Popular games published by company Sony

30.10.1983

Lode Runner is a 1983 puzzle video game, first published by Brøderbund. It is one of the first games to include a level editor, a feature that allows players to create their own levels for the game. This feature bolstered the game's popularity, as magazines such as Computer Gaming World held contests to see who could build the best level.

31.12.1982

Choplifter is military themed scrolling shooter where you play as a pilot. Take off from your home base and fly across a horizontally-scrolling playfield of rugged terrain to reach the enemy Bungelings' barracks. There, you must land and rescue a group of helpless hostages and return then to your base. To hinder your mission, the enemy will attack with an array of armaments including tanks, jets, and dangerous air mines. To complete a perfect game, you must rescue all of the 64 hostages.

31.12.1983

Mr. Do!, that king of arcade clowns, is in a bit of a bind - again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle. Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight - or when to flee! Tension mounts as you hurry Mr. Do! through the castle's maze, grabbing keys along the way. Only when Mr. Do! has collected all the keys can he unlock the castle door, and open up an extra chance to beat these nasty critters!

01.03.1982

Loco-Motion is basically an updated version of a sliding block puzzle game where the player can move pieces horizontally or vertically within a frame to complete a picture. However, the presence of a constantly moving locomotive complicates matters. The player controls the playfield and the aim is to guide the locomotive around the tracks to collect the passengers waiting at the stations located around the edges of the screen. The player uses a joystick to slide a piece of the track into the vacant square. The locomotive is always moving, but the player has the option of making it move faster to get to the passengers more quickly by using a button next to the joystick. The player must avoid crashing the locomotive into the dead-end barricades (shown as a yellow 'X'), and also ensure that it does not run into the edge of the gap or a barrier at the playfield edge, either of which costs a life.

30.07.1998

There has been a racing game for just about every vehicle - automobile, motorcycle, jet-ski, airplane, you name it. Now, Rapid Racer (Turbo Prop Racing in the United States) lets race speedboats. The game offers several boats to choose from, and by winning races you can customize your speed, handling and acceleration. The game features six unique tracks filled with twists and turns. Each track is playable in three different modes: day, night and mirror. There are also plenty of secrets to unlock. As you win races, new tracks and boats will appear, as well as a special fractal racing mode that generates random tracks. The time trial mode lets you race against a "ghost" boat, and you can save your best times to a memory card.

16.06.1999

HyperBowl scores just like conventional bowling, but the style of play is entirely unique. In this virtual bowling game, you can steer the ball all the way to the pins! Sound too easy? Not really -- you must dodge trolley cars in San Francisco 2099, leap buses on the streets of Tokyo, navigate across a pitching ship on the High Seas, and avoid whatever other obstacles are thrown your way. Players seeking more predictable play can always fine tune their skills in a Classic bowling alley or bowl through a peaceful Yosemite forest.

01.02.1985

Game for MSX1 developed by Sony

22.05.2002

Linux for PlayStation 2 allows you to use your PlayStation 2 computer entertainment system as a fully functional desktop computer.

01.02.1984

Peetan is a classic puzzle-adventure game for the Game Boy and MSX. Players control a character named Peetan, who embarks on a thrilling journey through various levels filled with challenging puzzles and obstacles. The game combines elements of platforming, problem-solving, and exploration, offering an engaging gameplay experience.

31.12.1982

Horizontal space shooter

31.12.1983

Mouser is UPL's answer to Nintendo's Donkey Kong. As the cat protagonist, you must rescue your sweetheart from a gang of bad mice. Your girlfriend is held captive on the top of a series of platforms, and before you can reach that platform, you must capture a number of mice, after which a ladder to the top appears. The mice will try to hinder you by throwing items at you; on the first level, they throw flower pots, later on they throw spanners and bombs. Also spread out on the levels are fish, which will speed you up and grant you limited invincibility.

31.12.1987

An upgraded version of the Arcade and mobile phone game Snake developed by Dual, published by Sony for the MSX 2 and later published again by Taito for the Famicom Disk System and PC-88. Replicart takes the basic Snake formula and transforms it, similarly to how other simple Arcade games (like Breakout to Arkanoid) were receiving contemporary make-overs for home console versions that expanded the basic concept and added plenty of extra features. In Replicart, as in Snake, the goal is to move a robotic snake in the four cardinal directions around a single screen level and collect items that will increase the snake's size. Once the snake is long enough the exit will appear and the player will be able to progress to the next level. Each level has a different smattering of obstacles that the player must avoid, which also includes any other part of the snake itself. Though originally released on the MSX 2 home computer by Sony, it was later ported by Taito to the PC-88 and Famicom Disk System. The FDS version saw the biggest differences from the original, as every ten stages includes a boss that the player's snake must chase around and shoot down before they are able to proceed. It also reduces the number of levels from 300 (in the MSX and PC-88 versions) to 100.

01.08.1984

I believe this is Compile's first vertically scrolling shooting game, and contains many elements they'd later incorporate into the Zanac / Aleste series. The title screen credits "Programmers-3" but I have seen re-releases crediting Compile. Plus, the sprite for the enemy that splits into two halves is exactly the same as the one in Zanac!

31.12.1984

Scion is a vertical scrolling shooter. Players have to shoot the alien space ships while destroying the ground structures. In order to continue on to the next scene, the ground structures need to be completely destroyed

31.12.1983

Computer Othello is an implementation of the classic two-player board game. The board is an 8x8 square on which white and black tokens are placed. The starting position has two tokens of each colour diagonally opposite in the central 2x2 square. Black then places a token so that there is now one or more lines (of one or more consecutive white tokens) between the placed token and another black token. These lines can be either horizontally, vertically or diagonally, and results in all of those tokens being flipped to black. The same rule applies when white plays to flip black tokens. Players alternate placing single tokens at a time, and must flip a token each turn. Only if no legal move is available can they pass. The aim is to have the most tokens of your colour before both players need to pass.