Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Relentless Frontier is a fast paced sci-fi FPS running on the GZDoom Engine, with a strong focus on mobility, strategy, and exploration. Beef up your Omnistruct to replicate new weapons and abilities to help you traverse the terrain and demolish threats, and escape from Ross 128-b in one piece.
SHOOT STUFF, COLLECT SCORE. Here's some features of the uber'd project! Difficulty ahoy! This mod is pretty tough, especially on the last two difficulties. Try the first two difficulties first. Difficulties change more than just health and damage of enemies. They will also add stuff like more projectiles, new attacks and special abilities, extra speed (mostly for melee enemies), and other things. There are quite some nasty new tricks awaiting in the harder difficulties, some downright mean. Can you handle it?
A mysterious incident has caused the barrier between the spiritual and the physical to be shattered, letting evil of all shapes and sizes bleed into our dimension. Somewhere in the streets of Japan, a student disappears, dragged into Hell's arterial system by one of these dimensional wounds. She doesn't know what she did to deserve such punishment, but what she does know is that she must survive at all costs, and escape the Spiral once and for all.
2D Pixel Art Shooter inspired Sci-fi FPS runs on GZDoom. You play as 'Petaka', an angry amnesiac that just wants to kill every ugly green aliens and annoying drones he encounters while trying to restore his memories by exploring various universes through warp portals.
Hardstrike: The Fall is a first-person shooter that puts you on the front lines of a growing global crisis. Set in a world similar to our own, extremist violence is surging, and you're tasked with stopping it.
Pirate Doom is a megawad and partial conversion for Doom II. It is heavily inspired by the Monkey Island series and features reskinned enemies, custom music and new weapons as well as new textures and 18 new maps. It was created by Arch, also known as Darch. The full version was released on the 4th September, 2013 and received one of the 20th Annual Cacowards, with the final update being on the 6th June, 2014.
An upcoming fan sequel to Ken Silverman's all time classic, Ken's Labyrinth, Powered by GZDoom.
Hell-Forged is a Doom spin-off for Doom 2 and the reboot, and sort of a sequel, to Demon Eclipse's second episode.
"A long long time ago... An ancient mansion full of beautiful paintings was discovered..." Explore magical new lands in Doom: The Golden Souls! The first game of the retro-inspired Doom mod saga! Find the Golden Souls hidden in magical paintings to unlock new areas in the hub and continue your adventure! Every painting is a different level with unique aesthetics and gimmicks! Stop the demons from obtaining the souls and save the world!
Antaresian Reliquary is a compilation of levels, designed for various community projects for the last 4 years. Seven levels with different themes and limitations were selected for this compilation, and the wad is designed as boom-compatible with some custom gameplay elements, such as new enemies and weapons. It is recommended to read the details about the gameplay changes, before you start playing this wad.
Doom is fast. DOOM(4) is fast-ish. By mixing the movement speed of the old Doom, with the jumping tricks of the new DOOM, this mod is aimed to be a very fast paced experience, therefore it can be quite challenging. Even though there are no hitscan-attacking monsters, their projectiles are "not too fast" at best, "holy crap, where did that come from" at worst. The projectile attacks are there to be dodge-able most of the time, so long as you are keeping an eye (and ear) on your surroundings. However, since this was created with the idea of also being playable on a mobile device via D-Touch, where movement and aiming are somewhat diminished, additional skills were added to fit whatever playing style you prefer. Whether you want a very easy experience with a ton of monsters, or a very difficult one with fewer enemies, it's all covered! This mod is also completely designed with multiplayer in mind via Zandronum, and extensive care was taken to ensure it works as intended in said port. Coop with your squad and kick major ass butt. Or jump into Deathmatch with the completely rebalanced weapons and see who's better at piling corpses
Demon Eclipse was a Doom II mod for GZDoom by Amuscaria (formerly Eriance). Originally intended to be told through the eyes of another marine escaping the invasion on Earth in during Doom II, Demon Eclipse went through multiple iterations but was ultimately dropped due to real-life and the loss of motivation for the project by the author. The project had succumbed to multiple rounds of scope-bloat and become too much to manage. The first episode of first dropped from the mod, but was later made standalone by Blue Shadow. The intent was to focus and refine the second episodes 'hell-tech' theme in the "Hell-Forged Edition", but that also fell thru in 2014. In 2017, Amuscaria had revive the project in a complete reboot of the second episode by the name of Hell-Forged, with a much narrower focus around the Gothic hell-tech theme.
