Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
NeoCore is an enemy and weapon replacement mod with its feet deep in the sci-fi theme. Instead of (just) zombies and demons, you'll be fighting cybernetic troops with purple blood and Mutants that spew green and yellow gore, Realm 667 monsters that have been edited to paint the walls with various saturated blood colors, all the while wielding powerful- "alternatively" colored guns with absurd names a la 90s game fashion like UT99
This a gzdoom mod that contains all of the weapons and items from Half-Life and Half-Life: Opposing-Force, also includes some extra sutff from other mods to fill the item holes. With a focus on fast-paced combat and visual fidelity, Lambda transforms Doom into a hybrid sci-fi shooter with classic mechanics and upgraded graphics.
Kriegsland, or Kriegsland: Blutordnung, is a Doom total conversion mod created by GAA1992 and YukesVonFaust inspired by the Wolfenstein franchise, especially The New Order, that adapts and brings its elements to the other id Software's classic FPS. This PWAD features a completely new arsenal, monsters (including their behavior), HUD, ammo, items, and power-ups sprites. The game's screens, sounds, and gameplay elements were also added or modified, like separated keys for both grenades and the quick melee attack and the possibility of dual-wielding most of the weapons. It also features a good amount of difficulty, blood, and gibbing system.
MORE Realistic. MORE Tactical. MORE Aggressive. -- Fight the DOOM with Call of Duty weapons. "CALL OF DOOM:BLACK WARFARE" Players can fight DOOM monsters with high quality firearms imported from the Call of duty universe. Enjoy the greatest violence based on Brutal DOOM.
Demon Eclipse was a Doom II mod for GZDoom by Amuscaria (formerly Eriance). Originally intended to be told through the eyes of another marine escaping the invasion on Earth in during Doom II, Demon Eclipse went through multiple iterations but was ultimately dropped due to real-life and the loss of motivation for the project by the author. The project had succumbed to multiple rounds of scope-bloat and become too much to manage. The first episode of first dropped from the mod, but was later made standalone by Blue Shadow. The intent was to focus and refine the second episodes 'hell-tech' theme in the "Hell-Forged Edition", but that also fell thru in 2014. In 2017, Amuscaria had revive the project in a complete reboot of the second episode by the name of Hell-Forged, with a much narrower focus around the Gothic hell-tech theme.
The Edge of Time is a partial conversion mod for Doom featuring tons of pickups and a high enemy count.
A simple NES-themed weapons mod, Combined_Arms Gaiden gives you 7 weapons to flatten demons with. With a slick NES presentation and custom drawn weapon sprites (Except for one, the Solar Pistol is just the quake 2 blaster) This mod works in Zandronum 3.0 and most versions of GZDoom, so feel free to either dive in solo or grab a few friends for some co-op!
MetaDoom is a randomizer gameplay mod for GZDoom-based source ports that attempts to unite all Doom games from the Doom alpha builds to Doom 2016. It is developed by Kinsie.
Wolfenstein X is a Wolfenstein themed total conversion mod, building on the abandoned Brutal Wolfenstein 3D mod and featuring the Hearts of Liberty 28 level campaign.
dead.air is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. It was released in December 2016 and is the spiritual sequel to his map dead.wire. It received one of the 2017 Cacowards and reached second place in the Vine Mapping Contest 2016.
Hellrider is a Doom gameplay mod where you play as Rachel "Hellrider" Williams. It adds enhanced movement options and new unique weapons
Solace Dreams is a stand alone total conversion mod, made to run exclusively for GZDoom using such features like dynamic lighting and most importantly animated voxels. It takes inspiration from games like Silent Hill and Dark souls and combines them both to make what you see here. You play as Yuna, a school girl who must face off against a large variety of enemies & bosses in all kinds of unique locations. It has a estimated game play length of 2+hours and infinite replayability with new game plus, with added features like boss rush mode and survival.
You are Sanya K. Waffles, SSA of the recently de-funded Boredomdai Civil Defence. Your friends are captured by terrorists who storm a local TV station. You just happen to be the only cop in the area not in on the terrorists' plan. You decide to cut them down, and quickly you find they're not your usual mooks. With deranged dolphin demons, facsimilies of cartoon characters and other denizens helping this seige, you know this isn't a typical coup d'etat. You were supposed to be on vacation. Now you're gonna make them pay. Plus the government has a lot to answer for in the end, but that's not your place. Your place: make the fuckers who did this attack pay.
Iron Assault is a mech action game, designed specifically for GZDoom. It is based loosely on an obscure shooter released by graffiti studios back in the mid nineties. Note that Iron Assault is a re-imagining, not a 1:1 remake of the original. It is heavily influenced by Heavy Gear 1, and Mechwarrior 4 (especially mercenaries).
A single-player roguelike action FPS for GZDoom.
"After Doom" takes place between Doom II: Hell on Earth and Doom 64,
Box Party is a cartoony retro FPS where you shoot foods and go to parties. Along the way you'll find cool weapons to use, fellow partygoers to talk to, optional side quests to complete, and more importantly, plenty of food to fight.
Re-Blood (formerly Brutal Blood: One Unit Whole Blood Rebirth or just Blood Rebirth) is a project building from ZBlood to create an expanded experience from the original Blood transplanted onto the GZDoom engine. This involves remade maps, levels, enemies and more, as well as liberal usage of assets from Blood II. A v0.1 release was put out on May 22, 2019. Contents
Project MSfiX'D improves over the original Project MSX with fixes for objective bugs (Orion using deprecated form of A_RailAttack) and player options like auto-reloading, HUD element opacity, etc. Also built-in cross-IWAD support.
Sunset Street Ninja is a Action platformer/Fps beat em up, with semi nonlinear progression and with a hub world and retro style graphics.
Captain Wayne is an intense, fast-action Retro Shooter about a sailor with a Shotgun for an arm!! With a cartoony, hand-drawn art style and gory gameplay, you'll have to mow down enemies through 8 action-packed levels to take back what's yours.
The 'Master Levels for Doom II' is a grab-bag collection of various unstructured, unorganized WAD files, all made by various map authors with a wide variety of styles and design conventions. Most of the authors involved in the project, made these maps with the intention of them being a part of larger episode or campaign overarching a certain theme even before being contacted by id Software for this project of theirs. However, not all maps made by these authors were accepted by id Software, being later released freely by their creators after the fact, with some of them even continuing their work further, beyond the original submitted level sets. The Masterpack works by taking everything made by the authors past, present and future to the original Master Levels release and bringing it together in a single WAD file for your enjoyment. All 45 relevant (plus 1 bonus) map are now fully playable as 5 separate, organized episodes. And with this, you can now properly enjoy the works of Doom's early great authors, some of early Doom's most timeless work.