Popular games published by company The Learning Company

17.09.1999

Prince of Persia 3D is an Action Adventure game, developed and published by Red Orb Entertainment, which was released in 1999. It is the third installment in the Prince of Persia franchise, and technically the first of many reboots the franchise has got. Even though the game follows plenty of concepts from the original duology of games, it has a completely unconnected story from them. Despite that, since the release of Prince of Persia: Sands of Time marks the second reboot and the start of the "modern era" of the franchise, this game is often considered a part of "original trilogy/classic trilogy" including the original duology.

01.09.2004

Join A.C.M.E. agent-in-training, Cole Gannon, along with Jules Argent and Shadow Hawkins, in an all-new action adventure on the trail of Carmen Sandiego--the world's greatest thief. This case takes Cole around the world: from a museum in New York and the beaches of New Zealand to the Incan ruins of Machu Picchu. While on the case, you'll need to use acrobatics, stealth, martial arts, and most of all, your wit, to stop Carmen from unearthing the drums and making off with the lost treasure.

01.01.2000

This gives children a chance to join Arthur and the rest of Mr. Ratburn's class on a camping trip. Unfortunately, Mr. Ratburn sprains his ankle - badly - and it's up to Arthur to save the day. Players will climb mountains, travel through forests, find hidden surprises, and lead the class to safety. Activities include pitching a tent, navigating rockslides, river crossings, exploring a spooky cabin, mazes, and building rescue devices. Children can interact with characters, develop critical thinking skills, and enjoy the introduction to wildlife science. The 21 environments include 30 printable scenes and 40 hidden surprises.

13.08.1997

Carmen has stolen the Chronoskimmer from the ACME Detective Agency! Chase her and her henchmen through 18 historically significant time periods, bringing them to justice and setting history straight.

06.12.2000

Arthur and his friends decide to enter a soapbox derby, and Arthur must go around his town doing tasks to acquire parts to his car.

22.09.2003

This is an edutainment puzzle-adventure game for younger kids.

31.12.1995

A game for kids following "Lefty" and "Righty" as they attempt to get back the letters than Victor the Virus stole. The game teaches kids how to read and type.

31.12.1998

Reader Rabbit: 1st Grade is an educational game for kids between 5 and 7 years old. It teaches elements of language, math, natural sciences, music and art. There is a total of twelve educational activities divided equally among four places that the rabbit protagonist must visit. Four of them are actually puzzles that once solved give access to the locations themselves.

30.06.2000

PokéROMs were promotional shaped CD-ROMs with varying characters on the design. Each disc contained a memory game. This particular disc contained Mew on its label and had a memory game included in which the player had to find 2 of a pair of Pokemon related imagery.

31.12.2002

Approaching the last quarter of the 18th century, a tidal wave of change is poised to engulf the American colonies. Sarah Phillips and James Hiller, two young reporters working for Benjamin Franklin, adventure in search of the ultimate scoop for the front page of the Pennsylvania Gazette. Kids encounter soldiers, spies, Indians, Loyalists, statesmen, and townsfolk in a series of adventures that place them right in the middle of one of the most important eras of America's history, the American Revolution. The primary goal of Liberty's Kids is to provide kids, ages 7 to 12, with a fresh and exciting experience of the extraordinary period in American history, 1773 to 1789. Kids gain insight into the complex ideas, perspectives, and motivations for the American Revolution. Seven historical events set in colonial America, including the Boston Tea Party, the Declaration of Independence, and the crossing of the Delaware, await kids in this exciting educational software game. Each event is can be replayed from different perspectives. Plus, kids can watch mini-movies from the PBS Kids animated series, explore Ben Franklin's inventions, create and print their own newspaper, meet famous historical figures, and much more.

15.09.2004

SpongeBob SquarePants: Typing is a game developed by ImaginEngine Corp. designed to teach children ages 7 and up how to type through a variety of typing mini games.

09.11.1999

From the main menu users can choose the type of media they wish to create including greeting cards, signs, birthday kits, banners, photos, stationery, envelopes, calendars, paper crafts, certificates and stickers. The user can use several included images and templates or they can import custom images into the picture. Each CD contains 81 different Pokémon. The kind of Pokémon they get depends on whether they are running the Red CD or the Blue CD. For example only the Red CD has Mewtwo, while Raichu only appears in the Blue CD.

01.01.1970

A game in the Carmen Sandiego franchise that quizzes the user of various subjects.

13.07.1998

Join the ClueFinders in an archaeological dig and learn a full year of 4th grade skills. Unearth a sinister plot to release an ancient, destructive force into the world. Build language arts, math, reading, science, geography, and problem-solving skills while stopping a disaster.

31.12.1987

Players banish a dragon from the Castle of Mystikar in this action puzzle edutainment game.

14.10.2000

Scooby-Doo: Showdown in Ghost Town is the first in a series of educational point and click video games by The Learning Company.

31.12.2002

Zoom off with the StarFlyers and see how this dilemma turns into an amazing outer-space mission to rescue the Royal Jewels! Explore wacky planets. Solve puzzles to find the Jewels. Use quick-thinking and logical-reasoning skills to uncover clues and earn valuable galaxy seeds. Reward yourself by trading galaxy seeds for astro-prizes — fun animations and printable activities. The Citizens of Planet Pop-A-Lot are counting on you!

29.01.2012

Carmen Sandiego is back and only you can foil her V.I.L.E plans. Travel the globe, solve brain-twisting math puzzles, and catch the villain behind the Big Ben Burglary. Crack the case of the Big Ben Burglary in single-player Story Mode. Perfect your math skills in single-player Practice Mode. Challenge your friends and family to solve math puzzles against the clock in Multiplayer Mode. In Carmen Sandiego Adventures in Math: The Big Ben Burglary, you practice your math skills and use them to fight crime. Ideal for grades 4-5, math topics include arithmetic, logic puzzles, fractions and much more!

31.12.1993

Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company. It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy.

01.01.1989

Morty Maxwell, the master of mischief, is up to his old tricks again, and this time the Shady Glen School is the target of his outlandish plot. Armed with paint that turns things invisible and five robot paintbrushes, he's trying to erase the school, and you only have until midnight to stop him. To stop the evil mastermind, kids will need to read for clues and collect evidence to determine which of the robots is really the Master of Mischief in disguise.

03.10.2003

This is a point and click edutainment where you play as both Batman and Robin in order to stop the Riddler and Mr. Freeze. The game's puzzles has more focus on critical thinking than your typical edutainment game subjects.