Popular games published by company Texas Instruments Incorporated

25.08.1982

BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.

31.12.1983

Congo Bongo is an isometric platform arcade game released by Sega in 1983. The game has come to be seen as Sega's answer to the highly successful Donkey Kong game that was released two years prior. The player takes the role of a red-nosed safari hunter who tries to catch an ape named "Bongo". The hunter seeks Bongo to exact revenge for an apparent practical joke in which Bongo set fire to the hunter's tent, giving him a literal "hotfoot". The game was named by Peter W. Gorrie who was the CFO of Sega at that time.

31.12.1978

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

01.02.1984

You're piloting some kind of tank / ship into a mine. Along the way there are monsters to shoot and items to collect. Shoot too much at once and your laser will overheat. You can also run out of coolant if you don't collect water along the way. What I found neat was that you have to get out of your ship and walk around to collect items. Reminds me of Blaster Master.

01.12.1981

In this combination racing game and maze game, you have to maneuver your race car around the track, clearing the dots from all five lanes. The catch is, there's another car (controlled by the computer) driving around the track, in the opposite direction, bent on stopping you. You have to be quick with the lane changes, or the computer car will crash into you. You start with three cars, and can gain extra cars by clearing all the dots from the track. But watch out! The computer adds an an additional opponent on the third round, and another every second round after that!

31.12.1982

Man! If you like Pac-Man, candy, giant spinning happy faces, more candy, Mozart (I think), teeth, moving horizontally....well....Jawbreaker II has it all! This is a fun game for the TI-99/4A, and was a sequel...I guess?...of the original Jawbreaker on the Atari 2600. Though related, the Jawbreaker for the Atari 400/800 was a Pac-Man clone, with the same theme of candy eating and tooth brushing.

31.12.1979

You are trapped in the castle of a Transylvanian count and only have three days and nights to defeat the count. In order to do so you have to solve puzzles, find secret passageways and most importantly have to be careful not to fall prey to the creatures of the night.

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31.12.1977

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31.12.1980

01.07.1982

Drive your cattle along the famous Chisholm Trail in this top-down arcade-style game. Use the keyboard or joysticks to maneuver your steer around the playing field. But watch out for rustlers who want to steal your cattle, and wranglers who want to put their own brands on your stock. The game features 9 levels of difficulty.

01.02.1982

One of the first graphical computer role-playing games, Tunnels of Doom puts the players in control of up to four characters in a single party, to explore the dangerous Tunnels of Doom, fight monsters, and collect treasure. The four characters can be controlled by one player as a party, or by up to four players, each choosing an action during battles. There are four different character classes available: Fighter, Rogue, Wizard, and Hero. The latter can be selected only if he is the only character in the party. Enemies appear randomly, and the battles are turn-based. Various treasure is scattered around the dungeon; the player also has the option of buying certain equipment. In some places, fountains can be found; drinking from them will affect the party in different ways, positive or negative.

31.12.1979

This adventure takes place in a nuclear power plant and using two word commands you must prevent a reactor meltdown.

31.12.1979

In this text adventure you are on a treasure hunt in an Egyptian pyramid.

31.12.1981

Tombstone City: 21st Century is a single-player multidirectional shooter written by John C. Plaster for TI-99/4A home computer and published by Texas Instruments in 1981.

31.03.1984

Hopper is a game similar to the arcade game Pengo. The player is a kangaroo trying to escape from three circus trainers. The game is played on single screen levels each full of crates. The kangaroo can move around in all directions and push the crates in front of him. The three trainers move around the screen trying to catch the kangaroo and to defeat them crates have to be pushed onto them. To advance to the next level, all of the trainers have to be squished. The player has four lives and when they are all gone the game is over.

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31.12.1978

31.12.1981

In this text adventure you must travel to a faraway land in order to find the magic elixir that will heal your ailing king.

31.12.1978

Your goal in this text adventure is to find a pirate treasure using two word commands.

01.02.1981

Originally called "Alien Attack," this game pits the player against alien "spores." Although the spores themselves are harmless, they can join together to form giant aliens that chase you down and eat you. To make matters more interesting, scattered around the playing field are a number of "incubators," which can hatch either more spores or, at later levels (or in early levels, in more advanced difficulty levels), more aliens. Use your ship's weapons to blast the spores before they can make new aliens, and blast any aliens before they can devour you.

31.12.1979

While orbiting an asteroid your space ship malfunctions. In this text adventure you have to find five alien artefacts - and a way home.

31.12.1983

You are Hawkeye Pierce, Chief Medical Surgeon of the 4077th MASH. Your responsibilities include rescuing injured men from the battlefield, performing surgery in the operating room, or, in an alternative game, picking up Colonel Potter's skydiving medics. You pilot your chopper low through the trees, avoiding shells fired at you from a North Korean tank. After picking up the medics or wounded and rushing them back to the hospital, the pressure really starts to get heavy. Time is running out for the injured men and you must operate. You have to work fast. You are competing with your fellow surgeons, either B.J. Hunnicut, Trapper John McIntyre or Frank Burns.

31.12.1979

You are Count Cristo and a curse has been put on you. Your have to lift the curse in this text adventure using two word commands.

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31.12.1978

01.02.1982

Munch Man is a video game written by Jim Dramis for the Texas Instruments TI-99/4A home computer and published as a cartridge by Texas Instruments in 1982. Based on Namco's Pac-Man, Munch Man includes several variations that alter and enhance gameplay. Dramis later wrote Parsec for the TI-99/4A. The player controls the Munch Man using either the keyboard or joystick. Like Pac-Man, the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (the equivalent of Pac-Man ghosts) attempt to thwart Munch Man's efforts to complete his mission. However, Munch Man always has his "Energizer" (the equivalent of a Pac-Man power pill) which gives Munch Man the ability to devour the Hoonos. The game ends when the player's lives are depleted. In level 20, 40, and 60, the maze is invisible and there are no chains. Instead, Munch Man must eat all the TI logos in the invisible maze. This gives the odd effect of showcasing the maze at first, but slowly hiding the maze as the player removes the indications of the maze paths by eating the TI logos.