Popular games built on game engine Inform

22.01.2018

Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.

01.10.2018

Alias 'The Magpie' is a parser interactive fiction game, or text adventure. There are no graphics! You play as Sir Rodney Playfair, alias the 'Magpie', typing commands to decide what he does next!

01.09.2024

A Western by IkeC

01.10.2017

That survey course in conceptual mathematics seemed like a good idea at the start of the term - no graded homework, no midterm exams - just an oral final at the end. But now that final is tomorrow morning. After months of procrastination you've got one night left to learn enough to pass the course. You might even be desperate enough to try one of your roommate's sketchy memory pills.

01.10.2017

Explore the wizard Bartholloco's castle with the help of a versatile magic wand. Can you overcome his challenge? Can you levitate a rock? Can you slice a baltavakia?

31.12.2001

On the Night of the Comet, the usual astrological bonds do not hold, and the order of the universe is threatened. It is a time made for rebels and usurpers, and all who would claim the kingdom for themselves. You are a member of the Order of the Phoenix, a protector of the hierarchy and the kingdom itself. It is your duty to attend the royal ball, watch for dangers... and do whatever needs to be done. A piece of Interactive Fiction written by Emily Short.

01.03.2007

You are nine months pregnant, and the contractions have already begun. Trapped in a castle with more enemies than friends, and Queen in name but not in influence, you fear for the future of your child. But your spells have finally worked, and now your crystal ball shows what fate awaits him. If you act with speed and determination, and if you are willing to do what is necessary, you may still have time to influence your son's destiny before the waters break.

09.03.2020

An interactive fiction about perfume, memory and new meanings, with heavy use of procedural generation.

01.04.1997

Interactive Fiction created by Andrew Plotkin, being more of an experiment than usual.

01.10.2014

Eyes can see, and a mind can think. Insanity is just one step away. You are in a room. That's where you are, and you know exactly what is going on. But the truth is hard to take.

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01.10.2004

An interactive fiction interpretation of the Hamlet story, blended with Jewish culture and mysticism.

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01.10.2005

Sweetheart. Buttercup. Sugar. Baby. Babe? Babe? For as long as you can remember, you've never really had a name--never needed one. For 22 years people have swaddled you in epithets, letting you know that even though you're not quite on the right track, the world is there to hold your hand. Your father, your friends, your boyfriend. Gas station attendants. Sweetie, do you know what you're doing there? Truth be told, it's never really mattered to you before. Sometimes you've even liked it. Not today, though. Today something is wrong.

28.07.2020

The first Taleframe game based on the 90s children's horror soap opera.

29.09.2003

Enter a steampunk adventure set in a London that might have been. The year is 1885. Bedlam Hospital still stands in Moorsfield, a decaying shell used to house the poor and the hopeless. Steam-driven mechanical wonders roam the streets. Gear-wheeled analytical engines spin out reams of thought onto punched paper tapes. And in the darkness – in the alleys and the side shops – hide secrets. A piece of interactive fiction written by Star Foster and Daniel Ravipinto.

01.10.2007

Varkana is the name of a region in a world with a timeless, mildy fantasy/sci-fi setting (some technological and magical elements are present at this moment, but not prevalent), with the city-state of Arg Varkana as its major outpost of civilization. There are several Persian and Mesopotamian inspired elements in there, some of which might sound familiar to those who are acquaintanced with those cultures. We start the game as Farahnaaz, a bookcrafter and a library employee in Arg Varkana, currently enjoying her summer holidays when the town is lively with celebrations. Her hometown is to be visited by a team of ambassadors from Ashtarta, a distant, fabled land with a more advanced technology and a recently-reestablished regime.

02.03.2024

When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names.

31.12.2003

In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.

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01.10.2002

No, not a prison, though stone stands around you, as expressionless as a mirror awaiting face and form; and in the silence you hear no plaint of flute or roar of gong, but instead the crash of porcelain shattering. A work of interactive fiction by Yoon Ha Lee.

31.12.2004

Fantasy Interactive Fiction created by Andrew Plotkin, as both a game and an introduction to the genre.

30.04.2006

Manhattan, May, 1954. The last few years, you've settled into a routine. You work at the bank, you go home, you occasionally have dinner with your mother. It is all acceptably ordinary. One day a strange creature crosses your path, and disrupts the schedule entirely. A work of interactive fiction by Emily Short.

31.12.1997

Something new in your everyday hunter-gatherer routine: where did this strange edifice come from? Dare you enter and explore the secrets of this... thing, or do you try to face your enemies? Like you have a choice.

01.10.2019

With a loud "click," the door closes behind you. Finally! You are locked inside an antebellum Southern mansion, alone, wearing only a chicken costume. You've fantasized about this moment for years. Sugarlawn is a timed treasure hunt game where the goal is to collect as much cash as possible via the valuables you pick up.

01.10.2015

A game written by Steph Cherrywell for the 21st Annual Interactive Fiction Competition.

06.04.2016

A musician's manic episode binds fiction and reality into a joyful union.