Popular games built on game engine LithTech

09.11.2000

No One Lives Forever is to be a fast-paced, story-driven first-person shooter that delivers over-the-top action, outrageous villains, and wry humor in the tradition of the great 1960's Bond films. You play Cate Archer an undercover operative for MI-Zero. Your mission is to arrange for the defection of a prominent East German biophysicist that goes by the name of Otto Dentz. However things go wrong when a terrorist group known as the HARM abducts Dentz during a flight to England. Assume the role of Cate Archer, an operative working for UNITY, a secret organization fighting to free the world from the clutches of H.A.R.M.. From tense subterfuge to in-your-face combat, No One Lives Forever ups the ante with 1960's-influenced spy action, vivid international locates, and deadly arch villains.

22.10.2001

The sequel to one of the most frightening games ever made, Aliens vs. Predator 2 takes you to Planet LV1201, where three diverse and bloodthirsty species battle for survival. The story-driven plot weaves together the fates of all three races, while the action is as heart-stopping as the blockbuster films on which it is based. Choose to play as Alien, Predator, or Marine as you use your physical prowess, killer instincts, or superior firepower to stay alive.

17.10.2005

"F.E.A.R." (First Encounter Assault Recon) is a critically acclaimed first-person shooter game released in 2005, developed by Monolith Productions and published by Sierra Entertainment. Blending psychological horror with intense combat, "F.E.A.R." puts players in the role of a point man in a special forces team tasked with containing a mysterious and powerful paranormal threat. The game's advanced AI, atmospheric storytelling, and impressive graphics create a deeply immersive experience. Players must navigate through dark, foreboding environments, battling both human enemies and supernatural entities while uncovering the dark secrets behind the paranormal phenomena. Renowned for its tense atmosphere, dynamic firefights, and haunting narrative, "F.E.A.R." stands out as a landmark title in the horror shooter genre.

16.11.2005

Investigate crime scenes, collect evidence, and bring to light the murderers terrorizing the city as Detective Ethan Thomas. With danger lurking around every corner, you’ll need whatever weapons you can find to stay alive. What twists the mind of an ordinary human into a serial killer? Assigned to the Serial Crimes Unit, Agent Ethan Thomas must answer this question, and bring the worst of society to justice. His solve rate is the best in the bureau....perhaps too good.

30.09.2014

Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium. The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life. The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor. The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier. A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.

30.09.1998

Control ultra-powerful mecha that run, jump, duck, strafe, swim, and stomp on enemy personnel. Wield gigantic, super-destructive weapons, and transform into a hover tank in 800 milliseconds flat. You may have driven giant robots, but you've never piloted Mobile Combat Armor... until now.

14.07.2000

Wicked Jester, a band of four, are headed for a Friday night gig at The Coventry, a rundown dive outside of town. They arrive only to find the parking lot deserted, the club seemingly dead. The band's members: Pablo Ramirez, Andy Chang, Gabriel Gordo and Patrick Scott, stepping from their van, are startled by a voice from the shadows. She offers them four tickets to a circus -- tonight's the grand finale! Having nothing better to do, the four accept and the nightmare begins. Based on characters from comic book author Todd McFarlane, KISS Psycho Circus: The Nightmare Child brings the horror and carnage of the Psycho Circus to the PC in a shooter format. There are two-dozen creatures to battle with and three classes of weapons to use, each with four specific types: melee (beast claws, thornblade, twister and punisher), common (zero cannon, magma cannon, windblade and scourge) and ultimate (stargaze, galaxion, spirit lance and draco). In addition to the weaponry, temporary power-ups and instant items such as health, attack and defense powers are available.

02.11.2004

The game puts the player in the role of Pvt. Thomas Conlin, a U.S. Marine in the Pacific Theater of Operations in World War II. The game opens up on Conlin, about to land on Tarawa in a landing craft. His voice-over reminisces about how much of a journey it was to arrive there, commenting on the friends he's lost, the untrained quality of the new-recruits ("three week wonders", he calls them) and the futility of taking this small stretch of land from the Japanese.

05.05.2015

Winner of over 50 “Best of 2014” Awards including Game of the Year, Best Action Game and Most Innovative Game. Experience the definitive version of Middle-earth: Shadow of Mordor which includes The Lord of the Hunt and The Bright Lord story missions, the Trials of War challenge series plus additional Warband Missions, Runes & Skins.

10.02.2009

F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.

11.03.2008

In Condemned 2: Bloodshot, players will engage in visceral combat using a variety of firearms, blunt instruments and an all-new fighting system complete with defensive and offensive combo chains, as well as grapples and holds. To help track the killer and solve the mysteries behind Condemned 2: Bloodshot, players will crack open an all-new set of high-tech forensic tools. Using wits and brute strength, murders can be solved a number of different ways to keep players guessing throughout each suspenseful investigation. Delivering the most brutal hand-to-hand combat experience the first-person genre has ever seen, Condemned 2 follows Ethan Thomas through a string of gruesome murders. Use all-new fighting mechanics and high-tech tools to unravel the mysteries within.

