Popular games published by company Universal Co., Ltd.

31.12.1981

Lady Bug is an insect-themed maze chase arcade game produced by Universal Entertainment Corporation and released in 1981. Its gameplay is similar to Pac-Man, with the primary addition to the formula being gates that change the layout of the maze when used. The arcade original was relatively obscure, but the game found wider recognition and success as a launch title for the ColecoVision console.

31.12.1983

Mr. Do!, that king of arcade clowns, is in a bit of a bind - again! This time, a pack of pesky unicorns is trampling the bricked hallways of his castle. Help Mr. Do! rid his dwelling of these crafty, quick-changing (and deadly) creatures with the skillful swing of a hammer. Sometimes a quick clobber to the head will do it. Or maybe a well chosen brick knocked out from above. If you can't stop these critters, then break a hole in the floor to slow 'em down. It's up to you to know when to fight - or when to flee! Tension mounts as you hurry Mr. Do! through the castle's maze, grabbing keys along the way. Only when Mr. Do! has collected all the keys can he unlock the castle door, and open up an extra chance to beat these nasty critters!

31.12.1980

Zero Hour is a top view shooter where you control a spacecraft in multiple directions and try to blast and destroy three alien ships at the top of the screen. As you blast them, you will encounter meteors falling down the screen which can be avoided or shot, and other alien ships dropping bombs. If you hit a meteor, alien ship or its bombs then you lose one of three lives. Once the three aliens have been destroyed and the screen cleared of meteors and aliens then you move to a bonus screen. Your ship falls down the screen and you have to land on a landing pad for a bonus score. Two players can play and each player takes it in turns when the other player is killed.

01.06.1980

Shoot larvae and grubs dropping from a UFO. Missed larvae will spin cocoons and when a total of seven hatch, they turn into Ultramoths that swarm against your ship. Destroy all the bugs on the screen to increase your rank.

31.12.1984

Racing game in which you can kick your opponents from their bikes in order to get the lead.

06.06.1981

Guide a dot-munching, stretch-legged character through right-to-left scrolling scenes of landscape and tunnels. Avoid, among others, jelly fish and of course the kettles and boots on the overhead conveyor.

31.12.1984

Do! Run Run known as Super Pierrot in Japan, is the fourth and final incarnation of Mr. Do!, the Universal video game mascot. Returning to his Mr. Do! roots, the clown has a bouncing powerball with which to hurl at monsters. What makes this game novel is that instead of burrowing through the ground to get at cherries, Mr. Do runs along the playfield picking up dots, and leaving a line behind him, which the player is encouraged to create closed off sections with, which turn any dots left behind into cherries. Gone are the giant apples to crush foes, but the multi-tier stage design has two precariously balanced log traps, which can be rolled downslope if either pushed from above or closely approached from the propped up stick side. The resulting game is somewhat of a cross between Mr. Do!, Congo Bongo, Pac-Man, and Qix. The title is a reference to the song Da Doo Ron Ron.

31.12.1979

Basicly a Space Invaders clone in which the aliens are aligned on the far left and right side of the screen. They move into the middle of the screen in order to snatch their prey and bring them back to the far left or right side respectively. The player's task is to prevent this.

31.12.1984

The idea for this animated laserdisc game comes from the movies and novels about Don Quixote, the legendary Spanish knight. In this game, the character looks very young and does not have a mustache. Also, he has a sword for a weapon and his faithful sidekick Sancho Panza follows him around although he does nothing to assist the hero. An assortment of mythical creatures including demons, dragons, skeletons and so on are encountered throughout the game. The game ends when Don Quixote kills the evil witch and rescues Isabella.

31.12.1979

Space Invaders clone

31.12.1983

Nova 2001 is an arcade shooter released by Universal in 1984.

01.02.1980

Try to hit the mouse with a hammer when it comes out from one of the holes in the wall. The mouse will try to get from its hole to the cheese on the other side of the house.

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31.05.1980

A spaceship fights against wave after wave of alien demons.

10.09.1979

The aim of this arcade game is to launch missiles from the bottom of the screen at enemy spacecraft located at the top. To get there, the missile must pass through a asteroid belt flying across the screen and avoid the shots being fired down from the spacecraft. It is the players job to control the missile. Once launched it can be moved left and right and can be sped up by using the boost to speed it's way out of trouble. Points scored depend on the location of the hit on the enemy spacecraft. The speed at which enemy spacecraft move increases as the number of them decreases. Once all spacecraft have been destroyed, another wave starts, the speed decreases again and the process repeats. A life is lost when a missile is hit by a shot or collides with an asteroid.

31.12.1980

A game remarkably similar to Lode Runner, you play an astronaut with limited oxygen (time) chased around by various space aliens. Your only method of dealing with these multicolored threats from space is to dig a hole, lure it into a hole and then manually fill up the hole with the alien in it. Dropping aliens on top of other aliens earns you extra points and eliminates both. Levels get progressively harder and enemies grow faster.

01.01.1984

Mr. Do!'s scenario is a roller coaster, and the object is to reach the top. As the cars (and eventually other objects) speed around the track, you must escape by using a super speed button, or by climbing up small ladders scattered about the track. Two icons at the end of the level range from cakes to EXTRA letters or diamonds change upon collecting cherries at the top of each letter. The game is timed, and the timer ticks faster when the super speed button is depressed.

31.12.1982

Maze game

31.12.1981

In this side scrolling shooter you have to kill as many enemies as possible to raise your high score.

01.02.1980

Cosmic Alien is an arcade game that is a clone of Galaxian. Players control a gun at the bottom of the screen that shoots at aliens (which are known as "chiefs", "guards", "commanders", or "soldiers") that are in a formation overhead. Aliens begin peeling off the formation and fly towards the bottom of the screen while dropping bombs. There are two flagship-type aliens (chiefs) at the top of the screen that can fly accompanied with one or more escort (guard) aliens; shooting one or more of the guards before shooting a chief will increase the amount of the chief’s score. If a player does not shoot an alien (or if it doesn’t ram the player’s gun) during its attack run it will return to the formation. There are a few differences with Galaxian, as sometimes aliens will return to the formation without dropping below the bottom of the screen (and then reappearing at the top). They also can shoot off a wide horizontal string of bombs, rather than individual shots like on Galaxian. If the last alien on a level (known as "screens") is left alone long enough, it will turn into a big winged creature. Also, aliens start changing form: by the third screen, they start resembling winged demons once they leave the formation, plus the player’s gun is bumped up a notch, giving them less time to react to the aliens’ attacks. Players start off with three guns, which can be lost by being hit by an alien or bomb and the game will end if there are no more guns in reserve. An extra gun is awarded at 5,000 points.