Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Nearly nine goddamn years after the original Cacoward-winning mod emerged from the swamp of our psyche (and roughly half a decade after its last update), Reelism is back! The original development team has reassembled to completely rebuild the whole thing using the latest GZDoom functionality, allowing us to go above and beyond with bizarre and hilarious new features. If you never played the original Reelism, here's how it works: It's an arcade survival mode where gameplay is split into five sixty-second rounds. At the start of each round, three modifiers on a slot-machine style display are re-rolled, changing gameplay rules and what weapons and monsters spawn. Some of these are fairly normal, like, say, "explosive weapons" or "Imps and their many variants". Some are quite a bit less normal, like "drive an invulnerable tank", "swarms of the dogs from Wolfenstein 3D" or "shrink to the size of a Pinky's toe". If, after five of these rounds, you've somehow managed to stay alive, a strange and wacky boss will swing by to finish you off. Defeat the boss to achieve victory! Alternatively, die hilariously and vow to get a higher score next time!
This is a weapon mod that does not touch the monsters in anyway. Well more of armor mod, or maybe half of both? Your armor/clothes is your main core of health and well being, your weapons are enchanted by what you wear They are not eternal, they will break eventually, and when they do, you are in trouble as going all naked makes it hard to handle guns if you wanna stay modest. Luckily there is plenty to choose from, but you can only wear one at a time, so sometimes you might need to strip on purpose. All weapons except chainsaw have been replaced with counter parts. Medikits and bonus shards give clothing scrap which repairs armor instead of restoring health Berserk, chainsaw, armors, megaspheres, radsuits, invulnerability and invisibility spheres have cloth replacements, tho the invulnerability one can be a bit more... aggressive clothing. All weapons have alt fires and some even have reload based specials, make sure to bind those and the mod specific strip button so you can pick up those new enchanting clothes. Free look is recommended as some guns might not properly behave with mere autoaim.
Somewhere in Hell is a mod inspired by Krinkels' Madness Combat mainline flash series. Featuring over 15 weapons, 3 playable characters, and a whole lot of violence.
dead.air is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. It was released in December 2016 and is the spiritual sequel to his map dead.wire. It received one of the 2017 Cacowards and reached second place in the Vine Mapping Contest 2016.
Welcome to The Temple Of The Portals, and prepare to fight hordes upon hordes of giant monstrosities from Hell for the control of the Multiverse. Hunter's Moon is the mod for Zandronum and GZDoom to create the single-player campaign Quake 3 Arena never had. The story continues eons after the Vadrigars' extinction, with the Arena Warriors fighting to protect the Temple Of The Portals, the place where every universe connects, a source of unlimited and unimaginable power not just one Hell, but a coalition from many of them from various universes is trying to conquer. Featuring advanced graphics for a Doom mod, an entirely original gameplay style, and a roster comprised of the most beloved Quake 3 characters.
Doom: The Golden Souls 2 is the sequel of the groundbreaking mario styled hub-based mod, this time you'll travel through levels with a world map, unlocking new paths by reaching secret exits or by collecting big coins. You must retrieve 7 Golden Souls stolen by the Cyberdemon's minions in order to save the world... once again! Featuring improved platforming mechanics, weapons, levels, Golden Souls 2 is an experience any Doom fan should try!
Guncaster is a gameplay mod for Doom, featuring a dragon with a plethora of weapons and spells at his disposal
Hurt is a large Doom map to be played with GZDoom
A cozy mod that turns any Doom level into a social space where each monster is a named character to talk to. You play as Mr. Friendly, a Guardian Demon tasked with helping improve the lives of Hell's minions as they recover from the latest space marine rampage.
Project Brutality is an expansion of the Brutal Doom gore-themed WAD for Zandronum and GZDoom (only engines with known support so far). It is a standalone mod based on Brutal Doom version v20b, and further continues its gameplay expansion and references to the Doom comic. This mod is compatible with Doom / The Ultimate Doom, Doom II, and Final Doom.
