Popular games published by company Storm

31.12.1991

SWIV is a vertical scrolling shooter and an unofficial follow-up to Sales Curve's conversion of the side scroller Tecmo arcade game Silkworm. One player controls a helicopter and the other a jeep, with the jeep transforming into a boat when the vehicles pass over water. As well as a host of blaster fodder the game also includes a mid-level enemy inspired by the "Goose" enemy from the earlier title Silkworm. Pieces of this enemy would fly onto the screen and assemble into one vehicle before commencing to fire at the players' vehicles. When destroyed the "goose" would drop power-ups.

31.12.1991

A 3-player, Indy style racing game with 5 cars that each race around 15 of Danny Sullivan's favorite tracks. Players can turbo, crash, catch fire, and lose fuel, but they may pit stop for repair. Danny himself always races (yellow car) and players can earn money for more turbo, faster pit crew, acceleration, brakes, and tires.

31.12.1990

The player(s) control one or two fairies called Tam and Rit armed with a magic wand (rod). Following the concept of Taito's Bubble Bobble, the rod doesn't kill the monsters directly, but only leaves them immobilized, crying. To kill them, the rod can grasp them in a magic force-field and the player can smash them down over her head until they disappear and leave a power-up behind. Each level is only one small screen composed of monsters, platforms, ladders and, later, tunnels. Unlike other games of the genre, the players can never jump, but have to use ladders. They can conjure one custom ladder above or below them in order to go to the appropriate platform. There can be only one such 'custom' ladder; therefore if the fairy summons it again, it will disappear from its previous position in order to appear again next to the fairy. This can be beneficial for the player, if a monster is climbing that ladder to approach her. The fairies' quest is to rescue their mother, trapped in a tower. In the sequel (part of the original arcade machine) they must venture into a pyramid, to stop an evil demon that is building a mobile fortress. The spirit of their departed father "guides" them at a couple of points. The ending implies that the demon in the pyramid was somehow responsible for their father's death.

01.06.1989

Final Blow is a boxing arcade game created in 1988 by Taito. The name would remain the same for all ported platforms, except for the Sega Mega Drive/Genesis versions, which Sega released outside Japan as James 'Buster' Douglas Knockout Boxing featuring Buster Douglas himself in 1990 immediately after his victory over Mike Tyson. The game is essentially a side scrolling boxing game where the player moves left and right to control a screen sized boxer. When the timing is right, the player can unleash a final blow punch which can sometimes KO the opponent in a single strike. The home versions contained a spectator mode where the player can watch their favorite boxers compete.

31.12.1989

Tenseiryuu: Saint Dragon is a side-scrolling shoot 'em up video game originally released as a coin-op by Jaleco in 1989. It was converted to several home computer platforms by Storm Entertainment in 1990.

01.11.1992

Choose between a Helicopter Gunship or an Armoured Jeep and prepare to enter enemy territory as part of the elite assault team of SPECIAL WEAPONS INTERDICTION VEHICLES. Battle against enemy 'copters, thanks, hovercraft, snowmobiles, mechanised flying fish, giant weapons installations andmuch more in this vertically scrolling shot 'em up. But beware, the enemy is armed with the latest deadly weaponry, including the lethal SILWORM IV homing missile.

01.08.1989

Big Run is a 3D rally racing arcade game released by Jaleco in 1989.

01.02.1992

Troddlers is a puzzle game in the vein of Lemmings. The player takes control of an animal-like wizard who can create and remove blocks; these blocks are useful for both jumping onto and redirecting the path of the little Troddlers that you have to direct towards the exit. The tricky bit is that the Troddlers can climb walls and ceilings, following the edge of the world and the exit is often in the middle of the screen or with an obstacle in the way.