Popular games built on game engine GB Studio
Welcome to your new farm in the Mohave, where you grow crops and raise animals.
Glory Hunters is an innovative action-adventure RPG designed for the original GameBoy. It introduces a distinctive and original gameplay twist: progression is driven by earning achievements.
AF+ER is the story of a child finding himself in a dream world. One that is a perfect reflection of the real one, but with a grim secret. Somehow, these two worlds become almost seamlessly intertwined.
"A horror fiction kinetic novel made especially for the Game Boy (and Super Game Boy)! Go through a linear, zero-choice visual novel made up of 4 short horror vignettes, each inspired by very personal fears and anxieties, and using real photos that [the dev] adapted for the Game Boy- many taken with [their] actual Game Boy Camera! Just a small series of nightmares, all over in about 15 minutes or so. [They] promise~"
A pixel art platformer action game! There are two types of stages: boss battle stages and road stages. When you conquer 3 stages in the same level, you can advance to the next level. Use big attack against hard enemies and bosses. You can deal a lot of damage at a time. It is important not only to attack, but also to watch the enemy's attack and avoid it.
You wake up at home with a splitting headache, only to discover that something isn’t quite right. A strange broadcast urges you to stay inside and avoid contact with the outside world. As tension builds, your surroundings begin to shift in unsettling ways, and your attempts to reach loved ones are met with unexpected obstacles.
This game is made for the 20 Second Game Jam. You play as a small bear where you need to reach your goal in under 20 seconds or else you’ll fail. There are traps and bats flying around. You need to be careful, as you will die on the very first touch.
PINE CREEK is an adventure game focused on exploration, story, and following clues. Have friends, think about life, think about death, eat tasty food, and play games in the arcade!
CUPID is a logic puzzle game made for the Game Boy Color. Something or someone has broken the Heart, a magical relic that stitches all things together. Without it, the universe will slowly unravel and everything will fall into darkness. Play as a cute little Cupid, tasked with mending the broken Heart. Do your best to spread love and happiness to all that you meet and prevent the darkness from taking hold!
Short horror-thriller game for Game Boy. Play a character in need of cash, who is hired to be night manager at a strange motel. Explore the motel and its surroundings to reveal it's secrets, fulfil guests requests and keep them happy because your life could depend on it.
Viv and Bob is a puzzle game made with GB Studio 1.1 where you play Viv and Bob, trying to exit the many rooms of the mansion's basement. While Bob is strong enough to push blocks to their designated places, Lil Viv is light enough to walk above insecure parts of the floor. Bob and Viv are trapped in two sides of a mirror. The room Bob is standing in is a mirrored version of Viv's room and vice versa. Actions on one side of the mirror affect the other side as well. Switch between both protagonists and always think about both sides of the mirror.
Marron's friend, Mugi, has lost the bouquet he needs for the flower dance. No need to worry though - Marron will help him find it!
A brain-teasing assembly of puzzles where there is but one goal - turn off all of the lights. Each light when turned on or off will flip the states of the lights adjacent to it.
As Jack awoke one night from uneasy dreams, a corpse was lying in front of him on the floor of his living room... What had happened?
After uncovering a GameBoy cartridge haunted by a malignant force, a guilt-ridden scientist involved in sinister experiments must face his fears and relive the terrifying nightmares of his past.
A new puzzle platformer for the GameBoy Color with 23 levels, 3 boss fights and a weapon power up.
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.
Animus Toil is an experimental puzzle-adventure video game built for Game Boy, Analogue Pocket, PC, and web browser. The Temple of the Herring was a legend to the people of Thera. Cursed by an evil wizard known only as Somnus, the temple strikes the curiosity of two explorers seeking answers. Who exactly is Somnus? Why is the temple cursed? What is the secret behind the mysterious artifacts? And how does this tale all tie into the future of our humanity?
Something seems odd when you can't find your faithful friend Squee in the morning. The forest is ill and you'll need your squirrel friend's help to save the animal spirits. Use your witchy powers to discover the true cause of this turmoil and save the forest from its nightmare.
You play as Keebo in this platformer :D
There's Nothing To Do In This Town is a short RPG for the original Nintendo Game Boy set in a dystopian present featuring music snobs, zombies, and alcoholic parents. You can play it through in under an hour.
This 8bit game is a port from a mystery source...This casual, linier, interactive story game centers around a campfire with old friends telling... tales.
Nyghtmare: The Ninth King is a dark-fantasy, classic-vania, action-platform game that aims to make an authentic Game Boy [COLOR] retro feel that is as close as possible to the original.