Popular games built on game engine Adobe Shockwave
Donkey Kong Country: Barrel Maze, or Donkey Kong Barrel Maze, is a browser game developed by Skyworks Interactive (formerly Skyworks Technologies) and published on their website, Candystand.com, under Nintendo's endorsement. It requires Adobe Shockwave to run. The game is based on elements from Donkey Kong Country and has Donkey Kong in a quasi-starring role, with Diddy Kong and Cranky Kong only making cameo appearances on the title and loading screens. The player controls a barrel loaded with bananas and has to roll it through a series of obstacles to reach DK at the end of every stage in the game.
A rich and detailed Shockwave based browser game developed by Lego to tie-in with the Spybotics sub toyline of Mindstorms.
You've arrived at LEGO Studios for an afternoon tour, but thins change when action star Johnny Thunder asks desperately for help with retrieving his lost hat, gun, and binoculars. Help him and you'll get hired on the spot, now working at the backlot as multiple film crews struggle to complete a day's work. This early 3D Shockwave game features a blend of simple adventure puzzling and Havok physics-based platforming. Learn the studios front and back, solve problems for your co-workers, and get those promotions! It's a condensed LEGO Studios experience, starring you and Steven Spielberg.
Donkey Kong 64 Lore Quiz was an Adobe Shockwave quiz game developed by Rare and published by Nintendo in order to promote the release of Donkey Kong 64 on the Nintendo 64.
Get to the bottom of the waterslide as quickly as you can! Use the arrow keys to guide your character towards candy along the slide.
Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Nick-O-Quarium was a real-time aquarium simulator released by Nickelodeon on Nick.com. Players could customize, care for, and monitor the health of their fish.
Dinky Rinky was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Ready? Set? Race across the world in a bid to collect 100 cars in 100 days! Each day is a new race in one of 20 cities around the globe. Choose your track and speed to the finish against 4 opponents, drifting around corners and hitting the nitro to feel the burn.
Drift 'n' Burn racing returns to the skies for a fully customizable battle every day! Build your own custom track to save and send to your friends. Choose a setting, add every curve and bend, then up the ante with loops, banks, and jumps! Play the Daily Challenge and unlock custom parts to enhance the look and performance of your car. Earn more powerful weapons to blow your opponents sky high in Battle mode, and drift into turns to earn nitro boosts so you can blast by your rivals. Satisfy your need for speed when you play today - and tomorrow!
Goodness Rakes was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64. It could be played on the official Mario Party 2 website, along with a selection of other Adobe Shockwave games. Its name is a pun on the phrase "for goodness sakes."
1v1 Fighting game based on the animated TV series, hosted on Cartoon Network's website.
Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.
Wario's Whack Attack was a browser game that was available to play on Mario Party's official website. Along with Mario's Memory Madness and Donkey Konk, it is among the oldest Mario-related promotional games released by Nintendo.
Pick up passengers and follow the arrow to their destination. For bigger tips complete the journey in the quickest time possible!
Mario Golf was an Adobe Shockwave game created to promote Mario Golf for the Nintendo 64 that was available from the Sports Illustrated Kids website.
A children’s PC action/educational game featuring the character Panzou. Players embark on a space-themed adventure where gameplay includes simple action challenges and mini-games. Designed for accessibility, it encourages younger players to download and play with parental help.
An old Adobe Shockwave game not available on the original page of matching letters with images of animals from The Cat in the Hat of Dr. Seuss
Mario's Memory Madness was a browser game that was playable on the official Mario Party website. Unlike future promotional web games published by Nintendo, both Mario's Memory Madness and Wario's Whack Attack were made in Adobe Director instead of Flash and required the Adobe Shockwave 7.0 plug-in.
Patrol the town and pursue the criminals before the time's up.
Mario Net Quest is an online Adobe Shockwave game that was made during a partnership between IBM and Nintendo to promote IBM AS/400 servers.