Popular games built on game engine Bitsy
For the "Daydream" Bitsy Jam
A game poem about medical imaging & defective hearts.
The sequel to the acclaimed game "Lil Onion Detective"! Play as Detective Onion and solve all the crimes in your little town!
An experimental narrative tale that talks about how capitalism has corrupted dreams, using them as fuel to maintain the lie of effort culture. Overall, it shows how we normalize feeling miserable and even burning out just for a chance to have a future that might never come, in which we are happy.
A 2D adventure and survival game set in a bizarre world full of mutant girls, where the deadly trading card game Demon Tarot is the only right way to achieve glory.
Solve puzzles as you ascend a tower, encountering magic and monsters along the way.
Relics of the old world haunt the shores.
with the help of their fellow frogs, a frog goes where no frog has gone before.
never log off
Survive as a Kemp's Ridley sea turtle. Created for Bitsy Ocean Jam.
Grab a snack, stretch your legs, wait for your companion to fill the tank.
A jumbled up manifesto. Dive in and dig out some of the thoughts that I sometimes think!
Let's have some mushrooms together.
a list of remnants of a spacefaring civilization for list jam
We all like sleeping, right? But it can be hard to find a refreshing beverage when you're dreaming. So in this consumer report, our intrepid critic reviews some of the best dream places to get a nice cuppa.
A short bitsy game where you play as an alien looking for samples to collect on earth.
A little bitsy puzzle adventure.
A short game made for Bitsy Haiku Jam.
Just what it says. The first game made in Bitsy.
The place with the pillars again. It's different now.
A sci-fi bitsy game about grieving, holding on to fading memories, and carrying the world on your shoulders, made for LIMINAL magazine's GLITCH series, released in June 2020 as part of the Emerging Writers' Festival.
Hawk and Puma is a minimalist game that pays tribute to Guaman Poma, the indigenous chronicler of the Andes. Through a research-creation process, this game reimagines Guaman's journey, exploring themes of racism, sovereignty, and religion from decolonial aesthetics and Andean-inspired music. This project has been developed in collaboration with members of the ÑawpaÑan community in the Sacred Valley of the Incas in Cusco, Peru, allowing us to create the final version in English, Spanish, and Quechua, and plan upcoming ludic workshops with community youth as part of the ethical research-creation process.