Popular games for collection Taiko no Tatsujin

26.07.2007

Taiko no Tatsujin DS: Touch de Dokodon is a rhythm game for Nintendo DS by Namco Bandai where you play a Taiko drum to the beat of several songs. There are optional button controls, but the main mode of control is to take two styli and tap on the touch screen, which shows the image of large Taiko drum. The two main gamemodes are Free Play and Daily Dojo. Free Play is exactly as one would expect, and Daily Dojo is a once-a-day challenge on a random song you've unlocked. There are four difficulties: Flower, Bamboo, Tree, and Demon. Demon difficulty, also known as Oni Mode, is initially hidden and must be unlocked. In addition to the actual gameplay, you can also dress up your Taiko character in silly outfits. This does not affect actual gameplay and is only a visual change. There is also a multiplayer mode available. It can be played in single-cart mode, but if an opponent has a copy of the game the outfit they have dressed their Taiko in will appear on whatever character corresponds to which player they are. The game comes with two "Bachi Pens", which are Taiko no Tatsujin-themed styli for use with the game, and is rated A on the CERO rating system (the Japanese equivalent of an E for Everyone on the ESRB rating system).

27.01.2022

Drum out high scores by accurately playing along with 2 different notes, Don and Ka, in Taiko no Tatsujin: The Drum Master! Includes over 70 songs, local multiplayer mode, and online ranked matches. Light your drumming spirit on fire!

19.07.2018

Enjoy the cult classic arcade rhythm game from Japan in the comfort of your own home! Play to the beat using your own drum with a wide variety of new songs and challenge your friends to prove who has the best taiko skills. Use motion controls to enjoy Taiko like never before! Unlock beloved characters to help you on your journey to become a legendary taiko drummer! Utilize the interactive features of the Nintendo Switch to connect, share, and play with family and friends.

14.07.2009

Taiko no Tatsujin 12.5 (the widely accepted short form of the 12 Zoryoban machine) was released in July 2009, a month after Asia 12. It's not a fully new version, instead 12.5 succeeds at what the original Taiko 12 failed to do- provide compelling reason to come back to the arcade to play compelling new songs. 'Zoryoban' means 'expanded version' which is very true, as it included a whopping 145 songs on debut and 155 after all the secret codes were revealed, a far cry from the minimalist approach by the original. 12.5 is almost completely different from 12 in terms of fun.

04.08.2005

The Taiko Drum Master rhythm game series makes its portable debut.

18.03.2008

A sequel to Taiko no Tatsujin 10, this new title tried to enhance the quality of life for the users by adding the Ura Oni difficulty for the expert players and the Papa Mama Support mode for the young players, it also added the ability to change the sound of the Taiko which already was a thing in the console games, and they removed the Revival Roulette to replace it with the Revival Drumroll minigame.

26.11.2015

Taiko no Tatsujin: Atsumete - Tomodachi Daisakusen! is the third Taiko videogame for the Wii U home console, and the second console game to be released in occasion of the 15th Anniversary of the Taiko no Tatsujin franchise; as such, the Game + Tatacon bundle of this title also includes a set of promotional goods related to the anniversary celebrations. This installment inherits the signature multiplayer modes from the previous Wii U games (Baton Pass from Wii U Version and Intro Don! from Tokumori), with the addition of the new 'Buddy Attack' single-player mode, in which Taiko sibling Kat-Chan tries to become a popular star by befriending wild animals from the streets with music. Content unlocking through the Mekadon Gacha and DLC supports make their return, as well as the coming of Nintendo-exclusive features to the game like Miiverse support and, for the first time ever, compatibility with Nintendo's Amiibo figurines.

24.10.2002

Tatacon de Dodon ga Don was the first Taiko no Tatsujin game to be released on the PlayStation 2, the first console to feature Taiko games. All the first-run copies of the game came with a Tatacon, a small plastic drum which is identical in functionality to the bigger arcade drums. As for the future console Taiko titles, the game can also be played with buttons as the alternative control scheme. Due to the first arcade versions relying on the PS1-grade Namco System 10 board, the game has PS1-grade graphics and longer load times in order to reproduce a good arcade fidelity. For the same reason, the arcade-styled Arcade mode (together with unique ending/Game Over sequences) was ported for the game, together with the (then popular) Battle mode. Arcade mode is also the staple for unlocking secret tracks, for this and the next 3 console games. The console-exclusive features added to the first console Taiko game were a Free mode for playing the songs without the song selection constrains of the Arcade mode, the fast-button pressing Don-Chan Race (the first in many Taiko games for Ps2) and the Safari Mode. Free mode also features console-exclusive options, such as custom Taiko sounds selection and an Auto-Play function for every song, which can be toggled on and off by pressing the Select button in the song selection screen. About Safari mode, it plays much like the Donkey Konga games' Survival mode, in which players clear a number of randomly-chosen songs on a set difficulty, starting with the Tamashii gauge full (and not able to recover ticks from errors). The number of songs changes according to the difficulty selected, and the Safari run is won if the Tamashii gauge isn't empty during the play by missing notes.

