Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.
A cozy mod that turns any Doom level into a social space where each monster is a named character to talk to. You play as Mr. Friendly, a Guardian Demon tasked with helping improve the lives of Hell's minions as they recover from the latest space marine rampage.
A dark and arid hellscape inspired by the likes of Metroid Prime and Dark Souls, Vomitoreum is an FPS Metroidvania set in an interconnected and nightmarish world. Explore a land that has been plagued with an eldritch infection, a horrible fog that blankets the world and turns it’s denizens into wretched mutants. Delve deep into the ruins of this plagued world and find a cure for this horrid blight. You are the Nephilem, a vessel born of cosmic ash and the churning souls trapped within graves. Created as a being able to survive the hellish environment and search for a way to make the fog recede, you will scour the lands in search of tools and weaponry that will be useful on your journey. The Nephilem’s end goal is to make the infection and the fog recede, destroy the horrible demons plaguing the land, and let life flourish once again.
Afterlands is a 10 Level Single-Player Hub which is a sequel to Cyrgoth's Revenge. While being Single-Player oriented, Afterlands can also be played in Co-op and Deathmatch modes, however due to the large map sizes, the latter is discouraged. Like in it's predecessors, there are numerous unmarked secrets throughout the span of the Hub, as well as two secret levels, one you can access early in the game, and another that is accessible towards the end of the WAD.
Temple of the Lizardmen 2 is a ten-level PWAD by Alando1, released in 2010. It received mention in the Cacowards feature that year as not quite a runner-up, but a recommended play as well-made and "really fun". The mod includes a complete set of replacement weapons and monsters, and a handful of new powerups. Dead marines with PDAs are also encountered. Difficulty settings have been renamed to Easy, Medium, Hard, and Hell Revealed. The author states that gameplay is meant to meld Doom with Unreal, although some resources are obviously copied from Doom-related titles, e.g. the Super Minotaur (Maulotaur), invulnerability ring (Ring of Invincibility), and Serpent Staff. According to its readme, Temple of the Lizardmen 2 is compatible with GZDoom versions 1.3.7 through 1.4.2.
Nostalgia is a 32-level megawad for limit-removing source ports. It was released by Alex Decker (myolden) in August 2022 and combines vanilla-style aesthetics with modern map design philosophies. Most maps are smallish in size, with a focus on easy-to-medium difficulty and fewer than 100 monsters. While level geometry and texturing is intentionally kept simple, the wad contains many instances of environmental storytelling as well as occasional doomcute detailing. Each level in the wad is named after a metal song that came out prior to 2000. The midi soundtrack is assembled from various sources from inside and outside the Doom community, containing no bespoke tracks.
A Metroidvania Doom map featuring enemies from the Metroid series.
Quake 4 Lightning Fast Mod is a Doom mod for both single and multiplayer modes based on Quake 4
This is an atmospheric map set (45 levels) based on the works of H P Lovecraft, and inspired by a Doom clone I designed when I was a kid. Reunite with your dead son by traveling through your dreams and conquering four nightmarish realms: a shattered planet floating in aether, a dilapitated fortress of the future, the badlands of prehistoric earth, and the frozen Plateau of Leng. Now includes a fifth bonus episode, Out of the Aeons, set in the Underworld and the City of R’lyeh!
Doom is fast. DOOM(4) is fast-ish. By mixing the movement speed of the old Doom, with the jumping tricks of the new DOOM, this mod is aimed to be a very fast paced experience, therefore it can be quite challenging. Even though there are no hitscan-attacking monsters, their projectiles are "not too fast" at best, "holy crap, where did that come from" at worst. The projectile attacks are there to be dodge-able most of the time, so long as you are keeping an eye (and ear) on your surroundings. However, since this was created with the idea of also being playable on a mobile device via D-Touch, where movement and aiming are somewhat diminished, additional skills were added to fit whatever playing style you prefer. Whether you want a very easy experience with a ton of monsters, or a very difficult one with fewer enemies, it's all covered! This mod is also completely designed with multiplayer in mind via Zandronum, and extensive care was taken to ensure it works as intended in said port. Coop with your squad and kick major ass butt. Or jump into Deathmatch with the completely rebalanced weapons and see who's better at piling corpses
Demon Eclipse was a Doom II mod for GZDoom by Amuscaria (formerly Eriance). Originally intended to be told through the eyes of another marine escaping the invasion on Earth in during Doom II, Demon Eclipse went through multiple iterations but was ultimately dropped due to real-life and the loss of motivation for the project by the author. The project had succumbed to multiple rounds of scope-bloat and become too much to manage. The first episode of first dropped from the mod, but was later made standalone by Blue Shadow. The intent was to focus and refine the second episodes 'hell-tech' theme in the "Hell-Forged Edition", but that also fell thru in 2014. In 2017, Amuscaria had revive the project in a complete reboot of the second episode by the name of Hell-Forged, with a much narrower focus around the Gothic hell-tech theme.
Batman rogue city is a doom total conversion mod featuring the famous caped crusader as he works to take down his rogues gallery once again. The game controls similarly to doom eternal, using the zmovement mod as a base. Grapple up buildings, sneak up on thugs, and drive the batmobile in the best doom superhero experience to date.
Recreation of the Doom 64 for modern source ports of Doom II enhanced with Brutal Doom signature gore and flare.
Ashes Undertow is a semi linear 7 map campaign that tells the story of the nascent scavenger Porcelain as she searches for the mythical Northern Line, a way to bypass the worst of the irradiated ruins of Atlanta. Navigate new faces in a familiar but changed world, and beware: some choices have consequences! Porcelain has a new set of agility focused movement options and an arsenal that includes 6 new guns including but not limited to: the deadly semi automatic Riot Gun, the stylish .357 Magnum, and the makeshift soda can grenade launching Popgun. Get ready to blast a new set of enemies as well... and potentially a much more serious nemesis who stalks in the shadows.
Ghost Recon meets Ghosts & Goblins. In Doom. A gameplay mod that: Slows the player down to more anatomically plausible speeds; Adds and modifies weapons and adds numerous options to better emulate the behaviour of real-life counterparts; and Beefs up various monsters and items for verisimilitude and difficulty.
A single-player roguelike action FPS for GZDoom.
Blasphemer is a project to create a free software/open source Heretic IWAD file. Combined with the free source code, this results in a complete Doom-based game. This is the Heretic equivalent to Freedoom.
The Legend of Doom is a total conversion for DOOM that seeks to faithfully recreate the original NES world of Hyrule!
Guncaster is a gameplay mod for Doom, featuring a dragon with a plethora of weapons and spells at his disposal
This a gzdoom mod that contains all of the weapons and items from Half-Life and Half-Life: Opposing-Force, also includes some extra sutff from other mods to fill the item holes. With a focus on fast-paced combat and visual fidelity, Lambda transforms Doom into a hybrid sci-fi shooter with classic mechanics and upgraded graphics.