Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
It is night on this side of the planet. Settled areas are lit: a jagged crescent in the tropics, lining the inland sea. The bright splatter along the top of the curve is Tanhua, as bright from space as New York. The north continent is darker, sprinkled finely with small lights, where the failing climate makes it hard to survive a winter. And the northernmost point, almost lost on the slope of Mt. Cordia, is the original Aleheart Colony, where the first settlers from Earth landed. It is your destination as well. A piece of interactive fiction written by Emily Short.
A light dungeon crawl. Tap spell gems to defeat monsters!
A puzzle game about secrets in the Age of Lead. You've spent seventeen years preparing for an infiltration. Stealing the Confessor's secrets is only the beginning: it will all be for nothing if you leave a trace.
The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad.
A one-room interactive fiction game set in your apartment.
In this well-crafted one-room puzzle, you play as a wizard gambling everything for a chance to gain immense power. In a deep underground sealed chamber, your spell summons an egg from another reality into your drawn pentagram. How will you deal with this egg? Decide wisely and quickly, or soon you will be dead.
The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.
It's been a hectic year, and it's time to get away. He told you that, and you agreed. Now you're here, in a grove of aspen, and long for a good, long bath in the nearby hot spring.
Six bees. Five bags of groceries. A four-pound dumbbell. Three sailboats. One twin. Sting is a puzzleless parser memoir about ordinary days and unexpected interruptions.
A piece of Interactive Fiction written by Nolan Bonvouloir.
You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig.
An interactive tale of strange conspiracy. Pull up your hood, lower your gaze and enter the city of Zendon. If you can gather enough information, you may just be able to change the course of history. (Weird City Interloper is a shallow but broad conversation game.)
A piece of Interactive Fiction created with Inform 7 by Steph Cherrywell.
Interactive Fiction created by Andrew Plotkin, about fairy tales. Part of a metapuzzle in the 2011 IFComp.
The memoir of a demonic spy in the Cold War between Heaven and Hell.
Alias 'The Magpie' is a parser interactive fiction game, or text adventure. There are no graphics! You play as Sir Rodney Playfair, alias the 'Magpie', typing commands to decide what he does next!
A piece of Interactive Fiction written by Adam Cadre. Is on the list Interactive Fiction Top 50 of all time (2015 edition).
Worldsmith is an exciting, immersive text game. Type in commands and explore the World, solve puzzles, talk to people and play the Game of Worlds. In Worldsmith, you control the story. With over 150,000 words of text, Worldsmith is a full, novel length, Interactive Fable. As you explore the world of the Septem Tower, you will create solar systems and Life, unearth ancient mysteries, and discover the secrets behind the Tower and its billion year mission. Worldsmith is an Interactive Fable and is part novel, part adventure, part puzzle and part strategy game.
We're treated to a short and unusual vignette, and then realize it was just a dream. Eugene Oregon wakes up on a futon in his living room. A loud crash outside arrests his attention.
Fantasy Interactive Fiction created by Andrew Plotkin, as both a game and an introduction to the genre.
Your mirror never lies. A game written by Chandler Groover for the 2016 Interactive Fiction Competition.
A game written by Steph Cherrywell for the 21st Annual Interactive Fiction Competition.
The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle. An expanded rerelease of the 2011 text adventure with illustrations and music.