Popular games built on game engine GB Studio
CUPID is a logic puzzle game made for the Game Boy Color. Something or someone has broken the Heart, a magical relic that stitches all things together. Without it, the universe will slowly unravel and everything will fall into darkness. Play as a cute little Cupid, tasked with mending the broken Heart. Do your best to spread love and happiness to all that you meet and prevent the darkness from taking hold!
Pyrotoad is an action platformer where you leap, shoot, and puzzle your way through 35 challenging stages. Harness flame powers, unlock new moves, and battle through diverse biomes in your quest to reclaim Pyrotoad’s stolen sunglasses!
The Metamorphosis Collection contains three original horror games, linked together by the theme of transformation. Explore the depths of human psychology with these stories crafted by the award-winning game designer Ben Jelter. Just be careful… as you play, you may find yourself transformed as well! Opossum Country In Opossum Country, you play as a food delivery guy who needs to make a delivery at a trailer park. What seems like another day at work quickly unravels. Can he complete his delivery or will his curiosity lead to his ultimate demise? Decline In Decline, you play as an elderly police detective on the verge of retirement. Wrestling with cognitive decline, she attempts to solve the seemingly simple case. Though, things may not be as they seem as rumors spread about something called the ‘Glitch Witch’… Specimen 134 In Specimen 134, you play as a regular kid named Jason who starts to notice some very unusual things going on in his town. His friend David asks him if he wants to explore the woods but he might not like what he finds there…
A historically rich and emotionally immersive Game Boy adventure. Vermeer's Twilight is an intimate and atmospheric journey into the mind of the painter Johannes Vermeer, set in the final years of his life. As the world around him changes and the golden age of Dutch art fades into uncertainty, the painter wanders through his home and the streets of Delft, reliving his greatest works and confronting the struggles of a life devoted to art. Explore the house and the city, uncover forgotten memories, and collect the paintings that define an era. Will Vermeer find meaning in the fading light, or will it vanish like the colors on his empty canvas?
Meet Triku, a platform-adventure game that's made for fans of Monster World IV and Shantae in which you take control of Triku who must travel across various areas filled with enemies to avoid and dungeons to enter.
A short game about death.
As Jack awoke one night from uneasy dreams, a corpse was lying in front of him on the floor of his living room... What had happened?
Squarenose has been diligently working for Doctor Megan in the True Pasta laboratories, where genetically modified animals have been testing experimental new pet food. The perfect formula will be used to produce meaty rings that will be eaten by cats and dogs in our sweet homes. But disaster has struck as the experimental pet food has driven the animals into a wild frenzy; surely it is foul play! Old Ram, the leader in the pet food market, will stop at nothing to maintain its dominance in the lucrative industry. Can Squarenose survive the relentless aggression of the wild animals that are approaching?
Worried about your friend, you stop by his apartment to check in on him...only to discover he's nowhere to be seen and the apartment is barricaded and bloodied. See You... is a horror-themed Game Boy Color point & click prototype that lasts only a few minutes.
Fido needs regular nourishment to keep up strength. Strength is used to wag the tail and the tail is used to stop the moles from digging holes. Simply bash the moles on the head with the tail when sitting down.
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.
Ofelia left her hometown years ago, estranged from her mother and most of the family; her grandmother her only link to the past she cut ties with. But as she receives the news her grandmother has passed away, Ofelia has to return to Tor Marina once more...
A remake of the original "Dhilly Game 6" focused on giving the game more polish.
Experience the spring as a bluebird. Choose the material for your nest, feast on nature’s bounty in the form of seeds, berries, and worms, and participate in quintessential bird activities. Most of all, take care of your eggs to make sure they hatch safe and sound. And, remember: don’t give up!
Viv and Bob is a puzzle game made with GB Studio 1.1 where you play Viv and Bob, trying to exit the many rooms of the mansion's basement. While Bob is strong enough to push blocks to their designated places, Lil Viv is light enough to walk above insecure parts of the floor. Bob and Viv are trapped in two sides of a mirror. The room Bob is standing in is a mirrored version of Viv's room and vice versa. Actions on one side of the mirror affect the other side as well. Switch between both protagonists and always think about both sides of the mirror.
