Popular games published by company Technos Japan

Hey there, this is the Nekketsu High School Paper. Our own Kunio has become famous as a leader. With him we won both the dodge ball and soccer championships. They competed and won at the world stage, it is truly amazing. But did you know, Nekketsu High also has an ice hockey club? Sadly, our team is very weak... We probably won't even make the playoffs in the next national championship. Perhaps Kunio can lead our ice hockey team to victory as well. With him, would it become a successful team, or still be in the minor leagues? Passionate ice hockey spirit! Good luck everyone! The game was originally released as Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantou, but has since been localized as Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness.

Hi, I am Misako of Nekketsu High. I am the manager of our local soccer team. Finally, we can prove that Nekketsu FC is the greatest team in the world. If we work hard and qualify, the Technos Japan Cup will determine who is the greatest in the world. After Nekketsu FC was formed, I was supposed to lead the team to victory, but I haven't been able to keep my promise. But Kunio is here, and he will guide us to victory. I won't meddle in, but I will offer my advice if you want it. Nekketsu FC, let's go! The game was originally released as Kunio-Kun no Nekketsu Soccer League, but has since been localized as Kunio-kun's Nekketsu Soccer League.

The original arcade version of "Double Dragon II" is essentially an improved version of the first game. The biggest change in the game's controls are in the replacement of the original's punch and kick buttons with two directional-based attack buttons (Left Attack and Right Attack) similar to Renegade. Pressing the attack button of the player's current direction will do a standard series of punches, while pressing the opposite attack button will perform a back kick. A few new moves are added as well, including a Hurricane Kick. Like in the original game, the arcade version of Double Dragon II is divided into four missions: a heliport, a lumber storehouse, a wheat field, and the new hideout of the boss. Each stage has its own boss character with his own theme. After defeating Willy (the final boss from the original game) in the fourth stage, the player will confront a double of their own character for the game's final battle. If two players reach the end together, then both will each to have to face their own clone for the final battle.

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The player character has a repertoire of martial arts techniques which they can perform using the joystick and three action buttons (kick, jump, and punch) individually or in combination. Techniques range from basic punches and kicks to more elaborate manoeuvres like hair-grabbing moves and elbow strikes. When playing with another player, one can assist the other by grabbing their partner's opponent from behind. Caution should be taken, though, as some enemies can do the same thing to the players. The player begins the game with a certain number of extra lives and a life gauge which depletes as the player takes hits. If the life gauge runs out or the time limit reaches zero, the player will lose a life. There is a small variety of enemy characters that the player will face through the course of the game. Certain enemies carry melee weapons, which can be knocked out of their hands and picked up to use against them. Available weapons include baseball bats, whips, throwing knives, and dynamite; in addition, rocks, oil drums, and boxes can be found in certain places. The game is divided into four stages or "missions," consisting of a city slum, a factory, the woods, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players complete the game together, they are forced to fight each other to determine who will win Marian's affections.

The two greatest martial arts heroes of all time are back -- in SUPER DOUBLE DRAGON, an all-new adventure with awesome new moves, impossible new missions, and a hair-raising new cast of enemies! Marian, a beautiful policewoman, is a student of Kung Fu and part-time assistant instructor at the martial arts training school run by Billy and Jimmy Lee. A narcotics investigator, she has disappeared while attempting to infiltrate the rughtless criminal mob known as the Black Shadow Warriors. It will take all your incomparable fighting skill and knowledge to find and rescure Marian. Alone, or with the help of your brother, you must face the fearsome onslaught of the Shadow Warriors with the fabled power and ferocity of the DOUBLE DRAGON!

Billy, Jimmy, and the whole Double Dragon gang fight for the Sacred Stones to save in the world in yet another beat-em-up.

One day at school, Kunio was minding his own business when suddenly, he found a note on his locker. The note says their is a fighting tournament hosted by the "Double Tiger" twins. Seeing it as a challenge he could not refuse, Kunio runs off to participate. When Riki sees Kunio running and read his note, he decides to enter as well. Many other fighters will join in to see who is the strongest. The game was originally released as Nekketsu Kakutou Densetsu, but has since been localized as Nekketsu Fighting Legend.

Kunio has to go see his master, Bunzo, because he is in some kind of trouble. Kunio's brother, Tsuu, tells him to wait. Right in front of the dojo, Kunio meets Asaji and Okoto. Apparently, Asaji and Okoto are fiances and Kunio appears to be jealous. Kunio enters Bunzo's Dojo. Tora, a local ruffian, has cursed Bunzo! To get rid of the curse, he needs some Kanpou. So begins Kunio's quest! Assemble everyone! It's time for a story! The game was originally released as Downtown Special: Kunio-kun no Jidaigeki Dayo Zenin Shuugou!, but has since been localized as Downtown Special Kunio-kun's Historical Period Drama!

Super Bowling is a third-person bowling game. Players may bowl in several different environments, which range from ice ponds to neon-lit Chinese temples. Players can face-off against characters in their home stages, much like a fighting game. If the player wins they can then play on these stages in other play modes. Multi-player modes are also available, with a number of different variations. The game was also released as a downloadable game for the Satellaview.

