Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
The 'Master Levels for Doom II' is a grab-bag collection of various unstructured, unorganized WAD files, all made by various map authors with a wide variety of styles and design conventions. Most of the authors involved in the project, made these maps with the intention of them being a part of larger episode or campaign overarching a certain theme even before being contacted by id Software for this project of theirs. However, not all maps made by these authors were accepted by id Software, being later released freely by their creators after the fact, with some of them even continuing their work further, beyond the original submitted level sets. The Masterpack works by taking everything made by the authors past, present and future to the original Master Levels release and bringing it together in a single WAD file for your enjoyment. All 45 relevant (plus 1 bonus) map are now fully playable as 5 separate, organized episodes. And with this, you can now properly enjoy the works of Doom's early great authors, some of early Doom's most timeless work.
Explore Heaven, Hell, and Purgatory (and invade a few of your friends' heavenly suites) on a quest to save your mother's soul. Fight weird monsters, talk to annoying NPCs, and solve a few vexing puzzles.
This map was lovingly crafted in just over two weeks for the 2nd Vinesauce Mapping Contest, called "Vinesauce Doom Mapping Contest II: Hellectric Boogaloo".
Abysm 2: Infernal Contract is an action adventure GZDoom TC for Doom 2 inspired by games such as Diablo, Dark Souls and Strife. The mod features A Hub level progression where you complete quests, level up your stats, and upgrade your weapons while keeping Doom's run and gun gameplay.
Abysm: Dawn of Innocence is an action adventure GZDoom TC for Doom2 inspired by medieval themed games such as Diablo, Dark Souls, and Hexen. the mod features A Hub level progression where you complete quests while slaughtering demons along the way with various Medieval weapons and Spells.
PsychoPhobia is a new Doom2 campaign for GZDoom and Skulltag. This total conversion features new weapons, new monsters, new textures, new music, new sounds, new decorates, new HUD, new maps, new episodes, and much more. The modification is separated in 18 maps, with two secret levels and two episodes. - Episode 1: "Rise of a Psycho" (8 maps) (location: Earth future) - Episode 2: "The Dark Age" (8 maps) (location: Earth in medieval times) - ZBloodpack - The Pit
Temple of the Lizardmen 4 is the fourth entry in the Temple of the Lizardmen series of mods. This entry was intended to combine the more action packed style of Lizardmen 2 with the more atmospheric approach of the third title, with the goal of creating an invigorating experience for the player
This mod let's you get back into the fight against evil and it's gameplay is modernized while still playing very much the way Doom and Doom II did.
Temple of the Lizardmen 2 is a ten-level PWAD by Alando1, released in 2010. It received mention in the Cacowards feature that year as not quite a runner-up, but a recommended play as well-made and "really fun". The mod includes a complete set of replacement weapons and monsters, and a handful of new powerups. Dead marines with PDAs are also encountered. Difficulty settings have been renamed to Easy, Medium, Hard, and Hell Revealed. The author states that gameplay is meant to meld Doom with Unreal, although some resources are obviously copied from Doom-related titles, e.g. the Super Minotaur (Maulotaur), invulnerability ring (Ring of Invincibility), and Serpent Staff. According to its readme, Temple of the Lizardmen 2 is compatible with GZDoom versions 1.3.7 through 1.4.2.
A GZDoom MOD using Kontra Kommando's Aliens: Trilogy/Ultimate Doom modification as its base. Play as four unique classes against the power of the Xenomorphs, all while battling with Weyland/Yutani Company forces, opportunistic mercenaries, and malfunctioning combat droids. Play with Doom or Doom 2 wads and pwads or try the included map set for the ultimate terror.
Immerse yourself in a crystalpunk underworld where the visceral combat of the 90s' FPS games blends with the exploration and puzzle solving of classic dungeon crawlers and adventure games.
Space Cats Saga Chapter II: Macrocosm is the sequel to DerTimmy's megawad by the same name. Download and kick Demon Butts with 3 different Alien Catgirls -the Starborn, fight your way through 15 large maps with completely new and devastating weaponry. Fully compatible with Megawads and Add-Ons, this Doom modification reskins for almost all monsters and decorates.
You work the 24/7 at your own bar. Between dealing with rabid rodents and wild customers, you have your hands full. Today seems to be your unlucky day. The Ballbusters have planned their biggest raid yet, and every hour seems to be rush hour! It's up to you to take care of these pests... well, and the moles too.
England, 1979, one week since the government abandons all hope and leaves. Cannibals, Rocker Gangs, Cults, and You. Follow the trail of a mysterious radio signal and escape with your life and hopefully your sanity.
This is a weapon mod that does not touch the monsters in anyway. Well more of armor mod, or maybe half of both? Your armor/clothes is your main core of health and well being, your weapons are enchanted by what you wear They are not eternal, they will break eventually, and when they do, you are in trouble as going all naked makes it hard to handle guns if you wanna stay modest. Luckily there is plenty to choose from, but you can only wear one at a time, so sometimes you might need to strip on purpose. All weapons except chainsaw have been replaced with counter parts. Medikits and bonus shards give clothing scrap which repairs armor instead of restoring health Berserk, chainsaw, armors, megaspheres, radsuits, invulnerability and invisibility spheres have cloth replacements, tho the invulnerability one can be a bit more... aggressive clothing. All weapons have alt fires and some even have reload based specials, make sure to bind those and the mod specific strip button so you can pick up those new enchanting clothes. Free look is recommended as some guns might not properly behave with mere autoaim.
A Resident Evil themed Doom total conversion mod
Brutal Fate is a fast-paced ultra-violent retro first-person shooter inspired by 80's and 90's sci-fi movies. As a marine from the Global Order Alliance sent to Callisto to take over the local corporate government, you find yourself surrounded by legions of demonic alien invaders and you must fight for your survival. It blends the best features of classic shooters such as non-linear level design, a huge arsenal and large enemy variety with some modern aspects, making it a unique mix that does not try to hang on nostalgia, but be something of it's own.
A wad for Doom II: Hell on Earth with 1 very large map.
Trench Foot is a brutal Warhammer 40k inspired grimdark trench warfare DOOM 2 Total conversion mod where a Templar rallies behind his troops as a rebellion threatens to return the land to its ancient aberrant rulers.
A weapons and gameplay modification for Doom 1 and 2, Combined_Arms offers more outlandish and unorthodox weaponry without going completely overkill.