Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
dead.wire is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. The map was granted one of the 22nd Annual Cacowards, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 63rd. In December 2016, it received a sequel, dead.air.
Extra Thicc Edition - A small bonus DLC for those who want to show the developer additional support! The Extra Thicc Edition includes: - All Hedon games, - Soundtrack, - Wallpapers, - Avatars, - Artworks, - The extra thicc in-game HUD cosmetic! You get a whole bunch of goodies including wallpapers, avatars, the soundtrack and a special in-game cosmetic HUD designed in the style of an old school dungeon crawler!
The Eldritch horde returns in Shrine II! Shrine II is a total conversion mod for Doom 2. Tusk is back, and his rage won't be quelled! Journey through five dimensions to find the source of the corruption in this 32 level total conversion for doom 2! Including: -Over 20 unique Demons to slay -Boss Battles Galore -Over 20 unique weapons -32 levels -Tons of secrets and replayability -A challenging yet fair difficulty
An immersive retro first-person shooter on GZDoom. You are a lone wanderer walking through the endless wasteland. Your destination is vague... Search the ruins of a dead civilization, get into gunfights, survive in severe post-apocalyptic weather. And find the meaning along the way.
A retro FPS set in a faux norse-celtic fantasy world in the midst of a war with the dead. Grab an axe, get revenge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
A cozy mod that turns any Doom level into a social space where each monster is a named character to talk to. You play as Mr. Friendly, a Guardian Demon tasked with helping improve the lives of Hell's minions as they recover from the latest space marine rampage.
SuperDoom is a mod for Doom II that aims to recreate SuperHot's gameplay in Doom.
Dismantled is a survival-horror game about a mad doctor who do experiments on animals and people, sewing parts of them together to create inhuman abominations.It is inspired by old Resident evil games, The suffering games, and by old B-movies, It is built in the GzDoom engine, and is First person as well. Be aware that my game is full of shocking content and nudity, but for that matter it also contain a censored edition that removes the nudity.
Splatterhouse 3D is a 3-episode mod for Doom 2 using the Gzdoom source port, developed and released by Impie from 2016 through 2019. It features atmospheric maps and a plethora of weapons, powerups, and monsters based on those in the Splatterhouse franchise.
Continue the adventures from I Am Sakuya with the Reimu expansion pack! Features a whole new character to play as, complete with new weapons, enemies, maps and more!
Castlevania : Simon's Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise. This game aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay. All the levels from the classic NES era game have been reimagined like never before, experience the tale of Simon's fight against Dracula and his army of the night!
Originally designed for ResistJam, and then Infinity Jam after that fell apart, Super Dude-Shooter is a single-player one-level tech demo of platformers on the GZDGPL engine, using Freedoom as a base. There's also the start of a poignant story of unfair separation between a robot and his true love, and his rising up to resist against the bourgeois that's forced him into action, but we mostly cut it to make room for more dudes to shoot.
Grab your bandolier and saddle up for Wanted 3D, a GZDoom-powered Spaghetti Western FPS! It's time to settle the score with your former gang and reclaim what is rightfully yours. Are you ready for the wildest showdown the Wild West has to offer?
The premise of Foreverhood is abstract. You are one of the Nuu, a childhood race of creatures that spend their time daydreaming on a small planet of woods and mountains. The player awakes one day to find themselves under an overcast sky with everyone distraught over the change that is in the air. You navigate the space under the watch of the Sequas or parents of the world to uncover what is beyond the clouds and what lies in store for the world of your kind.
Lycanthorn II: Rain of Beasts is a 3d homage to retro classics. Explore an open world and use different characters to explore dungeons and lands full of demons and beasts from legend. With First Person melee combat, you'll dash, dodge and dice around your enemies! Not a fan of melee? Try out the other characters that each have a variety of attacks.
High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat. If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.
Space bounty hunter Falco must explore the solar system in search of his ex-girlfriend and destroy the Black Star cult. Collect bounties, upgrade your equipment, explore planets, crack wise, & fight aliens in this GZDoom-powered Retro-FPS adventure.
Iron Assault is a mech action game, designed specifically for GZDoom. It is based loosely on an obscure shooter released by graffiti studios back in the mid nineties. Note that Iron Assault is a re-imagining, not a 1:1 remake of the original. It is heavily influenced by Heavy Gear 1, and Mechwarrior 4 (especially mercenaries).
NeoCore is an enemy and weapon replacement mod with its feet deep in the sci-fi theme. Instead of (just) zombies and demons, you'll be fighting cybernetic troops with purple blood and Mutants that spew green and yellow gore, Realm 667 monsters that have been edited to paint the walls with various saturated blood colors, all the while wielding powerful- "alternatively" colored guns with absurd names a la 90s game fashion like UT99
In a nutshell, IE is a mission based GZDOOM TC for DOOM II. Take doom, mix in a dose of unreal and turok, add a splash of metroid and maybe a little bit of system shock 2 and you'll not be far from the target. You play as an officer of the Interstellar Enforcement Patrol, tasked with policing the obscure fringes of humanities bustling space empire in the future of the DOOM II timeline. You generally do this by shooting things.
Nostalgia is a 32-level megawad for limit-removing source ports. It was released by Alex Decker (myolden) in August 2022 and combines vanilla-style aesthetics with modern map design philosophies. Most maps are smallish in size, with a focus on easy-to-medium difficulty and fewer than 100 monsters. While level geometry and texturing is intentionally kept simple, the wad contains many instances of environmental storytelling as well as occasional doomcute detailing. Each level in the wad is named after a metal song that came out prior to 2000. The midi soundtrack is assembled from various sources from inside and outside the Doom community, containing no bespoke tracks.