Popular games built on game engine Adobe Shockwave
Hannah and the Pirate Caves is the first in the trilogy of Hannah the Brave games. Longing for an exciting change of pace from her boring and poorly-paying tavern job, Hannah researched and set out to explore the ancient caves built by pirates to stash their loot many years ago.
TeamTanks is a 3d multiplayer stunt battle tank game. It made it's debut in 2006 as a 3D browser game and was very popular worldwide, tracking over 100 million tanks being played. Later a full version PC port was relased.
Operate five outrageous vehicles and stop the KND's meanest baddies from taking over the treehouse!
A 3D Maze inside a Pyramid, featuring Wonka Laffy Taffy.
Nomiss was an online Nintendo-published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It was playable from the official Mario Party 2 website. The game shows what looks to be a flying saucer with 5 circles on top, reminiscent of the style of the Space Land board from Mario Party 2. The circles are colored orange, green, blue, yellow, and pink. These circles also have portraits of Donkey Kong, Luigi, Toad, a Star, and Princess Peach on their respectively-colored circles, and the Nintendo logo in the center.
Master Shake strikes down with great vengeance and furious anger those who attempt to poison and destroy his unsold movie script.
Donkey Kong Country: Barrel Maze, or Donkey Kong Barrel Maze, is a browser game developed by Skyworks Interactive (formerly Skyworks Technologies) and published on their website, Candystand.com, under Nintendo's endorsement. It requires Adobe Shockwave to run. The game is based on elements from Donkey Kong Country and has Donkey Kong in a quasi-starring role, with Diddy Kong and Cranky Kong only making cameo appearances on the title and loading screens. The player controls a barrel loaded with bananas and has to roll it through a series of obstacles to reach DK at the end of every stage in the game.
Mario Golf was an Adobe Shockwave game created to promote Mario Golf for the Nintendo 64 that was available from the Sports Illustrated Kids website.
A children’s PC action/educational game featuring the character Panzou. Players embark on a space-themed adventure where gameplay includes simple action challenges and mini-games. Designed for accessibility, it encourages younger players to download and play with parental help.
A snowboarding game released via Cartoon Network Powerplay, a service players could use to download games with limited availability. The Powerpuff Girls: Fast and Flurrious was eventually uploaded to the Cartoon Network site for online play, and now has a home on Boomerang.
Pick up passengers and follow the arrow to their destination. For bigger tips complete the journey in the quickest time possible!
Goodness Rakes was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64. It could be played on the official Mario Party 2 website, along with a selection of other Adobe Shockwave games. Its name is a pun on the phrase "for goodness sakes."
1v1 Fighting game based on the animated TV series, hosted on Cartoon Network's website.
A racing game for diehard thrill-seekers.
Donkey Konk was an online Donkey Kong 64-themed Shockwave game published for Camp Hyrule, also released on the official Donkey Kong 64 website.
Brock's lost his license to kill, and wouldn't you know it? There's some killing to be done.
Courage In Creep TV is an adventure game starring Courage The Cowardly Dog. Eustace and Muriel were captured by poltergeists and put inside the TV and it's Courage's job to rescue them again. The game uses a top-down perspective and Courage can pick up objects, combine and use them. After picking up the remote control of the TV and putting batteries into it, Courage can shoot the poltergeists in his house and keep them away from him.
September 12th is a serious game with a political statement about the USA's War on Terror which started after September 11th 2001. In the game, the player is presented with a Middle Eastern market place in a top-down isometric view. Walking around the market and the surrounding buildings are innocent civilians - men, women, children, and dogs. There also several terrorist walking among them. All the player can do is scroll the camera and fire missiles. Missiles will impact on the exact location of the targeting reticule, but with a small delay. Killing a terrorist will remove the terrorist from play. If another civilian encounters his or her body, the civilian will burst into an emotional display and become determined to go on a jihad and thus also become a terrorist. The more civilians you kill the more terrorists come into play. Buildings also get destroyed when hit by the rather large blast radius of the player's missiles. Civilians surrounding collapsing buildings also die. After a long period of waiting buildings will also slowly be reconstructed again. Terrorists will after a while cool down and become normal civilians again, but a small number of terrorists will always remain terrorists.
Five Planeteers' with elemental powers take on Zarm and his army of robots to prevent environmental destruction.