Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
From the minds behind Daytime Drama, the high-octane Scoot Hard DX: Daytime Drama Zero is the prequel to the 2018 cult classic. Very loosely based on Rainbow Factory by AuroraDawn, you play as Scootaloo, who must escape the Cloudsdale Weather Corporation and get her friends back – by kicking flank! With tons of humor, an array of equine enemies, huge levels, powerful weapons, a look and feel like something off mid-2000s Newgrounds, and full voice acting, it is a unique take on the retro shooter genre that could only come from Waffle Iron Studios!
This a gzdoom mod that contains all of the weapons and items from Half-Life and Half-Life: Opposing-Force, also includes some extra sutff from other mods to fill the item holes. With a focus on fast-paced combat and visual fidelity, Lambda transforms Doom into a hybrid sci-fi shooter with classic mechanics and upgraded graphics.
Legacy of Suffering (a.k.a LOS), is a Doom 3 themed mod for GZDoom and Skulltag created by Logan MTM, released on 28 November 2009, and was updated on December 1 the same year. It received one of the 2009 Cacowards. The mod also contains artworks by Licinio Ribeiro de Souza and was playtested by Nigel "Enjay" Rowand.
dead.air is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. It was released in December 2016 and is the spiritual sequel to his map dead.wire. It received one of the 2017 Cacowards and reached second place in the Vine Mapping Contest 2016.
Hurt is a large Doom map to be played with GZDoom
Operation Sea Wolf is a total conversion for GZDoom/Doom II developed by Mike MacDee (Impie) in 2018 and released in full in 2019. It is an eight-map remake of Operation Arctic Wolf by Laz Rojas, and the third "Winter Agent Juno" mod, following Project Einherjar and Midgard Outlaw. Impie remade the Arctic Wolf maps from scratch, often combining several locations into a single, sprawling map.
This is a weapon mod that does not touch the monsters in anyway. Well more of armor mod, or maybe half of both? Your armor/clothes is your main core of health and well being, your weapons are enchanted by what you wear They are not eternal, they will break eventually, and when they do, you are in trouble as going all naked makes it hard to handle guns if you wanna stay modest. Luckily there is plenty to choose from, but you can only wear one at a time, so sometimes you might need to strip on purpose. All weapons except chainsaw have been replaced with counter parts. Medikits and bonus shards give clothing scrap which repairs armor instead of restoring health Berserk, chainsaw, armors, megaspheres, radsuits, invulnerability and invisibility spheres have cloth replacements, tho the invulnerability one can be a bit more... aggressive clothing. All weapons have alt fires and some even have reload based specials, make sure to bind those and the mod specific strip button so you can pick up those new enchanting clothes. Free look is recommended as some guns might not properly behave with mere autoaim.
Blade of Agony is a story-driven FPS built on the GZDoom engine, inspired by WWII shooters from the 90's and early 2000's like Wolfenstein 3D, Medal of Honor and Call of Duty, but with faster-paced gameplay in the spirit of Doom! You are Cpt. William "B.J." Blazkowicz, brought back into the fold after a period of administrative leave to push back against the Nazis' new push into human experimentation and obsession for occult objects.
The Edge of Time is a partial conversion mod for Doom featuring tons of pickups and a high enemy count.
Play as John Basketball, rising the ranks of Basketball City's social hierarchy and becoming boss.
Mohrta is a nonlinear FPS game blending action, exploration, and light dungeon crawling. Explore a vast selection of unique environments, slay an enormous cast of otherworldly creatures, and upgrade your arsenal of multifaceted weapons.
A wad for Doom II: Hell on Earth with 1 very large map.
Pirate Doom is a megawad and partial conversion for Doom II. It is heavily inspired by the Monkey Island series and features reskinned enemies, custom music and new weapons as well as new textures and 18 new maps. It was created by Arch, also known as Darch. The full version was released on the 4th September, 2013 and received one of the 20th Annual Cacowards, with the final update being on the 6th June, 2014.
Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world.
SHOOT STUFF, COLLECT SCORE. Here's some features of the uber'd project! Difficulty ahoy! This mod is pretty tough, especially on the last two difficulties. Try the first two difficulties first. Difficulties change more than just health and damage of enemies. They will also add stuff like more projectiles, new attacks and special abilities, extra speed (mostly for melee enemies), and other things. There are quite some nasty new tricks awaiting in the harder difficulties, some downright mean. Can you handle it?
“Hands of Necromancy 2” is a sequel to the original “Hands of Necromancy” game; a dark fantasy first-person shooter that draws parallels with games like “Heretic” and “Doom”. As a player, you’ll discover various weapons and unique transformation abilities to combat the monsters you encounter.
Shrine is a retro FPS game about a skinless dude killing eldritch monstrosities with his nightmarish arsenal.
England, 1979, one week since the government abandons all hope and leaves. Cannibals, Rocker Gangs, Cults, and You. Follow the trail of a mysterious radio signal and escape with your life and hopefully your sanity.
MetaDoom is a randomizer gameplay mod for GZDoom-based source ports that attempts to unite all Doom games from the Doom alpha builds to Doom 2016. It is developed by Kinsie.
Guncaster is a gameplay mod for Doom, featuring a dragon with a plethora of weapons and spells at his disposal