Popular games built on game engine GZDoom

05.09.2018

When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?

03.03.2023

My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.

20.06.2022

Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!

30.11.2020

Afterlands is a 10 Level Single-Player Hub which is a sequel to Cyrgoth's Revenge. While being Single-Player oriented, Afterlands can also be played in Co-op and Deathmatch modes, however due to the large map sizes, the latter is discouraged. Like in it's predecessors, there are numerous unmarked secrets throughout the span of the Hub, as well as two secret levels, one you can access early in the game, and another that is accessible towards the end of the WAD.

01.07.2017

High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat. If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.

16.10.2021

Project "Redemption" was inspired by the hub traveling shenaningans of Unloved and unconventional colorful scenarios of the first Serious Sam games as opposed to the usual dark n' gritty in shooters, with a sprinkle of all the things I loved about Nintendo. That project then became Golden Souls, a humble little beginning for a small modder-wannabe. After announcing the project I went to celebrate New Year's eve with my parents, I remember pulling the phone out from time to time and checking the comments on the forums, plenty of people were excited for this project and already started giving their input on it. It was exciting, and it was only the beginning. Through good times and bad times, Golden Souls has been a big part of my life for 8 years, and while the new games have become something even more unique, I still look back and think of those humble roots, that simple happy garden with the Golden Cacodemon running away from the player, the first Van Gogh inspired map that has become a staple of all my works and the quirky little drawings of Doomguy killing demons to save the day. My intentions with this remaster are not only to improve on that foundation without betraying what was my vision back then for this project, but also provide an entry point for people that want to experience this mod for the first time and for the people that already played this adventure and want to experience it all over again with a fresh new coat of paint.

28.09.2011

Welcome to The Temple Of The Portals, and prepare to fight hordes upon hordes of giant monstrosities from Hell for the control of the Multiverse. Hunter's Moon is the mod for Zandronum and GZDoom to create the single-player campaign Quake 3 Arena never had. The story continues eons after the Vadrigars' extinction, with the Arena Warriors fighting to protect the Temple Of The Portals, the place where every universe connects, a source of unlimited and unimaginable power not just one Hell, but a coalition from many of them from various universes is trying to conquer. Featuring advanced graphics for a Doom mod, an entirely original gameplay style, and a roster comprised of the most beloved Quake 3 characters.

31.12.2017

Project Einherjar is a five-episode total conversion for GZDoom/Doom II developed and released by Mike MacDee (Impie) in the summer of 2016; Episode 2 was later released in the winter of 2016; and Episodes 3 through 5 throughout early 2017. It is set during nuclear winter, and features 35 new maps and a totally replaced roster of weapons and enemies in the style of an early-90s 3D shooter. Impie made the mod as a promotional gimmick for a dystopian novel series set in the same universe. The gameplay involves lots of fast, brutal shootouts with enemies that die relatively easily, but can badly injure the careless player. Each episode features a short story that sets the stage for the action to follow, written in the novel's pulpy style. The mod series is referred to as "Winter Agent Juno." Impie got the mod series title from a Japanese review blog's description of the mod: "Winter Agent Jin: Destroy the Armored Sisters Institute!". Impie later released a fan mod of the Wolfendoom episode Operation: Arctic Wolf using Project Einherjar assets. An 11-map sequel episode, Midgard Outlaw, was released in 2018. The third Winter Agent Juno mod, Operation Sea Wolf, was released in 2019.

01.09.2023

Insanity Edged is a GZDoom mod for Doom 2 with 3 playable maps, a new set of weapons, and a cinematic story line. It takes place in the same universe as Winter's Fury.

07.07.2018

DOOM meets Deus Ex. This map is a love letter to cyberpunk genre as a whole and the Deus Ex franchise in particular. Using the whole new set of custom made textures, the project aims to recreate the look and vibe of an unethical near future corporation run by the forces of hell. This is an exploration-heavy map that has multiple ways to progress through.

16.06.2018

In a nutshell, IE is a mission based GZDOOM TC for DOOM II. Take doom, mix in a dose of unreal and turok, add a splash of metroid and maybe a little bit of system shock 2 and you'll not be far from the target. You play as an officer of the Interstellar Enforcement Patrol, tasked with policing the obscure fringes of humanities bustling space empire in the future of the DOOM II timeline. You generally do this by shooting things.

28.02.2020

Project Osiris is a remake/reimagining of the Amiga FPS game Alien Breed 3D, using the GZDoom engine.