A head-to-head fighting game based on the 1994 Double Dragon movie, the game features a roster selectable which consists of "Double Dragon" alumni Billy, Jimmy, Marian, Abobo and Burnov, as well as 5 original characters as they enter a martial arts tournament to take out evil crime lord of Bloody Town, Koga Shuko. Unique features in the game includes destructible environments and a super move meter which fills out based on how much energy the player has left, giving weaker fighters a handicap. After defeating the default 10 fighters, the player faces Shuko's bodyguard, Duke, before fighting Shuko himself.

The final game in the original trilogy. Billy and Jimmy Lee are returning from martial arts training when their paths cross a fortune teller. She tells them of a great evil in Egypt, their strongest adversary yet, and how the Rosetta Stones can aid them. This game features weapon shops where Billy and Jimmy can buy power-ups, tricks, energy and extra lives to aid them in their quest. Power-ups make Billy and Jimmy twice their size, increasing their damage done and range of attack. The character graphics have changed, moving away from cartoon style graphics to more realistic looking characters.

One day, Kunio had been the practice dodgeball, Satomi Momozono, the passionate cheerleader at Nekketsu High, spots Kunio and informs him of the upcoming Nekketsu Volley Ball Club tournament. Again blinded by his desire to win the prize, Kunio drags his pal Riki along to compete in the volley ball tournament.

One day the Nekketsu High School Dodgeball club get a letter. A date, time and place, what could this mean? "Nekketsu High, we invite you to come to the Dodge Dome for a friendly practise!" Kunio is tempted, this is a prestigious chance to showcase his skills. Upon entering the dome, only Nekketsu High is there. Suddenly a voice over the speaker system cries "HAH! You walked right into my trap! I have assembled 6 teams to take you on. Defeat them or be humiliated!" Stand up, Kunio! Fight the 6 teams and uncover the culprit behind this trap!

Shin Nekketsu Kōha Kunio-kun: Kunio-tachi no Banka is a beat 'em up in the Kunio / Nekketsu High series. The eternal rebel Kunio and his pal Riki finally get to face the long arm of the law when they get both arrested for killing a couple of bystanders in a hit-and-run incident. Problem is they are innocent and the lookalike killers are still out there! Kunio and his pal now have to break out of the prison and go kick some butt in the name of justice (and to clear their names of course). Gameplay involves defeating all opponents using your arsenal of attacks and special moves and completing the many side scrolling stages that make up the game, usually after beating an end level boss. Kunio and Riki are not alone in their quest, as their hard boiled girlfriends, Misako and Kyoko, can join up and provide their unique collection of special moves to the mix. Biking sequences in which you try to get to another part of town while fending-off opponents Road Rash-style are also added for additional gameplay and the game uses several non-interactive cutscenes and dialogues to carry the plot forward.

DunQuest is a Role-Playing game, published by Technos, which was released in Japan in 1995.

Nekketsu Kouha Kunio-kun: Bangai Rantou-hen is the first game in the Kunio-kun series released by Technōs Japan for the Game Boy. It is a sequel to Nekketsu Kouha Kunio-kun, but uses the graphical style of Downtown Nekketsu Monogatari, which was previously released on the Famicom. This is the second game in the Kunio-kun series that has Kunio and Riki joining forces against a common threat, which would become a standard in later games.

Downtown Nekketsu Story is the original version of the game known as River City Ransom. The game was first released as Downtown Nekketsu Monogatari, but has since been localized as Downtown Nekketsu Story.

The original Japanese arcade version of the game which would be later be recognized as Super Dodge Ball.

This prequel to the game known in the West as Crash'n the Boys: Street Challenge sees Kunio-kun competing in four not-so-traditional athletic events. The game was originally released as Downtown Nekketsu Koushinkyoku: Soreyuke Daiundoukai, but has since been localized as Downtown Nekketsu March Super-Awesome Field Day!

When Misako realizes her favorite Oden shop is going out of business, she comes to Kunio in helps he can save the business from going bankrupt. Kunio must awaken his appetite to save the Oden shop.

Popeye: Ijiwaru Majo Seahag no Maki is a board game and sidescroller action game in one. The goal is to recover all the hearts scattered around the game board and defeat any mini-bosses presented by Popeye villains, and then finally defeat the seahag. The game's levels which are called stages feature large level maps that appear in the form of a board game in which the player will have to take turns moving around, explore each of its spaces, and obtain the hearts of Popeye's frozen friends. There are also spaces that serves different purposes throughout the game. The beginning of each stage starts with by showing the player which character will have to be saved. Their heart the rises skyward and splits into various pieces, those pieces then scatter onto random spaces of the map which the space will appear as an enclosed heart. When on the map, the player presses the action button a wheel will appear with spaces numbered 1-6 which will help determine the player's moves throughout the game. The game had a cancelled release in North America under the title of "Popeye", but ended up being released in Brazil under said title.

To our amazement, Kunio entered the Downtown Quiz and won. Thanks to him, we got a journey to the United States for 15 days as a victory prize. First thing first, Kunio went to see "Johnny" at the Oklahoma high school that he had befriended while in an exchange program. Along for the trip was also Riki, and thanks to him, he entered us into a street basket tournament. Lead us to victory even overseas, Kunio! The game was originally released as Nekketsu Street Basket: Ganbare Dunk Heroes, but has since been localized as Nekketsu! Street Basketball All-Out Dunk Heroes.

You are an armoured, rocket-booted soldier, whose mission is to defend five planets against the evil empire. You run from left to right, shooting your way to the base at the end of each level, then tackle a left to right space ship stage.