Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Nostalgia is a 32-level megawad for limit-removing source ports. It was released by Alex Decker (myolden) in August 2022 and combines vanilla-style aesthetics with modern map design philosophies. Most maps are smallish in size, with a focus on easy-to-medium difficulty and fewer than 100 monsters. While level geometry and texturing is intentionally kept simple, the wad contains many instances of environmental storytelling as well as occasional doomcute detailing. Each level in the wad is named after a metal song that came out prior to 2000. The midi soundtrack is assembled from various sources from inside and outside the Doom community, containing no bespoke tracks.
Deluge: Onset is a total conversion mod demo for GZDoom containing six maps and many new gameplay elements like time magic, climbing, prop movement, adjustable AI and more. Players must use their agility, firepower and sorcery to survive against a hostile ecosystem of flesh monsters.
2D Pixel Art Shooter inspired Sci-fi FPS runs on GZDoom. You play as 'Petaka', an angry amnesiac that just wants to kill every ugly green aliens and annoying drones he encounters while trying to restore his memories by exploring various universes through warp portals.
Ghost Recon meets Ghosts & Goblins. In Doom. A gameplay mod that: Slows the player down to more anatomically plausible speeds; Adds and modifies weapons and adds numerous options to better emulate the behaviour of real-life counterparts; and Beefs up various monsters and items for verisimilitude and difficulty.
Relentless Frontier is a fast paced sci-fi FPS running on the GZDoom Engine, with a strong focus on mobility, strategy, and exploration. Beef up your Omnistruct to replicate new weapons and abilities to help you traverse the terrain and demolish threats, and escape from Ross 128-b in one piece.
Ashes: DMW is an expansion campaign for Vostyoks Ashes 2063. You reprise your role as the Scav, hunting the wasteland for those who tried to kill you.
Afterlands is a 10 Level Single-Player Hub which is a sequel to Cyrgoth's Revenge. While being Single-Player oriented, Afterlands can also be played in Co-op and Deathmatch modes, however due to the large map sizes, the latter is discouraged. Like in it's predecessors, there are numerous unmarked secrets throughout the span of the Hub, as well as two secret levels, one you can access early in the game, and another that is accessible towards the end of the WAD.
Somewhere in Napoleonic Sweden, explosives heiress Dinah Wyck awakens in a strange garden, with an equally strange robot maid insisting that she is sick and must go back to bed. Dinah has no memory of how she came to enter Castle Quarantine, nor why its bizarre inhabitants are so hostile toward her. And somewhere in the distance she hears the voice of her father calling to her. Armed only with a cricket bat and a handful of cherry bombs, Dinah sets out on a quest to rescue her father and find a way out of Castle Quarantine...
An upcoming fan sequel to Ken Silverman's all time classic, Ken's Labyrinth, Powered by GZDoom.
Pirate Doom is a megawad and partial conversion for Doom II. It is heavily inspired by the Monkey Island series and features reskinned enemies, custom music and new weapons as well as new textures and 18 new maps. It was created by Arch, also known as Darch. The full version was released on the 4th September, 2013 and received one of the 20th Annual Cacowards, with the final update being on the 6th June, 2014.
Eviternity is a 32-level megawad for MBF-compatible source ports, created by Joshua O'Sullivan (Dragonfly). It was released on 10 December, 2018, the 25th anniversary of Doom's release, alongside the OTEX texture pack by Ola Björling (ukiro), which the WAD uses exclusively.
Hell-Forged is a Doom spin-off for Doom 2 and the reboot, and sort of a sequel, to Demon Eclipse's second episode.
This is an atmospheric map set (45 levels) based on the works of H P Lovecraft, and inspired by a Doom clone I designed when I was a kid. Reunite with your dead son by traveling through your dreams and conquering four nightmarish realms: a shattered planet floating in aether, a dilapitated fortress of the future, the badlands of prehistoric earth, and the frozen Plateau of Leng. Now includes a fifth bonus episode, Out of the Aeons, set in the Underworld and the City of R’lyeh!
"War. War never changes. And neither does- THE DOOM DWELLER- you were chosen by THE OVERSEER to enter VAULT 666 and locate THE WATER CHIP. If you fail, your home, your friends, and your PET BUNNY will perish. Traveling the Wasteland, your investigations lead you to a CAVE ENTRANCE. But what's this? No vault dwellers in sight, but more mutants than you can shake a boomstick at! It stinks like rotten meat! So, pump that POWER FIST, rev that RIPPER, and unload your 10MM, right into the face of HELL! Welcome to VAULT 666! Death in the Vault is about to change!"
"A long long time ago... An ancient mansion full of beautiful paintings was discovered..." Explore magical new lands in Doom: The Golden Souls! The first game of the retro-inspired Doom mod saga! Find the Golden Souls hidden in magical paintings to unlock new areas in the hub and continue your adventure! Every painting is a different level with unique aesthetics and gimmicks! Stop the demons from obtaining the souls and save the world!
Cheogsh 2 is Doom II episode created by Shadowman and Guest that was released on November 19, 2009. A sequel to 2007's Cheogsh, it contains seven maps and requires the GZDoom source port to play. Much like its predecessor, Cheogsh 2 has a gothic theme and is largely set in a series of demonic towns and fortresses, containing many advanced effects and, new graphics and new custom enemies.
A simple NES-themed weapons mod, Combined_Arms Gaiden gives you 7 weapons to flatten demons with. With a slick NES presentation and custom drawn weapon sprites (Except for one, the Solar Pistol is just the quake 2 blaster) This mod works in Zandronum 3.0 and most versions of GZDoom, so feel free to either dive in solo or grab a few friends for some co-op!
Guncaster is a gameplay mod for Doom, featuring a dragon with a plethora of weapons and spells at his disposal
Antaresian Reliquary is a compilation of levels, designed for various community projects for the last 4 years. Seven levels with different themes and limitations were selected for this compilation, and the wad is designed as boom-compatible with some custom gameplay elements, such as new enemies and weapons. It is recommended to read the details about the gameplay changes, before you start playing this wad.
A retro FPS set in a faux norse-celtic fantasy world in the midst of a war with the dead. Grab an axe, get revenge.
Hardstrike: The Fall is a first-person shooter that puts you on the front lines of a growing global crisis. Set in a world similar to our own, extremist violence is surging, and you're tasked with stopping it.