Popular games built on game engine GB Studio
Curiosity didn't kill the cat, but it will kill 150 million sperm cells. Created in a few forgetful weeks as a companion piece to Ferarum but it's alright as a standalone too.
There are 16 fish to collect in this collectathon made for the Gameboy Color! The goal is to complete the museum, and to buy all of the extra goodies that you can from the Frog Shop! You can earn Frog Tokens by fishing with each catch! Your progress autosaves. You can also view the lectern in the museum to see how many of each fish you've collected. If it seems like you can't interact with something, you could be facing the wrong way, try pressing the direction again.
A horror point-and-click game made with 30% nostalgia, and 70% sass.
Hightail is a fast-paced 2D platformer for the Game Boy Color. The game stars Chili, a plucky mouse with a knack for treasure hunting. If there's any chance of encountering treasure, Chili will run, dash, swim, crouch, and twirl their way through any challenge. Hightail takes inspiration from the platforming greats of Wario Land, Sonic, Pizza Tower, Celeste, and more.
A (very small) game boy project - a love letter to developer Louie Zong's college days in boston!
"A horror fiction kinetic novel made especially for the Game Boy (and Super Game Boy)! Go through a linear, zero-choice visual novel made up of 4 short horror vignettes, each inspired by very personal fears and anxieties, and using real photos that [the dev] adapted for the Game Boy- many taken with [their] actual Game Boy Camera! Just a small series of nightmares, all over in about 15 minutes or so. [They] promise~"
Animus Toil is an experimental puzzle-adventure video game built for Game Boy, Analogue Pocket, PC, and web browser. The Temple of the Herring was a legend to the people of Thera. Cursed by an evil wizard known only as Somnus, the temple strikes the curiosity of two explorers seeking answers. Who exactly is Somnus? Why is the temple cursed? What is the secret behind the mysterious artifacts? And how does this tale all tie into the future of our humanity?
An unfortunate adventure game about an apocalypse, and apartment building, and its murderous, cannibalistic landlord. Find hidden items to help your neighbors, seek a way to escape the apartment building, and discover four unique endings based on your choices!
A historically rich and emotionally immersive Game Boy adventure. Vermeer's Twilight is an intimate and atmospheric journey into the mind of the painter Johannes Vermeer, set in the final years of his life. As the world around him changes and the golden age of Dutch art fades into uncertainty, the painter wanders through his home and the streets of Delft, reliving his greatest works and confronting the struggles of a life devoted to art. Explore the house and the city, uncover forgotten memories, and collect the paintings that define an era. Will Vermeer find meaning in the fading light, or will it vanish like the colors on his empty canvas?
An upcoming game featuring interchangeable limbs that allow for new abilities and secret paths to be found.
A short game about death.
As Jack awoke one night from uneasy dreams, a corpse was lying in front of him on the floor of his living room... What had happened?
One-Hit Wonder is a short visual novel written in Catalan language, the first of its kind. Our protagonist joins a young man called Ismael in his nocturnal journey through a cyberpunk Barcelona... and down memory lane.
You control a dog. Everything else is open to interpretation.
Back in January of 2022, Robert Dorman released a video on Art Carts. He asked the question "What would a book look like on a Game Boy". I was inspired by this thought and the end result is this - "The Ungrateful Son" by the Brothers Grimm, adapted for the Game Boy.
Squarenose has been diligently working for Doctor Megan in the True Pasta laboratories, where genetically modified animals have been testing experimental new pet food. The perfect formula will be used to produce meaty rings that will be eaten by cats and dogs in our sweet homes. But disaster has struck as the experimental pet food has driven the animals into a wild frenzy; surely it is foul play! Old Ram, the leader in the pet food market, will stop at nothing to maintain its dominance in the lucrative industry. Can Squarenose survive the relentless aggression of the wild animals that are approaching?
Worried about your friend, you stop by his apartment to check in on him...only to discover he's nowhere to be seen and the apartment is barricaded and bloodied. See You... is a horror-themed Game Boy Color point & click prototype that lasts only a few minutes.
take care of your ghost friends until they're ready to leave this realm. In ghostfriend, you are in charge of taking care of wayward ghosts who aren't quite ready to leave the mortal realm. watch over them until they grow up and see them off into the afterlife!
A small game about remembering.
A homebrew port of Blastar, developed by Elon Musk (at the age of 12) for the Spectravision in 1984. In this game you have to destroy an alien space freighter, which is carrying deadly Hydrogen Bombs and Status Beam Machines. This game make good use of sprites and animation, and in this sense makes the listing worth checking out.
Since the beginning of time mankind has been forced to compete for survival. This spirit of competition has reached a pinnacle in the relationship of two best friends who battle against each other. Why? ... Glory for the winner, humiliation for the loser. This is KENNY v.s. SPENNY, The Handheld Game.