Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
The 'Master Levels for Doom II' is a grab-bag collection of various unstructured, unorganized WAD files, all made by various map authors with a wide variety of styles and design conventions. Most of the authors involved in the project, made these maps with the intention of them being a part of larger episode or campaign overarching a certain theme even before being contacted by id Software for this project of theirs. However, not all maps made by these authors were accepted by id Software, being later released freely by their creators after the fact, with some of them even continuing their work further, beyond the original submitted level sets. The Masterpack works by taking everything made by the authors past, present and future to the original Master Levels release and bringing it together in a single WAD file for your enjoyment. All 45 relevant (plus 1 bonus) map are now fully playable as 5 separate, organized episodes. And with this, you can now properly enjoy the works of Doom's early great authors, some of early Doom's most timeless work.
This map was lovingly crafted in just over two weeks for the 2nd Vinesauce Mapping Contest, called "Vinesauce Doom Mapping Contest II: Hellectric Boogaloo".
As far removed from running and gunning and shooting demons as you can get. An experience you can get anywhere else, a mod like you have played before, approved by at least two out of fifteen users. Works on Zandronum and ZDoom and GZDoom. Pretty self-explanatory, really. Put the ball in the hole. If you have any questions, please refer to How To Play or hit F1.
With more than a year of development, Infernal Attack is a mod for DooM that adds more that a half thousand of new enemies, more than a hundred new weapons, many objects, graphic effects and new player abilities that combine the best mods for DooM.
Deluge: Onset is a total conversion mod demo for GZDoom containing six maps and many new gameplay elements like time magic, climbing, prop movement, adjustable AI and more. Players must use their agility, firepower and sorcery to survive against a hostile ecosystem of flesh monsters.
Scottish Former Sergeant of the Earth Coalition Force. After the war of between Netronian and Gaian(alien term of earthling), She finally rested and enjoyed the spare time of peace... Until she took the important message from Gundrai Zispon II, the Grand Starchief of the United Macrocosmic Party that Macrocosmos(alien term of space) is once again in danger! The evil Netronian Empire has risen and now they're about to take over the Macrocosmos. And so Eilidh grabbed her trusty Service Pistol and equipped her Tactical vest to fight back the Netronian Empire.
Guncaster is a gameplay mod for Doom, featuring a dragon with a plethora of weapons and spells at his disposal
Paranoid, a production of The Persecution Complex, is now available for download. For those of you who can't be bothered with reading the rest of this carefully constructed page here is a download link to the game. Go forth and waste ye no more time.
Project: AMICA is a first person shooter built in the GZDoom engine. You play the role of SID, an android set out to defeat General Genant Kekaha in order to prevent further military conflict. Explore a colorful 90's inspired world of robots, cool power ups and weapons! Collect power ups that change the way you tackle combat scenarios and exploration. Revisit areas you've already been to and explore new paths and secrets that'll help you throughout your journey!
Relentless Frontier is a fast paced sci-fi FPS running on the GZDoom Engine, with a strong focus on mobility, strategy, and exploration. Beef up your Omnistruct to replicate new weapons and abilities to help you traverse the terrain and demolish threats, and escape from Ross 128-b in one piece.
A Resident Evil themed Doom total conversion mod
Insanity's Requiem is a Doom gameplay mod based around magazine-based weapon reloading and an expanded enemy roster.
A wad for Doom II: Hell on Earth with 1 very large map.
Maintaining peace and order on the remote archipelagos of the Cordial Union is not an easy job, and the crew of the patrol hovercraft "Tomato Sardine" certainly have their hands full with all kinds of mercenaries, pirates and mad scientists marauding, plundering and swindling across their beat. It's up to you to uphold justice and wreck stuff in this retro-style vehicular action game made on GZDoom engine.
Somewhere in Napoleonic Sweden, explosives heiress Dinah Wyck awakens in a strange garden, with an equally strange robot maid insisting that she is sick and must go back to bed. Dinah has no memory of how she came to enter Castle Quarantine, nor why its bizarre inhabitants are so hostile toward her. And somewhere in the distance she hears the voice of her father calling to her. Armed only with a cricket bat and a handful of cherry bombs, Dinah sets out on a quest to rescue her father and find a way out of Castle Quarantine...
The City of the Damned: Apocalypse is a single-level PWAD for Doom II using the GZDoom source port. It was designed by Daniel Gimmer (Tormentor667). It is the sequel to The City of the Damned. The City of the Damned: Apocalypse was featured in Doomworld's Top 100 Most Memorable Maps, placing 58th, and is also included in the Top 25 Missed Cacowards.
This shareware floppy classic transports you to an alternate early 1990s, where the first person genre began not as a 3D adaptation of the side scrolling and top down shooters that came before, but rather as an adaptation of the 80s beat 'em up/hack n' slash classics.
Mohrta is a nonlinear FPS game blending action, exploration, and light dungeon crawling. Explore a vast selection of unique environments, slay an enormous cast of otherworldly creatures, and upgrade your arsenal of multifaceted weapons.
FNAF Doom is a mod of the famous game Doom that combines elements from Five Nights at Freddy's (FNAF) with the intense and frenetic gameplay of Doom. In this mod, you can play with your friends or other players online while trying to survive the attacks of the scary animatronics.
Hardstrike: The Fall is a first-person shooter that puts you on the front lines of a growing global crisis. Set in a world similar to our own, extremist violence is surging, and you're tasked with stopping it.
Nostalgia is a 32-level megawad for limit-removing source ports. It was released by Alex Decker (myolden) in August 2022 and combines vanilla-style aesthetics with modern map design philosophies. Most maps are smallish in size, with a focus on easy-to-medium difficulty and fewer than 100 monsters. While level geometry and texturing is intentionally kept simple, the wad contains many instances of environmental storytelling as well as occasional doomcute detailing. Each level in the wad is named after a metal song that came out prior to 2000. The midi soundtrack is assembled from various sources from inside and outside the Doom community, containing no bespoke tracks.