Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
An interactive fiction about perfume, memory and new meanings, with heavy use of procedural generation.
A dashing and magnetic genius has invited his closest companion to an eldritch structure, hoping to avert a cataclysm and hiding a terrible secret.
A game written by Arno von Borries for the 21st Annual Interactive Fiction Competition.
A train journey abruptly cut off. An enforced stay in a strange City. Intrigue, madmen, and growing sense of being watched... A work of interactive fiction by Emily Short.
"Dancing with Fear" (1958, directed by Víctor Ojuel). In this forgotten classic of Golden Age Hollywood, a vedette fallen on hard times (Salomé Vélez) finds herself enmeshed in a tangle of political intrigue, romance and betrayal in a Caribbean republic. Torn between her love for a smuggler, the lust of a corrupt policeman and the machinations of a Soviet intelligence operative, the protagonist navigates the dangers of a high-society party on the eve of revolution. As she tries to survive through that fateful night, the memories of her past will come to haunt her. Controversial at the time for its depiction of Cold War politics and morally ambiguous protagonist. (120 minutes, Technicolor, in-game hint system).
Walking away from a picnic, you are suddenly caught in a country storm. You must protect a bridge from being destroyed. A game by Andrew Plotkin he describes as his "first serious work of interactive fiction".
Someone's been bopping the field mice on the head, and only Good Fairy, Senior Detective can find out who. A parser-driven noir adventure based on the interactive fiction of Ryan Veeder.
A musician's manic episode binds fiction and reality into a joyful union.
Alias 'The Magpie' is a parser interactive fiction game, or text adventure. There are no graphics! You play as Sir Rodney Playfair, alias the 'Magpie', typing commands to decide what he does next!
If you’ve never played interactive fiction before, or have poked at a few games but didn’t feel like you really knew what you were doing, start here. A short text adventure guided towards helping newcomers to the genre understand the rules and nature of IF.
Interactive Fiction created by Andrew Plotkin, about fairy tales. Part of a metapuzzle in the 2011 IFComp.
Anglophone Atlantis has been an independent nation since an April day in 1822, when a well-aimed shot from their depluralizing cannon reduced the British colonizing fleet to one ship. Since then, Atlantis has been the world's greatest center for linguistic manipulation, designing letter inserters, word synthesizers, the diminutive affixer, and a host of other tools for converting one thing to another. Inventors worldwide pay heavily for that technology, which is where a smuggler and industrial espionage agent such as yourself can really clean up. Unfortunately, the Bureau of Orthography has taken a serious interest in your activities lately. Your face has been recorded and your cover is blown. Your remaining assets: about eight more hours of a national holiday that's spreading the police thin; the most inconvenient damn disguise you've ever worn in your life; and one full-alphabet letter remover. Good luck getting off the island.
Explore the wizard Bartholloco's castle with the help of a versatile magic wand. Can you overcome his challenge? Can you levitate a rock? Can you slice a baltavakia?
It's the last day of summer, and you're old enough now to go into town by yourself.
You are nine months pregnant, and the contractions have already begun. Trapped in a castle with more enemies than friends, and Queen in name but not in influence, you fear for the future of your child. But your spells have finally worked, and now your crystal ball shows what fate awaits him. If you act with speed and determination, and if you are willing to do what is necessary, you may still have time to influence your son's destiny before the waters break.
You play as Alice Armstrong, the new Professor of Muggle Studies at Hogwarts School of Witchcraft and Wizardry in Scotland, even though you've never heard of "muggles" before and never knew magic was real until the headmaster proved it to you. But when you arrive at the school, you discover that a botched spell has made everyone disappear and you're now trapped within the castle. Is this something you can fix without magic? A work of interactive fan fiction by Flourish Klink.
The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.
A Western by IkeC
A Western by IkeC
I wake peacefully, and already she is there. My angel - she is all around me. Her presence is like ice on water. But she is less than peaceful. My thoughts are all of raging storm clouds. Hurriedly, I drag myself up. A work of interactive fiction by Jon Ingold.
When you discover that your family has been invaded by faeries, there is only one thing to do: take names, and kick...well, actually, just take names.
In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game play, zero grinding, and a sword & sorcery setting that does not rehash tired clichés.