Popular games built on game engine Java
A turn-based tactical Dungeon-delving game with perma-death. Each run can help you find blueprints or new armor to aid you in the caves.
Starsector is a game of space combat, fleet management, trade, and role-playing. Pilot a ship and command a fleet through intense tactical combat while exploring, trading, battling, and leveling-up in an open-ended sandbox campaign set in a lost sector of the galaxy. Explore distant star systems. Trade goods and loyalty among competing factions. Beware of ruthless pirates while evading tariff patrols. Assemble your fleet for trade or battle while upgrading and modify your starships, then fight your enemies! Forge your destiny and steer the fate of the human race 6000 light-years from Old Earth.
Minecraft focuses on allowing the player to explore, interact with, and modify a dynamically generated map made of one-cubic-meter-sized blocks. In addition to blocks, the environment features plants, mobs, and items. Some activities in the game include mining for ore, fighting hostile mobs, and crafting new blocks and tools by gathering various resources found in the game. The game's open-ended model allows players to create structures, creations, and artwork on various multiplayer servers or their single-player maps. Other features include redstone circuits for logic computations and remote actions, minecarts and tracks, and a mysterious underworld called the Nether. A designated but completely optional goal of the game is to travel to a dimension called the End, and defeat the ender dragon.
Players control one of five customizable aircraft and battle in teams across 2D landscapes. As a player gains experience in battle they unlock new planes and customizations called perks.
Age of History II is a grand strategy wargame that is simple to learn yet hard to master. Your objective is to use military tactics and cunning diplomacy to either unify the world, or conquer it. Will the world bleed out or bow before you? The choice is yours..
Asphalt 3: Street Rules is a racing video game by Gameloft Shanghai that was released in 2006 on Java-based mobile phones, in 2007 on non-Java based mobile phones and was also released in 2008 for Nokia's N-Gage 2.0 gaming platform. It is the first mobile game to be played at the World Cyber Games competition. It was the first in the series not to be released for the Nintendo DS.
Explore a dangerous island filled with dungeons, and defeat the eight archangels to bring order to a glitched-out kingdom in this top-down Zelda-like action-adventure game. Playable in 8-bit and 32-bit pixel art styles! Features - Team up with a friend. Make peace with Shadow Lenna to enjoy the game in local co-op multiplayer! - Play again (and again). With two graphical styles, multiple endings, multiple boss forms, and procedural generation, you won’t see everything in a single playthrough! - Challenge yourself. Speed through the daily challenge dungeon with no sword, with only three hearts, or without taking a single hit. Show off a GIF of your playthrough on the connected leaderboard afterwards! - Recruit companions. Will you choose Henrietta, the free-range chicken with a vendetta, or perhaps Gourdon, the sentient pumpkin? (4 to discover)
Bounce Tales is a classic mobile platformer game originally developed by Nokia for their Java (J2ME) phones. The game stars a small red bouncing ball that you control through different colorful levels filled with traps, puzzles, enemies, and moving platforms. Your main mission is to navigate through increasingly challenging stages, solve simple puzzles, avoid obstacles, and defeat enemies while keeping the ball alive. The controls are simple — move left, right, and bounce — but the game becomes tricky as you progress.
Betrayal is the only installment in the series to be released on a non-PlayStation platform and presented as a 2D side-scrolling game. Despite the limitations of the mobile platform, in comparison to its home console counterparts, it retains the action-oriented approach of its predecessors, with the same combination of combo-based combat, platforming, and puzzle game elements. Although God of War is primarily a home console series, Betrayal was praised for its fidelity to the series in terms of gameplay, art style, and graphics: "the real deal third game in the killer franchise". It received awards for "Wireless Game of the Month" (June 2007) and "Best Platform Game" (wireless) of 2007.
Just like its Game Boy predecessors, Rayman 3 is mostly a traditional side-scrolling platformer. The main goal is to reach the end of a level, but there are various items to collect which all count towards the 100% completion. Some of those items can only be collected by re-visiting the level with additional abilities which are learned during the course of the game. Additionally there are two 3D mini games involving jet skiing and kart racing.
Outer Colony is an open ended, real time strategy game with a focus on artificial intelligence and simulation-derived mechanics. Set in a sci-fi universe, players command expeditions of spacefaring colonists in an effort to establish settlements on remote worlds. Much of the core gameplay revolves around providing for your expedition’s NPCs, managing its fledgling society, freeform building, and tactical combat. Whatever you do in OC affects the persistent game world, so everything from driving species to extinction to terraforming whole regions is possible.
Brew! is a game in which you run a potion stand and must make potions as per request.
A very early falling sand game.
A classic Java falling sand game.
What would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. To win, you must change history at key points called Linchpins, so that history transforms into the Alternate Reality your character calls home. You can also win by collecting a specific set of Artifacts, such as a live dinosaur, the Mona Lisa, and an unpublished Shakespearean play. But be careful - if you create too many paradoxes, you could destroy the entire universe!
Codename beatoraja is a Cross-platform rhythm game based on Java and libGDX. It works on Windows, Mac OS, and Linux.
Blue Boy Adventure is a short, old-school 2D action RPG. You are Blue Boy, an aspiring adventurer who comes to an island to find a legendary treasure.
Shrek 2: The Adventure of Puss in Boots is a 2005 Java ME action-platformer developed by Distinctive Developments and published by Eurofun, where players control Puss in Boots on a quest to steal the "Happily Ever After" potion and rescue other characters like Pinocchio and the Gingerbread Man from the Fairy Godmother's clutches. The game is a mobile side-scroller with platforming and action elements, allowing players to experience an adventure through the Shrek universe on their Java-enabled phones.
GraalOnline Classic is an MMORPG that began as a PC game in the late 90s and has since moved to mobile platforms.
Logi Box is a clone of Nonograms/Picross published by DAN-BALL. In addition to the ten built-in puzzles, players can create their own puzzles and download puzzles shared by other players on the website.
Skurge Challenge was a small 2D mini-game that was coming with promotional CDs Harry Potter and the Chamber of Secrets video game. That CD was also including screensavers, wallpapers and demo versions of first two Harry Potter games. After completing Skurge Challenge the players could get access to a secret level within Harry Potter and the Chamber of Secrets video game. The secret level can be also be accessed by using the debug mode
Better End is a mod for Minecraft that adds improvements to the End dimension into Minecraft, including over 24 new biomes and structures. The mod even adds in new items, such as wood types and other alternatives to overworld materials.
Dragon Court was a fantasy-themed browser RPG in a medieval setting, which players navigated through simple text descriptions and visuals. The game distinguished itself by its turn-based combat and the imposed daily limit on turns. Adventures involved battling a variety of creatures, with each victory earning them resources and experience to bring them one step closer to reaching the dragon.