Popular games built on game engine J2ME

Cannon Fodder is an action-strategy shoot 'em up game developed by Sensible Software and published by Virgin Interactive. The game is military-themed and based on shooting action but with a strategy game-style control system. The player directs troops through numerous missions, battling enemy infantry, vehicles and installations. Cannon Fodder has a darkly humorous tone which commentators variously praised and condemned. Its creators intended it to convey an anti-war message, which some reviewers recognised, but the Daily Star and a number of public figures derided the game. In other respects, reviewers highly praised the game, which widely achieved scores of over 90% in Amiga magazines. Amiga Action awarded it an unprecedented score, calling it the best game of the year.

Intelligent Qube is a puzzle game for the PlayStation. In the game, the player controls a character who must run around a platform made of cubes, clearing certain cubes as they approach. Cubes are "cleared" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot.

Sally's Salon asks players to help Sally fulfill her dream of opening the most fabulous hair and beauty salon in the world.

Survive the ancient temples of Zuma, the critically acclaimed action-puzzler from PopCap! Deep in the jungle lie hidden temples bursting with traps and trickery, and it's up to you to uncover their treasures. Fire magical balls from your stone frog idol to make matches of three or more and clear the deadly chain before it reaches the golden skull. Think fast and aim smart, or you'll be history in this action-packed puzzle challenge!

In Astrosmash you control a laser canon at the bottom of the screen; your goal is to earn as many points as possible by destroying the various incoming meteors, bombs, and other objects. Points are earned for destroying objects, while points are lost for letting them get past you. Meteors are the most common item you need to defend yourself against. They come in various sizes and colors, and some even split into two smaller meteors when shot. Mixed in with the meteors are white spinning bombs. While letting a meteor get past you will only lower your score, you have to shoot the spinners. If one gets past, you will lose a life. On the more difficult levels, ufo's and guided missiles will also appear occasionally and attempt to destroy your canon.

Taking place 35 years after the first installment of the series, Galaxy on Fire 2 has an even bigger adventure in store for Keith T. Maxwell than its predecessor. Time travelling to the far end of the known galaxy by a malfunction of his hyperdrive, the reckless fighter pilot soon finds himself in mine station, headed by Gunant Breh. The mining station is in the orbit of Var Hastra, a planet in a star system he has never heard of. Soon, he learns that he has missed quite a lot... not only has a new faction, the freethinking Mido Confederation founded by Nivellian and Terran runaways and rebels, emerged in the meantime, but also has a new threat started to wreak havoc among all inhabitants of the universe. Coming out of nowhere and launching devastating raids on convoys and freight ships of all factions, the mysterious Voids are about to make the whole galaxy tremble with fear and put the unstable peace among the different alien races to the test. With the help of the clandestine Deep Science society, an equally secretive and progressive union of ingenious scientists led by the beautiful Dr. Carla Paolini, Keith turns against the seemingly unstoppable alien menace and ultimately sets out to face the Voids in their own home world and end their reign of terror once and for all. During this advanture Keith meets his other old comrades, and also has the potential to have his own space station, in the orbit of Planet Kaamo.

Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in the game, each with different strengths and weaknesses, and different starting prices.

The player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", which will clear the screen of all current enemies.

Mobile Java title of the Sensible Soccer series developed in 2006 by Cobra mobile and published by Codemasters. Sensible Soccer Skillz brings the intuitive fun of the original 2D football game to your phone in a series of challenges and mini games. Practice useful skills such as penalty-taking, free kicks and volleying in a game that retains the look, feel and sense of fun of it's famous predecessor.

Namco's world famous 3D racing game finally comes to mobile! A faithful reproduction of the original console game, this is the only racing game you'll ever need. Experience an adrenaline rush like no other with Ridge Racer!

Stack Attack is a mobile game first released on the Siemens mobile phones (like the Siemens A50 and C45). It is a puzzle-platform game in which you have to align the crates that fall in order to stay alive and earn points.

In Shark! Shark! you control a fish! Your goal is to earn as many points as possible while staying alive. Swimming in the ocean with you are other fish of various sizes, lobsters, crabs, jellyfish, and a very fast shark. You are able to eat any fish that is smaller in size than you are, and any fish that is larger will eat you! The shark can also be killed if you nibble at its tail several times, but careful for the shark can turn quickly. Each time you eat a fish or nibble on the sharks tail, points are earned. Each time you score 1000 points, your fish will grow larger in size allowing you to eat even more of the fish on the screen. Several different game speeds are included, and one or two players can play.

Beowulf: The Mobile Game is a fantasy themed 2D action platform game for mobile phone based on the 2007 movie based itself on an old English epic poem. In the game the player assumes the role of the mighty warrior Beowulf who is said to possess the strength of thirty men. Gameplay incudes platforming and defeating enemies with a sword. Enemies include monster, skeletons and several bosses like a sea serpents, Grendel and his mother. Along the way gems can be collected as well as food to restore health and jewels to increase health. Beowulf can use over fifteen special moves including a move called Carnal Fury that can kill several enemies at once. There is also a move that lets you rip an enemy in half.

