Popular games built on game engine Audacity
A first-person narrative adventure game about exploring a cult compound in the remote New Mexico desert. Discover the lives of the former inhabitants -- what brought them together, what they believed, and why they ended it all.
Peer into the future in this time-travelling metroidvania. Then rewind time and use your knowledge of future events to discover new paths. It's a classic 2D action-adventure revamped with modern sensibilities and time-loop mechanics.
NeonCode is a one hour long cyberpunk-retrowave adventure game. It was inspired by classics such as the Blade Runner-movies, Miami Vice, Grim Fandango and the games of Telltale.
7 years ago, your best friend Leo Williams mysteriously disappeared, and no one had the slightest clue where he went. Seven years after this incident, Leo was declared dead since no one could find him. And now you are in possession of his belongings. But something about his stuff seems off... Something says he's still out there. And many more too. Broken Through is a full length psychological story rich horror game experience that blends terrifying scenarios with dreamish visuals combined with a nostalgic retro theme. Wander through this world with caution at all time. There’s more than what meets the eye.
Don’t enter the Forest is a short sci-fi exploration game about getting lost in a forest. Your car breaks down in the forest and you get lost. Very quickly you discover that there is more going on than in an ordinary forest. You decide in which direction you walk. But your decisions could lead you to various places and endings! Discover a sci-fi short story! Get lost in the forest! Discover 3 different endings! 18 achievements! Playtime 30min - 2h!
Short game where you take control of two characters at the same time: a cop and a sniper. It's your job to stop the demonic activity in a palace. Made in two weeks for the "Game Maker Italia 2018 Contest".
A nightmarish dental simulator where you sneak into townsfolks' homes to steal their teeth. An expanded version of the Ludum Dare 58 game of the same name, made by a solo developer.
A hardcore PVE extraction shooter where you will face off against deadly anomalous entities, while you uncover the secrets behind the Nightfall Protocol. Plan your next steps carefully as you are trying to pull back humanity from the brink of annihilation.
Pact is a turn-based strategy roguelike. Make a pact with a demon for world changing powers and survive the consequences.
Don't Give Up on Me! is a romance-comedy visual novel about a simple love confession going wrong in the most unpredictable, absurd and insane ways ever imagined. Experience five different days in which Yorokobi Akihiko tries to confess to his crush, each one with their own plot and shenanigans. In the end, will Akihiko manage to confess?
Silly game devised by an idiot and created by another idiot. Mash buttons.
COBB CAN MOVE is a survival horror game where the rules change.
When a human moves into a new apartment, they decide to explore the area to meet their new neighbours. But they must be careful as the building is not all as it seems. Devoid is a visual novel with point and click elements created in Ren'Py. Navigate through this building and meet your new neighbours. Be careful not to get trapped.
Suddenly you find yourself standing right next to your car. Your head hurts and your ears ring. The front of your car is almost wrapped around a tree and there is smoke coming from the engine. You realize that you don't know what happened or where you are...
FNAF like game inspired by Mandela Catalogue
You don't like generative AI? Good, this game is for you! You were making pancakes with your partner listening to the radio, the speaker announces that ClosedAI will boot its new Artificial General Intelligence. Suddenly the power cuts. That's enough, you have to do something. Shoot all the AI in your way and try to unplug the AGI.
The pale rain is coming.
Private Detective is a procedurally generated murder mystery game, where you must solve randomly generated crimes by finding leads, questioning suspects, and gathering evidence from the crime scene to compare with samples found in the homes of the suspects. It plays a lot like an adventure game, but with a lot more deduction and a lot less inventory object puzzles.
You wake up in the dark, checking your pocket you find a lighter. You are in a very strange place. You see many corridors that are filled with toilet cubicles, urinals and sinks. You begin to explore the area in the hope of finding a way out. Toiletrooms are an endless gloomy maze of toilets. It is inhabited by strange creatures. It probably looks like a backrooms, but instead of being empty, it has toilet cubicles, sinks, urinals, and lots of pipes. The game was made in two weeks. Inspired by the universe backrooms and samosbor.
You went to the forest for a tree. You have a sled on which you transport the tree. A kettle with hot tea (so hot that it doesn't cool down to the end). Lantern and ax. Having cut down a tree, night has come, you return home through a dark forest.
Fish your way to victory in this relaxed quest for the ultimate reward: soup.
A boy ventures off into the woods to find his missing friend.
Donut simulator