Popular games built on game engine Inform

22.01.2018

Anchorhead is a text adventure game in the style of classic Infocom games from the 1980s. Travel to the haunted coastal town of Anchorhead, Massachusetts and uncover the roots of a horrific conspiracy inspired by the works of H. P. Lovecraft. Search through musty archives and tomes of esoteric lore; dodge hostile townsfolk; combat a generation-spanning evil that threatens your family and the entire world. To mark the twentieth anniversary of its initial publication, Anchorhead is now available in a special Illustrated Edition with rewritten code, revised prose, additional puzzles, and illustrations by Carlos Cara Àlvarez.

03.01.2000

The phone rings. Oh, no — how long have you been asleep? Sure, it was a tough night, but... This is bad. This is very bad.

01.01.2002

You are locked in a cell, a position that is not unfamiliar to you- it's one of the hazards of the job. You decided to try one last, big job, and now you are locked in the deepest, darkest dungeon of King Tyrak II. This time they seem to actually be taking your incarceration more seriously than usual. There also seems to be no intention of ever letting you out, even for a rigged trial, so you will need to take your escape very seriously.

29.09.2013

You should carry the bag. I'm more of a delegator. A work of interactive fiction by Ryan Veeder.

27.12.2003

We're treated to a short and unusual vignette, and then realize it was just a dream. Eugene Oregon wakes up on a futon in his living room. A loud crash outside arrests his attention.

01.10.2007

This is where I end and you begin. That, at least, is what I want to think. I don’t know you. Perhaps one day I will. But this Implementation-rather, its copies-are my seeds blowing to the wind. The palm-parsers, their oak gears whirring, will be pressed into hands long after I finish this. Hands like yours. A metatextual work of interactive fiction by Anya Johanna DeNiro.

31.12.1996

A text adventure created by Rob Noyes in 1996.

08.06.2020

It's been over a year since you were last home, and now it's time to finally clear out those last few things, and the memories they bring back.

12.08.2016

Worldsmith is an exciting, immersive text game. Type in commands and explore the World, solve puzzles, talk to people and play the Game of Worlds. In Worldsmith, you control the story. With over 150,000 words of text, Worldsmith is a full, novel length, Interactive Fable. As you explore the world of the Septem Tower, you will create solar systems and Life, unearth ancient mysteries, and discover the secrets behind the Tower and its billion year mission. Worldsmith is an Interactive Fable and is part novel, part adventure, part puzzle and part strategy game.

01.01.1970

Cursed from birth with complete weightlessness, you have been imprisoned in a tower by your godfather, and need to escape and find a way home. Loosely based on George MacDonald's 1864 children's book The Light Princess.

01.10.1997

An interactive fiction adaptation of William Shakespeare's comedy The Tempest in which the player guides the spirit Ariel. The text and descriptions are lifted from the original work, i.e. in Early Modern English.

13.04.2009

The call comes through. Of all the dicks; you get the call, sitting in the front seat of your car, hands shaking on the steering wheel. An urgent call; but all you were thinking of was the bottle in the liquor store and so that's where you went first. Now you're pulled up outside the house. The rear mirror's showing two steely eyes. You adjust your hat, stiffen up your collar and grab your badge off the dash. Here goes. You've one last chance so... MAKE IT GOOD

31.12.2000

A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally not an animate. The waking of this piece from its natural state remains unexplained."

31.12.2004

An exploration of a hike to the Mt. Cammerer Fire Tower in the Great Smoky Mountains National Park.

15.03.2005

This intricate all-text reworking draws on the Gothic, as well as Clue, to simulate seven characters working to outwit the killer in their midst.

31.12.2001

A game about a young man in costume who goes about a ball stealing kisses from young women.

29.09.2003

A piece of Interactive Fiction written by Michael J. Coyne for The 9th Annual Interactive Fiction Competition.

01.01.1970

Your job is to make sure John's party is successful. It won't be, though. Written for the Apollo 18+20 tribute album project.

01.10.2009

Your task is simple enough. Just nab the chalice.

25.02.2013

Castle of the Red Prince is a small text adventure with a different perspective on how locations can work in a parser game.

01.10.2017

You were recently acquired by the brave Ser Leonhart and his squire to sniff out the evil shapeshifting wizard. Unfortunately, you are not a wizard sniffer (if such a thing even exists). As far as you can tell, you are an ordinary pig.

11.09.2010

A pure story-less puzzle game featuring logical puzzles based on the idea of the fugue: your commands are performed by four different actors, but with increasing delays. The version with music features Daniel Bautista's rendering of Beethoven's Grosse Fuge on electric guitars.

03.05.2012

Standing in front of a London brothel with the clear intent to enter, our protagonist's future may seem dark and foreboding. But perhaps an unexpected and life-changing experience is waiting for him. Comes with a manifesto about the relation between interactive fiction and sexuality, and its importance for our spiritual health.

01.10.1997

Tomorrow is the big Teddy Bear party, and you must definitely not let your owner forget about it...