Popular games published by company Asmik Ace

20.08.2024

The player takes on the role of Nico, who travels by train to each city to visit his former comrades, encountering a variety of people and events on the journey, and gradually learning about different life through solving assorted puzzles along the way. As they reunite, they recall their past experiences in the war, unravelling the war and Nico’s past, and gradually revealing the true purpose of Nico’s journey.

07.10.1999

Vanark is, at its core, a shooter. Sure, it's a 3D shooter "on rails" in the grand tradition of Star Fox or the Saturn's Panzer Dragoon series, but the difference here, is that it's the PlayStation's first great example of one. It's a tried-and-true method of laying on the action, and while there were plenty of opportunities for Asmik to screw up the formula, but luckily, they never really dropped the ball, at least not when it came to the shooter parts.

10.06.1993

A twelve episode series of short, low-interaction semi-animated episodic games by Silence. The series tell the story of Bass and Lime, two demonic creatures who assume human form and travel to Earth in order to retrieve stolen jewels from "big-eyed monsters" (BEMs). The anime Jewel BEM Hunter Lime is based on these games. Once upon a month, a door behind the full moon opens. This door is between the human world and magical world. Now it just so happens that on one such night, Lime and Bass are in hot pursuit of a demon who had stolen six power gems from the magical world. The demon escapes to the human world through the open door, and the two follow. Now they must search for the six power gems, all of which have been scattered all over Tokyo. It's up to Lime and Bass to blend into with humans and find the gems.

01.12.1991

Gameplay involves being the pilot of an Apache Helicopter, and shooting enemies down in the style of a vertical scrolling shooter. Large red gunships can be shot down to gain power-ups for the helicopter in order to upgrade the guns and have it fire homing missiles. Each level features a midboss and a boss, and both must be destroyed in order to advance to the next level. The style of the levels as the player advances alternates between "Shooting Mode" and "Exploration Mode," where the latter involves levels set in a fantasy-like setting and are the only level types that provide no power-ups to the player and give the player the ability to switch their altitude.