Popular games published by company Winky Soft Co., Ltd.

31.12.1988

Akanbe Dragon can be seen as a forerunner to the company's long-running Super Robot Taisen franchise. On a one-screen playfield, you have a group of dinosaurs opposing a computer-controlled group of beasts. As in chess, you move your creatures around the board, each creature having different movement patterns and range; some move only diagonally, others move only short distances in the cardinal directions. When two creatures end up on the same square, a fight commences. Unlike the Super Robot games, these fights are totally interactive action sequences seen from a side view. You must move your dragon to evade enemy fire and try to shoot down the opposition. Each creature has different stats such as speed, jumping height, strength and shot. Depending on the square the fight takes place on, the milieu changes, which can be both a hindrance and a boon for different units. Akanbe Dragon comes with a level editor for creating your own scenarios, and a continue option is also available if you lose the scenario.

23.03.2000

Seireiki Rayblade (pronounced as "rye-blade") is a turn-based tactical RPG in a very similar vein to Super Robot Wars/Taisen and Fire Emblem. The player controls pilots of robots throughout the entire campaign, battling against various types of enemies on an isometric field. All main characters possess powers that can give them a necessary edge in the battle. When enemy units are defeated, characters earn "prāna", their willpower. When prāna increases to a certain level, characters can perform more powerful attacks on the enemy. This game is actually a spiritual successor to the Masou Kishin: The Lord of Elemental, previously developed by Banpresto and Winky Soft. Banpresto went to develop the Super Robot Wars/Taisen franchise, while Winky Soft decided to make a game reminiscent of the original Masou Kishin. As such, the game shares many similarities with each other, including the combat, the gameplay, its mechanics, the science-fantasy setting, and even the design of the protagonist. However, the main story, while similar, plays out differently. Also, all combat in the game is performed on the playing field itself, i.e. it does not cut to a separate combat screen. The biggest addition to the genre is the character progression system in a "visual novel" style. After missions, players can talk to various characters and, depending on the choices, increase their loyalty levels. Such changes can have an impact on the performance of their teammates in battle. The game was also released for the Dreamcast console and got a sequel in Playstation 2.