Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?
Your friend has invited you over for stew. He has not bothered to procure most of the ingredients.
Relax at the Jewel Pond Recreation Area with Ryan Veeder as your guide.
An adaptation of the classic sword & sorcery tale by Robert E. Howard, first published in 1933.
In this well-crafted one-room puzzle, you play as a wizard gambling everything for a chance to gain immense power. In a deep underground sealed chamber, your spell summons an egg from another reality into your drawn pentagram. How will you deal with this egg? Decide wisely and quickly, or soon you will be dead.
A murder most foul has been committed and Sherlock Holmes is on the case. You are his dog.
A game about a tea party, a monarchy, and the unpredictability of language.
The fourth one in a series of anthologies of unbelievable terror, edited by Ryan Veeder.
Interactive Fiction created by Andrew Plotkin being a fusion between a game and a programming tutorial.
A piece of Interactive Fiction written by Nolan Bonvouloir.
It is night on this side of the planet. Settled areas are lit: a jagged crescent in the tropics, lining the inland sea. The bright splatter along the top of the curve is Tanhua, as bright from space as New York. The north continent is darker, sprinkled finely with small lights, where the failing climate makes it hard to survive a winter. And the northernmost point, almost lost on the slope of Mt. Cordia, is the original Aleheart Colony, where the first settlers from Earth landed. It is your destination as well. A piece of interactive fiction written by Emily Short.
Photopia is a short, narrative-driven piece of interactive fiction. Written by Adam Cadre in 1998, it won first place in that year's Interactive Fiction Competition.
This is where I end and you begin. That, at least, is what I want to think. I don’t know you. Perhaps one day I will. But this Implementation-rather, its copies-are my seeds blowing to the wind. The palm-parsers, their oak gears whirring, will be pressed into hands long after I finish this. Hands like yours. A metatextual work of interactive fiction by Anya Johanna DeNiro.
A game written by Arthur DiBianca for the 21st Annual Interactive Fiction Competition.
Your mirror never lies. A game written by Chandler Groover for the 2016 Interactive Fiction Competition.
Young Gretchen could have only imagined the fanciful events that were to occur before finding herself lost in a winter wonderland. A piece of interactive fiction written by Laura Knauth.
An interactive fiction story by Andrew Plotkin depicting a tense and harrowing chase in a claustrophobic cavern setting.
Rameses Alexander Moran is a self-proclaimed "shy, indecisive, and uncharismatic" boy living at an Irish boarding school, which he has only contempt for. He reminisces about his childhood friend Daniel Maguire in a dream as they playfully shout profanities at each other on a busy railway station platform. He awakes on his bunkbed in a four-bed dormitory.
The Fish of Māui. The Land of the Long Cloud. Aotearoa. An entire continent of untamed wilds, and the last place on Earth where dinosaurs still roam. If only you'd come ashore under better circumstances... A piece of interactive fiction written by Matt Wigdahl.
You should carry the bag. I'm more of a delegator. A work of interactive fiction by Ryan Veeder.
Can you help one hungry bulldog in his quest to find something good to eat? He would like that. A lot.
Today has been an extraordinarily long day. You picked up the keys to your new apartment in the morning, you went shopping for furniture in the afternoon, and you've spent the evening putting it together. And you're almost finished -- there's one box left. ASSEMBLY is a story of magic and adventure. Can you assemble a small table? Can you save the world from the vengeance of ancient gods?