Popular games published by company John Dondzila

01.02.1999

An excellent vertical shooter in this Vectrex compilation. Birds of Prey has 4 levels of shooting action against a fleet of alien space birds who´s sole goal is your annihilation! A 5th level puts you up against the final fleet and the mothership

01.02.1999

This is Vector Vaders as it was meant to be, with simpler graphics for faster and flicker free action, along with some bug fixes and multi-channel sound effects!

31.12.1998

Space Invasion is a variant of Space Invaders. It has most of the features of the original arcade game with the player moving left and right while shooting at the invaders.

01.02.1999

Rockaroids is back, with with enhanced rocks and rotation, more speed and a faster, challenging game!

31.12.1998

Amok! was the first Odyssey² new release about 15 years after the console was discontinued. It is inspired by Berzerk. The player is trapped in a spaceship and is armed with a laser pistol, which can fire in all 8 directions. Each stage is a maze with one or more exits, and the player has to try to exit them while avoiding to touch its walls and get killed. Besides the danger of the walls, the player will face the berzerk robot sentinels, which can move about and shoot, but that can also be killed if they touch the walls. After a while, the Smileybot will appear and try to kill the player. The Smileybot can pass through walls and cannot be killed by the player. The game features 12 stages of increasing difficulty. The player has 3 lives; dying will make the player restart the current level, with all berzerk robot sentinels being replaced.

01.02.1999

A very difficult yet addictive Vectrex game. Maneuver your ship and destroy the mother fortress, while sentry ships attack you. Avoid crashing into the fortress. Take too long and the mother ship will attack at full force!

01.02.1999

This is a clone of the Atari vector game Star Wars, which is comprised of three waves. The player starts with six shield units, which will drop every time a spaceship or any other obstacle collides with the player or the player is hit by enemy fire; if the player is hit when they have no more shields left the game will end.