Popular games published by company Phantagram

31.12.1995

In the year 2002 AD, incurable diseases and unseen raise in criminal activities have brought the human society onto the verge of collapse. By that time, genetic engineering became so highly developed that it was finally possible to produce cybernetic organisms functioning like humans for all purposes. However, since the authorities were hesitant in their treatment of the cyborgs, they began joining criminal organizations, which used them as formidable soldiers in their battles against the Establishment. Eventually, a mercenary organization known as Blade Warrior was hired to confront them. Sou, one of the youngest members of the team, is sent to deal with a gang of marauding cyborgs in the city's shady area, without realizing that this mission will be just the beginning of a dangerous journey.

01.09.2002

This Gold Edition includes: - Kingdom Under Fire - Gold Patch

01.11.1997

As kind of a side story, Forgotten Saga takes place in the same fictional universe as Astonishia Story, but the plots aren't interlinked and there aren't many shared characters save for Passman. While combat works similar as in Astonishia Story, there are a lot of surprising WRPG influences. In the beginning the main character's class is determined by a catalog of questions, just like in many Ultima games. Then three companions are picked from a variety of classes and typical fantasy races (Elves, Dwarves and Hobbits). Two more slots are available for more characters to join temporarily, or even replace some of the original companions for good. The game is much more nonlineal and open ended than most Far Eastern RPGs, every town holds a variety of sidequests, which often rely on character's classes or the party's reputation, which is raised by doing good deeds. On the other hand the game punishes what the writer deemed immoral behavious, taking inspiration once again from Ultima. For a good portion of the game there isn't even a real "main story" to follow, that only unfolds after solving many individual tasks. Player decisions often have a deep impact on the outcome of a quest. At one point, for example, the party gets caught by a dragon, but manages to escape, alongside many other prisoners. If the heroes then chose to chase and kill the dragon for its treasure instead of fleeing directly, the dragon escapes, killing all fleeing prisoners on the way. The game is also full of little touches, most notable the party doesn't follow the leader in a straight line like in most JRPGs, but in a losely tied bunch of individuals.

20.06.2002

In the wake of massive air pollution and economic disaster in Tokyo, Japan has relocated its capital. Old Tokyo has become the battleground for a new breed of public entertainment called Rumbling. Observing from a massive airborne viewing station, spectators watch Scoobees battle to the death. More than just high-speed, heavily armed Mechs, Scoobees have an unprecedented stealth capability, turning invisible at will for brief periods of time. The stakes are high. The enemies are ruthless. The action is intense. Are you ready to rumble.