Popular games built on game engine Inform

22.01.2018

Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.

01.10.1998

This game is a joke. This game is a warning. This game is a satire. This game is inspired in equal parts by Vaclav Havel's "The Memorandum" and Hunter S. Thompson's "Fear and Loathing in Las Vegas". This game is a big, stupid shaggy dog story.

31.12.2014

A story of mild and non-debilitating obsession.

29.04.2005

Wander around. Puzzles will be posed. Eventually you win. A work of interactive fiction by Andrew Plotkin, recreating one he originally made in 1989.

29.09.2003

A piece of Interactive Fiction written by Michael J. Coyne for The 9th Annual Interactive Fiction Competition.

01.10.2017

In this castle, you'll eat or be eaten. May contain dairy, carnage, puzzles, nuts.

01.10.2018

A one-to-many-room puzzler.

01.10.2016

Your friend Mike thinks no one can infiltrate THE FACILITY, but you're going to prove him wrong. A game written by Arthur DiBianca for the Annual Interactive Fiction Competition.

05.06.2016

You, Mary Jane Minsky, have a few things to clear up with your best friend Jenny Yoshida. When your robotic birthday gift doesn't go over as planned, you may need to reset your expectations, for her and yourself.

31.12.2000

A one-room interactive fiction game set in your apartment.

01.10.2005

A mysterious death, a secret to be revealed… and someone who wants to know the truth, at any cost.

06.04.2016

A musician's manic episode binds fiction and reality into a joyful union.

01.10.2010

They all stare at you expectantly, like children waiting to be told a bedtime story. Who can blame them? You are, after all, Antoine Saint Germain, the great French detective. No criminal has ever been a match for you, and everybody is looking forward to a description of your brilliant deductions. There is just one small problem. One tiny detail that makes it different this time. A mere trifle, really. This time you have no idea who did it.

08.12.2018

Cragne Manor is an 'exquisite corpse' text adventure commemorating the twentieth anniversary of Michael Gentry's Anchorhead, in which each of its 84 rooms was created by a different author.

25.02.2013

Castle of the Red Prince is a small text adventure with a different perspective on how locations can work in a parser game.

31.12.2001

On the Night of the Comet, the usual astrological bonds do not hold, and the order of the universe is threatened. It is a time made for rebels and usurpers, and all who would claim the kingdom for themselves. You are a member of the Order of the Phoenix, a protector of the hierarchy and the kingdom itself. It is your duty to attend the royal ball, watch for dangers... and do whatever needs to be done. A piece of Interactive Fiction written by Emily Short.

24.12.2007

In the cruel kingdoms north of the Viraxian Empire, a barbarian seeks treasure - and vengeance! A faux-retro adaptation of a nonexistent 1979 text adventure from an alternate timeline, itself based on a nonexistent 1979 pen-and-paper RPG (a complete scan of which is included).

15.03.2023

The little match girl acquires a Colt Paterson revolver and teaches a virtue to a goblin.

01.10.2021

"What Heart Heard Of, Ghost Guessed" is a puzzle-driven, parser-based gothic horror story with a unique command set.

15.03.2005

This intricate all-text reworking draws on the Gothic, as well as Clue, to simulate seven characters working to outwit the killer in their midst.

29.09.2013

You should carry the bag. I'm more of a delegator. A work of interactive fiction by Ryan Veeder.

01.10.2007

This is where I end and you begin. That, at least, is what I want to think. I don’t know you. Perhaps one day I will. But this Implementation-rather, its copies-are my seeds blowing to the wind. The palm-parsers, their oak gears whirring, will be pressed into hands long after I finish this. Hands like yours. A metatextual work of interactive fiction by Anya Johanna DeNiro.

31.12.1996

A text adventure created by Rob Noyes in 1996.

19.04.2012

You are a yet another brave adventurer set upon the quest to slay the mighty dragon that is threatening the village! Following the questing traditon, you decide to start your search for the dragon in the local tavern! What makes this quest different? It takes place on the worldz best BBS! hehehe!!! A piece of interactive fiction by Adam Cadre.