Popular games built on game engine GZDoom

05.09.2018

When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?

03.03.2023

My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.

01.01.1970

Project: AMICA is a first person shooter built in the GZDoom engine. You play the role of SID, an android set out to defeat General Genant Kekaha in order to prevent further military conflict. Explore a colorful 90's inspired world of robots, cool power ups and weapons! Collect power ups that change the way you tackle combat scenarios and exploration. Revisit areas you've already been to and explore new paths and secrets that'll help you throughout your journey!

25.02.2017

SuperDoom is a mod for Doom II that aims to recreate SuperHot's gameplay in Doom.

17.01.2020

This is a weapon and playerclass mod for GZdoom. This mod adds 8 new weapons. Weapon sprites were made by rendering 3d models taken from the original game.

30.11.2020

Afterlands is a 10 Level Single-Player Hub which is a sequel to Cyrgoth's Revenge. While being Single-Player oriented, Afterlands can also be played in Co-op and Deathmatch modes, however due to the large map sizes, the latter is discouraged. Like in it's predecessors, there are numerous unmarked secrets throughout the span of the Hub, as well as two secret levels, one you can access early in the game, and another that is accessible towards the end of the WAD.

31.12.2019

Highway Acceleroid Booster is a GZDoom gameplay mod where you play as a robot girl that's part car and part super fighting robot. Armed primarily with mobility, a series of battle chips for extra combat data, and a variety of utensils installed into her gauntlets, she zips from place to place to gather additional combat data. And to help out wherever she's needed, admittedly. Helping feels nice. Inspired by Mega Man X, gameplay feel is a little bit more cartoony and high-tech than usual, with some pretty outlandish weapons doing some silly functions.. Designed to act as a complement for sci-fi/space-age mapsets, the gameplay mod acts as a direct contrast with High Noon Drifter. Rather than being very simple and low-tech, this mod is a little bit more complicated and hi-tech. If you've been looking for a mod where you can play as a robot, android, gynoid, or you've been looking for something to compliment Stardate 20X7, this might be up your alley.

08.12.2017

This a gzdoom mod that contains all of the weapons and items from Half-Life and Half-Life: Opposing-Force, also includes some extra sutff from other mods to fill the item holes. With a focus on fast-paced combat and visual fidelity, Lambda transforms Doom into a hybrid sci-fi shooter with classic mechanics and upgraded graphics.

28.09.2011

Welcome to The Temple Of The Portals, and prepare to fight hordes upon hordes of giant monstrosities from Hell for the control of the Multiverse. Hunter's Moon is the mod for Zandronum and GZDoom to create the single-player campaign Quake 3 Arena never had. The story continues eons after the Vadrigars' extinction, with the Arena Warriors fighting to protect the Temple Of The Portals, the place where every universe connects, a source of unlimited and unimaginable power not just one Hell, but a coalition from many of them from various universes is trying to conquer. Featuring advanced graphics for a Doom mod, an entirely original gameplay style, and a roster comprised of the most beloved Quake 3 characters.

31.12.2017

Project Einherjar is a five-episode total conversion for GZDoom/Doom II developed and released by Mike MacDee (Impie) in the summer of 2016; Episode 2 was later released in the winter of 2016; and Episodes 3 through 5 throughout early 2017. It is set during nuclear winter, and features 35 new maps and a totally replaced roster of weapons and enemies in the style of an early-90s 3D shooter. Impie made the mod as a promotional gimmick for a dystopian novel series set in the same universe. The gameplay involves lots of fast, brutal shootouts with enemies that die relatively easily, but can badly injure the careless player. Each episode features a short story that sets the stage for the action to follow, written in the novel's pulpy style. The mod series is referred to as "Winter Agent Juno." Impie got the mod series title from a Japanese review blog's description of the mod: "Winter Agent Jin: Destroy the Armored Sisters Institute!". Impie later released a fan mod of the Wolfendoom episode Operation: Arctic Wolf using Project Einherjar assets. An 11-map sequel episode, Midgard Outlaw, was released in 2018. The third Winter Agent Juno mod, Operation Sea Wolf, was released in 2019.

31.08.2020

NeoCore is an enemy and weapon replacement mod with its feet deep in the sci-fi theme. Instead of (just) zombies and demons, you'll be fighting cybernetic troops with purple blood and Mutants that spew green and yellow gore, Realm 667 monsters that have been edited to paint the walls with various saturated blood colors, all the while wielding powerful- "alternatively" colored guns with absurd names a la 90s game fashion like UT99

16.06.2018

In a nutshell, IE is a mission based GZDOOM TC for DOOM II. Take doom, mix in a dose of unreal and turok, add a splash of metroid and maybe a little bit of system shock 2 and you'll not be far from the target. You play as an officer of the Interstellar Enforcement Patrol, tasked with policing the obscure fringes of humanities bustling space empire in the future of the DOOM II timeline. You generally do this by shooting things.

28.02.2020

Project Osiris is a remake/reimagining of the Amiga FPS game Alien Breed 3D, using the GZDoom engine.

