Popular games published by company Ripcord Games

24.09.1997

Welcome to Paradise… Arizona. They’re out to get you. Or are they? It doesn’t matter. You don’t have time to think, only time to kill. Blast, maim and fire-bomb your way through 17 unsuspecting locales, from a small town to a heavily guarded military complex. Don’t get too crazy – this killing spree is anything but senseless. Out here, strategy is key and the locals are packin’ - so take advantage of the third-person "premeditated" perspective that lets you see exactly who's cold and who's still able to pull a trigger.

31.10.1999

Spec Ops II: Green Berets is a tactical shooter video game developed by Zombie Studios and published by Ripcord Games exclusively for Microsoft Windows. It is the second game in the Spec Ops series. A remake was released in 2000 for the Dreamcast entitled Spec Ops II: Omega Squad.

27.10.1998

Space Bunnies Must Die! is a third-person action-adventure game developed by Ripcord Games and released in 1998 by Jinx for Microsoft Windows 98. Player character is southern diner waitress Allison Huxley, who must save the world and her abducted sister from an invading race of mutant bunnies from space.

01.01.1998

Stratosphere: Conquest of the Skies is a Vehicular combat game and also a real-time strategy PC game, developed by Kodiak Interactive and published by Ripcord Games in 1998. Stratosphere focuses on floating island battles which players control. Gameplay consist of the player controlling a single floating island which are called flying fortresses in the game. These fortresses float because they are built from 'floatstones' which can be collected from mountainsides and also from other fortresses after damaging them. There are three types of floatstones each used to build different structures on the fortress. Extra land can be added to the fortress but at a limit of its fortress size class. Through the build view, fortresses can build structures that increases maneuverability such as thrusters for moving forwards and backwards, and side thrusters to rotate the fortress. The amount of these maneuverability structures determine the power. They can also build gun turrets and defensive structures such as walls and shields as well as energy generating structures and also some unique structures. Each requiring different amount of resources from three different types of floatstones. All flying fortresses float at one altitude. Turrets are controlled with the mouse and can be fired at wanted direction after clicking on position that is in its firing range. Some turrets can also shoot at ground level, which is used during missions in the campaign to destroy turrets placed on the ground.

21.09.1998

30.09.1998

Set in the 24th century, a group of unsuspecting colonies are attacked by a swarm of aliens who want to preserve their race. Now it's up to you to save the colonists and stop the aliens from taking over the planet. Enemy Infestation is a squad-based RTS similar to games like Gender Wars and Commandos. The game is seen from an isometric view similar to Diablo and Crusader. Game missions range from killing off all the aliens, saving colonists and alot more. Players will have the ability to modify their squads weapons, which range from lasers to missile launchers. The game supports multiplayer up to 4 players on LAN and Internet. It even supports single player co-op.

30.04.1998

This third person military shooter is the first in the series of Spec Ops titles developed by Zombie Studios.

24.10.2000

Spec Ops is an military video game franchise, created by Zombie Studios. The games have primarily been launched on the PC, PlayStation and Dreamcast systems. The first titles in the series were developed by Zombie Studios, and later titles by Runecraft. The same goes for publishers: initially the games were published by Ripcord Games, and later by Take-Two Interactive. Other developers and publishers have since been brought in for spin-off titles and sequels[1] The Spec Ops franchise was intended to introduce a realistic first/third-person shooter experience and immerse the player in a two-man team gameplay. The first two games were well received; and the PlayStation and Dreamcast sequels, developed by Runecraft, received lower review scores.[2] The latest game in the series, Spec Ops: The Line, was highly acclaimed for its narrative, based on the novel Heart of Darkness.

01.01.1970

A video game based on Gorkamorka was also being developed for Windows and the Dreamcast, but was scrapped shortly before the latter system was discontinued.