Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
A Tetris demake for PICO-8 that adheres to the 2009 Tetris guidelines.
The Land of Miskatonia needs a hero to save it from the evil Faxon and its minions. Can you be that hero? Explore Miskatonia and its settlements, talk to its residents, build up your skills, and finally challenge Faxon in its secret lair. Minima is an adventure RPG in the style of the older Ultima games (Ultima I, Ultima II, Ultima III, Ultima IV, & Ultima V) as played on the Commodore 64 and 128 computers. Just like the original Ultima games, it includes a world view, enterable towns, and 3D dungeon displays. It also features graphics, sound effects, and music that should help one recollect those classics. More importantly, it is a fully playable (and winnable) game with its own backstory, plot, setting, and characters.
This project is an entry for Krystman's Basic Shmup Showcase event, which revolves around the amazing shmup tutorial series for the fantasy console: PICO-8.
What's at the bottom of the pit? Could be anything! Could be everything! I have to find out!
Basil's off on her adventures again, scattering dandelions and finding butterfly friends.
Made for local game jam under 48h hours. Platformer about bending space and connecting it in your mind. Have fun.
Explore rooms in the ever-expanding deimos hotel.
A mod of the PICO-8 platformer Celeste (now known as Celeste Classic) with new levels and sliding block mechanics.
Light matches and read cards. Choose a card to burn & learn a little about yourself.
A low-res 4 key rhythm game inspired by games such as Stepmania & DDR.
Hug those monster until They become your friend.
Transform your enemies into cake with your electric beams. Eat cake to gain back lost health. Maximize you health and beam power by eating golden cakes dropped by demons Hover while shooting electric beams
CrossGunr is a bullet hell inspired caravan shmup for the pico-8, made for the Lazy Devs Basic Shmup Game Jam, and with the help of Lazy Devs Academy Tutorials.
Wander the Cosmos is a space exploration game in which you, the pilot of a spacecraft called The Discovery, have been sent on a mission by the Galactic Federation to gather data on any & all celestial objects you come across during your travels.
The 2025 PICO-8 Advent Calendar is here! Busy little devs elves have been hard at work these past couple of months crafting you some holiday cheer. Please enjoy a new game, toy, or demo each day.
Enter the catacombs of the Cantina of Eight (that's the name of the community) and search for the Achtefakt! While you're at it save the Cantina residents who have been kidnapped by the zoo (which doesn't actually exist).
A port of Kian Bashiri's flash game of the same name.
A first-person grid-based oldschool mini dungeon crawler inspired by Wizardry/Ultima, created in PICO-8.
A fan-made, fun-sized version of Samurai GUNN 2.
This is a PICO-8 port of Stealthscape, a top-down momentum based speed game that has you pitted against a wide variety of enemies and obstacles while you try to quickly make your way to the portal at the end of each stage.
Explore an archipelago, encounter fellow explorers, and seduce and haggle with them to help you complete your map! There is no time constraint, no danger, there's no gameover. Instead, this game proposes a calming experience of exploration and encounters. You can just stop playing when you feel satisfied. A play session will usually last 15 to 30 minutes.
Pilot an adorable, customizable biplane! Explore the world! Deliver mail from the skies!