Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
The Land of Miskatonia needs a hero to save it from the evil Faxon and its minions. Can you be that hero? Explore Miskatonia and its settlements, talk to its residents, build up your skills, and finally challenge Faxon in its secret lair. Minima is an adventure RPG in the style of the older Ultima games (Ultima I, Ultima II, Ultima III, Ultima IV, & Ultima V) as played on the Commodore 64 and 128 computers. Just like the original Ultima games, it includes a world view, enterable towns, and 3D dungeon displays. It also features graphics, sound effects, and music that should help one recollect those classics. More importantly, it is a fully playable (and winnable) game with its own backstory, plot, setting, and characters.
Slime Fantasy: the search for the lost sword is a game made on Pico-8, a retro fantasy console with purposeful limitations and low-resolution to simulate an 8-bit era console. Designed in a minimalist way, this game aims to simplify the gameplay by highlighting harmless solid objects from objects that the player must pay attention to, dangerous things, and platforms that are not safe.
Train Journey is a 16-cartridge PICO-8 game (the maximum size) about a mysterious train to which the player is seemingly bound. Travel between stops, meet unique characters, and learn their stories. Can you free yourself and return home? Or will you ride the train forever...?
The evil Chiro Empire has captured all of the other Dragon Eggs! It's your job to save them!
A small metroidvania in which you delve deeper into a planet, until you reach it's bottom...
Defeat the Star Beast on level three! You start in the elevator. Use the Z key at the console to go up one floor, provided you have destroyed all robots and collected the keycard, which is hidden in the level.
This is a series of works that came out of a residency carried out in early 2018 in Tokyo, with the Creator Ikusei project, which is supported by the Japanese Agency for Cultural Affairs. I adopted research techniques from ethnography and history, such as open-ended interviews and participant observation, and developed a method of representing the results of this research in a playful and interactive form that draws heavily from familiar interaction design patterns such as the tamagotchi-style virtual pet and role-playing game multiple-choice dialogue systems.
In Dust Bunny, you are a little bunny with a big job - sweep up the dust!
In Bandit Accountancy, you sort gems using a gamepad or the arrow keys.
You’re a sky-island delivery worker delivering mail to all the nearby islands. Everything runs smoothly until the letters suddenly aren’t being delivered. Find all of the letters and deliver them to their recipients. Maybe they’ll give you something as a thank you.
Drill as deep as you can, but don't get crushed!
Light matches and read cards. Choose a card to burn & learn a little about yourself.
A mod of the PICO-8 platformer Celeste (now known as Celeste Classic) with new levels and sliding block mechanics.
A game where you delve into the depths of dangerous caves to find and retrieve precious gold, armed only with the ability to pick things up.
Inspired by the true-life events of my good friend Ryan. My first game ever; I am not a programmer and taught myself what I could of PICO-8, making this whole thing up as I went along, so I'm sure the code is very inefficient and a mess, sorry! It's a simple game and is mostly a lifetime of inside jokes, but to the general public: I hope you enjoy it anyway!
Help Old Ryan travel back to the past in this challenging puzzle game!
When you shoot rock, gem fall out. Get gem. More gem got without shoot = more combo point. Get 10000 point to become master of shoot rock. This was an entry for PICO-1K Jam 2022. The whole game fits in exactly 1024 bytes of compressed PICO-8 code.
A bread-and-butter platformer where Bread Man must save his home from Dr. Yogurt. Bread Man can collect sticks of butter and then shoot them out to defeat enemies or boost through the air!
A demake of the first world of the original Plants vs. Zombies. 10 levels, 8 different plants, 5 different zombies, 3 complete songs!
A demake of Terraria, in PICO-8!
You signed up for the biggest martial-arts challenge in history! In a gauntlet beyond example, contestants from all around the world face myriads of artificial monstrosities to find out who can deal with them performing the most stylish and efficient combos. There’s a twist though - you can only move in accordance with the hand of cards you’re holding. Ah, there’s nothing like the beautiful arbitrariness of game rules...