19.10.2017

Kriegsland, or Kriegsland: Blutordnung, is a Doom total conversion mod created by GAA1992 and YukesVonFaust inspired by the Wolfenstein franchise, especially The New Order, that adapts and brings its elements to the other id Software's classic FPS. This PWAD features a completely new arsenal, monsters (including their behavior), HUD, ammo, items, and power-ups sprites. The game's screens, sounds, and gameplay elements were also added or modified, like separated keys for both grenades and the quick melee attack and the possibility of dual-wielding most of the weapons. It also features a good amount of difficulty, blood, and gibbing system.

31.12.2017

MORE Realistic. MORE Tactical. MORE Aggressive. -- Fight the DOOM with Call of Duty weapons. "CALL OF DOOM:BLACK WARFARE" Players can fight DOOM monsters with high quality firearms imported from the Call of duty universe. Enjoy the greatest violence based on Brutal DOOM.

23.09.2018

Ashes is a Post-apocalypse themed Doom II Total conversion, designed to be run in the Gzdoom or Qzdoom ports, and includes support for either software or hardware options. Set decades after a worldwide catastrophe has reduced most of the country to toxic wasteland, the player takes on the role of a scavenger searching the ruins of "The City", a once thriving metropolis, for valuable items. Add bands of mutant cannibals, limited ammunition, and a mysterious group of gas-mask wearing para-military types prowling the rubble. Heavily inspired by 90's FPS games, 80's post-apocalyptic movies, and a shit-ton of other references, Ashes will be designed to either run as a weapons mod, a map-pack, or as a full conversion, depending on the modules downloaded and run.

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12.03.2024

"After Doom" takes place between Doom II: Hell on Earth and Doom 64,

31.12.2017

Prodoomer by PsychosilverTH is a 33 map total conversion of Doom 2 that is known for its RPG elements and legendary difficulty. It was designed for the GZDoom source port, as it takes advantage of many features made possible by GZDoom such as sloped 3D floors and dynamic lights.

01.01.1970

Blast your way through the hordes of Hell as you strive to reclaim your soul in this narrative driven FPS. You are Hellslinger, a master of the gun. Shouldn't be too hard right? All you've got to do is slay the Lord of Hell and stop his invasion of the mortal realm

31.05.2017

Project MSfiX'D improves over the original Project MSX with fixes for objective bugs (Orion using deprecated form of A_RailAttack) and player options like auto-reloading, HUD element opacity, etc. Also built-in cross-IWAD support.

31.12.2018

Dusted's Pandemonia is a gameplay mod that replaces pretty much all everything, in a classic randomizer fashion. Inspired by mods like Scalliano's 667 Shuffle, Hard Doom, Complex Doom, and Colorful Hell, this mod aims to provide a new look on the old Realm 667 content you all know and might love, while also coming with its own unique enemies, weapons, items, and special effects.

31.12.2019

Prepare to go back to hell, and wipe it out of bad guys, again Slayer's Rampage brings a fast paced experience in the good old Doom and Doom II games, with new guns, monster IA, HUD, Controls and mechanics.

18.04.2022

Nearly nine goddamn years after the original Cacoward-winning mod emerged from the swamp of our psyche (and roughly half a decade after its last update), Reelism is back! The original development team has reassembled to completely rebuild the whole thing using the latest GZDoom functionality, allowing us to go above and beyond with bizarre and hilarious new features. If you never played the original Reelism, here's how it works: It's an arcade survival mode where gameplay is split into five sixty-second rounds. At the start of each round, three modifiers on a slot-machine style display are re-rolled, changing gameplay rules and what weapons and monsters spawn. Some of these are fairly normal, like, say, "explosive weapons" or "Imps and their many variants". Some are quite a bit less normal, like "drive an invulnerable tank", "swarms of the dogs from Wolfenstein 3D" or "shrink to the size of a Pinky's toe". If, after five of these rounds, you've somehow managed to stay alive, a strange and wacky boss will swing by to finish you off. Defeat the boss to achieve victory! Alternatively, die hilariously and vow to get a higher score next time!

01.12.2009

Legacy of Suffering (a.k.a LOS), is a Doom 3 themed mod for GZDoom and Skulltag created by Logan MTM, released on 28 November 2009, and was updated on December 1 the same year. It received one of the 2009 Cacowards. The mod also contains artworks by Licinio Ribeiro de Souza and was playtested by Nigel "Enjay" Rowand.

31.12.2017

Lazarus Mod 3 is a is a solo/multiplayer complete modification with Doom 4 weapons, monsters, sounds, sprites, hud style and aesthetics of Doom 2016 for Doom I & Doom II. Lazarus is a redesign of the weapon sprites created by Necronixis but using part of the original artwork created by Id & Betsheda for Doom4.