Popular games for collection Submachine

20.04.2007

Submachine. The game in which with every puzzle solved, every chapter finished you fall deeper and deeper into mystery. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Or were finally answered. Once again it’s time to ask youself – is it possible that you’re too late?

26.08.2006

This game was created for the JayIsGames Casual Gameplay Design Competition #1 flash games contest and uses the new Float game engine designed by Mateusz Skutnik.

06.06.2007

In Submachine FLF (Future Loop Foundation) you find yourself locked in a padded room with only an ancient tape player at your feet. From this strange beginning unfolds an amazing mystery that you can solve in a world where memories are the key to the past, present, and future! Who are you, and why can't you remember how you got here? Who is the Future Loop Foundation? What do they want, and why are they holding you prisoner? Play Submachine FLF and solve the riddle for yourself!

02.08.2010

Created for JayIsGames Casual Design Competition #8: Sandbox As I remember, there was a note found in Submachine 4 mentioning 32 chambers filled with sand. Well, here they are in another short off-main-storyline installment of the Submachine series.

26.09.2005

This is the original version of the first Submachine game. Click on doors to move between rooms. Search for and collect items. Some of them you can use again by clicking and dragging onto the game screen, others you can only look at. Try to find four tiles of the puzzle to get out. Good luck.

13.06.2006

A sequel to the world’s famous point and click Submachine game, that grabbed minds of millions of people.

03.08.2006

After the submachine2 adventure in the lighthouse you broke the time and space barrier using the portal at the end of the game. I hope you knew that this portal was broken and as you took your chance with with you knew that this could lead literally anywhere and anytime. Well, the journey wasn't quite succesfull. You end up in a timeless loop. If there is a way out, I hope you will find it.

30.01.2008

The fifth episode of the Submachine series. This time we go back to the very first submachine ever built – historically speaking. It was created by an unknown scientist in the early 20th century. This is the place where it all started.

15.10.2009

We’re travelling to the outskirts of the submachine universe. Straight to the defense systems of the net. Allegedly no one has ever been there before. That’s what Murtaugh told us in previous game. It is a very desolated area, the human presence in the sub def is unwanted and dangerous. Can you survive this experience?

16.12.2010

Ok, then. As far as I remember Murtaugh betrayed us at the end of Sub6. Now, here lies the question: do we follow him into the rabbit hole? Yes, yes we do. As we end up in the Core, the epicenter of the Submachine structure (or network as some people call it) – we’re discovering completely new world within. Things you have never seen before in submachines, story unfolding before your very eyes and locations you didn’t think were even possible to construct in our physics bound 3-dimentional world. Mindblowage ensues.

28.09.2012

The submachine is all around you. You can feel it. But you can't really escape it... Or can you...

14.03.2014

Enter the new chapter in the Submachine saga. Explore the temple and the secrets hidden within it's ancient walls.

21.12.2015

The grand finale of the Submachine saga.