Popular games built on game engine GZDoom

05.09.2018

When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?

03.03.2023

My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.

21.06.2018

As far removed from running and gunning and shooting demons as you can get. An experience you can get anywhere else, a mod like you have played before, approved by at least two out of fifteen users. Works on Zandronum and ZDoom and GZDoom. Pretty self-explanatory, really. Put the ball in the hole. If you have any questions, please refer to How To Play or hit F1.

12.11.2016

Blade of Agony is a story-driven FPS built on the GZDoom engine, inspired by WWII shooters from the 90's and early 2000's like Wolfenstein 3D, Medal of Honor and Call of Duty, but with faster-paced gameplay in the spirit of Doom! You are Cpt. William "B.J." Blazkowicz, brought back into the fold after a period of administrative leave to push back against the Nazis' new push into human experimentation and obsession for occult objects.

18.04.2022

Nearly nine goddamn years after the original Cacoward-winning mod emerged from the swamp of our psyche (and roughly half a decade after its last update), Reelism is back! The original development team has reassembled to completely rebuild the whole thing using the latest GZDoom functionality, allowing us to go above and beyond with bizarre and hilarious new features. If you never played the original Reelism, here's how it works: It's an arcade survival mode where gameplay is split into five sixty-second rounds. At the start of each round, three modifiers on a slot-machine style display are re-rolled, changing gameplay rules and what weapons and monsters spawn. Some of these are fairly normal, like, say, "explosive weapons" or "Imps and their many variants". Some are quite a bit less normal, like "drive an invulnerable tank", "swarms of the dogs from Wolfenstein 3D" or "shrink to the size of a Pinky's toe". If, after five of these rounds, you've somehow managed to stay alive, a strange and wacky boss will swing by to finish you off. Defeat the boss to achieve victory! Alternatively, die hilariously and vow to get a higher score next time!

31.12.2019

With more than a year of development, Infernal Attack is a mod for DooM that adds more that a half thousand of new enemies, more than a hundred new weapons, many objects, graphic effects and new player abilities that combine the best mods for DooM.

11.02.2019

Eviternity is a 32-level megawad for MBF-compatible source ports, created by Joshua O'Sullivan (Dragonfly). It was released on 10 December, 2018, the 25th anniversary of Doom's release, alongside the OTEX texture pack by Ola Björling (ukiro), which the WAD uses exclusively.

18.09.2020

A GZDoom MOD using Kontra Kommando's Aliens: Trilogy/Ultimate Doom modification as its base. Play as four unique classes against the power of the Xenomorphs, all while battling with Weyland/Yutani Company forces, opportunistic mercenaries, and malfunctioning combat droids. Play with Doom or Doom 2 wads and pwads or try the included map set for the ultimate terror.

14.04.2019

Hurt is a large Doom map to be played with GZDoom

01.01.1970

Space Cats Saga Chapter II: Macrocosm is the sequel to DerTimmy's megawad by the same name. Download and kick Demon Butts with 3 different Alien Catgirls -the Starborn, fight your way through 15 large maps with completely new and devastating weaponry. Fully compatible with Megawads and Add-Ons, this Doom modification reskins for almost all monsters and decorates.

31.12.2016

SHOOT STUFF, COLLECT SCORE. Here's some features of the uber'd project! Difficulty ahoy! This mod is pretty tough, especially on the last two difficulties. Try the first two difficulties first. Difficulties change more than just health and damage of enemies. They will also add stuff like more projectiles, new attacks and special abilities, extra speed (mostly for melee enemies), and other things. There are quite some nasty new tricks awaiting in the harder difficulties, some downright mean. Can you handle it?

24.07.2024

Relentless Frontier is a fast paced sci-fi FPS running on the GZDoom Engine, with a strong focus on mobility, strategy, and exploration. Beef up your Omnistruct to replicate new weapons and abilities to help you traverse the terrain and demolish threats, and escape from Ross 128-b in one piece.

02.11.2017

This is a weapon mod that does not touch the monsters in anyway. Well more of armor mod, or maybe half of both? Your armor/clothes is your main core of health and well being, your weapons are enchanted by what you wear They are not eternal, they will break eventually, and when they do, you are in trouble as going all naked makes it hard to handle guns if you wanna stay modest. Luckily there is plenty to choose from, but you can only wear one at a time, so sometimes you might need to strip on purpose. All weapons except chainsaw have been replaced with counter parts. Medikits and bonus shards give clothing scrap which repairs armor instead of restoring health Berserk, chainsaw, armors, megaspheres, radsuits, invulnerability and invisibility spheres have cloth replacements, tho the invulnerability one can be a bit more... aggressive clothing. All weapons have alt fires and some even have reload based specials, make sure to bind those and the mod specific strip button so you can pick up those new enchanting clothes. Free look is recommended as some guns might not properly behave with mere autoaim.

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08.03.2024

A Claymation-like Standalone Game for GZDoom

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21.07.2013

18.02.2020

Insanity's Requiem is a Doom gameplay mod based around magazine-based weapon reloading and an expanded enemy roster.

18.05.2011

The City of the Damned: Apocalypse is a single-level PWAD for Doom II using the GZDoom source port. It was designed by Daniel Gimmer (Tormentor667). It is the sequel to The City of the Damned. The City of the Damned: Apocalypse was featured in Doomworld's Top 100 Most Memorable Maps, placing 58th, and is also included in the Top 25 Missed Cacowards.

01.04.2021

This shareware floppy classic transports you to an alternate early 1990s, where the first person genre began not as a 3D adaptation of the side scrolling and top down shooters that came before, but rather as an adaptation of the 80s beat 'em up/hack n' slash classics.

23.12.2022

Batman rogue city is a doom total conversion mod featuring the famous caped crusader as he works to take down his rogues gallery once again. The game controls similarly to doom eternal, using the zmovement mod as a base. Grapple up buildings, sneak up on thugs, and drive the batmobile in the best doom superhero experience to date.

31.12.2015

This is an atmospheric map set (45 levels) based on the works of H P Lovecraft, and inspired by a Doom clone I designed when I was a kid. Reunite with your dead son by traveling through your dreams and conquering four nightmarish realms: a shattered planet floating in aether, a dilapitated fortress of the future, the badlands of prehistoric earth, and the frozen Plateau of Leng. Now includes a fifth bonus episode, Out of the Aeons, set in the Underworld and the City of R’lyeh!

01.01.1970

Poom is a mod for The Ultimate Doom that parodies the band Black Veil Brides' lead singer, Andy Sixx.

31.05.2017

Project MSfiX'D improves over the original Project MSX with fixes for objective bugs (Orion using deprecated form of A_RailAttack) and player options like auto-reloading, HUD element opacity, etc. Also built-in cross-IWAD support.