Popular games published by company Marcus Dromowicz

12.09.1997

An episode with four varied, medium to large Wizard maps, as well as a start map. Also features some modified progs, like rotation, breaking walls, and cutscenes. Made by mexx (Marcus Dromowicz), the earliest "big name" in the Quake modding scene back in 1996 (not even one year past its release). Penumbra of Domination is considered by many to be mexx's finest work and is one of the few early Quake maps which stood the test of time, using limited tools. Map packs were rare back then, and having more than two maps was considered out-of-the-ordinary.

25.04.1997

Prelude to Apocalypse (most commonly known as mexx8) was an extensive two-map wizmetal medieval map pack, with tense gameplay. While a little dated or "blocky" by modern standard, used the cutscene engine that first debuted in "Vision of Hatred", this time, the cutscenes have been used in moderation in a way that doesn't break immersion. The maps used custom models and sounds, a rare occurrence in 1997. Another of Marcus Dromowicz's (mexx) very early works, and one of his most notable ones.