Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Hardstrike: The Fall is a first-person shooter that puts you on the front lines of a growing global crisis. Set in a world similar to our own, extremist violence is surging, and you're tasked with stopping it.
You are The Crusader, standing against all that hell can throw against you. Take up thy hammer and lay waste to the horde. Battle through immense gothic cathedrals, abstract brutalism and infernal palaces as you take the fight to the very depths of the Abyss.
An immersive retro first-person shooter on GZDoom. You are a lone wanderer walking through the endless wasteland. Your destination is vague... Search the ruins of a dead civilization, get into gunfights, survive in severe post-apocalyptic weather. And find the meaning along the way.
Castlevania : Simon's Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise. This game aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay. All the levels from the classic NES era game have been reimagined like never before, experience the tale of Simon's fight against Dracula and his army of the night!
Lycanthorn is a game inspired by Castlevania, made in 3D! This short little game will take you through 8 levels of Vampire slaying action
Project "Redemption" was inspired by the hub traveling shenaningans of Unloved and unconventional colorful scenarios of the first Serious Sam games as opposed to the usual dark n' gritty in shooters, with a sprinkle of all the things I loved about Nintendo. That project then became Golden Souls, a humble little beginning for a small modder-wannabe. After announcing the project I went to celebrate New Year's eve with my parents, I remember pulling the phone out from time to time and checking the comments on the forums, plenty of people were excited for this project and already started giving their input on it. It was exciting, and it was only the beginning. Through good times and bad times, Golden Souls has been a big part of my life for 8 years, and while the new games have become something even more unique, I still look back and think of those humble roots, that simple happy garden with the Golden Cacodemon running away from the player, the first Van Gogh inspired map that has become a staple of all my works and the quirky little drawings of Doomguy killing demons to save the day. My intentions with this remaster are not only to improve on that foundation without betraying what was my vision back then for this project, but also provide an entry point for people that want to experience this mod for the first time and for the people that already played this adventure and want to experience it all over again with a fresh new coat of paint.
Hexen: Veil of Darkness is an eight-level hub-based mod for Hexen designed for the GZDoom source port, created by Captain Toenail.
Lycanthorn II: Rain of Beasts is a 3d homage to retro classics. Explore an open world and use different characters to explore dungeons and lands full of demons and beasts from legend. With First Person melee combat, you'll dash, dodge and dice around your enemies! Not a fan of melee? Try out the other characters that each have a variety of attacks.
A Standalone Doom 2 mod stretching the GZDoom source port of Doom 2 to its ultimate limits. This is a survival Horror game set on a remote island. 6 Chapters, 8 monsters, and a large assortment of weapons. Combat has an emphasis on melee, though there are a few guns.
High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat. If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.
"A long long time ago... An ancient mansion full of beautiful paintings was discovered..." Explore magical new lands in Doom: The Golden Souls! The first game of the retro-inspired Doom mod saga! Find the Golden Souls hidden in magical paintings to unlock new areas in the hub and continue your adventure! Every painting is a different level with unique aesthetics and gimmicks! Stop the demons from obtaining the souls and save the world!
A remake of FNAF1 Doom mod, FNAF1Remake is an upgrade on all aspects. Graphics, Gameplay, Unending Chaos. 1-8 Players.
Project Brutality is an expansion of the Brutal Doom gore-themed WAD for Zandronum and GZDoom (only engines with known support so far). It is a standalone mod based on Brutal Doom version v20b, and further continues its gameplay expansion and references to the Doom comic. This mod is compatible with Doom / The Ultimate Doom, Doom II, and Final Doom.
A weapons and gameplay mod for GZDoom that was made as an attempt to merge old school and new school FPS design sensibilities, created by MagSigmaX
This mod builds on the PSX Doom Total Conversion and Doom 64 Retribution, to take advantage of the latest GZDoom versions and adds many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom) into ZScript, while looking at the reverse engineered source code and existing source ports of these games for reference. In addition to that, the mod is highly modular and also incluides many optional "enhancements" that deviate from the original experience. Depending on your taste you can opt for going as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom "enhacement" mods.
Operation Sea Wolf is a total conversion for GZDoom/Doom II developed by Mike MacDee (Impie) in 2018 and released in full in 2019. It is an eight-map remake of Operation Arctic Wolf by Laz Rojas, and the third "Winter Agent Juno" mod, following Project Einherjar and Midgard Outlaw. Impie remade the Arctic Wolf maps from scratch, often combining several locations into a single, sprawling map.
Grab your bandolier and saddle up for Wanted 3D, a GZDoom-powered Spaghetti Western FPS! It's time to settle the score with your former gang and reclaim what is rightfully yours. Are you ready for the wildest showdown the Wild West has to offer?
MORE Realistic. MORE Tactical. MORE Aggressive. -- Fight the DOOM with Call of Duty weapons. "CALL OF DOOM:BLACK WARFARE" Players can fight DOOM monsters with high quality firearms imported from the Call of duty universe. Enjoy the greatest violence based on Brutal DOOM.
The Ghoul's Forest 3 is the final single player WAD in the series of The Ghoul's Forest. Ghoul 3 has four ghouls which you have to kill (rather than one) before they kill you. Standing around and shooting at it or running around the outside won't work any more as they all have different attack patterns. Ghoul 3 plays like Ghoul 2. You start in the center of the forest with a camp fire. The fire goes out and one of three Ghoul's appear and start to hunt. Sjas, the ghostly face from Ghoul 2, Jitterskull, a huge skull with a strange movement pattern and a charge attack, or The Creeper, a shadowy figure which pops up in your face up close.
Blast your way through the hordes of Hell as you strive to reclaim your soul in this narrative driven FPS. You are Hellslinger, a master of the gun. Shouldn't be too hard right? All you've got to do is slay the Lord of Hell and stop his invasion of the mortal realm