Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Blasphemer is a project to create a free software/open source Heretic IWAD file. Combined with the free source code, this results in a complete Doom-based game. This is the Heretic equivalent to Freedoom.
“Hands of Necromancy 2” is a sequel to the original “Hands of Necromancy” game; a dark fantasy first-person shooter that draws parallels with games like “Heretic” and “Doom”. As a player, you’ll discover various weapons and unique transformation abilities to combat the monsters you encounter.
"War. War never changes. And neither does- THE DOOM DWELLER- you were chosen by THE OVERSEER to enter VAULT 666 and locate THE WATER CHIP. If you fail, your home, your friends, and your PET BUNNY will perish. Traveling the Wasteland, your investigations lead you to a CAVE ENTRANCE. But what's this? No vault dwellers in sight, but more mutants than you can shake a boomstick at! It stinks like rotten meat! So, pump that POWER FIST, rev that RIPPER, and unload your 10MM, right into the face of HELL! Welcome to VAULT 666! Death in the Vault is about to change!"
An immersive retro first-person shooter on GZDoom. You are a lone wanderer walking through the endless wasteland. Your destination is vague... Search the ruins of a dead civilization, get into gunfights, survive in severe post-apocalyptic weather. And find the meaning along the way.
dead.air is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. It was released in December 2016 and is the spiritual sequel to his map dead.wire. It received one of the 2017 Cacowards and reached second place in the Vine Mapping Contest 2016.
Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.
Recreation of the Doom 64 for modern source ports of Doom II enhanced with Brutal Doom signature gore and flare.
Stronghold: On the Edge of Chaos is a Doom megawad created by a team of designers at DRD Team and Realm 667, lead by Daniel Gimmer (Tormentor667). It requires GZDoom or Skulltag to run and supports both singleplayer and multiplayer. The project was released in November of 2010.
Wolfenstein X is a Wolfenstein themed total conversion mod, building on the abandoned Brutal Wolfenstein 3D mod and featuring the Hearts of Liberty 28 level campaign.
Evadoom is a Doom II total conversion mod intended to recreate the experience of piloting the iconic Evangelion Unit 01
Temple of the Lizardmen 3 is a 32 map wad and the third entry of the Temple of the Lizardmen series of Doom wads known for borrowing elements from the Unreal games
A cozy mod that turns any Doom level into a social space where each monster is a named character to talk to. You play as Mr. Friendly, a Guardian Demon tasked with helping improve the lives of Hell's minions as they recover from the latest space marine rampage.
This is a weapon and playerclass mod for GZdoom. This mod adds 8 new weapons. Weapon sprites were made by rendering 3d models taken from the original game.
Sunset Street Ninja is a Action platformer/Fps beat em up, with semi nonlinear progression and with a hub world and retro style graphics.
Extra Thicc Edition - A small bonus DLC for those who want to show the developer additional support! The Extra Thicc Edition includes: - All Hedon games, - Soundtrack, - Wallpapers, - Avatars, - Artworks, - The extra thicc in-game HUD cosmetic! You get a whole bunch of goodies including wallpapers, avatars, the soundtrack and a special in-game cosmetic HUD designed in the style of an old school dungeon crawler!
High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat. If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.
A bewildering tale of a trashcan hobo's rise to becoming the universe's most effective security software.
A remake of FNAF1 Doom mod, FNAF1Remake is an upgrade on all aspects. Graphics, Gameplay, Unending Chaos. 1-8 Players.
Project Brutality is an expansion of the Brutal Doom gore-themed WAD for Zandronum and GZDoom (only engines with known support so far). It is a standalone mod based on Brutal Doom version v20b, and further continues its gameplay expansion and references to the Doom comic. This mod is compatible with Doom / The Ultimate Doom, Doom II, and Final Doom.
Insanity Edged is a GZDoom mod for Doom 2 with 3 playable maps, a new set of weapons, and a cinematic story line. It takes place in the same universe as Winter's Fury.
DOOM meets Deus Ex. This map is a love letter to cyberpunk genre as a whole and the Deus Ex franchise in particular. Using the whole new set of custom made textures, the project aims to recreate the look and vibe of an unethical near future corporation run by the forces of hell. This is an exploration-heavy map that has multiple ways to progress through.