Popular games built on game engine Inform

22.01.2018

Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.

31.12.1999

An interactive fiction story by Andrew Plotkin depicting a tense and harrowing chase in a claustrophobic cavern setting.

02.03.2024

When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names.

01.10.2010

The Fish of Māui. The Land of the Long Cloud. Aotearoa. An entire continent of untamed wilds, and the last place on Earth where dinosaurs still roam. If only you'd come ashore under better circumstances... A piece of interactive fiction written by Matt Wigdahl.

31.12.1995

Set in an unusual cyber/virtual reality background, you play a disembodied consciousness trapped in an electron prison of the mind. A piece of Interactive Fiction written by Jason Dyer. Came second in the Inform division of the First Annual IF Competition, in 1995.

01.10.2008

Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it's already noon. A piece of interactive fiction written by Jeremy Freese.

31.12.2000

With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within had been removed. As an adventurer hired by the demolitions contractor to kleptomaniacially clear out this mansion, you must engage in wordplay in order to gather all the items inside. It is not necessary to think of puns, cliches, or homonyms, however, as has been the case with previous logological interactive fiction. The puzzles in Ad Verbum are of a different—and perhaps even unique—nature.

21.10.2023

The little match girl goes on a spooky adventure with her friend (a crow).

01.10.2023

In The Little Match Girl 4 by Hans Christian Andersen, a prince has been born, and the titular little match girl must assemble the subtitular Crown of Pearls.

20.07.2023

The little match girl plays a magical flute.

16.11.2023

A short game taking place soon after The Little Match Girl 4: Crown of Pearls.

01.10.2020

An account of the disastrous sidewalk chalk tournament of August 27, 2011.

01.01.1970

A Western by IkeC

01.10.2000

I wake peacefully, and already she is there. My angel - she is all around me. Her presence is like ice on water. But she is less than peaceful. My thoughts are all of raging storm clouds. Hurriedly, I drag myself up. A work of interactive fiction by Jon Ingold.

01.10.2020

Four cardboard boxes stacked in the centre of a bare office. You can't leave til they're all unpacked, and there's an awful lot to unpack here, including emotional baggage, academic misconduct, and a blood feud spanning centuries.

28.05.1999

Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.

29.09.2013

High school journalists spend the night in a church, investigating reports of a ghost. A piece of interactive fiction written by Ryan Veeder and Emily Boegheim.

31.12.1999

Young Gretchen could have only imagined the fanciful events that were to occur before finding herself lost in a winter wonderland. A piece of interactive fiction written by Laura Knauth.

01.10.2015

Final Exam takes place in the near future after an AI revolution has led to the establishment of a new sort of government. You are seeking a job within this government: your performance in the “final exam” determines the outcome. You wake up on the day of your exam to find that your world has unexpectedly changed. You leave your room to seek answers, and find the Administration Centre deserted... A game written by Jack Whitham for the 21st Annual Interactive Fiction Competition.

30.04.2006

Manhattan, May, 1954. The last few years, you've settled into a routine. You work at the bank, you go home, you occasionally have dinner with your mother. It is all acceptably ordinary. One day a strange creature crosses your path, and disrupts the schedule entirely. A work of interactive fiction by Emily Short.

08.06.2020

It's been over a year since you were last home, and now it's time to finally clear out those last few things, and the memories they bring back.

29.09.2003

A piece of Interactive Fiction written by Michael J. Coyne for The 9th Annual Interactive Fiction Competition.

01.10.2017

In this castle, you'll eat or be eaten. May contain dairy, carnage, puzzles, nuts.

31.12.2004

An exploration of a hike to the Mt. Cammerer Fire Tower in the Great Smoky Mountains National Park.