Popular games published by company A1 Games

30.10.1997

In this vaguely Tetris-like game, players score points by eliminating "star blocks." A star block is a colored rectangle with a star on one end of it, and blocks are eliminated when the stars of two like-colored blocks touch each other. While the game is being played, star blocks and obstacles rise from the bottom of the screen while the player moves and rotates a cursor which determines where additional star blocks will be thrown into play from off-screen. The game features single-player and competitive play as well as a story mode featuring boss creatures and a bizarre plot -- apparently the whole game is actually a sport in which children poke a creature known as a star pig with sticks in order to make it vomit star blocks

28.11.1999

A simulation of the classic game of the same name. As you can imagine from the name, this is a no-frills game, but it still comes with three modes, (normal, special, and quest) and multiplayer options. (1-4 players, with computer players as desired.)

12.04.2002

The futuristic sport of Rageball, inspired by Speedball 2, is fast, violent and deadly, and played by teams of exiled convicts who have nothing to lose. The year is 2612 and sports hit an all-time low. Therefore, prisoners are sent to the planet IS-326, nicknamed "The Hell", where they are forced to compete in a violent sport with no rules. In the single player mode, you take on the role of the manager of an up-and-coming Rageball squad, as you coach the players to victory, with strategical decisions and tactics. Up to four competitors can battle against each other through multitap.

30.03.2000

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

31.12.1999

Billiards, as the title suggests, is a billiards game. The game features a Pocket Game mode and a Trick Shot Game mode. There is also a tutorial mode where the mechanics of the game are explained to the player.