Popular games built on game engine Blender Game Engine
Garn47 is surreal low-poly 3D platformer with horror elements where you explore an odd world in order to earn badges, find secrets, and help a friend reunite with a loved one.
A first-person narrative adventure game about exploring a cult compound in the remote New Mexico desert. Discover the lives of the former inhabitants -- what brought them together, what they believed, and why they ended it all.
Relaxing physics puzzle game with minimalist design.
The game is filled to the brim with the atmosphere of cold space and zero gravity, features unusual game mechanics with a lot of puzzles, exploration, stealth, resource extraction, crafting, fights with alien forces and seizing space stations!
Pixelpunk XL is a pixelated old school first person shooter with rogue-like game mechanics set in sci-fi environment.
Tomato Jones 2 is a sequel of its greatly fun predecessor - "Tomato Jones" already available on Steam. It's just a red tomato with a stupid hat. He tries to look like a cool tomb raider, rolling and jumping all over the maps. Help him find all the treasures in the mystic castle or watch him die.
Slipstream is a racing game influenced and inspired by the OutRun series, SEGA games in general, Initial D, Vaporwave & Synthwave aesthetics and the spirit of 90s arcades. It uses a real pseudo3D engine to provide an authentic retro experience in a modern shell. After being funded via kickstarter in 2016 and delayed more times than the developer would like to admit, it was released independently for PC in 2018.
This game is a zombie survival game that requires you to to stay alive for as long as you can. Rescue is far from possible and there are many hurdles to overcome. Fight as long as you can to survive and escape in one piece.
Picnic is a 3 dimensional labyrinth game. And this 3 dimensions are not only spatial: The first dimension is the visual dimension, a surreal digital labyrinth in which the user is awaking in the middle of a nightmare. Far away is a kind of bright green plastic hill, this seems to be, close to a strange phony star, the only colorful thing in the monochrome game world. On a wall is something written, inviting the user to go to the green hill, to the "picnic hill". On another wall: The user should listen carefully, THEY will show him/her the way. If the user is "listening carefully", THEY will "show you the way". And actually, if the user is searching a way through the visual labyrinth, THEY appear and THEY are telling something... It seems to be a story... about someone, who is planning to make (the game) picnic or even to have a picnic, but something happens... maybe something very scary... So the second dimension is the story labyrinth. While searching a way through the labyrinth...
The Keeper is a beautiful PS1 styled horror game that tells a tragic ghost story as you explore a mysterious abandoned lighthouse.
On a barren planet, lacking resources and marked by harsh living conditions, you find yourself in the role of a young intelligence officer on the outskirts of civilization. In a disciplined society, rooted in a feudalistic system of government and deeply committed to the concept of honor, you are assigned the mission to investigate a possible murder in a impoverished and desertic village...
Yo Frankie! is an open source video game based on the universe and characters of the free film produced in 2008, Big Buck Bunny.
Juice Galaxy (formerly Juice World) is a happy place to fly around and smack things and drink juice. And explore things. And just, flip around doing stuff.
You are a hunter who loves to explore dungeons in search of treasures with the help of your partner, but she disappeared! She left suddenly, it looks like she was mad at you, but you don't know why.
Scout is the ambitious son of a well known adventurer. His father explored lost places and donated any treasures he found to let the world see it. However, there had been one treasure he never managed to locate and retrieve: The golden hazelnut of an ancient squirrel temple. Everything he found out about it had been written down in his diary which Scout years later recovered and further researched and eventually located the temple. Now he needs your help to explore the it's secrets and show the world his father's life's work! 'Scout' is a short and compact, atmospheric adventure game, mainly focusing on creating a harmonic environment and nice, simple graphics rather than complex gameplay and features. The goal is to encourage the player to take their time while playing, stop occasionally and just have a look around instead of rushing through it, while still enjoying this ride!
An Insight Into The Past... Taking place right before the events of Maguntsche: Chapter Two, you are a factory employee at the Pallen Organs Company who has awaken in a mysterious room with no memory of what happened before you were put here. The room has no windows or doors. Your goal is to find a way out. If there is one. But what is this? A hidden world is revealed with every blink. The air is cold and the space lacks light. Perhaps this darkness might shed some light on the unfortunate circumstances you have found yourself. A Gift to Maguntsche Fans... Releasing on the anniversary of Maguntsche: Chapter One, Eight Corners will give players the insight they need to be immersed in the growing universe when Chapter Two launches later this year. How To Play... Every 15 seconds, you will find yourself in one of two places. Our world or the realm. Our world acts as a "safe zone" where the player can charge their flashlight by accessing one of the terminals. If you enter the right sequence at the terminal, you gain +25% of your flashlights charge. When in the realm, there are two location you can be attacked from, using your flashlight you can flash an enemy using 25% of the charge to push them back away. There is a five second cool down for every time you use the flash ability. Your task is to survive as long as possible. Increasing Difficulty... The longer you survive, the more difficult the game becomes. The recharge sequences will gradually grow longer in length, and the enemies will approach more quickly.
Old playstation 1 / vhs style low-poly horror/survival game designed to keep you at the edge of your seat at all times and not just a wild goose chase for keys to open doors! A few days ago, some of the workers at the oil rig found a cave, a few miles from the rig, thinking there might be something of interest, a search team was sent to investigate, along with went the superiors, leaving only three men behind. "A night at Sea" puts you in the shoes of those three simple oil workers, going about their daily routine, named "Freddy", "John" and "Henry", alone at the oil rig. Trying to survive, an old legend about some Mystical creatures that lurk the sea at night, Feeding of the flesh of any who confronts them.
Mage Hunters uses capture and elimination mechanics in the best style of classic board games. You control three Hunters that must eliminate the evil Mages. Each move counts for you complete the mission.
A mod for The Legend of Zelda: Breath of the Wild which adds new maps in the form of floating islands across Hyrule.
MageCraft is a magical turn-based strategy adventure with an emphasis on building your collection of spells. Control a squad of mages, each with unique strengths and weaknesses, harnessing their powerful magical synergy in order to combat increasingly overwhelming foes.
You went to the forest for a tree. You have a sled on which you transport the tree. A kettle with hot tea (so hot that it doesn't cool down to the end). Lantern and ax. Having cut down a tree, night has come, you return home through a dark forest.
The player watches old recordings from their (strangely familiar?) dreams, starting from what seems to be a normal day in the streets of your home town...
Suddenly you find yourself standing right next to your car. Your head hurts and your ears ring. The front of your car is almost wrapped around a tree and there is smoke coming from the engine. You realize that you don't know what happened or where you are...
The pale rain is coming.