Popular games built on game engine Bitsy
A short game about a family's struggle with and recovery from depression.
A semi-autobiographical game about moving.
There is such strength in becoming unpalatable.
A game about exploring a coral reef during a bleaching event.
dear onion is the last to bed
To a town by a crater lake, a traveller comes.
a little game about a house, and what is left behind.
you pick the place
Be a duck! Grind for levels! Save the world?
The target audience for this game is one single person in the whole world.
A labyrinth filled with corpses, and a minotaur at its center.
Discomfort Zone is a 2D pixel-art narrative game about depression, anxiety disorder, despair, and recovery. The game takes a realistic, un-filtered, and at times uncomfortably personal look at depression and anxiety disorder through the eyes of someone dealing with these conditions, promoting understanding and sharing the experience with a wider audience. The game deals with many themes related to depression and anxiety: worry, loneliness, and self-deprecating thoughts, but also hope and finding the strength, when all seems lost, to keep going.
This game is the result of a massive collaboration on the Bitsy Discord. 34 separate bitsyfolk each created a room. The project was built as an "exquisite corpse" - every room was constructed separately, and while variables were shared between participants to allow cross-room gameplay, the final layout of the maze was randomised.
Who are You? What does it mean to be You?
Collect items for your three puppies while simultaneously confronting your gradual loss of memory. As you explore the woods, you think of memories from previous seasons and the nearing threat of winter.
An autobiographical Bitsy game about real and artificial experiences.
A bitsy game about a girl in her room.
A tiny story about being evicted.
A small narrative game about mountains, emptiness, loss, and remembering what it means to be alive.
Relics of the old world haunt the shores.
A sci-fi bitsy game about grieving, holding on to fading memories, and carrying the world on your shoulders, made for LIMINAL magazine's GLITCH series, released in June 2020 as part of the Emerging Writers' Festival.
A short dolphin adventure.
Small sweet surprises for the neighborhood children. A game inspired by To Kill a Mockingbird, made for the Novels That Shaped Our World jam.
A short game where you can haunt a couple who've moved into your home.