Popular games built on game engine Adobe Shockwave
Mario Net Quest is an online Adobe Shockwave game that was made during a partnership between IBM and Nintendo to promote IBM AS/400 servers.
Donkey Konk was an online Donkey Kong 64-themed Shockwave game published for Camp Hyrule, also released on the official Donkey Kong 64 website.
A web-based game published by Nintendo as an advertisement for Mario Golf (Nintendo 64). It was available on the European Nintendo website, but is currently delisted and lost.
A children’s PC action/educational game featuring the character Panzou. Players embark on a space-themed adventure where gameplay includes simple action challenges and mini-games. Designed for accessibility, it encourages younger players to download and play with parental help.
An old Adobe Shockwave game not available on the original page of matching letters with images of animals from The Cat in the Hat of Dr. Seuss
Get to the bottom of the waterslide as quickly as you can! Use the arrow keys to guide your character towards candy along the slide.
Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Nick-O-Quarium was a real-time aquarium simulator released by Nickelodeon on Nick.com. Players could customize, care for, and monitor the health of their fish.
Dinky Rinky was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.
Patrol the town and pursue the criminals before the time's up.
Citizens of the future: start your engines and scream down tracks suspended high above earth's toxic ground. Choose your course, choose your car, and race towards victory with your head in the clouds. Hit your brakes on the corners to drift and earn nitro boosts, then burn by your opponents to collect the car of the day!
A 3D Maze inside a Pyramid, featuring Wonka Laffy Taffy.
Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.
Pick up passengers and follow the arrow to their destination. For bigger tips complete the journey in the quickest time possible!
Mario Golf was an Adobe Shockwave game created to promote Mario Golf for the Nintendo 64 that was available from the Sports Illustrated Kids website.
Donkey Kong Country: Barrel Maze, or Donkey Kong Barrel Maze, is a browser game developed by Skyworks Interactive (formerly Skyworks Technologies) and published on their website, Candystand.com, under Nintendo's endorsement. It requires Adobe Shockwave to run. The game is based on elements from Donkey Kong Country and has Donkey Kong in a quasi-starring role, with Diddy Kong and Cranky Kong only making cameo appearances on the title and loading screens. The player controls a barrel loaded with bananas and has to roll it through a series of obstacles to reach DK at the end of every stage in the game.
You've arrived at LEGO Studios for an afternoon tour, but thins change when action star Johnny Thunder asks desperately for help with retrieving his lost hat, gun, and binoculars. Help him and you'll get hired on the spot, now working at the backlot as multiple film crews struggle to complete a day's work. This early 3D Shockwave game features a blend of simple adventure puzzling and Havok physics-based platforming. Learn the studios front and back, solve problems for your co-workers, and get those promotions! It's a condensed LEGO Studios experience, starring you and Steven Spielberg.
Star Wars: Clone Wars: Planetary Forces was a Flash-based arcade online game based on Cartoon Network's 2003 Star Wars: Clone Wars animated series. It was launched in October 2003 as part of Cartoon Network's Clone Wars website. It became unavailable when Cartoon Network took the website offline.
Donkey Kong 64 Lore Quiz was an Adobe Shockwave quiz game developed by Rare and published by Nintendo in order to promote the release of Donkey Kong 64 on the Nintendo 64.
Go and get the treasure deep inside the cave! It's easy to do. Use the mouse to control the bear and move forward while avoiding the rolling rocks. Once you get the treasure, return to the starting point and clear the game!
Mario's Memory Madness was a browser game that was playable on the official Mario Party website. Unlike future promotional web games published by Nintendo, both Mario's Memory Madness and Wario's Whack Attack were made in Adobe Director instead of Flash and required the Adobe Shockwave 7.0 plug-in.