Popular games built on game engine GZDoom
When the best friend becomes an enemy, and the main villain becomes you yourself and blood flows like a river, someone will definitely have to answer the main question - Who is behind the awakening of ancient evil and is there still a chance for humanity?
My House is a mod for Doom II designed and released by Veddge as a tribute, reportedly to have been unearthed from an old floppy disk belonging to his deceased long-time friend Tom who started work in 1999 with some UDMF features added by Veddge.
Hands of Necromancy is a Dark Fantasy First Person Shooter and metroidvania game, similar to Heretic, made with the GZDoom engine. Find your weapons, fight evil forces, use the special abilities of special transformations to find your path! Show how powerful you are as a Necromancer!
Atmospheric horror-action FPS developed in GzDoom engine, set in alternative history of early 1800's eastern Sweden.
DR4 is a compilation pack of various mods and assets which aims to bring Classic Doom into the modern era. It replaces all 2D sprites to the 3D models, adds new high resolution textures, shaders/materials and some other stuff.
Prequel to the popular "Trench Foot" Warhammer 40,000 and Lovecraft-inspired total conversion for Doom II.
Hexen: Veil of Darkness is an eight-level hub-based mod for Hexen designed for the GZDoom source port, created by Captain Toenail.
A remake of FNAF1 Doom mod, FNAF1Remake is an upgrade on all aspects. Graphics, Gameplay, Unending Chaos. 1-8 Players.
Project Brutality is an expansion of the Brutal Doom gore-themed WAD for Zandronum and GZDoom (only engines with known support so far). It is a standalone mod based on Brutal Doom version v20b, and further continues its gameplay expansion and references to the Doom comic. This mod is compatible with Doom / The Ultimate Doom, Doom II, and Final Doom.
Project "Redemption" was inspired by the hub traveling shenaningans of Unloved and unconventional colorful scenarios of the first Serious Sam games as opposed to the usual dark n' gritty in shooters, with a sprinkle of all the things I loved about Nintendo. That project then became Golden Souls, a humble little beginning for a small modder-wannabe. After announcing the project I went to celebrate New Year's eve with my parents, I remember pulling the phone out from time to time and checking the comments on the forums, plenty of people were excited for this project and already started giving their input on it. It was exciting, and it was only the beginning. Through good times and bad times, Golden Souls has been a big part of my life for 8 years, and while the new games have become something even more unique, I still look back and think of those humble roots, that simple happy garden with the Golden Cacodemon running away from the player, the first Van Gogh inspired map that has become a staple of all my works and the quirky little drawings of Doomguy killing demons to save the day. My intentions with this remaster are not only to improve on that foundation without betraying what was my vision back then for this project, but also provide an entry point for people that want to experience this mod for the first time and for the people that already played this adventure and want to experience it all over again with a fresh new coat of paint.
Solace Dreams is a stand alone total conversion mod, made to run exclusively for GZDoom using such features like dynamic lighting and most importantly animated voxels. It takes inspiration from games like Silent Hill and Dark souls and combines them both to make what you see here. You play as Yuna, a school girl who must face off against a large variety of enemies & bosses in all kinds of unique locations. It has a estimated game play length of 2+hours and infinite replayability with new game plus, with added features like boss rush mode and survival.
Space bounty hunter Falco must explore the solar system in search of his ex-girlfriend and destroy the Black Star cult. Collect bounties, upgrade your equipment, explore planets, crack wise, & fight aliens in this GZDoom-powered Retro-FPS adventure.
Quake 4 Lightning Fast Mod is a Doom mod for both single and multiplayer modes based on Quake 4
Iron Assault is a mech action game, designed specifically for GZDoom. It is based loosely on an obscure shooter released by graffiti studios back in the mid nineties. Note that Iron Assault is a re-imagining, not a 1:1 remake of the original. It is heavily influenced by Heavy Gear 1, and Mechwarrior 4 (especially mercenaries).
NeoCore is an enemy and weapon replacement mod with its feet deep in the sci-fi theme. Instead of (just) zombies and demons, you'll be fighting cybernetic troops with purple blood and Mutants that spew green and yellow gore, Realm 667 monsters that have been edited to paint the walls with various saturated blood colors, all the while wielding powerful- "alternatively" colored guns with absurd names a la 90s game fashion like UT99
High Noon Drifter is a GZDoom weaponset where you play as a gunslinger that's stuck around for a little longer than the end of the wild west era. The weapons and overall tone is relatively low-tech, complimenting more natural-style mapsets for roaming around castles, ruins, and other assorted gothic setpieces. You make use of some ordinary guns that any joe could scrounge up, a handful of antiquated pieces, and a couple dark artifacts in a quest to dispense frontier justice to an ethereal threat. If you've been craving a "Weird West" sort of weaponset, or even more of an adventurer-type rather than a soldier using military tech, hopefully this'll be up your alley.
Fly, fight, and survive in a flight action game like no other using the GZDoom engine!
The Ghoul's Forest 3 is the final single player WAD in the series of The Ghoul's Forest. Ghoul 3 has four ghouls which you have to kill (rather than one) before they kill you. Standing around and shooting at it or running around the outside won't work any more as they all have different attack patterns. Ghoul 3 plays like Ghoul 2. You start in the center of the forest with a camp fire. The fire goes out and one of three Ghoul's appear and start to hunt. Sjas, the ghostly face from Ghoul 2, Jitterskull, a huge skull with a strange movement pattern and a charge attack, or The Creeper, a shadowy figure which pops up in your face up close.
A Standalone Doom 2 mod stretching the GZDoom source port of Doom 2 to its ultimate limits. This is a survival Horror game set on a remote island. 6 Chapters, 8 monsters, and a large assortment of weapons. Combat has an emphasis on melee, though there are a few guns.
Demon Eclipse was a Doom II mod for GZDoom by Amuscaria (formerly Eriance). Originally intended to be told through the eyes of another marine escaping the invasion on Earth in during Doom II, Demon Eclipse went through multiple iterations but was ultimately dropped due to real-life and the loss of motivation for the project by the author. The project had succumbed to multiple rounds of scope-bloat and become too much to manage. The first episode of first dropped from the mod, but was later made standalone by Blue Shadow. The intent was to focus and refine the second episodes 'hell-tech' theme in the "Hell-Forged Edition", but that also fell thru in 2014. In 2017, Amuscaria had revive the project in a complete reboot of the second episode by the name of Hell-Forged, with a much narrower focus around the Gothic hell-tech theme.
The Edge of Time is a partial conversion mod for Doom featuring tons of pickups and a high enemy count.
Hellrider is a Doom gameplay mod where you play as Rachel "Hellrider" Williams. It adds enhanced movement options and new unique weapons
Play as John Basketball, rising the ranks of Basketball City's social hierarchy and becoming boss.
Splatterhouse 3D is a 3-episode mod for Doom 2 using the Gzdoom source port, developed and released by Impie from 2016 through 2019. It features atmospheric maps and a plethora of weapons, powerups, and monsters based on those in the Splatterhouse franchise.