Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
Guys! Portal 3 finally came ou- I mean uh, look at this new game, Wormhole!
A Pac-Man clone for PICO-8. You control Pic and your goal is to eat all pills to win the maze.
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.
A Pico-8 Sized Adventure. Join Link as he fights through 3 dangerous dungeons, solves dastardly puzzles and fights deadly bosses all packed into a bite sized PNG. Bring peace to the world!
A puzzle PICO-8 game by benjamin_soule in which the player must group blocks of the same pattern and/or color and clear the screen.
This game is a demake of and an homage to Hollow Knight, a game by Team Cherry. Made for the 2018 Demake Jam. Explore an insect underworld, find the six charms and beat all the bosses.
Swim under the sea with this hungry cephalopod and meet the other marine dwellers in this straight forward arcade adventure.
This game was made in 2 weeks for the Acerola Jam 0. It's a puzzle game wher you have to make the withe with the rgb color in boxes and other forms.
In Cave of Cards, you clear dungeons by making poker hands.
A roguelike action-platformer where you use upgradeable weapons to combo powerful enemies to their doom! Overcome tough fights, platforming challenges, puzzles, and more in your effort to free the titan who is incarcerated in the shifting prison's depths.
This is a little experiment Bennett Foddy made in Pico-8 a while ago on a flight. It uses a control method they hadn’t seen before, where the movement is damped according to the rate of change in the acceleration (the ‘jerk’) which creates a strange oscillating movement.
Remember Alex Kidd in Miracle World for the Sega Master System? Now it's crunched down to 64x64 for the Pico-8 Fantasy Console! This miniaturised version of the game features everything from the original game - recreated in the limitations of Pico-8!
Do you love WarioWare? And do you love PICO-8? What we if we combine them into one game that you can play in your browser, right now? Includes 68 microgames made by 50+ developers.
Enter the catacombs of the Cantina of Eight (that's the name of the community) and search for the Achtefakt! While you're at it save the Cantina residents who have been kidnapped by the zoo (which doesn't actually exist).
Scale ancient castle walls and dash over deadly pits. Every leap, wall jump, and dash costs you precious health. Navigate 16 challenging levels, find the key, and reach the exit before your health runs out.
Defeat the boss! Melt his heart... with your sword!
Mess with the Flock, you get the Glock. An Owl-some Roguelike Twin-Stick Shooter.
Foreverred is a mod of Celeste Classic developed in over a year. Starting as an update to the developer's first mod, Everred, it grew into a full sequel, and eventually into the biggest CELESTE Classic mod ever released (and possibly one of the biggest PICO-8 projects). The mod is over three times the size of the original game, and features brand new levels, mechanics, sprites, and music.
Everyone's favorite Watermelon Game for PICO-8. Drop fruits and merge fruits that are alike.