Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Brutal Fate is a fast-paced ultra-violent retro first-person shooter inspired by 80's and 90's sci-fi movies. As a marine from the Global Order Alliance sent to Callisto to take over the local corporate government, you find yourself surrounded by legions of demonic alien invaders and you must fight for your survival. It blends the best features of classic shooters such as non-linear level design, a huge arsenal and large enemy variety with some modern aspects, making it a unique mix that does not try to hang on nostalgia, but be something of it's own.
dead.wire is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. The map was granted one of the 22nd Annual Cacowards, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 63rd. In December 2016, it received a sequel, dead.air.
The Edge of Time is a partial conversion mod for Doom featuring tons of pickups and a high enemy count.
Reprise your rule as a "scav" in this post-apocalyptic first-person shooter. A voice on the radio is calling for you. Find this mysterious "Athena" and you might finally get some answers. Be mindful of your choices along your journey or face unintended consequences.
10 years after regaining his humanity, Alex Murphy–alias Robocop–finds himself being used as a pawn in an OCP power struggle, pitting him against the people who were most important to him in his previous life.
Grab your bandolier and saddle up for Wanted 3D, a GZDoom-powered Spaghetti Western FPS! It's time to settle the score with your former gang and reclaim what is rightfully yours. Are you ready for the wildest showdown the Wild West has to offer?
Mohrta is a nonlinear FPS game blending action, exploration, and light dungeon crawling. Explore a vast selection of unique environments, slay an enormous cast of otherworldly creatures, and upgrade your arsenal of multifaceted weapons.
Hardstrike: The Fall is a first-person shooter that puts you on the front lines of a growing global crisis. Set in a world similar to our own, extremist violence is surging, and you're tasked with stopping it.
Solace Dreams is a stand alone total conversion mod, made to run exclusively for GZDoom using such features like dynamic lighting and most importantly animated voxels. It takes inspiration from games like Silent Hill and Dark souls and combines them both to make what you see here. You play as Yuna, a school girl who must face off against a large variety of enemies & bosses in all kinds of unique locations. It has a estimated game play length of 2+hours and infinite replayability with new game plus, with added features like boss rush mode and survival.
A simple NES-themed weapons mod, Combined_Arms Gaiden gives you 7 weapons to flatten demons with. With a slick NES presentation and custom drawn weapon sprites (Except for one, the Solar Pistol is just the quake 2 blaster) This mod works in Zandronum 3.0 and most versions of GZDoom, so feel free to either dive in solo or grab a few friends for some co-op!
Ghost Recon meets Ghosts & Goblins. In Doom. A gameplay mod that: Slows the player down to more anatomically plausible speeds; Adds and modifies weapons and adds numerous options to better emulate the behaviour of real-life counterparts; and Beefs up various monsters and items for verisimilitude and difficulty.
DISDAIN is a fast-paced, visceral retro-styled first person shooter, inspired by the legendary FPS games of yesteryear.
GZ PT is a standalone non-profit GZDOOM based remake of Hideo Kojima's Playable Teaser. While not a 1:1 remake, every sequence has been recreated as close as possible to the original, with low res assets and textures in true retro fashion. Will you manage to escape the haunted corridor? This game is completely standalone, only GZDOOM is required to play!
You are The Crusader, standing against all that hell can throw against you. Take up thy hammer and lay waste to the horde. Battle through immense gothic cathedrals, abstract brutalism and infernal palaces as you take the fight to the very depths of the Abyss.
Pirate Doom is a megawad and partial conversion for Doom II. It is heavily inspired by the Monkey Island series and features reskinned enemies, custom music and new weapons as well as new textures and 18 new maps. It was created by Arch, also known as Darch. The full version was released on the 4th September, 2013 and received one of the 20th Annual Cacowards, with the final update being on the 6th June, 2014.
Hell-Forged is a Doom spin-off for Doom 2 and the reboot, and sort of a sequel, to Demon Eclipse's second episode.
A Standalone Doom 2 mod stretching the GZDoom source port of Doom 2 to its ultimate limits. This is a survival Horror game set on a remote island. 6 Chapters, 8 monsters, and a large assortment of weapons. Combat has an emphasis on melee, though there are a few guns.
Insanity Edged is a GZDoom mod for Doom 2 with 3 playable maps, a new set of weapons, and a cinematic story line. It takes place in the same universe as Winter's Fury.
Eviternity is a 32-level megawad for MBF-compatible source ports, created by Joshua O'Sullivan (Dragonfly). It was released on 10 December, 2018, the 25th anniversary of Doom's release, alongside the OTEX texture pack by Ola Björling (ukiro), which the WAD uses exclusively.
Nostalgia is a 32-level megawad for limit-removing source ports. It was released by Alex Decker (myolden) in August 2022 and combines vanilla-style aesthetics with modern map design philosophies. Most maps are smallish in size, with a focus on easy-to-medium difficulty and fewer than 100 monsters. While level geometry and texturing is intentionally kept simple, the wad contains many instances of environmental storytelling as well as occasional doomcute detailing. Each level in the wad is named after a metal song that came out prior to 2000. The midi soundtrack is assembled from various sources from inside and outside the Doom community, containing no bespoke tracks.