Popular games published by company GameBank

31.12.1993

Excellent sequel to the classic original "Raiden". As in the original, players control a fighter jet/spaceship through various levels while shooting down other planes and bombing tanks on the ground.

31.05.1997

The Nintendo 64 version, developed by Software Creations, retains all of the graphical quality and scenery architecture, has a consistent frame rate, and includes high detail and smooth filtering. This version also has four-player split-screen cooperative and deathmatch modes, although they must be played in low detail mode. Due to cartridge storage limitations, the Nintendo 64 version is based on the original PC floppy version and lacks the FMV scenes and Redbook audio music introduced in the CD-ROM version, although it has new narrative introductions to the levels.

27.03.1995

An adaptation of the Neo-Geo fighting game. 2-D scrolling one-on-one fighter with pseudo-3D aspects (that allows for players to "escape" holds, throws, and other attacks). Part of the incestuously-popular SNK fighting game pantheon...

27.05.1994

Graduation is a Japanese anime "life-sim" game published in America by Mixx Entertainment, the company that would later become Tokyopop. This was said to be "The First Anime Game to hit American Shores". You take the role of a homeroom teacher who is given the responsibility of teaching five girls for their last year of high school in the hopes of making them better people. You determine their class schedules, do guidance counseling, interfere with their weekend plans, and occasionally take to the streets to make sure they're not getting into trouble. Each of the girls has their own individual personality and problems, and the choices you make will determine whether they graduate from high school, what they do with their lives afterward, and whether or not they wind up hating your guts. Get them all into top colleges and your boss will praise your genius. If they all flunk or wind up wanting to marry you, you'll obviously be fired.

25.08.1995

Zero Divide: An unrecoverable program error causing a potential system crash. You are the error. Set in a virtual world inside a computer system hijacked by a group called XTAL, Zero Divide puts you against mysterious mercenary "units", each with a unique fighting style and the ability to pulverize you in an instant. You must "delete" the mercenaries, crash the system and eliminate XTAL before time runs out. The first truly complete 3D, 360 degree fighting game. Superbly detailed graphics, unprecedented fighter control, high quality soundtrack, awesome depth and challenge are all combined to give you the most complete fighting game experience available. - 10 ruthless fighters (including two hidden bosses) that feature never before seen fighting styles, weapons and projectile attacks - Unleash an arsenal of deadly moves and killer combos - Hyper Headbutt, Blind Man Slash, Tomo Vortex Throw, and Bloody Pack. For the first time in any 3D fighter - jumping attack in combos - Select four completely different camera angles, including an innovative perspective from the fighters viewpoint and a rotating 360 degree view - Zero Divide's unique Ring Edge allows skillful fighters to grab onto the rim of the ring and pull themselves back into fight - With a memory card, save and relive your entire round... replays can be slowed down, paused, zoomed, rotated, or viewed from any angle - On-screen diagram shows progressive damage to fighter body parts and allows players to strategically plan their attacks for maximum destruction

01.03.1997

The PlayStation version has the FMV scenes and audio music from the PC CD-ROM version, but no multiplayer mode. The scripting and animation is slower, enemies have only their front sprites and lack gory deaths when attacked by strong hits or weapons, and the frame rate is slower. Although all levels are present in this version and feature their correct layouts, their architecture details are somewhat simplified and there is some loss in overall lighting quality. This port is based on a beta version of the original PC version of Hexen as many gameplay tweaks are shared, such as the simpler level design and the Fighter's fists being weaker compared to other versions.

01.02.1994

RayForce (released in western Arcades as "Gunlock") is a top-down shooter. There are seven levels to play, ranging from battles in the atmosphere of planets to battling over mountain ranges, each with their own standard huge bosses at the end of these levels. The player takes control of a starfighter called the RVA-818 X-LAY, out to destroy any opposing forces.

30.04.1997

The Sega Saturn version inherits most of the restrictions of the PlayStation version, such as the simplified scenery architecture and the downgraded lighting, although it does feature improvements in certain aspects. The scripting is faster, and the frame rate, while not fluid or consistent, is slightly better. The enemies still have all but their front sprites missing, but they retain their gory deaths when killed by a strong hit or weapon. This version also has hidden two-player link-up cooperative and deathmatch modes, accessible only through the unlockable cheat menu. While this port shares the FMV scenes and most of the Redbook audio music from the other CD-ROM versions, it also includes some new music tracks.