Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
Six bees. Five bags of groceries. A four-pound dumbbell. Three sailboats. One twin. Sting is a puzzleless parser memoir about ordinary days and unexpected interruptions.
That survey course in conceptual mathematics seemed like a good idea at the start of the term - no graded homework, no midterm exams - just an oral final at the end. But now that final is tomorrow morning. After months of procrastination you've got one night left to learn enough to pass the course. You might even be desperate enough to try one of your roommate's sketchy memory pills.
A text adventure that is written almost entirely in gibberish. Players must puzzle out the general meaning of the game's text in order to progress.
A piece of Interactive Fiction written by Nolan Bonvouloir.
You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig.
a sweet story
In the course of searching the attic for an old tourist map of Paris, Victor Meldrew steps into a surreal adventure to uncover a centuries-old curse that has been placed on his family.
The last two officers of a tropical colonial outpost wait for evacuation.
Down, the Serpent and the Sun is a piece of Interactive Fiction written by Chandler Groover.
Something new in your everyday hunter-gatherer routine: where did this strange edifice come from? Dare you enter and explore the secrets of this... thing, or do you try to face your enemies? Like you have a choice.
If you’ve never played interactive fiction before, or have poked at a few games but didn’t feel like you really knew what you were doing, start here. A short text adventure guided towards helping newcomers to the genre understand the rules and nature of IF.
In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
Your friend has invited you over for stew. He has not bothered to procure most of the ingredients.
Time is running out after a meteor strikes your interstellar starship. While the crew is under full alert, only you seem to notice the strange red portals opening up throughout the ship. Explore ten different worlds, learn the truth of your destiny, and confront the mysterious figure who has been haunting you from the start in this epic sci-fi adventure.
The memoir of a demonic spy in the Cold War between Heaven and Hell.
The Baron's daughter is missing, and you are the man to find her. No problem. With your inexhaustible arsenal of hard-boiled similes, there is nothing you can't handle.
A blurb? They expect you to write? You're Lottie Plum so you're not going into writing. You sing. And dance and act up a storm while everyone else can only manage a puddle. You belong at Bridger. No matter what it takes.
In this well-crafted one-room puzzle, you play as a wizard gambling everything for a chance to gain immense power. In a deep underground sealed chamber, your spell summons an egg from another reality into your drawn pentagram. How will you deal with this egg? Decide wisely and quickly, or soon you will be dead.
An adaptation of the classic sword & sorcery tale by Robert E. Howard, first published in 1933.
You are in your car, with a gun in your pocket, going back and forth with yourself about whether you should get moving immediately, or take some time to think about your situation. Some of the wording, and the fact that the game is subtitled "an interactive heist", make it not unreasonable to infer that you are gearing up for a robbery. A piece of interactive fiction written by Ryan Veeder.
An exploration of a hike to the Mt. Cammerer Fire Tower in the Great Smoky Mountains National Park.
Ply the spaceways. Make five million credits. Buy back your twin. A space sim in the form of interactive fiction, written by C.E.J. Pacian.