Animus Toil is an experimental puzzle-adventure video game built for Game Boy, Analogue Pocket, PC, and web browser. The Temple of the Herring was a legend to the people of Thera. Cursed by an evil wizard known only as Somnus, the temple strikes the curiosity of two explorers seeking answers. Who exactly is Somnus? Why is the temple cursed? What is the secret behind the mysterious artifacts? And how does this tale all tie into the future of our humanity?
In Magic and Legend: Time Knights, players will follow the tale of the titular heroes as they travel through time to fight off malevolent invaders. Both Magic and Legend feature their own unique set of abilities, letting players experiment with the right tactics and get a feel of the playstyle that suits them best. Of course, in case they can't make up their minds (because both are equally fun to use), they can always switch between the two characters at any time on the fly. The game features 5 large sprawling levels over the time periods: - Level 1: The Journey Begins... (Present Day) - Level 2: Medieval Times - Level 3: Sengoku Period - Level 4: Ancient Rome - Level 5: The Crown Jewel Heist (60's London) For each level Magic and Legend have their own costumes and weapons and just for fun there are also 4 bonus levels. Lastly, to ensure the world is safe, the boys go up against a final boss who is hell bent on taking on taking out Magic & Legend so they can take the planet for themselves.
A slightly naughty GBC-style SHMUP (STG)! Select a Grimoire that contains the power of a magical beast, and wear its power to advance through the stage and defeat the deepest bosses.
Explore the weird and cute post-apocalyptic world of The Outskirts while collecting coins and mysterious ancient treasures like floppy disks and cassette tapes Wink is taking inspiration from Gameboy classics like Super Mario Land 2 and Link's Awakening, but doing its own little thing.
Introducing "GB Lunar Lander" – the ultimate lunar landing adventure designed exclusively for the iconic Game Boy! Defy gravity, navigate treacherous terrain, and prove your piloting skills in space. Embark on a nostalgic journey as an intrepid astronaut tasked with safely landing spacecraft on the rugged lunar surface. With retro '1-bit' aesthetics and addictive gameplay, GB Lunar Lander merges classic charm with modern mechanics for an unforgettable lunar odyssey. Guide your spacecraft through obstacles, counteract lunar gravity, and touch down on designated landing zones. But beware of escalating challenges like asteroids and treacherous caverns! Inspired by "Lunar Lander 1979" and "Lunar Lander" for the gameboy(it was only released in Japan!)
Glory Hunters is an innovative action-adventure RPG designed for the original GameBoy. It introduces a distinctive and original gameplay twist: progression is driven by earning achievements.
In the 1990s Nintendo made a deal with Philips to develop 3 Zelda titles. The first 2 were side scrolling platformers, similar to Zelda II, and the third was a traditional top-down action adventure game. Zelda’s Adventure looked interesting and it would be fun to play on a portable system. The Game Boy was chosen because of the existing Zelda games on the system. The game sticks to the aesthetics of Link’s Awakening, but also incorporates some features from Oracle of Ages and Oracle of Seasons. This is a complete port of the CDi original and was developed in GB Studio, with a few modifications.
Let's go on a journey to break the lewd demonization curse placed on the main character, Mr. Swordsman. A swordsman who was a soldier in the royal capital on the northern continent, but was cursed by the "Demon Lord," a powerful demon, to become a lewd demon. During his wandering journey, he received a blessing from the spirit of the fountain and was able to control the curse to some extent. In order to completely break the curse, he sets out on a journey.
In The Machine, your place in the world is determined at a young age through an aptitude test, which will allow you to experience each playthrough as a factory worker, a police officer, a secret agent, a hippie, and more. Get to know those around you, and make decisions that could dramatically impact the future of your home and its inhabitants, concluding in one of over 25 possible endings.