Popular games built on game engine Adobe Shockwave

01.01.1970

Phosphor is a first-person shooter that uses Adobe Shockwave Player to run within your web browser.

31.12.1999

Dinky Rinky was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.

31.12.1999

A web-based game published by Nintendo as an advertisement for Mario Golf (Nintendo 64). It was available on the European Nintendo website, but is currently delisted and lost.

01.06.2007

Citizens of the future: start your engines and scream down tracks suspended high above earth's toxic ground. Choose your course, choose your car, and race towards victory with your head in the clouds. Hit your brakes on the corners to drift and earn nitro boosts, then burn by your opponents to collect the car of the day!

31.12.1998

Mario's Memory Madness was a browser game that was playable on the official Mario Party website. Unlike future promotional web games published by Nintendo, both Mario's Memory Madness and Wario's Whack Attack were made in Adobe Director instead of Flash and required the Adobe Shockwave 7.0 plug-in.

31.12.2001

Droopy's Casino Corral is a blackjack game starring Droopy and Montana Wolf.

22.10.2010

31.12.2009

Ready? Set? Race across the world in a bid to collect 100 cars in 100 days! Each day is a new race in one of 20 cities around the globe. Choose your track and speed to the finish against 4 opponents, drifting around corners and hitting the nitro to feel the burn.

31.12.2001

01.07.2011

31.12.2006

TeamTanks is a 3d multiplayer stunt battle tank game. It made it's debut in 2006 as a 3D browser game and was very popular worldwide, tracking over 100 million tanks being played. Later a full version PC port was relased.

31.12.1999

Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.

31.03.2005

1v1 Fighting game based on the animated TV series, hosted on Cartoon Network's website.

31.12.1998

Wario's Whack Attack was a browser game that was available to play on Mario Party's official website. Along with Mario's Memory Madness and Donkey Konk, it is among the oldest Mario-related promotional games released by Nintendo.

01.01.1970

01.10.2003

Star Wars: Clone Wars: Planetary Forces was a Flash-based arcade online game based on Cartoon Network's 2003 Star Wars: Clone Wars animated series. It was launched in October 2003 as part of Cartoon Network's Clone Wars website. It became unavailable when Cartoon Network took the website offline.

27.10.2004

Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.

31.12.2003

A racing game for diehard thrill-seekers.

01.01.1970

Operate five outrageous vehicles and stop the KND's meanest baddies from taking over the treehouse!

31.12.1999

31.12.2004

Brock's lost his license to kill, and wouldn't you know it? There's some killing to be done.

01.12.2002

Courage In Creep TV is an adventure game starring Courage The Cowardly Dog. Eustace and Muriel were captured by poltergeists and put inside the TV and it's Courage's job to rescue them again. The game uses a top-down perspective and Courage can pick up objects, combine and use them. After picking up the remote control of the TV and putting batteries into it, Courage can shoot the poltergeists in his house and keep them away from him.

29.09.2003

September 12th is a serious game with a political statement about the USA's War on Terror which started after September 11th 2001. In the game, the player is presented with a Middle Eastern market place in a top-down isometric view. Walking around the market and the surrounding buildings are innocent civilians - men, women, children, and dogs. There also several terrorist walking among them. All the player can do is scroll the camera and fire missiles. Missiles will impact on the exact location of the targeting reticule, but with a small delay. Killing a terrorist will remove the terrorist from play. If another civilian encounters his or her body, the civilian will burst into an emotional display and become determined to go on a jihad and thus also become a terrorist. The more civilians you kill the more terrorists come into play. Buildings also get destroyed when hit by the rather large blast radius of the player's missiles. Civilians surrounding collapsing buildings also die. After a long period of waiting buildings will also slowly be reconstructed again. Terrorists will after a while cool down and become normal civilians again, but a small number of terrorists will always remain terrorists.