Popular games built on game engine Audacity
A first-person narrative adventure game about exploring a cult compound in the remote New Mexico desert. Discover the lives of the former inhabitants -- what brought them together, what they believed, and why they ended it all.
Peer into the future in this time-travelling metroidvania. Then rewind time and use your knowledge of future events to discover new paths. It's a classic 2D action-adventure revamped with modern sensibilities and time-loop mechanics.
NeonCode is a one hour long cyberpunk-retrowave adventure game. It was inspired by classics such as the Blade Runner-movies, Miami Vice, Grim Fandango and the games of Telltale.
7 years ago, your best friend Leo Williams mysteriously disappeared, and no one had the slightest clue where he went. Seven years after this incident, Leo was declared dead since no one could find him. And now you are in possession of his belongings. But something about his stuff seems off... Something says he's still out there. And many more too. Broken Through is a full length psychological story rich horror game experience that blends terrifying scenarios with dreamish visuals combined with a nostalgic retro theme. Wander through this world with caution at all time. There’s more than what meets the eye.
A hardcore PVE extraction shooter where you will face off against deadly anomalous entities, while you uncover the secrets behind the Nightfall Protocol. Plan your next steps carefully as you are trying to pull back humanity from the brink of annihilation.
A nightmarish dental simulator where you sneak into townsfolks' homes to steal their teeth. An expanded version of the Ludum Dare 58 game of the same name, made by a solo developer.
Pact is a turn-based strategy roguelike. Make a pact with a demon for world changing powers and survive the consequences.
The original version of the PC and console game, made under 72 hours as a submission to Ludum Dare 41. What happens when a platform game and a top down game are combined?
You are participating in a study that aims to determine the effects of low-frequency sounds on the human body. Previous studies have shown that these frequencies can cause odd sensations that people attribute to Paranormal Encounters. What will you experience?
Captain George and his crew of daring cats embark on a taco-filled odyssey, encountering treacherous waters, dastardly duck foes, and a grand admiral with a quacking secret. As you navigate the Taco Tides, you'll sail, shoot, and solve the mystery of disappearing tacos in this purrfectly hilarious and action-packed game.
You wake up in the dark, checking your pocket you find a lighter. You are in a very strange place. You see many corridors that are filled with toilet cubicles, urinals and sinks. You begin to explore the area in the hope of finding a way out. Toiletrooms are an endless gloomy maze of toilets. It is inhabited by strange creatures. It probably looks like a backrooms, but instead of being empty, it has toilet cubicles, sinks, urinals, and lots of pipes. The game was made in two weeks. Inspired by the universe backrooms and samosbor.
The pale rain is coming.
FNAF like game inspired by Mandela Catalogue
This is a tribute to OHRRPGCE community, aimed to recreate the aesthetics surrounding amateur game development 20 years ago. Explore barren wastelands of dying world and free three sources of power circulating through Universe to bring renovation. Use keys in the text file to decipher special messages from characters in this small adventure quest.
Don't Give Up on Me! is a romance-comedy visual novel about a simple love confession going wrong in the most unpredictable, absurd and insane ways ever imagined. Experience five different days in which Yorokobi Akihiko tries to confess to his crush, each one with their own plot and shenanigans. In the end, will Akihiko manage to confess?
Immerse yourself in the past and experience firsthand the consequences of the decisions made by the most powerful figures in Central Europe. Witness authentically captured events from the lives of these megalomaniacs in a platformer game featuring logic puzzles.
"A horror fiction kinetic novel made especially for the Game Boy (and Super Game Boy)! Go through a linear, zero-choice visual novel made up of 4 short horror vignettes, each inspired by very personal fears and anxieties, and using real photos that [the dev] adapted for the Game Boy- many taken with [their] actual Game Boy Camera! Just a small series of nightmares, all over in about 15 minutes or so. [They] promise~"
Fish your way to victory in this relaxed quest for the ultimate reward: soup.
Don’t enter the Forest is a short sci-fi exploration game about getting lost in a forest. Your car breaks down in the forest and you get lost. Very quickly you discover that there is more going on than in an ordinary forest. You decide in which direction you walk. But your decisions could lead you to various places and endings! Discover a sci-fi short story! Get lost in the forest! Discover 3 different endings! 18 achievements! Playtime 30min - 2h!
Cobb Can Move is a survival horror game where the rules change.
Short game where you take control of two characters at the same time: a cop and a sniper. It's your job to stop the demonic activity in a palace. Made in two weeks for the "Game Maker Italia 2018 Contest".
A boy ventures off into the woods to find his missing friend.
You don't like generative AI? Good, this game is for you! You were making pancakes with your partner listening to the radio, the speaker announces that ClosedAI will boot its new Artificial General Intelligence. Suddenly the power cuts. That's enough, you have to do something. Shoot all the AI in your way and try to unplug the AGI.