Popular games built on game engine Adobe Shockwave
Dinky Rinky was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Mario Net Quest is an online Adobe Shockwave game that was made during a partnership between IBM and Nintendo to promote IBM AS/400 servers.
Hannah and the Pirate Caves is the first in the trilogy of Hannah the Brave games. Longing for an exciting change of pace from her boring and poorly-paying tavern job, Hannah researched and set out to explore the ancient caves built by pirates to stash their loot many years ago.
Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.
A web-based game published by Nintendo as an advertisement for Mario Golf (Nintendo 64). It was available on the European Nintendo website, but is currently delisted and lost.
A rich and detailed Shockwave based browser game developed by Lego to tie-in with the Spybotics sub toyline of Mindstorms.
Phosphor is a first-person shooter that uses Adobe Shockwave Player to run within your web browser.
Ready? Set? Race across the world in a bid to collect 100 cars in 100 days! Each day is a new race in one of 20 cities around the globe. Choose your track and speed to the finish against 4 opponents, drifting around corners and hitting the nitro to feel the burn.
Drift 'n' Burn racing returns to the skies for a fully customizable battle every day! Build your own custom track to save and send to your friends. Choose a setting, add every curve and bend, then up the ante with loops, banks, and jumps! Play the Daily Challenge and unlock custom parts to enhance the look and performance of your car. Earn more powerful weapons to blow your opponents sky high in Battle mode, and drift into turns to earn nitro boosts so you can blast by your rivals. Satisfy your need for speed when you play today - and tomorrow!
Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Donkey Kong 64 Lore Quiz was an Adobe Shockwave quiz game developed by Rare and published by Nintendo in order to promote the release of Donkey Kong 64 on the Nintendo 64.
Donkey Konk was an online Donkey Kong 64-themed Shockwave game published for Camp Hyrule, also released on the official Donkey Kong 64 website.
Path of the Jedi is a sidescrolling action platformer based on the Star Wars: The Clone Wars TV series. You have the chocie of 3 playable characters, Anakin Skywalker, Ahoska Tano and Yoda, Across 3 storyline loosley based on events from the TV series.
You've arrived at LEGO Studios for an afternoon tour, but thins change when action star Johnny Thunder asks desperately for help with retrieving his lost hat, gun, and binoculars. Help him and you'll get hired on the spot, now working at the backlot as multiple film crews struggle to complete a day's work. This early 3D Shockwave game features a blend of simple adventure puzzling and Havok physics-based platforming. Learn the studios front and back, solve problems for your co-workers, and get those promotions! It's a condensed LEGO Studios experience, starring you and Steven Spielberg.
Star Wars: Clone Wars: Planetary Forces was a Flash-based arcade online game based on Cartoon Network's 2003 Star Wars: Clone Wars animated series. It was launched in October 2003 as part of Cartoon Network's Clone Wars website. It became unavailable when Cartoon Network took the website offline.
A children’s PC action/educational game featuring the character Panzou. Players embark on a space-themed adventure where gameplay includes simple action challenges and mini-games. Designed for accessibility, it encourages younger players to download and play with parental help.
Mario's Memory Madness was a browser game that was playable on the official Mario Party website. Unlike future promotional web games published by Nintendo, both Mario's Memory Madness and Wario's Whack Attack were made in Adobe Director instead of Flash and required the Adobe Shockwave 7.0 plug-in.
Patrol the town and pursue the criminals before the time's up.