Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
A surrealist piece of interactive fiction by Chris Klimas about a man who is offered a hallucinatory drug at a party.
When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names.
Your vision clears as you gently land in an endless landscape. There is the wind, a bleak and chill thing. And there is your sense of uncertainty: You don't know which way to go. Or, maybe, which way you went.
No, not a prison, though stone stands around you, as expressionless as a mirror awaiting face and form; and in the silence you hear no plaint of flute or roar of gong, but instead the crash of porcelain shattering. A work of interactive fiction by Yoon Ha Lee.
Manhattan, May, 1954. The last few years, you've settled into a routine. You work at the bank, you go home, you occasionally have dinner with your mother. It is all acceptably ordinary. One day a strange creature crosses your path, and disrupts the schedule entirely. A work of interactive fiction by Emily Short.
In a world of arcane mysteries, a young doctor's apprentice unravels a conspiracy most grim. The Weight of a Soul is a mystery-horror interactive novel inspired by IF classics like Blue Lacuna and Anchorhead.
An interactive fiction story by Andrew Plotkin depicting a tense and harrowing chase in a claustrophobic cavern setting.
With a loud "click," the door closes behind you. Finally! You are locked inside an antebellum Southern mansion, alone, wearing only a chicken costume. You've fantasized about this moment for years. Sugarlawn is a timed treasure hunt game where the goal is to collect as much cash as possible via the valuables you pick up.
Cragne Manor is an 'exquisite corpse' text adventure commemorating the twentieth anniversary of Michael Gentry's Anchorhead, in which each of its 84 rooms was created by a different author.
A darkly comedic adventure of "interactive damage-control" following the exploits of wealthy socialite Julia Hawthorne through a country club.
The only thing worse than being a village idiot is being an unemployed village idiot. Maybe it’s time to change careers. Maybe it’s time to be a knight.
A text adventure that is written almost entirely in gibberish. Players must puzzle out the general meaning of the game's text in order to progress.
A game about a tea party, a monarchy, and the unpredictability of language.
Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world.
In the course of searching the attic for an old tourist map of Paris, Victor Meldrew steps into a surreal adventure to uncover a centuries-old curse that has been placed on his family.
You haven't been over since she told you a month ago that she was moving to some small town in Wisconsin. But Riley is here, and the computer is here, and that's what matters for now. "Have you played the game yet?" "You told me to wait to play it with you about a billion times," she says. A work of interactive fiction by B.J. Best.
In The Little Match Girl by Hans Christian Andersen, a little girl is forced to sell matches on the street in the cold of New Year's Eve.
Your friend Mike thinks no one can infiltrate THE FACILITY, but you're going to prove him wrong. A game written by Arthur DiBianca for the Annual Interactive Fiction Competition.
Open That Vein is a Parser-based horror text adventure and a La Petite Mort entry in ECTOCOMP 2015.
Playing Games is a short fantasy game about an trial of initiation in a semi-secret club.
A Western by IkeC
A Western by IkeC