Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
This map was lovingly crafted in just over two weeks for the 2nd Vinesauce Mapping Contest, called "Vinesauce Doom Mapping Contest II: Hellectric Boogaloo".
As far removed from running and gunning and shooting demons as you can get. An experience you can get anywhere else, a mod like you have played before, approved by at least two out of fifteen users. Works on Zandronum and ZDoom and GZDoom. Pretty self-explanatory, really. Put the ball in the hole. If you have any questions, please refer to How To Play or hit F1.
Deluge: Onset is a total conversion mod demo for GZDoom containing six maps and many new gameplay elements like time magic, climbing, prop movement, adjustable AI and more. Players must use their agility, firepower and sorcery to survive against a hostile ecosystem of flesh monsters.
DISDAIN is a fast-paced, visceral retro-styled first person shooter, inspired by the legendary FPS games of yesteryear.
Verdant Citadel is a single-level PK3 for Doom II using the GZDoom source port that was released in May 2019. It was designed by Dennis Meuwissen (Exl) and uses the music track "City of Ruins" and "Titan" by KhydroDjent. Verdant Citadel won one of the Cacowards in 2019.
Scottish Former Sergeant of the Earth Coalition Force. After the war of between Netronian and Gaian(alien term of earthling), She finally rested and enjoyed the spare time of peace... Until she took the important message from Gundrai Zispon II, the Grand Starchief of the United Macrocosmic Party that Macrocosmos(alien term of space) is once again in danger! The evil Netronian Empire has risen and now they're about to take over the Macrocosmos. And so Eilidh grabbed her trusty Service Pistol and equipped her Tactical vest to fight back the Netronian Empire.
Temple of the Lizardmen 2 is a ten-level PWAD by Alando1, released in 2010. It received mention in the Cacowards feature that year as not quite a runner-up, but a recommended play as well-made and "really fun". The mod includes a complete set of replacement weapons and monsters, and a handful of new powerups. Dead marines with PDAs are also encountered. Difficulty settings have been renamed to Easy, Medium, Hard, and Hell Revealed. The author states that gameplay is meant to meld Doom with Unreal, although some resources are obviously copied from Doom-related titles, e.g. the Super Minotaur (Maulotaur), invulnerability ring (Ring of Invincibility), and Serpent Staff. According to its readme, Temple of the Lizardmen 2 is compatible with GZDoom versions 1.3.7 through 1.4.2.
Space Cats Saga Chapter II: Macrocosm is the sequel to DerTimmy's megawad by the same name. Download and kick Demon Butts with 3 different Alien Catgirls -the Starborn, fight your way through 15 large maps with completely new and devastating weaponry. Fully compatible with Megawads and Add-Ons, this Doom modification reskins for almost all monsters and decorates.
Paranoid, a production of The Persecution Complex, is now available for download. For those of you who can't be bothered with reading the rest of this carefully constructed page here is a download link to the game. Go forth and waste ye no more time.
The hellish minions left to wander in the aftermath of Korax's defeat during the battle of Cronos have now scattered across Parthoris looking for fresh meat, and a new realm to call their own. Beings of chaos roam freely, causing disarray in the realm. The citizens of Parthoris have barely had time to rebuild their lives in the wake of D'Sparil's reign of chaos, which was put to an end by a yet-unidentified outsider. You are Corvus. You have laid low for a while in the dockside town of Port Mercy, and become aware of the situation almost immediately. Portals open in every corner of the town, legions of the damned pouring forth and slaughtering the populace. Stepping out into the pouring rain, you come to a scene of fresh blood dashed against the cobbles, deep red tendrils of it snaking into the gutters, and raging monsters bellowing vicious cries of revenge as the townsfolk meet a gruesome end. They smell your blood and close in on you. Standing at the foot of the belltower, you brandish your elvenwand and confront the desperate beasts as they converge upon you. The gleam of its topaz gem sends chills of fear down their backs. It's you - the faithless one.
“Hands of Necromancy 2” is a sequel to the original “Hands of Necromancy” game; a dark fantasy first-person shooter that draws parallels with games like “Heretic” and “Doom”. As a player, you’ll discover various weapons and unique transformation abilities to combat the monsters you encounter.
With more than a year of development, Infernal Attack is a mod for DooM that adds more that a half thousand of new enemies, more than a hundred new weapons, many objects, graphic effects and new player abilities that combine the best mods for DooM.
The premise of Foreverhood is abstract. You are one of the Nuu, a childhood race of creatures that spend their time daydreaming on a small planet of woods and mountains. The player awakes one day to find themselves under an overcast sky with everyone distraught over the change that is in the air. You navigate the space under the watch of the Sequas or parents of the world to uncover what is beyond the clouds and what lies in store for the world of your kind.
Originally designed for ResistJam, and then Infinity Jam after that fell apart, Super Dude-Shooter is a single-player one-level tech demo of platformers on the GZDGPL engine, using Freedoom as a base. There's also the start of a poignant story of unfair separation between a robot and his true love, and his rising up to resist against the bourgeois that's forced him into action, but we mostly cut it to make room for more dudes to shoot.
Sunset Street Ninja is a Action platformer/Fps beat em up, with semi nonlinear progression and with a hub world and retro style graphics.
Batman rogue city is a doom total conversion mod featuring the famous caped crusader as he works to take down his rogues gallery once again. The game controls similarly to doom eternal, using the zmovement mod as a base. Grapple up buildings, sneak up on thugs, and drive the batmobile in the best doom superhero experience to date.
This is an atmospheric map set (45 levels) based on the works of H P Lovecraft, and inspired by a Doom clone I designed when I was a kid. Reunite with your dead son by traveling through your dreams and conquering four nightmarish realms: a shattered planet floating in aether, a dilapitated fortress of the future, the badlands of prehistoric earth, and the frozen Plateau of Leng. Now includes a fifth bonus episode, Out of the Aeons, set in the Underworld and the City of R’lyeh!
Recreation of the Doom 64 for modern source ports of Doom II enhanced with Brutal Doom signature gore and flare.
Doom: The Golden Souls 2 is the sequel of the groundbreaking mario styled hub-based mod, this time you'll travel through levels with a world map, unlocking new paths by reaching secret exits or by collecting big coins. You must retrieve 7 Golden Souls stolen by the Cyberdemon's minions in order to save the world... once again! Featuring improved platforming mechanics, weapons, levels, Golden Souls 2 is an experience any Doom fan should try!