Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
A millionaire guards a fabulous ruby in her private train car. Countless thieves have failed to steal it. But they weren't the Magpie!
You are a yet another brave adventurer set upon the quest to slay the mighty dragon that is threatening the village! Following the questing traditon, you decide to start your search for the dragon in the local tavern! What makes this quest different? It takes place on the worldz best BBS! hehehe!!! A piece of interactive fiction by Adam Cadre.
An interactive fiction interpretation of the Hamlet story, blended with Jewish culture and mysticism.
Sweetheart. Buttercup. Sugar. Baby. Babe? Babe? For as long as you can remember, you've never really had a name--never needed one. For 22 years people have swaddled you in epithets, letting you know that even though you're not quite on the right track, the world is there to hold your hand. Your father, your friends, your boyfriend. Gas station attendants. Sweetie, do you know what you're doing there? Truth be told, it's never really mattered to you before. Sometimes you've even liked it. Not today, though. Today something is wrong.
A Western by IkeC
A text adventure that is written almost entirely in gibberish. Players must puzzle out the general meaning of the game's text in order to progress.
When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names.
In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
No, not a prison, though stone stands around you, as expressionless as a mirror awaiting face and form; and in the silence you hear no plaint of flute or roar of gong, but instead the crash of porcelain shattering. A work of interactive fiction by Yoon Ha Lee.
It's been a hectic year, and it's time to get away. He told you that, and you agreed. Now you're here, in a grove of aspen, and long for a good, long bath in the nearby hot spring.
When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves.
High school journalists spend the night in a church, investigating reports of a ghost. A piece of interactive fiction written by Ryan Veeder and Emily Boegheim.
A.D. 14. Agrippa Postumus, grandson of the recently deceased Augustus, tries to avoid death at the hands of the next emperor, Tiberius. At his disposal: a couple of old manuscripts, a lamp and a recalcitrant slave. And a powerful knowledge of the Art of Venus Genetrix, of course—the magic eventually known as the Lavori d'Aracne. A work of interactive fiction written by Emily Short.
Walking away from a picnic, you are suddenly caught in a country storm. You must protect a bridge from being destroyed. A game by Andrew Plotkin he describes as his "first serious work of interactive fiction".
As the most famous self-published Science Fiction author residing in Hillview, you are eminently qualified to judge their annual Elementary School Science Fair.
If you’ve never played interactive fiction before, or have poked at a few games but didn’t feel like you really knew what you were doing, start here. A short text adventure guided towards helping newcomers to the genre understand the rules and nature of IF.
The last two officers of a tropical colonial outpost wait for evacuation.
"The Snow Queen controls her servants with Shards from the Mirror of Belial," Ebenezer Scrooge explained.
You burnt some toast, which set off your smoke alarm and called the fire department. If there's not a fire when they arrive, you can expect a hefty fine.
In the cruel kingdoms north of the Viraxian Empire, a barbarian seeks treasure - and vengeance! A faux-retro adaptation of a nonexistent 1979 text adventure from an alternate timeline, itself based on a nonexistent 1979 pen-and-paper RPG (a complete scan of which is included).
Stolen away by apathetic Blind Ones, your only desire is to return to your Cellarium and the Song of the Universe. They should understand. You shall make them to understand. A piece of interactive fiction written by Lynnea Glasser.
A blurb? They expect you to write? You're Lottie Plum so you're not going into writing. You sing. And dance and act up a storm while everyone else can only manage a puddle. You belong at Bridger. No matter what it takes.
A piece of Interactive Fiction written by Adam Cadre. Is on the list Interactive Fiction Top 50 of all time (2015 edition).