Popular games built on game engine Adobe Photoshop
A first-person narrative adventure game about exploring a cult compound in the remote New Mexico desert. Discover the lives of the former inhabitants -- what brought them together, what they believed, and why they ended it all.
7 years ago, your best friend Leo Williams mysteriously disappeared, and no one had the slightest clue where he went. Seven years after this incident, Leo was declared dead since no one could find him. And now you are in possession of his belongings. But something about his stuff seems off... Something says he's still out there. And many more too. Broken Through is a full length psychological story rich horror game experience that blends terrifying scenarios with dreamish visuals combined with a nostalgic retro theme. Wander through this world with caution at all time. There’s more than what meets the eye.
The "Catacombs" is a found footage game that plays through the perspective of a VHS camera showing a person venturing deep into the Catacombs of Paris. After exploring far into the maze that lives under Paris the player begins to feel they're being followed.
Incremental game for playdate where instead of clicking you use the console's crank.
Wake Up is a thrilling 2D/3D adventure game made by R16studio. Dive into a world full of mystery, puzzles, psychological horror, and tension where every choice matters. Are you ready to wake up and find the truth or maybe not.
Lucky Paradox is a harem focused adult visual novel with a mysterious and puzzling Story. You will also find loads of cuteness, love, and passion.
An Insight Into The Past... Taking place right before the events of Maguntsche: Chapter Two, you are a factory employee at the Pallen Organs Company who has awaken in a mysterious room with no memory of what happened before you were put here. The room has no windows or doors. Your goal is to find a way out. If there is one. But what is this? A hidden world is revealed with every blink. The air is cold and the space lacks light. Perhaps this darkness might shed some light on the unfortunate circumstances you have found yourself. A Gift to Maguntsche Fans... Releasing on the anniversary of Maguntsche: Chapter One, Eight Corners will give players the insight they need to be immersed in the growing universe when Chapter Two launches later this year. How To Play... Every 15 seconds, you will find yourself in one of two places. Our world or the realm. Our world acts as a "safe zone" where the player can charge their flashlight by accessing one of the terminals. If you enter the right sequence at the terminal, you gain +25% of your flashlights charge. When in the realm, there are two location you can be attacked from, using your flashlight you can flash an enemy using 25% of the charge to push them back away. There is a five second cool down for every time you use the flash ability. Your task is to survive as long as possible. Increasing Difficulty... The longer you survive, the more difficult the game becomes. The recharge sequences will gradually grow longer in length, and the enemies will approach more quickly.
In Growing Things Up, you will be a young man living in a new city full of expectations and insecurities. However, things take an intriguing turn when you are mistakenly placed as a guest in a dormitory where only women are allowed. In this place, you will meet beautiful girls with strong personalities who will need your help to better explore their sexualities and fetishes. Now it is up to you to find ways and the energy to delve into the sordid desires that some pretty faces can hide.
Lord of knives.
Write letters on your typewriter based on people's requests in this cozy Violet Evergarden-inspired game.
Not Involved is a dark fantasy/horror visual novel about Doctor who balances between helping others and taking care of himself. If you want to save someone, you will have to make sacrifices. How far are you willing to go: being beaten, ostracized, having your limbs chopped off?.. You will find that this world doesn't always reward selflessness and kind heart...
You went to the forest for a tree. You have a sled on which you transport the tree. A kettle with hot tea (so hot that it doesn't cool down to the end). Lantern and ax. Having cut down a tree, night has come, you return home through a dark forest.
9 out of 10 bachelors recommend it. This is a fan videogame in development by fans of the series "Gravity Falls".
Classic defend the castle game with lots of fun store items and weapons!
Shoot the Juicers.
You wake up in the dark, checking your pocket you find a lighter. You are in a very strange place. You see many corridors that are filled with toilet cubicles, urinals and sinks. You begin to explore the area in the hope of finding a way out. Toiletrooms are an endless gloomy maze of toilets. It is inhabited by strange creatures. It probably looks like a backrooms, but instead of being empty, it has toilet cubicles, sinks, urinals, and lots of pipes. The game was made in two weeks. Inspired by the universe backrooms and samosbor.
Welcome to Hedgeborough! An open world game about the city of Hedgeborough, where a newspaper about declining hedgehog numbers kickstarts community action to improve the biodiversity of the urban area, helping to bring the city together to improve public spaces and maybe bring back hedgehogs too.... A game about community conservation, rewilding, speculative urban futures and ultimately... hedgehogs!
Pact is a turn-based strategy roguelike. Make a pact with a demon for world changing powers and survive the consequences.
Silly game devised by an idiot and created by another idiot. Mash buttons.
The player watches old recordings from their (strangely familiar?) dreams, starting from what seems to be a normal day in the streets of your home town...
The Witch's Lullaby is a classical point and click adventure reminiscent of the King's Quest or Quest for Glory series. It was made in two weeks for AdvJam 2022, mainly to scratch a nostalgic itch for lush fantasy forests in glorious 320x200.
Harvest Resources. Impose Your Will. Discover The Unknown. Daniel Mullins' (Inscryption, Pony Island) winning entry into Ludum Dare 52. An incremental game made in just 48 hours! Free to download from here: https://dmullinsgames.itch.io/boba
The Interview is a short, atmospheric horror and mockumentary game about a place you don't want to work.
The pale rain is coming.