Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Atmospheric horror-action FPS developed in GzDoom engine, set in alternative history of early 1800's eastern Sweden.
Antaresian Reliquary is a compilation of levels, designed for various community projects for the last 4 years. Seven levels with different themes and limitations were selected for this compilation, and the wad is designed as boom-compatible with some custom gameplay elements, such as new enemies and weapons. It is recommended to read the details about the gameplay changes, before you start playing this wad.
A remake of FNAF1 Doom mod, FNAF1Remake is an upgrade on all aspects. Graphics, Gameplay, Unending Chaos. 1-8 Players.
Project "Redemption" was inspired by the hub traveling shenaningans of Unloved and unconventional colorful scenarios of the first Serious Sam games as opposed to the usual dark n' gritty in shooters, with a sprinkle of all the things I loved about Nintendo. That project then became Golden Souls, a humble little beginning for a small modder-wannabe. After announcing the project I went to celebrate New Year's eve with my parents, I remember pulling the phone out from time to time and checking the comments on the forums, plenty of people were excited for this project and already started giving their input on it. It was exciting, and it was only the beginning. Through good times and bad times, Golden Souls has been a big part of my life for 8 years, and while the new games have become something even more unique, I still look back and think of those humble roots, that simple happy garden with the Golden Cacodemon running away from the player, the first Van Gogh inspired map that has become a staple of all my works and the quirky little drawings of Doomguy killing demons to save the day. My intentions with this remaster are not only to improve on that foundation without betraying what was my vision back then for this project, but also provide an entry point for people that want to experience this mod for the first time and for the people that already played this adventure and want to experience it all over again with a fresh new coat of paint.
Fallout: Bakersfield, the new fan creation from Alexander and Denis Berezin using Doom Total Conversion. A retro-inspired FPS using Doom Total Conversion, Fallout Bakersfield pulls from the classic Fallout aesthetic of Fallout 1 and Fallout 2 and carries with it the gunplay of Fallout 3 and Fallout 4, with a splash of original Doom.
Ashes: DMW is an expansion campaign for Vostyoks Ashes 2063. You reprise your role as the Scav, hunting the wasteland for those who tried to kill you.
A retro FPS set in a faux norse-celtic fantasy world in the midst of a war with the dead. Grab an axe, get revenge.
Treasure Tech is a Doom Gameplay Mod inspired by the Wario Land franchise, featuring a slew of other elements from arcade games and retro classics. Play as Chesterfield, more known as Treasure Guy, as he shakes down the forces of hell for their pocket change! Tackle your foes, and throw them into each other! Collect tons of coins, jewels, strange artifacts, and spend your earnings to power yourself up! Use an array of exotic weapons as you hunt down every last penny on the map!
Extra Thicc Edition - A small bonus DLC for those who want to show the developer additional support! The Extra Thicc Edition includes: - All Hedon games, - Soundtrack, - Wallpapers, - Avatars, - Artworks, - The extra thicc in-game HUD cosmetic! You get a whole bunch of goodies including wallpapers, avatars, the soundtrack and a special in-game cosmetic HUD designed in the style of an old school dungeon crawler!
Highway Acceleroid Booster is a GZDoom gameplay mod where you play as a robot girl that's part car and part super fighting robot. Armed primarily with mobility, a series of battle chips for extra combat data, and a variety of utensils installed into her gauntlets, she zips from place to place to gather additional combat data. And to help out wherever she's needed, admittedly. Helping feels nice. Inspired by Mega Man X, gameplay feel is a little bit more cartoony and high-tech than usual, with some pretty outlandish weapons doing some silly functions.. Designed to act as a complement for sci-fi/space-age mapsets, the gameplay mod acts as a direct contrast with High Noon Drifter. Rather than being very simple and low-tech, this mod is a little bit more complicated and hi-tech. If you've been looking for a mod where you can play as a robot, android, gynoid, or you've been looking for something to compliment Stardate 20X7, this might be up your alley.
Solace Dreams is a stand alone total conversion mod, made to run exclusively for GZDoom using such features like dynamic lighting and most importantly animated voxels. It takes inspiration from games like Silent Hill and Dark souls and combines them both to make what you see here. You play as Yuna, a school girl who must face off against a large variety of enemies & bosses in all kinds of unique locations. It has a estimated game play length of 2+hours and infinite replayability with new game plus, with added features like boss rush mode and survival.
You are Sanya K. Waffles, SSA of the recently de-funded Boredomdai Civil Defence. Your friends are captured by terrorists who storm a local TV station. You just happen to be the only cop in the area not in on the terrorists' plan. You decide to cut them down, and quickly you find they're not your usual mooks. With deranged dolphin demons, facsimilies of cartoon characters and other denizens helping this seige, you know this isn't a typical coup d'etat. You were supposed to be on vacation. Now you're gonna make them pay. Plus the government has a lot to answer for in the end, but that's not your place. Your place: make the fuckers who did this attack pay.
A Resident Evil themed Doom total conversion mod
Hexen: Veil of Darkness is an eight-level hub-based mod for Hexen designed for the GZDoom source port, created by Captain Toenail.
Temple of the Lizardmen 2 is a ten-level PWAD by Alando1, released in 2010. It received mention in the Cacowards feature that year as not quite a runner-up, but a recommended play as well-made and "really fun". The mod includes a complete set of replacement weapons and monsters, and a handful of new powerups. Dead marines with PDAs are also encountered. Difficulty settings have been renamed to Easy, Medium, Hard, and Hell Revealed. The author states that gameplay is meant to meld Doom with Unreal, although some resources are obviously copied from Doom-related titles, e.g. the Super Minotaur (Maulotaur), invulnerability ring (Ring of Invincibility), and Serpent Staff. According to its readme, Temple of the Lizardmen 2 is compatible with GZDoom versions 1.3.7 through 1.4.2.
A Standalone Doom 2 mod stretching the GZDoom source port of Doom 2 to its ultimate limits. This is a survival Horror game set on a remote island. 6 Chapters, 8 monsters, and a large assortment of weapons. Combat has an emphasis on melee, though there are a few guns.
Ashes: Epoch is a fan campaign being made by a fellow named Roobly. Vos gave him archive access so expect to see a lot of polished up cut content, including some stuff you oldhead Zdoom forums guys might recognize.
Gholazon X is a goofy, over the top, 90s comics as fuck helper mod, ideal for huge maps/slaughterwads or folks who are still workin on their doom skills, and is compatible with most weaponsets, monster packs and mapsets.
Verdant Citadel is a single-level PK3 for Doom II using the GZDoom source port that was released in May 2019. It was designed by Dennis Meuwissen (Exl) and uses the music track "City of Ruins" and "Titan" by KhydroDjent. Verdant Citadel won one of the Cacowards in 2019.
The title is pretty self-explanatory. Get the bottle of water.