Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Nearly nine goddamn years after the original Cacoward-winning mod emerged from the swamp of our psyche (and roughly half a decade after its last update), Reelism is back! The original development team has reassembled to completely rebuild the whole thing using the latest GZDoom functionality, allowing us to go above and beyond with bizarre and hilarious new features. If you never played the original Reelism, here's how it works: It's an arcade survival mode where gameplay is split into five sixty-second rounds. At the start of each round, three modifiers on a slot-machine style display are re-rolled, changing gameplay rules and what weapons and monsters spawn. Some of these are fairly normal, like, say, "explosive weapons" or "Imps and their many variants". Some are quite a bit less normal, like "drive an invulnerable tank", "swarms of the dogs from Wolfenstein 3D" or "shrink to the size of a Pinky's toe". If, after five of these rounds, you've somehow managed to stay alive, a strange and wacky boss will swing by to finish you off. Defeat the boss to achieve victory! Alternatively, die hilariously and vow to get a higher score next time!
Kid 4 $29.99 (shortened to K42) is a small game made in GZDoom for the 2020 7 Day FPS jam. On an external level, Kid 4 $29.99 is a vaporwave/synthwave-style run-and-gun shooter where you play as a young boy taking shelter in a mall. But inside the mall, things turn in a slightly different direction... On an internal level, K42 is designed as one part a playable game, one part a personal test to see if my artistic abilities have advanced enough to develop something (they have!), one part a metaphorical foray into personal matters, one part me wanting to make a shooty whiz-bang ka-pow run-and-gun fun-in-the-sun video game,and one part a mixing bowl to toss in a lot of half-baked ideas I've had over the years. It's an experimental little game. But I had fun developing it. I hope you have fun playing it.
Project Osiris is a remake/reimagining of the Amiga FPS game Alien Breed 3D, using the GZDoom engine.
Operation Sea Wolf is a total conversion for GZDoom/Doom II developed by Mike MacDee (Impie) in 2018 and released in full in 2019. It is an eight-map remake of Operation Arctic Wolf by Laz Rojas, and the third "Winter Agent Juno" mod, following Project Einherjar and Midgard Outlaw. Impie remade the Arctic Wolf maps from scratch, often combining several locations into a single, sprawling map.
A Claymation-like Standalone Game for GZDoom
Blade of Agony is a story-driven FPS built on the GZDoom engine, inspired by WWII shooters from the 90's and early 2000's like Wolfenstein 3D, Medal of Honor and Call of Duty, but with faster-paced gameplay in the spirit of Doom! You are Cpt. William "B.J." Blazkowicz, brought back into the fold after a period of administrative leave to push back against the Nazis' new push into human experimentation and obsession for occult objects.
Iron Assault is a mech action game, designed specifically for GZDoom. It is based loosely on an obscure shooter released by graffiti studios back in the mid nineties. Note that Iron Assault is a re-imagining, not a 1:1 remake of the original. It is heavily influenced by Heavy Gear 1, and Mechwarrior 4 (especially mercenaries).
Splatterhouse 3D is a 3-episode mod for Doom 2 using the Gzdoom source port, developed and released by Impie from 2016 through 2019. It features atmospheric maps and a plethora of weapons, powerups, and monsters based on those in the Splatterhouse franchise.
Somewhere in Napoleonic Sweden, explosives heiress Dinah Wyck awakens in a strange garden, with an equally strange robot maid insisting that she is sick and must go back to bed. Dinah has no memory of how she came to enter Castle Quarantine, nor why its bizarre inhabitants are so hostile toward her. And somewhere in the distance she hears the voice of her father calling to her. Armed only with a cricket bat and a handful of cherry bombs, Dinah sets out on a quest to rescue her father and find a way out of Castle Quarantine...
Shrine is a retro FPS game about a skinless dude killing eldritch monstrosities with his nightmarish arsenal.
Highway Acceleroid Booster is a GZDoom gameplay mod where you play as a robot girl that's part car and part super fighting robot. Armed primarily with mobility, a series of battle chips for extra combat data, and a variety of utensils installed into her gauntlets, she zips from place to place to gather additional combat data. And to help out wherever she's needed, admittedly. Helping feels nice. Inspired by Mega Man X, gameplay feel is a little bit more cartoony and high-tech than usual, with some pretty outlandish weapons doing some silly functions.. Designed to act as a complement for sci-fi/space-age mapsets, the gameplay mod acts as a direct contrast with High Noon Drifter. Rather than being very simple and low-tech, this mod is a little bit more complicated and hi-tech. If you've been looking for a mod where you can play as a robot, android, gynoid, or you've been looking for something to compliment Stardate 20X7, this might be up your alley.
Doom 64: Unseen Evil (or Unseen Evil for short) is a mod for GZDoom that transplants the Doom 64 atmosphere into Doom and Doom II. In addition to replacing various monsters and items with their Doom 64 counterparts, Unseen Evil also uses ZScript to transform existing Doom levels into Doom 64-style locations.
Box Party is a cartoony retro FPS where you shoot foods and go to parties. Along the way you'll find cool weapons to use, fellow partygoers to talk to, optional side quests to complete, and more importantly, plenty of food to fight.
This mod let's you get back into the fight against evil and it's gameplay is modernized while still playing very much the way Doom and Doom II did.
Mario from SM64 in GZDoom
Pirate Doom is a megawad and partial conversion for Doom II. It is heavily inspired by the Monkey Island series and features reskinned enemies, custom music and new weapons as well as new textures and 18 new maps. It was created by Arch, also known as Darch. The full version was released on the 4th September, 2013 and received one of the 20th Annual Cacowards, with the final update being on the 6th June, 2014.
Hell-Forged is a Doom spin-off for Doom 2 and the reboot, and sort of a sequel, to Demon Eclipse's second episode.
From the creators of Project Absentia, Saccharine is a tasty FPS throwback of the violent sort to Christmas specials of days gone by. Play as Sanya Vaffelzscki as she kicks terrorist ass and tries to visit her friends out west.
FNAF Doom is a mod of the famous game Doom that combines elements from Five Nights at Freddy's (FNAF) with the intense and frenetic gameplay of Doom. In this mod, you can play with your friends or other players online while trying to survive the attacks of the scary animatronics.
Solace Dreams is a stand alone total conversion mod, made to run exclusively for GZDoom using such features like dynamic lighting and most importantly animated voxels. It takes inspiration from games like Silent Hill and Dark souls and combines them both to make what you see here. You play as Yuna, a school girl who must face off against a large variety of enemies & bosses in all kinds of unique locations. It has a estimated game play length of 2+hours and infinite replayability with new game plus, with added features like boss rush mode and survival.
ZBloody Hell is a standalone game made for the GZDoom engine, aiming to recreate the elements of the game Blood (1997), from monsters and weapons, to levels and atmosphere, while also providing a gameplay addon and / or a level pack that is compatible with the other Doom 2 mods out there, letting you mix different mods with the fantastic Blood levels or the unique arsenal of weapons and new enemies of Blood. Get to ZBloody Hell and Start kicking some Zombie heads today.