01.11.2007

Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on various battlefields, recruiting players to get engaged with their opponents in multiple game modes. Whilst integrating the traditional attributes of the FPS genre, Combat Arms advances it further by evolving a whole new set of striking features, allowing character customization as well as weapon modification, enabling the player to adjust their weapons with attachments such as scopes, silencers, and extended magazines. An additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armoury for a more sophisticated combat experience on the battlefield. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their other clan members.

31.10.1998

In a time of turmoil and decay, a dark organization with a sinister agenda casts its shadow over the world. But as their plot unfolds, an even greater evil pushes its twisted being at the very bindings of reality... Filled with hate and vengeance, Caleb has returned to face the Cabal and its minions once again - and this time he's not alone. Can he hold the Chosen together long enough to reclaim the Cabal and the heart of his one true love? Or will his actions destroy them all? Blood started it all with its blend of terrifying monsters, powerful weapons, fast-paced multiplayer action, and enough macabre humor to get a mummy cackling. Blood II: The Chosen improves upon the realm of Blood by combining a cutting-edge 3D game engine, horrifyingly nightmarish creatures from another dimension, and more blood than Blood.

28.03.2002

This episode in the fantasy Might & Magic series built around a new LithTech-powered, 3D game engine. Improvements include overland maps, branching conversations, a new class system, more flexible spell casting, and twenty-three unique skills. The adventure begins with a player's adventure party voyages from Cheh'dian to Mendossus to gather fresh supplies. The boat they are traveling on crashes into the Isle of Ashes in the middle of the Verhoffin Sea. You and the rest of the survivors are scattered amongst the wreckage. Once you have re-assembled what is left of your team your fate soon unravels and you must reunite the 6 clans of the Cheh'dian against invading hordes from the west. Ten continents and forty dungeons must be explored.

25.03.2002

Global Operations is a first-person tactical shooter computer game developed by Barking Dog Studios and published by both Crave Entertainment and Electronic Arts. It was released in March 2002. (Wikipedia)

22.04.2002

The game is a first-person shooter that follows the plot of the first Die Hard film. Players take the role of John McClane, and try to stop the terrorist attack on the Nakatomi Plaza. The game's levels are based on the sets from the film. The various action scenes from the film have also been recreated. The game expands on the film's plot, and adds a few missions not found in the film, such as escorting a SWAT team around the building or saving various hostages stranded on various floors of the building.

19.03.2008

A first person shooter by polish developers: City Interactive.

22.08.2002

A first-person action game based on the Arthurian legend.

14.05.2003

HEAT Project is an online first-person shooter game which takes realistic location and weapons in the world as the background, including National Palace Museum, Alcatraz Island and Mong Kok (Hong Kong).

08.04.2003

A First Person Shooter starring Nina, psychic and counter-terrorist operative.

31.12.2001

Join the ranks of the U.S. marines as you embark on a treacherous and chaotic amphibious beach landing, defeat a vast network of interconnected pillboxes and emplaced guns, negotiate your way through perilous mine fields and enemy bunkers to track down and eliminate an elusive enemy. Experience the story of one rifleman’s heroic struggle to survive and prevail among the nearly 100,000 combatants who warred for 36 days for possession of the island of Iwo Jima.

20.03.2003

Marine Sharpshooter's gameplay involves both sniping and close quarters combat. The game's environment varies from the caves and small villages of Afghanistan, to snowy cliffs and rooftops of Chechnya, to sandy beaches and jungles of Pacific island. Interaction between player and environment is minimal. The game features simulations of the real sniper rifles used by the US Marine Corps snipers, as well as other real weapons, such as assault rifles, pistols, and sniper rifles. There is even the occasional RPG used by the enemy. The game features sniping, with the ability to use the sniper rifle's scope to zoom in on far away targets, as well as close quarters combat using a pistol with an optional silencer or using a knife. Several points in the game require the player to stay in one spot engaging hostiles that emerge from various doorways and windows. At other times, the player can explore the map freely.

19.09.2002

Sniper: Path of Vengeance is a first-person shooter game developed by Polish studio Mirage Interactive. Main story focuses on a deadly hitman only known as The Sniper. After successful assassination he was betrayed and he was apprehended by police. During breaking out of jail he found out of being injected with unknown poison. He has a few days to find an antidote. Since then the path of vengeance will be through the streets full of thugs, gangs, mob bosses and of course a lot of blood. There's also a little RPG element, which allows you to develop the protagonist's skills.