Popular games built on game engine GZDoom

05.09.2018

When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?

03.03.2023

My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.

20.06.2022

Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!

01.03.2023

An immersive retro first-person shooter on GZDoom. You are a lone wanderer walking through the endless wasteland. Your destination is vague... Search the ruins of a dead civilization, get into gunfights, survive in severe post-apocalyptic weather. And find the meaning along the way.

06.04.2023

Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.

30.10.2016

Recreation of the Doom 64 for modern source ports of Doom II enhanced with Brutal Doom signature gore and flare.

08.11.2010

Stronghold: On the Edge of Chaos is a Doom megawad created by a team of designers at DRD Team and Realm 667, lead by Daniel Gimmer (Tormentor667). It requires GZDoom or Skulltag to run and supports both singleplayer and multiplayer. The project was released in November of 2010.

01.01.1970

Evadoom is a Doom II total conversion mod intended to recreate the experience of piloting the iconic Evangelion Unit 01

17.09.2021

Abysm 2: Pharaoh's Judgement is an Expansion for the GZDoom mod Abysm 2: Infernal Contract. Includes a new singleplayer Campaign with new Weapons, Monsters and Quests.

17.06.2013

Temple of the Lizardmen 3 is a 32 map wad and the third entry of the Temple of the Lizardmen series of Doom wads known for borrowing elements from the Unreal games

13.12.2020

Snap the Sentinel is an old school first person shooter styled after Genesis era run and gun games

27.09.2015

dead.wire is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. The map was granted one of the 22nd Annual Cacowards, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 63rd. In December 2016, it received a sequel, dead.air.

27.06.2018

Doom: The Golden Souls 2 is the sequel of the groundbreaking mario styled hub-based mod, this time you'll travel through levels with a world map, unlocking new paths by reaching secret exits or by collecting big coins. You must retrieve 7 Golden Souls stolen by the Cyberdemon's minions in order to save the world... once again! Featuring improved platforming mechanics, weapons, levels, Golden Souls 2 is an experience any Doom fan should try!

01.01.1970

Fallout: Bakersfield, the new fan creation from Alexander and Denis Berezin using Doom Total Conversion. A retro-inspired FPS using Doom Total Conversion, Fallout Bakersfield pulls from the classic Fallout aesthetic of Fallout 1 and Fallout 2 and carries with it the gunplay of Fallout 3 and Fallout 4, with a splash of original Doom.

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17.01.2020

This is a weapon and playerclass mod for GZdoom. This mod adds 8 new weapons. Weapon sprites were made by rendering 3d models taken from the original game.

19.11.2020

Wolfenstein X is a Wolfenstein themed total conversion mod, building on the abandoned Brutal Wolfenstein 3D mod and featuring the Hearts of Liberty 28 level campaign.

25.06.2019

DR4 is a compilation pack of various mods and assets which aims to bring Classic Doom into the modern era. It replaces all 2D sprites to the 3D models, adds new high resolution textures, shaders/materials and some other stuff.

01.04.2022

Prequel to the popular "Trench Foot" Warhammer 40,000 and Lovecraft-inspired total conversion for Doom II.

01.07.2017

High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat. If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.

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01.06.2018

A remake of FNAF1 Doom mod, FNAF1Remake is an upgrade on all aspects. Graphics, Gameplay, Unending Chaos. 1-8 Players.

01.01.1970

Project Brutality is an expansion of the Brutal Doom gore-themed WAD for Zandronum and GZDoom (only engines with known support so far). It is a standalone mod based on Brutal Doom version v20b, and further continues its gameplay expansion and references to the Doom comic. This mod is compatible with Doom / The Ultimate Doom, Doom II, and Final Doom.

28.09.2011

Welcome to The Temple Of The Portals, and prepare to fight hordes upon hordes of giant monstrosities from Hell for the control of the Multiverse. Hunter's Moon is the mod for Zandronum and GZDoom to create the single-player campaign Quake 3 Arena never had. The story continues eons after the Vadrigars' extinction, with the Arena Warriors fighting to protect the Temple Of The Portals, the place where every universe connects, a source of unlimited and unimaginable power not just one Hell, but a coalition from many of them from various universes is trying to conquer. Featuring advanced graphics for a Doom mod, an entirely original gameplay style, and a roster comprised of the most beloved Quake 3 characters.

31.12.2017

Project Einherjar is a five-episode total conversion for GZDoom/Doom II developed and released by Mike MacDee (Impie) in the summer of 2016; Episode 2 was later released in the winter of 2016; and Episodes 3 through 5 throughout early 2017. It is set during nuclear winter, and features 35 new maps and a totally replaced roster of weapons and enemies in the style of an early-90s 3D shooter. Impie made the mod as a promotional gimmick for a dystopian novel series set in the same universe. The gameplay involves lots of fast, brutal shootouts with enemies that die relatively easily, but can badly injure the careless player. Each episode features a short story that sets the stage for the action to follow, written in the novel's pulpy style. The mod series is referred to as "Winter Agent Juno." Impie got the mod series title from a Japanese review blog's description of the mod: "Winter Agent Jin: Destroy the Armored Sisters Institute!". Impie later released a fan mod of the Wolfendoom episode Operation: Arctic Wolf using Project Einherjar assets. An 11-map sequel episode, Midgard Outlaw, was released in 2018. The third Winter Agent Juno mod, Operation Sea Wolf, was released in 2019.