Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
An immersive retro first-person shooter on GZDoom. You are a lone wanderer walking through the endless wasteland. Your destination is vague... Search the ruins of a dead civilization, get into gunfights, survive in severe post-apocalyptic weather. And find the meaning along the way.
ZBloody Hell is a standalone game made for the GZDoom engine, aiming to recreate the elements of the game Blood (1997), from monsters and weapons, to levels and atmosphere, while also providing a gameplay addon and / or a level pack that is compatible with the other Doom 2 mods out there, letting you mix different mods with the fantastic Blood levels or the unique arsenal of weapons and new enemies of Blood. Get to ZBloody Hell and Start kicking some Zombie heads today.
This a gzdoom mod that contains all of the weapons and items from Half-Life and Half-Life: Opposing-Force, also includes some extra sutff from other mods to fill the item holes. With a focus on fast-paced combat and visual fidelity, Lambda transforms Doom into a hybrid sci-fi shooter with classic mechanics and upgraded graphics.
Continue the adventures from I Am Sakuya with the Reimu expansion pack! Features a whole new character to play as, complete with new weapons, enemies, maps and more!
Doom: The Golden Souls 2 is the sequel of the groundbreaking mario styled hub-based mod, this time you'll travel through levels with a world map, unlocking new paths by reaching secret exits or by collecting big coins. You must retrieve 7 Golden Souls stolen by the Cyberdemon's minions in order to save the world... once again! Featuring improved platforming mechanics, weapons, levels, Golden Souls 2 is an experience any Doom fan should try!
Castlevania : Simon's Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise. This game aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay. All the levels from the classic NES era game have been reimagined like never before, experience the tale of Simon's fight against Dracula and his army of the night!
MetaDoom is a randomizer gameplay mod for GZDoom-based source ports that attempts to unite all Doom games from the Doom alpha builds to Doom 2016. It is developed by Kinsie.
Originally designed for ResistJam, and then Infinity Jam after that fell apart, Super Dude-Shooter is a single-player one-level tech demo of platformers on the GZDGPL engine, using Freedoom as a base. There's also the start of a poignant story of unfair separation between a robot and his true love, and his rising up to resist against the bourgeois that's forced him into action, but we mostly cut it to make room for more dudes to shoot.
DISDAIN is a fast-paced, visceral retro-styled first person shooter, inspired by the legendary FPS games of yesteryear.
In 2017, an expansion pack to Skulldash, entitled Skulldash: Expanded Edition was released, allowing the mod to be played in GZDoom, and featuring an additional eighteen levels created by O'Sullivan and various mappers from across the Doom community. The mod is intended to be played using the OpenGL renderer, with the effects of the software renderer ranging from sub-optimal visuals to major graphical glitches on some maps.
You are The Crusader, standing against all that hell can throw against you. Take up thy hammer and lay waste to the horde. Battle through immense gothic cathedrals, abstract brutalism and infernal palaces as you take the fight to the very depths of the Abyss.
Relentless Frontier is a fast paced sci-fi FPS running on the GZDoom Engine, with a strong focus on mobility, strategy, and exploration. Beef up your Omnistruct to replicate new weapons and abilities to help you traverse the terrain and demolish threats, and escape from Ross 128-b in one piece.
Grab your bandolier and saddle up for Wanted 3D, a GZDoom-powered Spaghetti Western FPS! It's time to settle the score with your former gang and reclaim what is rightfully yours. Are you ready for the wildest showdown the Wild West has to offer?
Experts Say Playing This Game Can Lead To Prosperity, Good Luck, And Long Life.
Hexen: Veil of Darkness is an eight-level hub-based mod for Hexen designed for the GZDoom source port, created by Captain Toenail.
Blast your way through the hordes of Hell as you strive to reclaim your soul in this narrative driven FPS. You are Hellslinger, a master of the gun. Shouldn't be too hard right? All you've got to do is slay the Lord of Hell and stop his invasion of the mortal realm
Prequel to the popular "Trench Foot" Warhammer 40,000 and Lovecraft-inspired total conversion for Doom II.
Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.
Maintaining peace and order on the remote archipelagos of the Cordial Union is not an easy job, and the crew of the patrol hovercraft "Tomato Sardine" certainly have their hands full with all kinds of mercenaries, pirates and mad scientists marauding, plundering and swindling across their beat. It's up to you to uphold justice and wreck stuff in this retro-style vehicular action game made on GZDoom engine.
SHOOT STUFF, COLLECT SCORE. Here's some features of the uber'd project! Difficulty ahoy! This mod is pretty tough, especially on the last two difficulties. Try the first two difficulties first. Difficulties change more than just health and damage of enemies. They will also add stuff like more projectiles, new attacks and special abilities, extra speed (mostly for melee enemies), and other things. There are quite some nasty new tricks awaiting in the harder difficulties, some downright mean. Can you handle it?
This mod builds on the PSX Doom Total Conversion and Doom 64 Retribution, to take advantage of the latest GZDoom versions and adds many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom) into ZScript, while looking at the reverse engineered source code and existing source ports of these games for reference. In addition to that, the mod is highly modular and also incluides many optional "enhancements" that deviate from the original experience. Depending on your taste you can opt for going as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom "enhacement" mods.