Popular games built on game engine Adobe Shockwave
A snowboarding game released via Cartoon Network Powerplay, a service players could use to download games with limited availability. The Powerpuff Girls: Fast and Flurrious was eventually uploaded to the Cartoon Network site for online play, and now has a home on Boomerang.
Mario Net Quest is an online Adobe Shockwave game that was made during a partnership between IBM and Nintendo to promote IBM AS/400 servers.
Goodness Rakes was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64. It could be played on the official Mario Party 2 website, along with a selection of other Adobe Shockwave games. Its name is a pun on the phrase "for goodness sakes."
1v1 Fighting game based on the animated TV series, hosted on Cartoon Network's website.
Path of the Jedi is a sidescrolling action platformer based on the Star Wars: The Clone Wars TV series. You have the chocie of 3 playable characters, Anakin Skywalker, Ahoska Tano and Yoda, Across 3 storyline loosley based on events from the TV series.
Pick up passengers and follow the arrow to their destination. For bigger tips complete the journey in the quickest time possible!
Mario Golf was an Adobe Shockwave game created to promote Mario Golf for the Nintendo 64 that was available from the Sports Illustrated Kids website.
A rich and detailed Shockwave based browser game developed by Lego to tie-in with the Spybotics sub toyline of Mindstorms.
Patrol the town and pursue the criminals before the time's up.
Phosphor is a first-person shooter that uses Adobe Shockwave Player to run within your web browser.
Hannah and the Pirate Caves is the first in the trilogy of Hannah the Brave games. Longing for an exciting change of pace from her boring and poorly-paying tavern job, Hannah researched and set out to explore the ancient caves built by pirates to stash their loot many years ago.
Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.
Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Evil elves are trying to sabotage Santa and his trusty reindeer by sneaking presents out of his toy shop-you've got to stop them or there will be no presents for anyone!
Melon Mayhem was a Nintendo published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It could be played from the official Mario Party 2 website.
Nomiss was an online Nintendo-published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It was playable from the official Mario Party 2 website. The game shows what looks to be a flying saucer with 5 circles on top, reminiscent of the style of the Space Land board from Mario Party 2. The circles are colored orange, green, blue, yellow, and pink. These circles also have portraits of Donkey Kong, Luigi, Toad, a Star, and Princess Peach on their respectively-colored circles, and the Nintendo logo in the center.
Wario's Whack Attack was a browser game that was available to play on Mario Party's official website. Along with Mario's Memory Madness and Donkey Konk, it is among the oldest Mario-related promotional games released by Nintendo.
Donkey Kong Country: Barrel Maze, or Donkey Kong Barrel Maze, is a browser game developed by Skyworks Interactive (formerly Skyworks Technologies) and published on their website, Candystand.com, under Nintendo's endorsement. It requires Adobe Shockwave to run. The game is based on elements from Donkey Kong Country and has Donkey Kong in a quasi-starring role, with Diddy Kong and Cranky Kong only making cameo appearances on the title and loading screens. The player controls a barrel loaded with bananas and has to roll it through a series of obstacles to reach DK at the end of every stage in the game.
A children’s PC action/educational game featuring the character Panzou. Players embark on a space-themed adventure where gameplay includes simple action challenges and mini-games. Designed for accessibility, it encourages younger players to download and play with parental help.
September 12th is a serious game with a political statement about the USA's War on Terror which started after September 11th 2001. In the game, the player is presented with a Middle Eastern market place in a top-down isometric view. Walking around the market and the surrounding buildings are innocent civilians - men, women, children, and dogs. There also several terrorist walking among them. All the player can do is scroll the camera and fire missiles. Missiles will impact on the exact location of the targeting reticule, but with a small delay. Killing a terrorist will remove the terrorist from play. If another civilian encounters his or her body, the civilian will burst into an emotional display and become determined to go on a jihad and thus also become a terrorist. The more civilians you kill the more terrorists come into play. Buildings also get destroyed when hit by the rather large blast radius of the player's missiles. Civilians surrounding collapsing buildings also die. After a long period of waiting buildings will also slowly be reconstructed again. Terrorists will after a while cool down and become normal civilians again, but a small number of terrorists will always remain terrorists.
Dinky Rinky was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.