Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
A train journey abruptly cut off. An enforced stay in a strange City. Intrigue, madmen, and growing sense of being watched... A work of interactive fiction by Emily Short.
Join esteemed mad scientist Dr Ludwig as he faces the greatest challenge of his nefarious career: making a deal with the Devil and coming out on top. Research demonology! Read legal documents! Face off against the world's least effective torch and pitchfork-wielding mob! All this and more!
You play as Alice Armstrong, the new Professor of Muggle Studies at Hogwarts School of Witchcraft and Wizardry in Scotland, even though you've never heard of "muggles" before and never knew magic was real until the headmaster proved it to you. But when you arrive at the school, you discover that a botched spell has made everyone disappear and you're now trapped within the castle. Is this something you can fix without magic? A work of interactive fan fiction by Flourish Klink.
The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.
An interactive fiction about perfume, memory and new meanings, with heavy use of procedural generation.
Interactive Fiction created by Andrew Plotkin, being more of an experiment than usual.
Eyes can see, and a mind can think. Insanity is just one step away. You are in a room. That's where you are, and you know exactly what is going on. But the truth is hard to take.
Hotsy-totsy! It's 1928 and you're madcap flapper Hazel Greene, tottering around the city's finest hotel with a gullet full of giggle juice...until a gaggle of ghosts shows up to spoil the fun by turning every drop in the place into lousy, undrinkable WATER. Explore the beautiful Poseidon Grand Hotel, meet Barnaby Mooch the Magnificent Pooch, and get splifficated on a snootful of ectoplasm in this paranormal puzzle comedy.
The little match girl goes on a spooky adventure with her friend (a crow).
In The Little Match Girl 4 by Hans Christian Andersen, a prince has been born, and the titular little match girl must assemble the subtitular Crown of Pearls.
The little match girl plays a magical flute.
A short game taking place soon after The Little Match Girl 4: Crown of Pearls.
A Western by IkeC
The last two officers of a tropical colonial outpost wait for evacuation.
When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names.
Fantasy Interactive Fiction created by Andrew Plotkin, as both a game and an introduction to the genre.
Manhattan, May, 1954. The last few years, you've settled into a routine. You work at the bank, you go home, you occasionally have dinner with your mother. It is all acceptably ordinary. One day a strange creature crosses your path, and disrupts the schedule entirely. A work of interactive fiction by Emily Short.
Something new in your everyday hunter-gatherer routine: where did this strange edifice come from? Dare you enter and explore the secrets of this... thing, or do you try to face your enemies? Like you have a choice.
In a world of arcane mysteries, a young doctor's apprentice unravels a conspiracy most grim. The Weight of a Soul is a mystery-horror interactive novel inspired by IF classics like Blue Lacuna and Anchorhead.
The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend lowest and show off the most cleavage; while the old lady, in her wing chair, carries on about nonsense... Glass is a conversation-oriented fairy tale, taking place in one room.
A darkly comedic adventure of "interactive damage-control" following the exploits of wealthy socialite Julia Hawthorne through a country club.
Spider And Web is not a game about a vacation. It is a game about deception, incomplete knowledge, and the ways that stories in other people's heads can be the best lies. It is also about the role of the narrator works in interactive fiction -- but you don't have to worry about that to play the game. (Well, not much.)
Explore the wizard Bartholloco's castle with the help of a versatile magic wand. Can you overcome his challenge? Can you levitate a rock? Can you slice a baltavakia?