Popular games built on game engine GB Studio
A reimagining of The Mandalorian, Chapter 3: The Sin as a Game Boy game.
A spooky, charming, homebrew adventure! In Life's Too Short GB, you take on the role of a celestial problem-solver as you're tasked with repairing a rift between two vampires who have dramatically fallen out and confined themselves to their respective coffins... You'll need to explore the mansion, meet various spooky characters and solve simple puzzles in order to put the mansion back together and mend the rift in the vampires' relationship!
Dashosaur DX is a short precision platformer for the Gameboy. You play Roxy, one of the last living dashosaurus of this era. She is known for her powerful dash ability. Guide her through the valley to a safe place while a volcano suddenly awaken.
"A horror fiction kinetic novel made especially for the Game Boy (and Super Game Boy)! Go through a linear, zero-choice visual novel made up of 4 short horror vignettes, each inspired by very personal fears and anxieties, and using real photos that [the dev] adapted for the Game Boy- many taken with [their] actual Game Boy Camera! Just a small series of nightmares, all over in about 15 minutes or so. [They] promise~"
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.
In the 1990s Nintendo made a deal with Philips to develop 3 Zelda titles. The first 2 were side scrolling platformers, similar to Zelda II, and the third was a traditional top-down action adventure game. Zelda’s Adventure looked interesting and it would be fun to play on a portable system. The Game Boy was chosen because of the existing Zelda games on the system. The game sticks to the aesthetics of Link’s Awakening, but also incorporates some features from Oracle of Ages and Oracle of Seasons. This is a complete port of the CDi original and was developed in GB Studio, with a few modifications.
A pixel art platformer action game! There are two types of stages: boss battle stages and road stages. When you conquer 3 stages in the same level, you can advance to the next level. Use big attack against hard enemies and bosses. You can deal a lot of damage at a time. It is important not only to attack, but also to watch the enemy's attack and avoid it.
A new puzzle platformer for the GameBoy Color with 23 levels, 3 boss fights and a weapon power up.
A puzzle-platformer. Two enemies have to become friends and help each other in order to survive. Switch between them and resolve the puzzles to reach the end of each level.
LesbiAnts: Our New Morphology is a retro horror-RPG made for the Game Boy! It features easy-to-use, menu-based combat, top-down exploration, and player upgrades in the form of biotic evolutions. Play through the story in about 45 minutes to 1 hour as your colony of Sisters fights to secure the mysterious seeds in each of 4 explorable areas. Try not to lose any Sisters in simple, yet rewarding combat against a variety of grotesque and unnerving creepy-crawlies. But even if one falls, the others must carry on and tend to both the Queen they love, and their new brood of rapidly-growing eggs~
Since the beginning of time mankind has been forced to compete for survival. This spirit of competition has reached a pinnacle in the relationship of two best friends who battle against each other. Why? ... Glory for the winner, humiliation for the loser. This is KENNY v.s. SPENNY, The Handheld Game.
He Fucked The Girl Out Of Me is a semi-autobiographical narrative visual novel about trauma and sex work made for the GameBoy. The author explains how sex work impacted her life and changed her perception of the world. The game takes approximately 40 minutes to play from start to finish.
"Explore this cave to find either life or death - and nothing else"
An unofficial adaptation of the opening portion of Studio ZA/UM's Disco Elysium for the Game Boy.
A short game about death.
As Jack awoke one night from uneasy dreams, a corpse was lying in front of him on the floor of his living room... What had happened?
You control a dog. Everything else is open to interpretation.
Back in January of 2022, Robert Dorman released a video on Art Carts. He asked the question "What would a book look like on a Game Boy". I was inspired by this thought and the end result is this - "The Ungrateful Son" by the Brothers Grimm, adapted for the Game Boy.
Squarenose has been diligently working for Doctor Megan in the True Pasta laboratories, where genetically modified animals have been testing experimental new pet food. The perfect formula will be used to produce meaty rings that will be eaten by cats and dogs in our sweet homes. But disaster has struck as the experimental pet food has driven the animals into a wild frenzy; surely it is foul play! Old Ram, the leader in the pet food market, will stop at nothing to maintain its dominance in the lucrative industry. Can Squarenose survive the relentless aggression of the wild animals that are approaching?
Let It Die is a small point-and-click adventure game that puts you in the shoes of Laura, an intergalactic delivery person who has been sent on a rather peculiar mission by her company.
Fido needs regular nourishment to keep up strength. Strength is used to wag the tail and the tail is used to stop the moles from digging holes. Simply bash the moles on the head with the tail when sitting down.
A sound engineer's daily adventure in court. Help Marco juggle sullen judges, quirky colleagues and bosses always on his heels.