Popular games built on game engine J2ME

31.12.2001

Bounce is a game by Nokia that came pre-installed in many Nokia mobile phones running J2ME. It is one of the earlier famous Nokia mobile games, alongside Snake.

16.05.1989

Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

09.01.1993

Cannon Fodder is an action-strategy shoot 'em up game developed by Sensible Software and published by Virgin Interactive. The game is military-themed and based on shooting action but with a strategy game-style control system. The player directs troops through numerous missions, battling enemy infantry, vehicles and installations. Cannon Fodder has a darkly humorous tone which commentators variously praised and condemned. Its creators intended it to convey an anti-war message, which some reviewers recognised, but the Daily Star and a number of public figures derided the game. In other respects, reviewers highly praised the game, which widely achieved scores of over 90% in Amiga magazines. Amiga Action awarded it an unprecedented score, calling it the best game of the year.

09.01.1997

Intelligent Qube is a puzzle game for the PlayStation. In the game, the player controls a character who must run around a platform made of cubes, clearing certain cubes as they approach. Cubes are "cleared" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot.

25.07.2007

Sally's Salon asks players to help Sally fulfill her dream of opening the most fabulous hair and beauty salon in the world.

15.10.1981

In Astrosmash you control a laser canon at the bottom of the screen; your goal is to earn as many points as possible by destroying the various incoming meteors, bombs, and other objects. Points are earned for destroying objects, while points are lost for letting them get past you. Meteors are the most common item you need to defend yourself against. They come in various sizes and colors, and some even split into two smaller meteors when shot. Mixed in with the meteors are white spinning bombs. While letting a meteor get past you will only lower your score, you have to shoot the spinners. If one gets past, you will lose a life. On the more difficult levels, ufo's and guided missiles will also appear occasionally and attempt to destroy your canon.

08.12.2003

An enhanced version, called Zuma Deluxe, was released for Microsoft Windows and Mac OS X as well as an Xbox Live Arcade download for the Xbox 360 and a PlayStation Network download for the PlayStation 3. It is also included with the PlayStation 3 retail version of Bejeweled 3, along with Feeding Frenzy 2. Survive the ancient temples of Zuma, the critically acclaimed action-puzzler from PopCap! Deep in the jungle lie hidden temples bursting with traps and trickery, and it's up to you to uncover their treasures. Fire magical balls from your stone frog idol to make matches of three or more and clear the deadly chain before it reaches the golden skull. Think fast and aim smart, or you'll be history in this action-packed puzzle challenge!

16.09.2008

Star Wars: The Force Unleashed is a Star Wars video game that takes place between the films Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. It is the centerpiece of the Star Wars: The Force Unleashed multimedia project, Star Wars: The Force Unleashed completely re-imagines the scope and scale of the Force and casts players as Darth Vader’s "Secret Apprentice," unveiling new revelations about the Star Wars galaxy seen through the eyes of a mysterious new character armed with unprecedented powers. The game showcases Digital Molecular Matter (DMM), an extremely detailed and realistic material physics engine developed by Pixelux, and Euphoria, a realistic bio-mechanical A.I. engine by NaturalMotion

03.03.2009

Welcome to Galaxy on Fire 2, our hotly anticipated sequel of our multi award-winning and unique space action game for your mobile phone. Experience an even more fascinating universe with heavily improved 3D graphics and many new features.

09.02.1989

Military Madness (released as Nectaris in Japan) is a futuristic turn-based strategy war game. The year is 2089 and the setting is Earth’s moon, which yields many important resources. While the governments of Earth bicker over their staked claims on the moon, the evil Axis Empire launches a lunar military campaign and takes over the moon, using its factories to produce advanced weaponry, the most devastating of which is the SAM (Supreme Atomic Missile). As commander of the Allied forces, it is the player’s responsibility to lead what’s left of the Allied armies in a desperate offensive against the Axis Empire on the lunar surface before they can use the SAM to destroy Earth.

01.02.1993

Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in the game, each with different strengths and weaknesses, and different starting prices.

31.12.1987

The player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", which will clear the screen of all current enemies.

01.07.2003

Designed by Alexey Pajitnov, best known as the original creator of Tetris. It was originally released on the MSN Games service in July 2003, later it came pre-installed on the Xbox 360, and further down the line MumboJumbo released a retail version for the PC called Hexic Deluxe.