Captain Wayne is an intense, fast-action Retro Shooter about a sailor with a Shotgun for an arm!! With a cartoony, hand-drawn art style and gory gameplay, you'll have to mow down enemies through 8 action-packed levels to take back what's yours.
Ashes Undertow is a semi linear 7 map campaign that tells the story of the nascent scavenger Porcelain as she searches for the mythical Northern Line, a way to bypass the worst of the irradiated ruins of Atlanta. Navigate new faces in a familiar but changed world, and beware: some choices have consequences! Porcelain has a new set of agility focused movement options and an arsenal that includes 6 new guns including but not limited to: the deadly semi automatic Riot Gun, the stylish .357 Magnum, and the makeshift soda can grenade launching Popgun. Get ready to blast a new set of enemies as well... and potentially a much more serious nemesis who stalks in the shadows.
Blasphemer is a project to create a free software/open source Heretic IWAD file. Combined with the free source code, this results in a complete Doom-based game. This is the Heretic equivalent to Freedoom.
A single-player roguelike action FPS for GZDoom.
Guncaster is a gameplay mod for Doom, featuring a dragon with a plethora of weapons and spells at his disposal
In a nutshell, IE is a mission based GZDOOM TC for DOOM II. Take doom, mix in a dose of unreal and turok, add a splash of metroid and maybe a little bit of system shock 2 and you'll not be far from the target. You play as an officer of the Interstellar Enforcement Patrol, tasked with policing the obscure fringes of humanities bustling space empire in the future of the DOOM II timeline. You generally do this by shooting things.
Kid 4 $29.99 (shortened to K42) is a small game made in GZDoom for the 2020 7 Day FPS jam. On an external level, Kid 4 $29.99 is a vaporwave/synthwave-style run-and-gun shooter where you play as a young boy taking shelter in a mall. But inside the mall, things turn in a slightly different direction... On an internal level, K42 is designed as one part a playable game, one part a personal test to see if my artistic abilities have advanced enough to develop something (they have!), one part a metaphorical foray into personal matters, one part me wanting to make a shooty whiz-bang ka-pow run-and-gun fun-in-the-sun video game,and one part a mixing bowl to toss in a lot of half-baked ideas I've had over the years. It's an experimental little game. But I had fun developing it. I hope you have fun playing it.
Project Einherjar is a five-episode total conversion for GZDoom/Doom II developed and released by Mike MacDee (Impie) in the summer of 2016; Episode 2 was later released in the winter of 2016; and Episodes 3 through 5 throughout early 2017. It is set during nuclear winter, and features 35 new maps and a totally replaced roster of weapons and enemies in the style of an early-90s 3D shooter. Impie made the mod as a promotional gimmick for a dystopian novel series set in the same universe. The gameplay involves lots of fast, brutal shootouts with enemies that die relatively easily, but can badly injure the careless player. Each episode features a short story that sets the stage for the action to follow, written in the novel's pulpy style. The mod series is referred to as "Winter Agent Juno." Impie got the mod series title from a Japanese review blog's description of the mod: "Winter Agent Jin: Destroy the Armored Sisters Institute!". Impie later released a fan mod of the Wolfendoom episode Operation: Arctic Wolf using Project Einherjar assets. An 11-map sequel episode, Midgard Outlaw, was released in 2018. The third Winter Agent Juno mod, Operation Sea Wolf, was released in 2019.