Popular games built on game engine Adobe Shockwave

31.12.1999

Donkey Kong 64 Lore Quiz was an Adobe Shockwave quiz game developed by Rare and published by Nintendo in order to promote the release of Donkey Kong 64 on the Nintendo 64.

14.03.1997

Mario Net Quest is an online Adobe Shockwave game that was made during a partnership between IBM and Nintendo to promote IBM AS/400 servers.

31.12.2008

Patrol the town and pursue the criminals before the time's up.

31.12.2003

A snowboarding game released via Cartoon Network Powerplay, a service players could use to download games with limited availability. The Powerpuff Girls: Fast and Flurrious was eventually uploaded to the Cartoon Network site for online play, and now has a home on Boomerang.

27.10.2004

Hannah and the Ice Caves is the second in the trilogy of Hannah the Brave games. Following her exploits in the Pirate Caves and coinciding with a sitewide plot event, Hannah is joined by Armin of the newly introduced Bori race. Together, they must combine their unique abilities to clear a path and reach the exit.

25.11.2003

Hannah and the Pirate Caves is the first in the trilogy of Hannah the Brave games. Longing for an exciting change of pace from her boring and poorly-paying tavern job, Hannah researched and set out to explore the ancient caves built by pirates to stash their loot many years ago.

31.12.1999

Goodness Rakes was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64. It could be played on the official Mario Party 2 website, along with a selection of other Adobe Shockwave games. Its name is a pun on the phrase "for goodness sakes."

31.12.1999

Mario Golf was an Adobe Shockwave game created to promote Mario Golf for the Nintendo 64 that was available from the Sports Illustrated Kids website.

31.12.1999

31.12.1999

29.09.2003

September 12th is a serious game with a political statement about the USA's War on Terror which started after September 11th 2001. In the game, the player is presented with a Middle Eastern market place in a top-down isometric view. Walking around the market and the surrounding buildings are innocent civilians - men, women, children, and dogs. There also several terrorist walking among them. All the player can do is scroll the camera and fire missiles. Missiles will impact on the exact location of the targeting reticule, but with a small delay. Killing a terrorist will remove the terrorist from play. If another civilian encounters his or her body, the civilian will burst into an emotional display and become determined to go on a jihad and thus also become a terrorist. The more civilians you kill the more terrorists come into play. Buildings also get destroyed when hit by the rather large blast radius of the player's missiles. Civilians surrounding collapsing buildings also die. After a long period of waiting buildings will also slowly be reconstructed again. Terrorists will after a while cool down and become normal civilians again, but a small number of terrorists will always remain terrorists.

31.12.1999

Donkey Konk was an online Donkey Kong 64-themed Shockwave game published for Camp Hyrule, also released on the official Donkey Kong 64 website.

31.12.1999

Dinky Rinky was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.

01.01.1970

Phosphor is a first-person shooter that uses Adobe Shockwave Player to run within your web browser.

31.12.2008

Pick up passengers and follow the arrow to their destination. For bigger tips complete the journey in the quickest time possible!

31.12.1999

Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.

31.12.1999

A web-based game published by Nintendo as an advertisement for Mario Golf (Nintendo 64). It was available on the European Nintendo website, but is currently delisted and lost.

31.12.2003

Donkey Kong Country: Barrel Maze, or Donkey Kong Barrel Maze, is a browser game developed by Skyworks Interactive (formerly Skyworks Technologies) and published on their website, Candystand.com, under Nintendo's endorsement. It requires Adobe Shockwave to run. The game is based on elements from Donkey Kong Country and has Donkey Kong in a quasi-starring role, with Diddy Kong and Cranky Kong only making cameo appearances on the title and loading screens. The player controls a barrel loaded with bananas and has to roll it through a series of obstacles to reach DK at the end of every stage in the game.

31.12.2001

01.06.2007

Citizens of the future: start your engines and scream down tracks suspended high above earth's toxic ground. Choose your course, choose your car, and race towards victory with your head in the clouds. Hit your brakes on the corners to drift and earn nitro boosts, then burn by your opponents to collect the car of the day!

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01.08.2008

Drift 'n' Burn racing returns to the skies for a fully customizable battle every day! Build your own custom track to save and send to your friends. Choose a setting, add every curve and bend, then up the ante with loops, banks, and jumps! Play the Daily Challenge and unlock custom parts to enhance the look and performance of your car. Earn more powerful weapons to blow your opponents sky high in Battle mode, and drift into turns to earn nitro boosts so you can blast by your rivals. Satisfy your need for speed when you play today - and tomorrow!