Originally designed for ResistJam, and then Infinity Jam after that fell apart, Super Dude-Shooter is a single-player one-level tech demo of platformers on the GZDGPL engine, using Freedoom as a base. There's also the start of a poignant story of unfair separation between a robot and his true love, and his rising up to resist against the bourgeois that's forced him into action, but we mostly cut it to make room for more dudes to shoot.
Operation Sea Wolf is a total conversion for GZDoom/Doom II developed by Mike MacDee (Impie) in 2018 and released in full in 2019. It is an eight-map remake of Operation Arctic Wolf by Laz Rojas, and the third "Winter Agent Juno" mod, following Project Einherjar and Midgard Outlaw. Impie remade the Arctic Wolf maps from scratch, often combining several locations into a single, sprawling map.
Legacy of Suffering (a.k.a LOS), is a Doom 3 themed mod for GZDoom and Skulltag created by Logan MTM, released on 28 November 2009, and was updated on December 1 the same year. It received one of the 2009 Cacowards. The mod also contains artworks by Licinio Ribeiro de Souza and was playtested by Nigel "Enjay" Rowand.
The hellish minions left to wander in the aftermath of Korax's defeat during the battle of Cronos have now scattered across Parthoris looking for fresh meat, and a new realm to call their own. Beings of chaos roam freely, causing disarray in the realm. The citizens of Parthoris have barely had time to rebuild their lives in the wake of D'Sparil's reign of chaos, which was put to an end by a yet-unidentified outsider. You are Corvus. You have laid low for a while in the dockside town of Port Mercy, and become aware of the situation almost immediately. Portals open in every corner of the town, legions of the damned pouring forth and slaughtering the populace. Stepping out into the pouring rain, you come to a scene of fresh blood dashed against the cobbles, deep red tendrils of it snaking into the gutters, and raging monsters bellowing vicious cries of revenge as the townsfolk meet a gruesome end. They smell your blood and close in on you. Standing at the foot of the belltower, you brandish your elvenwand and confront the desperate beasts as they converge upon you. The gleam of its topaz gem sends chills of fear down their backs. It's you - the faithless one.
dead.wire is a single-level PK3 for Doom II that requires GZDoom source port to play. It was designed by Xaser Acheron. The map was granted one of the 22nd Annual Cacowards, and was featured in Doomworld's Top 100 Most Memorable Maps, placing 63rd. In December 2016, it received a sequel, dead.air.
Explore Heaven, Hell, and Purgatory (and invade a few of your friends' heavenly suites) on a quest to save your mother's soul. Fight weird monsters, talk to annoying NPCs, and solve a few vexing puzzles.
Somewhere in Napoleonic Sweden, explosives heiress Dinah Wyck awakens in a strange garden, with an equally strange robot maid insisting that she is sick and must go back to bed. Dinah has no memory of how she came to enter Castle Quarantine, nor why its bizarre inhabitants are so hostile toward her. And somewhere in the distance she hears the voice of her father calling to her. Armed only with a cricket bat and a handful of cherry bombs, Dinah sets out on a quest to rescue her father and find a way out of Castle Quarantine...
Abysm: Dawn of Innocence is an action adventure GZDoom TC for Doom2 inspired by medieval themed games such as Diablo, Dark Souls, and Hexen. the mod features A Hub level progression where you complete quests while slaughtering demons along the way with various Medieval weapons and Spells.
Highway Acceleroid Booster is a GZDoom gameplay mod where you play as a robot girl that's part car and part super fighting robot. Armed primarily with mobility, a series of battle chips for extra combat data, and a variety of utensils installed into her gauntlets, she zips from place to place to gather additional combat data. And to help out wherever she's needed, admittedly. Helping feels nice. Inspired by Mega Man X, gameplay feel is a little bit more cartoony and high-tech than usual, with some pretty outlandish weapons doing some silly functions.. Designed to act as a complement for sci-fi/space-age mapsets, the gameplay mod acts as a direct contrast with High Noon Drifter. Rather than being very simple and low-tech, this mod is a little bit more complicated and hi-tech. If you've been looking for a mod where you can play as a robot, android, gynoid, or you've been looking for something to compliment Stardate 20X7, this might be up your alley.