Popular games built on game engine Adobe Shockwave

25.11.2003

Hannah and the Pirate Caves is the first in the trilogy of Hannah the Brave games. Longing for an exciting change of pace from her boring and poorly-paying tavern job, Hannah researched and set out to explore the ancient caves built by pirates to stash their loot many years ago.

01.10.2003

Star Wars: Clone Wars: Planetary Forces was a Flash-based arcade online game based on Cartoon Network's 2003 Star Wars: Clone Wars animated series. It was launched in October 2003 as part of Cartoon Network's Clone Wars website. It became unavailable when Cartoon Network took the website offline.

31.12.1998

Wario's Whack Attack was a browser game that was available to play on Mario Party's official website. Along with Mario's Memory Madness and Donkey Konk, it is among the oldest Mario-related promotional games released by Nintendo.

27.10.2004

Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.

01.12.2004

A 3D maze game based on the Wonka candy SweeTARTS.

31.12.2002

A rich and detailed Shockwave based browser game developed by Lego to tie-in with the Spybotics sub toyline of Mindstorms.

31.12.1999

31.12.2008

Pick up passengers and follow the arrow to their destination. For bigger tips complete the journey in the quickest time possible!

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31.12.2003

A 3D Maze inside a Pyramid, featuring Wonka Laffy Taffy.

31.12.1999

Melon Mayhem was a Nintendo published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It could be played from the official Mario Party 2 website.

31.12.1999

Nomiss was an online Nintendo-published Adobe Shockwave game made to promote the release of Mario Party 2 on the Nintendo 64. It was playable from the official Mario Party 2 website. The game shows what looks to be a flying saucer with 5 circles on top, reminiscent of the style of the Space Land board from Mario Party 2. The circles are colored orange, green, blue, yellow, and pink. These circles also have portraits of Donkey Kong, Luigi, Toad, a Star, and Princess Peach on their respectively-colored circles, and the Nintendo logo in the center.

01.01.1970

Phosphor is a first-person shooter that uses Adobe Shockwave Player to run within your web browser.

31.12.2009

Ready? Set? Race across the world in a bid to collect 100 cars in 100 days! Each day is a new race in one of 20 cities around the globe. Choose your track and speed to the finish against 4 opponents, drifting around corners and hitting the nitro to feel the burn.

01.01.1970

Go and get the treasure deep inside the cave! It's easy to do. Use the mouse to control the bear and move forward while avoiding the rolling rocks. Once you get the treasure, return to the starting point and clear the game!

01.01.1970

Old browser game published by Disney about air hockey

01.01.1970

An old Adobe Shockwave game not available on the original page of matching letters with images of animals from The Cat in the Hat of Dr. Seuss

31.12.1998

Mario's Memory Madness was a browser game that was playable on the official Mario Party website. Unlike future promotional web games published by Nintendo, both Mario's Memory Madness and Wario's Whack Attack were made in Adobe Director instead of Flash and required the Adobe Shockwave 7.0 plug-in.

31.12.2001

29.09.2003

September 12th is a serious game with a political statement about the USA's War on Terror which started after September 11th 2001. In the game, the player is presented with a Middle Eastern market place in a top-down isometric view. Walking around the market and the surrounding buildings are innocent civilians - men, women, children, and dogs. There also several terrorist walking among them. All the player can do is scroll the camera and fire missiles. Missiles will impact on the exact location of the targeting reticule, but with a small delay. Killing a terrorist will remove the terrorist from play. If another civilian encounters his or her body, the civilian will burst into an emotional display and become determined to go on a jihad and thus also become a terrorist. The more civilians you kill the more terrorists come into play. Buildings also get destroyed when hit by the rather large blast radius of the player's missiles. Civilians surrounding collapsing buildings also die. After a long period of waiting buildings will also slowly be reconstructed again. Terrorists will after a while cool down and become normal civilians again, but a small number of terrorists will always remain terrorists.

31.12.2009

Master futuristic race tracks in space!

14.03.1997

Mario Net Quest is an online Adobe Shockwave game that was made during a partnership between IBM and Nintendo to promote IBM AS/400 servers.

31.03.2005

1v1 Fighting game based on the animated TV series, hosted on Cartoon Network's website.