Popular games built on game engine Inform

22.01.2018

Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.

01.10.2021

"What Heart Heard Of, Ghost Guessed" is a puzzle-driven, parser-based gothic horror story with a unique command set.

09.09.2015

The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle. An expanded rerelease of the 2011 text adventure with illustrations and music.

01.05.2007

A short example game created to accompany the essay "Co-Authorship and Community". It gives the player a kind of freedom that is not seen in any other interactive fiction: the freedom to determine what the state of the world is at the beginning of the game. (Version 2 is a 2010 update.)

23.07.2023

What if you had only one shot? A brief parser game with a single choice. Take your time and read carefully: there's no going back.

01.10.2023

Join esteemed mad scientist Dr Ludwig as he faces the greatest challenge of his nefarious career: making a deal with the Devil and coming out on top. Research demonology! Read legal documents! Face off against the world's least effective torch and pitchfork-wielding mob! All this and more!

03.10.2018

A text terminal interface for interacting with your model RCM301-303 remote controlled mech.

11.09.2010

The Game Formerly Known as Hidden Nazi Mode was, in fact, formerly known as Hidden Nazi Mode. As such it was a failed experiment, detailed in the accompanying essay. In this release the Nazi mode has been removed, and what remains is, as the subtitle says, "a cute game for unattended young children". It involves bunnies and lots of hints.

01.10.2023

A light dungeon crawl. Tap spell gems to defeat monsters!

03.03.2023

"The Snow Queen controls her servants with Shards from the Mirror of Belial," Ebenezer Scrooge explained.

29.09.2013

"War may sometimes be a necessary evil. But no matter how necessary, it is always an evil, never a good. We will not learn how to live together in peace by killing each other's children." - Jimmy Carter A piece of Interactive Fiction written by Carolyn VanEseltine.

01.10.2015

A game written by Arthur DiBianca for the 21st Annual Interactive Fiction Competition.

30.04.2006

The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend lowest and show off the most cleavage; while the old lady, in her wing chair, carries on about nonsense... Glass is a conversation-oriented fairy tale, taking place in one room.

02.02.2010

Interactive Fiction created by Andrew Plotkin, where the objective is to escape a virtual room.

31.12.2021

In The Little Match Girl by Hans Christian Andersen, a little girl is forced to sell matches on the street in the cold of New Year's Eve.

19.11.2007

A piece of interactive fiction written by David Fisher. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.

01.10.2015

A game written by Arno von Borries for the 21st Annual Interactive Fiction Competition.

26.03.2016

Ply the spaceways. Make five million credits. Buy back your twin. A space sim in the form of interactive fiction, written by C.E.J. Pacian.

01.10.2020

At some point, going back would have been inevitable anyway. And why should I not have been allowed a bit of rest? After all, no one could say I hadn't tried to run. But when you're running, you need to stop eventually, or else you risk running into people.

31.01.2021

The fourth one in a series of anthologies of unbelievable terror, edited by Ryan Veeder.

30.09.2012

You play Tony, a fourteen-year old thief who needs some help looting the legendary Oakville Manor. Luckily it’s the 1980s and finding fellow adventurers is just a modem squeal away…

12.03.2011

A small game written for the IF Demo Fair at PAX East 2011. It showcases a competitive conversation system: as Medea, you are attempting to get the choir on your side in your verbal debate with Jason.

31.12.2016

An accurate recounting of recent kitten-related events.

01.10.2008

Can you help one hungry bulldog in his quest to find something good to eat? He would like that. A lot.