Ratchet & Clank: Clone Home was a game for mobile phones planned to be released on September 1, 2006, however was cancelled before release. The game was a sequel to Ratchet & Clank: Going Mobile.

This is an action-adventure game set in the world of Harry Potter. Players can roam around Hogwarts and interact with various characters from the movie, such as Ron, Hermione, Dumbledore, and Hagrid. The game allows players to engage in duels by casting spells against other students, familiar foes, and Death Eaters. As players explore the magical halls of Hogwarts, they can discover and trade magical objects, as well as unlock secrets and mysteries within the castle.

Gather your army for battle once more in this epic sequel to the award-winning Ancient Empires. Control fire-breathing dragons, lethal archers and fearsome wolves as you fight to defend your kingdom - the fate of Thorin is in your hands!

J2ME mobile game, similar to Bomberman. Supports Bluetooth multiplayer (up to 8 people).

Take part in the death race in this game. Ride fast and crash cars of your rivals. It will be harder with each new level. But you can upgrade your car and open new abilities, it will help you. Roar of the engine and clang of metal will not leave you indifferent.

A Tamagotchi made specifically for mobile phones, resembling the first model ever released but now with original animations and an option to add color.

Teenage Mutant Ninja Turtles: The Ninja Tribunal is a 2009 mobile phone game by 4mobile. It is based on The Lost Episodes.

TMNT: The Power of 4 is a mobile phone game produced by uclick and developed by Overloaded, released on March 1, 2007. The game is based on the 2007 film TMNT. It is an arcade game, which combines action-adventure and racing levels. Like most big movie titles, a mobile phone tie-in was developed for the TMNT movie and was available on all Symbian phones a few weeks prior to the release of the console video game and the movie. Based very loosely on the events on the film, Power of 4 consists of mixture of platforming stages and high speed chase sequences. The platforming stages are heavily influenced by the old Shinobi games, featuring a lower plane and upper plane which the turtles can jump onto, and crates that can be either smashed or used for cover from gun-wielding maniacs and later sword-wielding Foot. There are also some roadside objects which can be used to your advantage like a block of logs which rolls down over any enemy which stands in the way. The Turtles are controlled by the surrounding buttons 4 and 6, while 2 acts as a jump and 8 crouches down. The 5 button will attack. At certain points, there are also other objectives such as protecting April from being hurt in order to complete the mission. The racing stages are overhead high speed stages where the turtle van is being chased by the prehistoric mythical creature seen in the film along with other baddies. The goal of these stages is to spill oil onto the street to keep the opposing force at a distance. 4 and 6 steer the van in different directions.

During the course of the TMNT 2003 series, viewership had began to nosedive during its third season in the latter parts of 2005. The show's next season was held back to properly strategize the direction to take. TMNT 2003 had ultimately suffered from weak writing, making use of very involved plots but not comfortably telling the stories needed to be told, and as such the audience left. The decision was made to entirely skip the next season in favor of airing the semi-reboot Teenage Mutant Ninja Turtles: Fast Forward, sending the brothers into the future and equiping themselves in cybernetic armor. Fast Forward had a distinctly different art style and the tone was much more lighthearted than before, though it failed to make any great impact on either ratings or merchandise due to the paper-thin premise. Only one game was produced to tie in with Fast Forward, Ninja Training NYC. Ninja Training NYC is very much a standard action title for mobile phones, dumbing the concept down to make it suitable for a numberpad controller wihout any complicated controls. In this game, the TMNT must train in two specific categories, Combat and Agility. In Combat, the turtle is situated center screen and must take out holographic men in suits wearing towels on their heads by pressing 4 or 6 repeatedly, or 2 in order to jump and attack. Certain enemies will drop special items which can be used to refill energy, and there is also a special meter that fills up; when full, it can be used to launch a shellshocker attack using the 5 key. In Agility, the turtle of choice must run left or right to find the correct car which will fall down or find a hole to avoid getting killed off by the downward scrolling screen. The speed of the scrolling increases over time.

Garou Densetsu vs. Fighter's History Dynamite is a crossover title of the Fatal Fury and Fighter's History series. Similar to the slot game and boxset, this collaboration title was created to celebrate Fatal Fury′s 15th Anniversary. It also gave a chance for both companies to share the intellectual property for Fighter's History. The game was primarily developed by G-mode and was released for the i-mode and Yahoo networks on July 2, 2007. SNK Playmore returned the sentiments by placing Makoto Mizoguchi in KOF: Maximum Impact Regulation "A". Unlike their game of origins, this title is a side-scrolling beat 'em up. Players travel the world looking for either Geese or Karnov. Fighting is like other games in the genre with the exception of the three-bar super gauge at the bottom of the screen, allowing players to perform their character's special or desperation moves. The computer can also use their special techniques and aren't given a particular limit. Plane switching from the Fatal Fury series is kept intact and serves as the dodge/block for this game. Stages, sprites, and music from Fighter's History Dynamite or Fatal Fury 2 are used for the main visuals.