19.10.2017

Kriegsland, or Kriegsland: Blutordnung, is a Doom total conversion mod created by GAA1992 and YukesVonFaust inspired by the Wolfenstein franchise, especially The New Order, that adapts and brings its elements to the other id Software's classic FPS. This PWAD features a completely new arsenal, monsters (including their behavior), HUD, ammo, items, and power-ups sprites. The game's screens, sounds, and gameplay elements were also added or modified, like separated keys for both grenades and the quick melee attack and the possibility of dual-wielding most of the weapons. It also features a good amount of difficulty, blood, and gibbing system.

31.12.2017

MORE Realistic. MORE Tactical. MORE Aggressive. -- Fight the DOOM with Call of Duty weapons. "CALL OF DOOM:BLACK WARFARE" Players can fight DOOM monsters with high quality firearms imported from the Call of duty universe. Enjoy the greatest violence based on Brutal DOOM.

16.10.2021

Project "Redemption" was inspired by the hub traveling shenaningans of Unloved and unconventional colorful scenarios of the first Serious Sam games as opposed to the usual dark n' gritty in shooters, with a sprinkle of all the things I loved about Nintendo. That project then became Golden Souls, a humble little beginning for a small modder-wannabe. After announcing the project I went to celebrate New Year's eve with my parents, I remember pulling the phone out from time to time and checking the comments on the forums, plenty of people were excited for this project and already started giving their input on it. It was exciting, and it was only the beginning. Through good times and bad times, Golden Souls has been a big part of my life for 8 years, and while the new games have become something even more unique, I still look back and think of those humble roots, that simple happy garden with the Golden Cacodemon running away from the player, the first Van Gogh inspired map that has become a staple of all my works and the quirky little drawings of Doomguy killing demons to save the day. My intentions with this remaster are not only to improve on that foundation without betraying what was my vision back then for this project, but also provide an entry point for people that want to experience this mod for the first time and for the people that already played this adventure and want to experience it all over again with a fresh new coat of paint.

28.06.2007

The Ghoul's Forest 3 is the final single player WAD in the series of The Ghoul's Forest. Ghoul 3 has four ghouls which you have to kill (rather than one) before they kill you. Standing around and shooting at it or running around the outside won't work any more as they all have different attack patterns. Ghoul 3 plays like Ghoul 2. You start in the center of the forest with a camp fire. The fire goes out and one of three Ghoul's appear and start to hunt. Sjas, the ghostly face from Ghoul 2, Jitterskull, a huge skull with a strange movement pattern and a charge attack, or The Creeper, a shadowy figure which pops up in your face up close.

01.01.1970

The premise of Foreverhood is abstract. You are one of the Nuu, a childhood race of creatures that spend their time daydreaming on a small planet of woods and mountains. The player awakes one day to find themselves under an overcast sky with everyone distraught over the change that is in the air. You navigate the space under the watch of the Sequas or parents of the world to uncover what is beyond the clouds and what lies in store for the world of your kind.

09.12.2018

A Standalone Doom 2 mod stretching the GZDoom source port of Doom 2 to its ultimate limits. This is a survival Horror game set on a remote island. 6 Chapters, 8 monsters, and a large assortment of weapons. Combat has an emphasis on melee, though there are a few guns.

05.08.2022

Nostalgia is a 32-level megawad for limit-removing source ports. It was released by Alex Decker (myolden) in August 2022 and combines vanilla-style aesthetics with modern map design philosophies. Most maps are smallish in size, with a focus on easy-to-medium difficulty and fewer than 100 monsters. While level geometry and texturing is intentionally kept simple, the wad contains many instances of environmental storytelling as well as occasional doomcute detailing. Each level in the wad is named after a metal song that came out prior to 2000. The midi soundtrack is assembled from various sources from inside and outside the Doom community, containing no bespoke tracks.

11.03.2019

Immerse yourself in a crystalpunk underworld where the visceral combat of the 90s' FPS games blends with the exploration and puzzle solving of classic dungeon crawlers and adventure games.

12.06.2020

Antaresian Reliquary is a compilation of levels, designed for various community projects for the last 4 years. Seven levels with different themes and limitations were selected for this compilation, and the wad is designed as boom-compatible with some custom gameplay elements, such as new enemies and weapons. It is recommended to read the details about the gameplay changes, before you start playing this wad.

16.01.2020

Treasure Tech is a Doom Gameplay Mod inspired by the Wario Land franchise, featuring a slew of other elements from arcade games and retro classics. Play as Chesterfield, more known as Treasure Guy, as he shakes down the forces of hell for their pocket change! Tackle your foes, and throw them into each other! Collect tons of coins, jewels, strange artifacts, and spend your earnings to power yourself up! Use an array of exotic weapons as you hunt down every last penny on the map!

27.09.2015

dead.wire is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. The map was granted one of the 22nd Annual Cacowards, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 63rd. In December 2016, it received a sequel, dead.air.