Popular games built on game engine GB Studio
Experience an epic tale set in a vivid fantasy world. For a number of years after the age-old conflict with dragons came to a head, the people of Archend have enjoyed an era of peace. All was well until the esteemed Yhmszindr, Kurtis, went missing, and the sealed dragons began to awaken. Explore, solve, and battle your way through this heroic adventure, meeting memorable characters while uncovering the rich history of the land of Archend. Step into this world as Kris, son of the Yhmszindr, embarking on a quest to find him. Along the way, put a stop to the plot that threatens the kingdom!
A spooky, charming, homebrew adventure! In Life's Too Short GB, you take on the role of a celestial problem-solver as you're tasked with repairing a rift between two vampires who have dramatically fallen out and confined themselves to their respective coffins... You'll need to explore the mansion, meet various spooky characters and solve simple puzzles in order to put the mansion back together and mend the rift in the vampires' relationship!
Glory Hunters is an innovative action-adventure RPG designed for the original GameBoy. It introduces a distinctive and original gameplay twist: progression is driven by earning achievements.
AF+ER is the story of a child finding himself in a dream world. One that is a perfect reflection of the real one, but with a grim secret. Somehow, these two worlds become almost seamlessly intertwined.
You are a lone Xzapper, last survivor of an advanced civilisation.Many centuries ago, your planet was besieged by alien hordes. Now only you remain. The aliens have the advantage of numbers, but you are on home territory. Your mission is to collect energy berries left on the tracks and complete all 12 levels. The game was probably never released independently, only as part of a collection that came with the Commodore 16. The gameboy version does not follow the original game where you have to shoot. In this version you have to collect points, but the graphics solutions are very similar.
Super Jacked Up Tomato Face Johnson is a fast paced twitch platformer made for the Game Boy Color. There's a new protein shake fresh on the shelves and Tomato Face Johnson needs to bulk up! It's on the pricey side of course, but luckily, it's on sale for a limited time...
A homebrew port of Blastar, developed by Elon Musk (at the age of 12) for the Spectravision in 1984. In this game you have to destroy an alien space freighter, which is carrying deadly Hydrogen Bombs and Status Beam Machines. This game make good use of sprites and animation, and in this sense makes the listing worth checking out.
"A horror fiction kinetic novel made especially for the Game Boy (and Super Game Boy)! Go through a linear, zero-choice visual novel made up of 4 short horror vignettes, each inspired by very personal fears and anxieties, and using real photos that [the dev] adapted for the Game Boy- many taken with [their] actual Game Boy Camera! Just a small series of nightmares, all over in about 15 minutes or so. [They] promise~"
One-Hit Wonder is a short visual novel written in Catalan language, the first of its kind. Our protagonist joins a young man called Ismael in his nocturnal journey through a cyberpunk Barcelona... and down memory lane.
CUPID is a logic puzzle game made for the Game Boy Color. Something or someone has broken the Heart, a magical relic that stitches all things together. Without it, the universe will slowly unravel and everything will fall into darkness. Play as a cute little Cupid, tasked with mending the broken Heart. Do your best to spread love and happiness to all that you meet and prevent the darkness from taking hold!
Halo: Combat Devolved is a fan-made demake of Halo: Combat Evolved that reimagines the game as an 8-bit, Game Boy Color-style action title. The game adapts elements from the original Halo into a top-down perspective, featuring simplified visuals and gameplay inspired by classic handheld games. Early builds include the levels Pillar of Autumn and Halo, along with recognizable weapons and enemies from the original release.
Viv and Bob is a puzzle game made with GB Studio 1.1 where you play Viv and Bob, trying to exit the many rooms of the mansion's basement. While Bob is strong enough to push blocks to their designated places, Lil Viv is light enough to walk above insecure parts of the floor. Bob and Viv are trapped in two sides of a mirror. The room Bob is standing in is a mirrored version of Viv's room and vice versa. Actions on one side of the mirror affect the other side as well. Switch between both protagonists and always think about both sides of the mirror.
Marron's friend, Mugi, has lost the bouquet he needs for the flower dance. No need to worry though - Marron will help him find it!
A brain-teasing assembly of puzzles where there is but one goal - turn off all of the lights. Each light when turned on or off will flip the states of the lights adjacent to it.
A struggling writer receives an unexpected call, and his destiny leads him to the small town of Otrop. Now, he must face mysteries that defy life and death in an adventure filled with supernatural fun.
A sound engineer's daily adventure in court. Help Marco juggle sullen judges, quirky colleagues and bosses always on his heels.
In 1985, the Darling brothers released a unique game creation utility for the Commodore 16 and Plus/4: Games Designer. At a time when programming knowledge was often a barrier, this tool filled a vital gap by giving young enthusiasts the chance to build their own games with little to no coding experience. It was a groundbreaking effort in bringing game development to a wider audience—especially kids who dreamed of creating their own digital worlds. The original release included three example games, designed to showcase what could be achieved with the software: Space Desert, Creature Crawl, and Road Stunner. This collection brings those titles together once more—both as a tribute to early creativity and as a snapshot of an era when imagination was just beginning to merge with interactivity on home computers.
Animus Toil is an experimental puzzle-adventure video game built for Game Boy, Analogue Pocket, PC, and web browser. The Temple of the Herring was a legend to the people of Thera. Cursed by an evil wizard known only as Somnus, the temple strikes the curiosity of two explorers seeking answers. Who exactly is Somnus? Why is the temple cursed? What is the secret behind the mysterious artifacts? And how does this tale all tie into the future of our humanity?
Bristle and the Artificial Invasion is a platformer game made in GB Studio that tells the story of a paintbrush named Bristle, whose planet is invaded by an army of artificially generated monsters. It's up to Bristle to rescue his friends and save any neighboring planets affected by this catastrophe.
You play as Keebo in this platformer :D
In Alette If, player controls Penny, a Metal Knight pilot who travels to a mysterious archaeological site to find her partner. Submitted in this 2019's #GMTKJam. The theme of the jam was "Only One", so the game features: one action button, one character, one place, one enemy, one NPC and one battle. In Alette If, player controls Penny a pilot who set off on a journey to find Des her partner in the archaeological site El Zotz.
There's Nothing To Do In This Town is a short RPG for the original Nintendo Game Boy set in a dystopian present featuring music snobs, zombies, and alcoholic parents. You can play it through in under an hour.
Welcome back to the nostalgic Old Alentejo. In this historical 19th-century European western, help Gildo, Dolores, and Pepe in their quest to fight Baron Tinto and his oppressive laws. To do so, you’ll need to cross the historic border, explore new locations, discover more items, allies, and… new enemies! The Tinto has never meant so much to so many people in so many ways!