to place them in the field.
The Japan only sequel to SNK vs. Capcom Card Fighters' Clash adds over 120 new cards, featuring many new characters, 40 cards of a new type called "Reaction cards" have also been added. Unlike the first game, SNK vs. Capcom - Card Fighters 2 - Expand Edition released as a single game, allowing players to choose to start with either an SNK or Capcom deck.
SNK vs. Capcom: Card Fighters' Clash, released in 1999 for the Neo Geo Pocket Color handheld console, was the first crossover between SNK and Capcom. Characters in the game are illustrated in the super deformed (chibi) art style. There are two complementary versions of the game: the SNK version and the Capcom version. Each version of the game has a different starting deck and different exclusive cards that can be obtained, but the gameplay remains the same, with card battles resembling a somewhat simplified version of Magic: The Gathering, in which a maximum of three fighters are allowed in each player's field at any given moment and there is no mana to be spent to place them in the field.