Popular games built on game engine GZDoom

05.09.2018

When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?

03.03.2023

My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.

20.06.2022

Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!

28.02.2020

Project Osiris is a remake/reimagining of the Amiga FPS game Alien Breed 3D, using the GZDoom engine.

12.09.2025

Welcome to a high-octane cyberpunk first-person shooter with RPG elements. You are Lucy, an enhanced street samurai searching for lost memories. Fight yakuza, zombies & robots in large, open, interactive levels. Inspired by Doom Eternal & Deus Ex, made using a modernized Doom II engine!

12.11.2025

From the creators of Project Absentia, Saccharine is a tasty FPS throwback of the violent sort to Christmas specials of days gone by. Play as Sanya Vaffelzscki as she kicks terrorist ass and tries to visit her friends out west.

25.11.2025

Captain Wayne is an intense, fast-action Retro Shooter about a sailor with a Shotgun for an arm!! With a cartoony, hand-drawn art style and gory gameplay, you'll have to mow down enemies through 8 action-packed levels to take back what's yours.

01.06.2020

Dismantled is a survival-horror game about a mad doctor who do experiments on animals and people, sewing parts of them together to create inhuman abominations.It is inspired by old Resident evil games, The suffering games, and by old B-movies, It is built in the GzDoom engine, and is First person as well. Be aware that my game is full of shocking content and nudity, but for that matter it also contain a censored edition that removes the nudity.

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30.03.2025

Atmospheric horror-action FPS developed in GzDoom engine, set in alternative history of early 1800's eastern Sweden.

19.05.2019

Verdant Citadel is a single-level PK3 for Doom II using the GZDoom source port that was released in May 2019. It was designed by Dennis Meuwissen (Exl) and uses the music track "City of Ruins" and "Titan" by KhydroDjent. Verdant Citadel won one of the Cacowards in 2019.

23.09.2018

This is a single, medium sized GZDoom underwater themed map. It has custom monsters and REQUIRES free-look; jumping and crouching are optional but supported. It also features some lenghty underwater sections, so it is recommended to play with a custom HUD/Mod that has an oxygen bar. It looks better if you set your light options to either "Dark" or "Doom".

21.10.2021

Bundle of Ashes 2063 and its expansion Ashes 2063: Dead Man Walking. The Enriched Edition brings the original game's graphics, audio and game mechanics up to parity with its sequel Ashes Afterglow.

16.10.2021

Project "Redemption" was inspired by the hub traveling shenaningans of Unloved and unconventional colorful scenarios of the first Serious Sam games as opposed to the usual dark n' gritty in shooters, with a sprinkle of all the things I loved about Nintendo. That project then became Golden Souls, a humble little beginning for a small modder-wannabe. After announcing the project I went to celebrate New Year's eve with my parents, I remember pulling the phone out from time to time and checking the comments on the forums, plenty of people were excited for this project and already started giving their input on it. It was exciting, and it was only the beginning. Through good times and bad times, Golden Souls has been a big part of my life for 8 years, and while the new games have become something even more unique, I still look back and think of those humble roots, that simple happy garden with the Golden Cacodemon running away from the player, the first Van Gogh inspired map that has become a staple of all my works and the quirky little drawings of Doomguy killing demons to save the day. My intentions with this remaster are not only to improve on that foundation without betraying what was my vision back then for this project, but also provide an entry point for people that want to experience this mod for the first time and for the people that already played this adventure and want to experience it all over again with a fresh new coat of paint.

28.11.2010

Temple of the Lizardmen 2 is a ten-level PWAD by Alando1, released in 2010. It received mention in the Cacowards feature that year as not quite a runner-up, but a recommended play as well-made and "really fun". The mod includes a complete set of replacement weapons and monsters, and a handful of new powerups. Dead marines with PDAs are also encountered. Difficulty settings have been renamed to Easy, Medium, Hard, and Hell Revealed. The author states that gameplay is meant to meld Doom with Unreal, although some resources are obviously copied from Doom-related titles, e.g. the Super Minotaur (Maulotaur), invulnerability ring (Ring of Invincibility), and Serpent Staff. According to its readme, Temple of the Lizardmen 2 is compatible with GZDoom versions 1.3.7 through 1.4.2.

12.06.2026

A beguiling first-person shooter with more to explore and exploit the further you sink in. You are Elph, and up until this very moment, you've been drifting aimlessly. A voice reaches out through the haze: "rise and shine." It's time to use your faculties to their fullest.

11.08.2019

Fly, fight, and survive in a flight action game like no other using the GZDoom engine!

15.04.2020

Gholazon X is a goofy, over the top, 90s comics as fuck helper mod, ideal for huge maps/slaughterwads or folks who are still workin on their doom skills, and is compatible with most weaponsets, monster packs and mapsets.

18.02.2020

Insanity's Requiem is a Doom gameplay mod based around magazine-based weapon reloading and an expanded enemy roster.

10.05.2026

England, 1979, one week since the government abandons all hope and leaves. Cannibals, Rocker Gangs, Cults, and You. Follow the trail of a mysterious radio signal and escape with your life and hopefully your sanity.

08.11.2010

Stronghold: On the Edge of Chaos is a Doom megawad created by a team of designers at DRD Team and Realm 667, lead by Daniel Gimmer (Tormentor667). It requires GZDoom or Skulltag to run and supports both singleplayer and multiplayer. The project was released in November of 2010.

21.07.2013

30.11.2020

Afterlands is a 10 Level Single-Player Hub which is a sequel to Cyrgoth's Revenge. While being Single-Player oriented, Afterlands can also be played in Co-op and Deathmatch modes, however due to the large map sizes, the latter is discouraged. Like in it's predecessors, there are numerous unmarked secrets throughout the span of the Hub, as well as two secret levels, one you can access early in the game, and another that is accessible towards the end of the WAD.

08.08.2024

The 'Master Levels for Doom II' is a grab-bag collection of various unstructured, unorganized WAD files, all made by various map authors with a wide variety of styles and design conventions. Most of the authors involved in the project, made these maps with the intention of them being a part of larger episode or campaign overarching a certain theme even before being contacted by id Software for this project of theirs. However, not all maps made by these authors were accepted by id Software, being later released freely by their creators after the fact, with some of them even continuing their work further, beyond the original submitted level sets. The Masterpack works by taking everything made by the authors past, present and future to the original Master Levels release and bringing it together in a single WAD file for your enjoyment. All 45 relevant (plus 1 bonus) map are now fully playable as 5 separate, organized episodes. And with this, you can now properly enjoy the works of Doom's early great authors, some of early Doom's most timeless work.

22.05.2019

Re-Blood (formerly Brutal Blood: One Unit Whole Blood Rebirth or just Blood Rebirth) is a project building from ZBlood to create an expanded experience from the original Blood transplanted onto the GZDoom engine. This involves remade maps, levels, enemies and more, as well as liberal usage of assets from Blood II. A v0.1 release was put out on May 22, 2019. Contents