Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
In Cave of Cards, you clear dungeons by making poker hands.
Survive waves of enemies on a hostile alien world and contend with random modifiers every 10 seconds. Find new weapons scattered across the map. Watch your stats and try to use the most optimal damage type. How many waves will you survive?
A two-player juggle fiesta!
A puzzle PICO-8 game by benjamin_soule in which the player must group blocks of the same pattern and/or color and clear the screen.
Light matches and read cards. Choose a card to burn & learn a little about yourself.
This game is a demake of and an homage to Hollow Knight, a game by Team Cherry. Made for the 2018 Demake Jam. Explore an insect underworld, find the six charms and beat all the bosses.
A Pac-Man clone for PICO-8. You control Pic and your goal is to eat all pills to win the maze.
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.
Enter the caves and try to find as much gold as you can before you perish to the dangers of the depth. Use your trusty whip in combination with bombs, ropes, and whatever you scavenge to get as far as you can.
A roguelike action-platformer where you use upgradeable weapons to combo powerful enemies to their doom! Overcome tough fights, platforming challenges, puzzles, and more in your effort to free the titan who is incarcerated in the shifting prison's depths.
This is a little experiment Bennett Foddy made in Pico-8 a while ago on a flight. It uses a control method they hadn’t seen before, where the movement is damped according to the rate of change in the acceleration (the ‘jerk’) which creates a strange oscillating movement.
A Pico-8 Sized Adventure. Join Link as he fights through 3 dangerous dungeons, solves dastardly puzzles and fights deadly bosses all packed into a bite sized PNG. Bring peace to the world!
Defeat the boss! Melt his heart... with your sword!
Mess with the Flock, you get the Glock. An Owl-some Roguelike Twin-Stick Shooter.
Feed the Ducks is a short casual platformer game with pixel graphics.
A rabbit and carrot puzzle-platformer! Stretch your ears to grab the carrots!
You have been summoned! help the Witch find the ingredients she needs in thiis arcade platformer.
Play Moss Moss to moss the world and find secrets.
This game was made in 2 weeks for the Acerola Jam 0. It's a puzzle game wher you have to make the withe with the rgb color in boxes and other forms.