Popular games built on game engine MBF21

Jaded is a large dark techbase slaughtermap by lunchlunch influenced by Fractured Worlds, Miasma, Magnolia, Abandon, Occula, and Newt. It was a runner-up at the 2023 Cacowards.

The UAC's experiments with terraforming, teleportation and energy weapons had long been of interest to various rival companies, but they refused any cooperation offers due to the sensitive nature of their resarch. It was only a matter of time before someone wormed their way into their workforce to see how the UAC ticked. One such rival is Yoshikatsu Heavy Industries, specializing in bionics, industrial machinery, aerospace research and pharmaceutics. You've worked for them for a while, and they selected you to try and sneak your way into the UAC by posing as a maintenance technician. Surprisingly, you were able to get in without much issue - they weren't even fazed by you hanging around board meetings on occasion, nor did they notice you kept tabs on the factory floor whenever you passed by. You're sure they didn't even bother looking into misplaced schematics, because you did as told and shredded sensitive data. Of course, you took a good look at it first thanks to your cyber eyes. Things were going quite well until the facility you were at went into lockdown - no briefing, no coordination. Everyone quick enough to leave must have escaped, but everyone else? They're likely dead, given the place looked like a charnel house. Except no one bothered informing the lowly pawns keeping the place running, which includes you. With much more at stake than technical data, you retrieve the one weapon you brought along and decide it's time to bail. Good luck, agent Ayumu.

An MBF21 mapset for Doom II made with the intention of feeling close to the spirit of the original Doom games while also adding new enemies and more detailed environments.

I WILL NEVER GIVE YOU ANY THING is an MBF21-compatible miniwad with a broken color palette.

0x0 is a very short, MBF21 mapset that follows the "n by n" texture limitation gimmick, meaning that every map in the wad uses 0 flats and 0 textures.

Junkfood 4 is a 98-map community project hosted on the Pacifist Paradise Discord server. A Halloween-themed entry in the Junkfood series, where the premise is to make "Junk Food" slaughter where not a lot of time is spent deliberating about layout/detailing/fight design and other things that can bog a mapper down. It's just good BFG fun.

Venom Vendetta is a short single tech-base-themed mbf21 map for Doom2. The main focus was to make a map with a small monster count that could be quickly completed.

Welcome to McDoomguy's! What can I get you? You're not sure? Well then, might I interest you in our Slaughterific Sample Platter? It's our award-winning 42-course meal crafted by a selection of chefs, world-famous veterans and new tryouts alike. Oh right, you probably wanna know what the entire gimmick here was. Well, the participating chefs had a selection of 12 different design restrictions on offer, of which they had to use at least 3.

Escape the Chambers its a short mapset for MBF21 that focus on puzzle elements and cryptic progression.

Junkfood 3 is an MBF21-compatible Speedmapping Community Project held in Meowgi's Pacifist Paradise Discord Server which features 94 newly designed slaughter levels; This time, with a wild western theme! The basic premise was to make "Junk Food" slaughter (BFG spammy, high monster count maps) where not a lot of time is spent deliberating about layout/detailing/fight design and other things that can bog a mapper down. It's just good BFG fun.