Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Project Brutality is an expansion of the Brutal Doom gore-themed WAD for Zandronum and GZDoom (only engines with known support so far). It is a standalone mod based on Brutal Doom version v20b, and further continues its gameplay expansion and references to the Doom comic. This mod is compatible with Doom / The Ultimate Doom, Doom II, and Final Doom.
Deluge: Onset is a total conversion mod demo for GZDoom containing six maps and many new gameplay elements like time magic, climbing, prop movement, adjustable AI and more. Players must use their agility, firepower and sorcery to survive against a hostile ecosystem of flesh monsters.
Somewhere in Napoleonic Sweden, explosives heiress Dinah Wyck awakens in a strange garden, with an equally strange robot maid insisting that she is sick and must go back to bed. Dinah has no memory of how she came to enter Castle Quarantine, nor why its bizarre inhabitants are so hostile toward her. And somewhere in the distance she hears the voice of her father calling to her. Armed only with a cricket bat and a handful of cherry bombs, Dinah sets out on a quest to rescue her father and find a way out of Castle Quarantine...
"War. War never changes. And neither does- THE DOOM DWELLER- you were chosen by THE OVERSEER to enter VAULT 666 and locate THE WATER CHIP. If you fail, your home, your friends, and your PET BUNNY will perish. Traveling the Wasteland, your investigations lead you to a CAVE ENTRANCE. But what's this? No vault dwellers in sight, but more mutants than you can shake a boomstick at! It stinks like rotten meat! So, pump that POWER FIST, rev that RIPPER, and unload your 10MM, right into the face of HELL! Welcome to VAULT 666! Death in the Vault is about to change!"
Pirate Doom is a megawad and partial conversion for Doom II. It is heavily inspired by the Monkey Island series and features reskinned enemies, custom music and new weapons as well as new textures and 18 new maps. It was created by Arch, also known as Darch. The full version was released on the 4th September, 2013 and received one of the 20th Annual Cacowards, with the final update being on the 6th June, 2014.
Eviternity is a 32-level megawad for MBF-compatible source ports, created by Joshua O'Sullivan (Dragonfly). It was released on 10 December, 2018, the 25th anniversary of Doom's release, alongside the OTEX texture pack by Ola Björling (ukiro), which the WAD uses exclusively.
Hell-Forged is a Doom spin-off for Doom 2 and the reboot, and sort of a sequel, to Demon Eclipse's second episode.
DOOM meets Deus Ex. This map is a love letter to cyberpunk genre as a whole and the Deus Ex franchise in particular. Using the whole new set of custom made textures, the project aims to recreate the look and vibe of an unethical near future corporation run by the forces of hell. This is an exploration-heavy map that has multiple ways to progress through.
"A long long time ago... An ancient mansion full of beautiful paintings was discovered..." Explore magical new lands in Doom: The Golden Souls! The first game of the retro-inspired Doom mod saga! Find the Golden Souls hidden in magical paintings to unlock new areas in the hub and continue your adventure! Every painting is a different level with unique aesthetics and gimmicks! Stop the demons from obtaining the souls and save the world!
In 2017, an expansion pack to Skulldash, entitled Skulldash: Expanded Edition was released, allowing the mod to be played in GZDoom, and featuring an additional eighteen levels created by O'Sullivan and various mappers from across the Doom community. The mod is intended to be played using the OpenGL renderer, with the effects of the software renderer ranging from sub-optimal visuals to major graphical glitches on some maps.
Beer Drinkin' Terrorist Hunter is challenging, fast-paced, 2d shooter. Inspired by games like Wolfenstein 3d, Doom, and Duke Nukem. Fight your way to downtown by collecting and unleashing a full arsenal of 2d weapons. Visit places like the mall, downtown, and a factory. Fight on highways, in warehouses, and on rooftops. Shoot a variety of enemies including bosses.
Abysm: Dawn of Innocence is an action adventure GZDoom TC for Doom2 inspired by medieval themed games such as Diablo, Dark Souls, and Hexen. the mod features A Hub level progression where you complete quests while slaughtering demons along the way with various Medieval weapons and Spells.
Fallout: Bakersfield, the new fan creation from Alexander and Denis Berezin using Doom Total Conversion. A retro-inspired FPS using Doom Total Conversion, Fallout Bakersfield pulls from the classic Fallout aesthetic of Fallout 1 and Fallout 2 and carries with it the gunplay of Fallout 3 and Fallout 4, with a splash of original Doom.
SuperDoom is a mod for Doom II that aims to recreate SuperHot's gameplay in Doom.
The premise of Foreverhood is abstract. You are one of the Nuu, a childhood race of creatures that spend their time daydreaming on a small planet of woods and mountains. The player awakes one day to find themselves under an overcast sky with everyone distraught over the change that is in the air. You navigate the space under the watch of the Sequas or parents of the world to uncover what is beyond the clouds and what lies in store for the world of your kind.
The City of the Damned: Apocalypse is a single-level PWAD for Doom II using the GZDoom source port. It was designed by Daniel Gimmer (Tormentor667). It is the sequel to The City of the Damned. The City of the Damned: Apocalypse was featured in Doomworld's Top 100 Most Memorable Maps, placing 58th, and is also included in the Top 25 Missed Cacowards.
Sonic: Lock & Load is a hyper-fast stylish action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom. It's heavily inspired by the high-speed platforming of Sonic Robo Blast 2, the heavily movement-based FPS gameplay of ULTRAKILL and the stylish action of Devil May Cry.
Paranoid, a production of The Persecution Complex, is now available for download. For those of you who can't be bothered with reading the rest of this carefully constructed page here is a download link to the game. Go forth and waste ye no more time.
A wad for Doom II: Hell on Earth with 1 very large map.
An upcoming fan sequel to Ken Silverman's all time classic, Ken's Labyrinth, Powered by GZDoom.
Hardstrike: The Fall is a first-person shooter that puts you on the front lines of a growing global crisis. Set in a world similar to our own, extremist violence is surging, and you're tasked with stopping it.