26.11.2004

Taiko Drum Master is an entry in Namco's Taiko No Tatsujin rhythm game series and the first to have a Western release. As in other rhythm games, the goal is to interact with a special controller according to scrolling onscreen prompts timed to music. This game comes bundled with the TaTaCon drum controller, a miniature version of a Japanese taiko drum with sensors in the middle and on the sides. In-game actions are indicated by scrolling circle icons. Red circles indicate hitting the center of the drum, while blue circles require the player to hit the edge. On big circles, the player can hit both center or edge sensors for bonus points. Finally, yellow lines and balloons require the player to perform drum rolls. The game comes with a varied set of tunes: from covered pop hits like Material Girl and ABC to music from other Namco games such as Katamari Damacy and Dragon Spirit and even television theme songs. In addition, there are also several mini-games included on the disc that use the TaTaCon for more esoteric purposes, such as watermelon eating and wolf-stacking.

26.06.2014

Don-chan leaves the past behind for a great adventure, that transcends time and space, to the future! Warp to different eras to stop the bad guys from destroying history!

15.03.2002

A sequel to Taiko no Tatsujin 2, featuring 19 new songs, the iconic Balloon notes, and a Battle Mode.

02.12.2006

Ennichi no Tatsujin (縁日の達人, lit. "Festival Master") is a video game for Nintendo's Wii console. It was a launch title in Japan.[1] The game is composed of several minigames, all of which revolve around Japanese festivals. This is Namco's first Wii game. It is a spin-off the Taiko no Tatsujin series.

24.03.2020

Taiko no Tatsujin: Nijiiro Version is a 2020 arcade installment in the Taiko no Tatsujin series. The game supersedes the Green Version.

23.03.2006

A sequel to Taiko no Tatsujin 7, featuring a new Category for Video Game Music, the new Baizoku, Sanbai, Yonbai modifiers, and a Revival Roulette after the first song failed. This game marked an important moment for the Taiko franchise and its crossover with other video game companies for their OSTs such as Nintendo and Square Enix.

21.02.2001

Taiko no Tatsujin Arcade is a rhythm game created by Namco. The first of the Taiko no Tatsujin series, gameplay involves beating a taiko drum in time with music.

14.07.2011

Portable DX (Deluxe) comes 5 whole years and 6 Nintendo console releases after the release of the last PSP Taiko, Portable 2. The total number of initial songs is 70, and with the additional downloadable songs thereafter (like every Taiko PSP has done), it matches the massive songlists introduced on the Wii. Like the other recent games, the songlist has become a lot more geared towards Namco Originals. Portable DX is also the first console Taiko to show the total number of drumrolls made in the song, and the second console Taiko game to introduce the all new Ura Oni difficulties. Other new mechanics in the game include organizing almost all unlockables in the game into an Achievement list, and a mode called Medley Mode, in which three, five, or eight different songs are put together and played all at once. Two new gameplay modifiers were also added into the game, which randomize the notes to different degrees. The Bell note has been removed from this release and the vestigial function of the analog stick is to produce sounds for fun. ()

02.12.2010

Third Taiko no Tatsujin game released on Wii, featuring ability to support up to four players and seven minigames.

07.12.2006

Taiko no Tatsujin: Doka! to Oomori Nanadaime is the seventh Taiko no Tatsujin game released for PlayStation 2. It features the addition of Reverse mode and additional challenges with the incorporation of Taiko Towers.

11.12.2008

The 12th Taiko arcade machine, released in December 2008. Taiko 12 marked a plateau as far as development of the series was concerned- the game mechanics and graphics have been perfected over so many different versions. No major fixes or upgrades were made on this version, except for one small thing- instead of 'Taiko no Tatsujin Twelve' being announced on the title screen, it was replaced with the Japanese equivalent 'Jyuu-ni' (which also means twelve).

20.11.2014

A new Taiko Drum Master game for Wii U with 100 new songs.

15.07.2005

A sequel to Taiko no Tatsujin 6, Taiko no Tatsujin 7 is a major turning point of the franchise featuring PS2-like graphics thanks to the new Namco System 246 board. All songs are streamlined into 6 genres excluding Game OST which is partially split between Namco Original and Variety until a little later on. Game modifiers such as Go-Go Time and Doron and a Popularity Ranking system were added. However, the Battle Mode and the ability to choose the same song more than once per play were both removed.