03.07.2006

Tomb Raider: Puzzle Paradox is a single-player puzzle video game developed for mobile phones (J2ME) and released in 2006 as part of the Tomb Raider franchise. The game follows Lara Croft in a series of puzzle-based scenarios set within tomb environments, where progression is achieved by solving logic-based challenges. The gameplay is structured around three distinct puzzle types: Trapped, where players arrange colored runes or gems in grid-based configurations; Illumination, which involves directing beams of light using mirrors, prisms, and related mechanisms; and The Vault, a sequence-based puzzle requiring players to match symbols or colors to unlock ancient mechanisms. Each puzzle type is presented in either a staged progression mode or replayable challenge mode. The game is designed around short-form puzzle sessions with increasing difficulty and time-based constraints, emphasizing pattern recognition, spatial reasoning, and logical sequencing within a mobile game format.

31.12.2006

It’s time for some Micro Dragracing! Another OneThumb casual game from OrangePixel. Unlock new cars, new tracks and new features by outracing your opponents. Using the simple left and right controls, for both left-handed as well as right-handed players, you can race your car using jumps, afterburners and bumping your opponent against obstacles to cross the finish line first.

21.03.2005

Tom Clancy's Splinter Cell: Chaos Theory is the mobile version of the console game of the same name and the fourth mobile game in the series. Like the previous games in the series it is a stealth based platform game played from a side view perspective and has similar gameplay. The player once again controls Sam Fisher who has to prevent terrorists from crashing the global stock markets and overthrow the world's governments.

31.12.2005

A simple and addictive puzzle game mixing Tetris, poker, and a large amount of fun. Make combinations to clear the lines of falling dice. In this puzzle game you have to think smart and act fast to get rid of the dice. The six colored dice will start from the top and slowly decent, at the bottom you will have the option of one dice. Select a dice and shoot it at the top line to get rid of the matching dice. By making special combo’s with the removed dice you will have the power of clearing out, anywhere between 1 and 5, complete lines. This will help you proceed further into the game and reach a higher score!

24.08.2005

J2ME port of California Games.

01.07.2005

In 2005 a mobile version of Age of Empires II was released for Java mobile devices (J2ME), called Age of Empires II Mobile and developed by In-Fusio. It featured much simplified gameplay and graphics, designed for the mobile devices of the time. The mobile game features similar gameplay to the PC version, albeit on a smaller scale. Three modes are available: a tutorial, a campaign split into three campaigns of seven scenarios each, and random map. Villagers gather food, wood, gold, and stone as resources, and military units can be trained. The player must progress through four different Ages: Dark Age, Feudal Age, Castle Age, and Imperial Age. Age of Empires II Mobile Deluxe Edition was released in 2006. It adds two new civilizations: Persians and Japanese.

31.12.2006

Join us as we are about to send the first Toddlers to space! Toddlers is a new colorful cartoony game from OrangePixel. Toddlers is as simple as games can get. You only need one key to play the game. Keep the toddler as long as possible in the air. Get more airtime by jumping off flying creatures, hanging from feet, and grabbing flares to shoot you higher.

21.10.2009

A port released for different mobile devices.

31.12.2003

The mobile version of Fantasy Zone is a release of the arcade game Fantasy Zone adapted to J2ME-compatible mobile devices.

01.02.2007

Hip Hop Immortals is a mobile game in which wannabe Hip Hop stars begin their careers in beat-up apartments in the 1970s and, by earning points in the three included mini-games (MCing, Breakdancing, and Graffiti), rise to fame and fortune through the 80s, 90s and into the 00s. The MCing mini-game is the most unique of the three, consisting of a third-person view of the game's main character rapping in a setting corresponding to the character's success level and the current era of the game. The lyrics of the song scroll along the screen above the character's head, occasionally featuring blank spaces, which are filled by selecting an appropriate word using the d-pad's four direction buttons. The selection is then graded based upon speed of entry, rhyming, metre and (of course) whether the resulting lyric makes sense and points are assigned. The other two mini-games, Graffiti and Breakdancing, are a small four-screen platformer (graffiti artist at work, must evade security guards) and a head-to-head rhythm-action game against an AI dancer. The Graffiti mini-game features custom bitmap graffiti art created by famed artist Cope2 and Breakdancing is notable for its meticulous adherence strictly to moves and move combinations that can be performed in real life.

20.11.2003

Tomb Raider: The Osiris Codex is the first episode of a mobile phone trilogy using the Tomb Raider license. Lara will have to go through fifteen levels of gameplay full of traps, puzzles, objects and enemies.