Popular games built on game engine Inform
Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.
A game written by Steph Cherrywell for the 21st Annual Interactive Fiction Competition.
Master Bryce is throwing a party. As his most faithful servant, that means it's your job to make the party run smoothly. But you only have two hands—and far too many duties. You'll have to manage requests from the guests, the master's eccentric demands, and your own composure. All the other staff have quit, unwilling to entertain the master's "moods," but you've served Wyatt Manor for decades; what's one more evening? A comedy of errors, mild frustrations, and major workplace-safety violations. With limited actions and a limited inventory, juggle hors d'oeuvres, flaming curtains, and radioactive elements—and keep the drinks coming!
Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game play, zero grinding, and a sword & sorcery setting that does not rehash tired clichés.
A text adventure that is written almost entirely in gibberish. Players must puzzle out the general meaning of the game's text in order to progress.
A country house mystery with a randomized culprit.
You, Mary Jane Minsky, have a few things to clear up with your best friend Jenny Yoshida. When your robotic birthday gift doesn't go over as planned, you may need to reset your expectations, for her and yourself.
A piece of interactive fiction written by David Fisher. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out.
Cragne Manor is an 'exquisite corpse' text adventure commemorating the twentieth anniversary of Michael Gentry's Anchorhead, in which each of its 84 rooms was created by a different author.
"Magic comes with a price. But on your birthday, all your expenses are paid. Welcome to Grooverland." Grooverland is a large parser game that takes over two hours to complete. It is based on the works of author and programmer Chandler Groover, although it does not require previous knowledge of his games to play.
Ply the spaceways. Make five million credits. Buy back your twin. A space sim in the form of interactive fiction, written by C.E.J. Pacian.
A story of mild and non-debilitating obsession.
A game about a tea party, a monarchy, and the unpredictability of language.
No criminal has ever been a match for you, and everybody is looking forward to a description of your brilliant deductions. There is just one small problem. One tiny detail that makes it different this time. A mere trifle, really. This time you have no idea who did it.
Six bees. Five bags of groceries. A four-pound dumbbell. Three sailboats. One twin. Sting is a puzzleless parser memoir about ordinary days and unexpected interruptions.
“Mirror, mirror, on the wall,” you say dreamily, gazing into its sparkling surface… “You know,” replies the mirror, “I can do a lot more than just reflect fair faces. O, how I long to leap off this wall! I want to meet princesses, witches, and wolves … to win a throne and become a hero! What say you?” Well, what say you, adventurer?
Isaac Newton receives a mysterious letter inviting him to investigate a new scientific phenomenon.
The little match girl is hired to assassinate a disgusting old man.
You are starting your IT internship. The details you got from the university are scarce: just the address and the date (today).
The little match girl acquires a Colt Paterson revolver and teaches a virtue to a goblin.
You are in your girlfriend's studio. Before you deal with your other errands, you have to feed Britney's fish.
Tomorrow is the big Teddy Bear party, and you must definitely not let your owner forget about it...
The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad.
The only thing worse than being a village idiot is being an unemployed village idiot. Maybe it’s time to change careers. Maybe it’s time to be a knight.