Popular games built on game engine Inform

22.01.2018

Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.

31.12.1994

01.10.2011

Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game play, zero grinding, and a sword & sorcery setting that does not rehash tired clichés.

22.11.2000

Rameses Alexander Moran is a self-proclaimed "shy, indecisive, and uncharismatic" boy living at an Irish boarding school, which he has only contempt for. He reminisces about his childhood friend Daniel Maguire in a dream as they playfully shout profanities at each other on a busy railway station platform. He awakes on his bunkbed in a four-bed dormitory.

13.08.2017

a sweet story

01.05.2007

A short example game created to accompany the essay "Co-Authorship and Community". It gives the player a kind of freedom that is not seen in any other interactive fiction: the freedom to determine what the state of the world is at the beginning of the game. (Version 2 is a 2010 update.)

23.07.2023

What if you had only one shot? A brief parser game with a single choice. Take your time and read carefully: there's no going back.

01.10.2015

A game written by Arthur DiBianca for the 21st Annual Interactive Fiction Competition.

01.10.2007

A country house mystery with a randomized culprit.

01.10.2021

"What Heart Heard Of, Ghost Guessed" is a puzzle-driven, parser-based gothic horror story with a unique command set.

02.02.2010

Interactive Fiction created by Andrew Plotkin, where the objective is to escape a virtual room.

01.10.2011

Interactive Fiction created by Andrew Plotkin, about fairy tales. Part of a metapuzzle in the 2011 IFComp.

01.10.2015

A puzzle game about secrets in the Age of Lead. You've spent seventeen years preparing for an infiltration. Stealing the Confessor's secrets is only the beginning: it will all be for nothing if you leave a trace.

31.12.2000

A one-room interactive fiction game set in your apartment.

31.12.2001

On the Night of the Comet, the usual astrological bonds do not hold, and the order of the universe is threatened. It is a time made for rebels and usurpers, and all who would claim the kingdom for themselves. You are a member of the Order of the Phoenix, a protector of the hierarchy and the kingdom itself. It is your duty to attend the royal ball, watch for dangers... and do whatever needs to be done. A piece of Interactive Fiction written by Emily Short.

01.10.2014

Eyes can see, and a mind can think. Insanity is just one step away. You are in a room. That's where you are, and you know exactly what is going on. But the truth is hard to take.

10.10.1996

It is a symbol and a tool. It is your past and your future. It is all things, in time. You, Timothy Hunter, have lived, and like all things mortal you have died. But the aftermath of that lifetime is anything but simple... Faced with creatures beyond your ken, the fruition of whose inscrutable motives hinge on your decisions, what will you do? Will you face who and what you once were? Or will you try to change things for the better? Or the worse?

01.10.2015

A game written by Arno von Borries for the 21st Annual Interactive Fiction Competition.

24.06.2003

A train journey abruptly cut off. An enforced stay in a strange City. Intrigue, madmen, and growing sense of being watched... A work of interactive fiction by Emily Short.

31.01.2021

The fourth one in a series of anthologies of unbelievable terror, edited by Ryan Veeder.

01.10.2001

A text adventure that is written almost entirely in gibberish. Players must puzzle out the general meaning of the game's text in order to progress.

01.10.2017

You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig.

25.12.2012

Interactive Fiction created by Andrew Plotkin as fanfic of the xkcd comic "Click and Drag".

28.07.2020

The first Taleframe game based on the 90s children's horror soap opera.