Popular games published by company MECC

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31.12.1985

31.12.1986

31.12.1989

Time Navigator is an educational American history game. You have been selected to be part of an elite group to try out a new time-traveling vehicle. As your test, you will be sent back into the past. Your task is to navigate forwards by selecting the most recent event or item from groups of three.

31.12.1992

In this educational game from MECC the player travels through Africa in the place of an ill Henry Morton Stanley in search of Dr. Livingstone. The player runs into several native African tribes and learns of their cultures, their trade preferences, and how to manage a team of porters that aid in the search. There are also many geographical aspects to the game, such as learning about Africa's major rivers, lakes, swamps, mountain ranges, etc.

31.08.1990

"Storybook Weaver" is a 1990 educational program for the Apple IIGS developed by Charolyn Kapplinger, Patricia Korn, John J. Krenz, Brian S. Nesse, Jean Sharp, and Steve Zehm, and distributed by MECC. The program allowed children to create their own stories using provided images, sound effects, and music. It was later released in 1992 for DOS with some graphical upgrades, and for Windows in 1995 as "Storybook Weaver: Classic Edition". It was followed by an enhanced version, called Storybook Weaver Deluxe, released in 1994.

31.12.1993

Amazon trail is an educational adventure game. You venture back through time to meet the Inca king and deliver him the cinchona plant together with many valuable gifts. The knowledge of the rain forest is the key to successes. Your main goal is to survive the journey and, if possible, bring as many additional gifts to the Inca king.

31.12.1991

Super Munchers is the follow-up to the original Number Munchers.

31.12.1990

As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make decisions such as when to rest, how much food to eat, etc. The Oregon Trail incorporates simulation elements and planning ahead, along with discovery and adventure, as well as mini-game-like activities (hunting and floating down the Dalles River).

31.12.1992

Taking the role of an enslaved African American (either male or female) in the southern United States during 1830, the player must try escaping a plantation and get to one of the free northern states.

31.12.1988

Mystery Objects is a logic game for the Apple II. The player is presented with 6 objects, and must determine which object is hiding within the mystery box. To do this, the player can use tools to measure the color, weight, size, texture, smell, and shape of the object. The player must try to guess the object with the fewest tools as possible. There are 3 levels of difficulty.

31.12.1994

Partner up and set sail, Dawson City awaits in the hunt for gold on The Yukon Trail.

31.12.1993

DynoPark tycoon is a Sim Park style game except it contains live dinosaurs. Through the advanced cloning technology, you are able to bring the real dinosaurs back to life, and what is more important, make a lots of money on tourism. The game is pretty similar to other Park management games with an impressive economy model, except it is a little more funny. You must buy an area of land in your park to house a dinosaur, you put fencing around it, so your dinosaur does not escape and then finally, you choose your own dinosaur to place in it. But be really sure not to place two enemies next to each other or even T-Rex next to something tasty, thing can turn up pretty nasty for you or your visitors.

31.12.1989

Conquering Percents is an educational game for the Apple II. Contains 3 mini-games to help students with learning percentages: - Everything's on Sale: Help the store owner put items on sale. The player must calculate percent off, original prices, and sale price. - Percent Chompers: The player controls a set of teeth which must chomp the correct percent or fraction on a 4 x 4 grid. - Percent Factory: Try to guess what percentage of a shape is painted, or try to correctly paint the amount of a shape specified.

31.12.1973

Lemonade Stand is a business simulation game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems. The game simulates a child's lemonade stand, where choices made by the player regarding prices, advertising, etc. will determine the success or failure of the enterprise. The game owed its success to offering just enough variables to make a complex challenge for users, but still providing a simply-grasped addictive introduction to the offsetting priorities facing a business. The choice of the right prices and quantities on the day of a heat-wave could instill the satisfaction unique to a greatly profitable private enterprise. The player is first given a weather report for the day (sunny, cloudy or hot and dry, each accompanied by a color drawing) and is prompted for three values: the number of glasses of lemonade to make, the number of advertising signs, and the cost of lemonade per glass. The program then gives a report of the earnings for that day. A thunderstorm, sometimes occurring on cloudy days and accompanied by a color animation, will void any profits and cause the player to lose any investment for the day. The game can be played either single-player or with up to 30 players (each player is independent and the sales of one do not affect another). The Apple II version included music, with bars from "Morning Mood," "Singin' in the Rain," "Raindrops Keep Fallin' on My Head," and "Summertime" played at appropriate moments.

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31.03.1992

In this educational game, you should help Snap Dragon, accompanied by his friend Teddy Bear, to make his photo album. Choosing one of the six locations (bathroom, underwater, farm, camping, bedroom, space), you should sort several items (4-10) on the screen and make a shot to add new photos to an album. Animation of movable items and characters is present, entertaining the kid play. The Coloring Book with the 12 images available to paint is present also on another side of the game. During the painting, the image may be printed.

31.12.1996

The protagonist of this game is the Muncher, thus named for his insatiable appetite for knowledge. Muncher is presented with a trivia category and a board with 20 possible answers. To win at the particular board, the player must steer Muncher to the correct answers and devour them.

31.12.1991

An educational game from MECC.

31.12.1990

Fossil Hunter is an educational game for the Apple II. The player takes on the role of a fossil hunter, and has the opportunity to dig in a variety of rock layers to identify the contained fossilized animals. The player can learn more about the animal groups with a small encyclopedia included with the game.

31.12.1992

The Geometric Golfer is an educational game about geometry that is loosely based on the sport of golf.