Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
A low-res demake of Friday Night Funkin' made in PICO-8
Blood of Vladula Jr. is a 2D platformer inspired by the platformers on the Nintendo Game Boy system. Jump, run, bonk monsters on the head, and turn into a bat, through 8 different levels, including a final boss stage. Help Count Vladula jr. regain the respect of the monster community and defeat his arch-nemesis.
An action-adventure platformer where you play as a human that must get to the safety of the underground bunker. There are multiple endings depending on the path you take.
Embrace is a very short experimental game about embracing things that happen in life.
You signed up for the biggest martial-arts challenge in history! In a gauntlet beyond example, contestants from all around the world face myriads of artificial monstrosities to find out who can deal with them performing the most stylish and efficient combos. There’s a twist though - you can only move in accordance with the hand of cards you’re holding. Ah, there’s nothing like the beautiful arbitrariness of game rules...
An homage to Katamari Damacy for Pico8 in 1021 bytes for the #PICO1k jam. Collect enough things with your Katamari ball to reach 64cm as fast as possible to please the King of all Cosmos.
Use your solitaire skills to assemble powerful combos and defeat the dungeon's monsters. Grab treasure and spend it to build a set of powerful, synergistic abilities to help you. Manage both your own resources and the demon's patience to hopefully survive the ordeal.
A pico-8 voxel shmup in which you must survive as long as possible to an increasing number of enemies.
You are one big monster with an appetite for destruction. This turn-based rogue-like PICO-8 game is all about that stomping, smashing, grabbing, and chomping your way through a procedurally generated hapless city and its tiny citizens.
Slime Fantasy: the search for the lost sword is a game made on Pico-8, a retro fantasy console with purposeful limitations and low-resolution to simulate an 8-bit era console. Designed in a minimalist way, this game aims to simplify the gameplay by highlighting harmless solid objects from objects that the player must pay attention to, dangerous things, and platforms that are not safe.
Petal Quest is a short PICO-8 game of discovery with light puzzles.
A PICO-8 demake of iii, a little "catroidvania" about a one-eyed cat leaving his comfort zone. Explore underground caverns, gain vision of other dimensions, help the inhabitants, and expand your horizons.
This is a series of works that came out of a residency carried out in early 2018 in Tokyo, with the Creator Ikusei project, which is supported by the Japanese Agency for Cultural Affairs. I adopted research techniques from ethnography and history, such as open-ended interviews and participant observation, and developed a method of representing the results of this research in a playful and interactive form that draws heavily from familiar interaction design patterns such as the tamagotchi-style virtual pet and role-playing game multiple-choice dialogue systems.
A challenging puzzle game in which the player manipulates gravity in order to reach magical, green portals. Place colored boxes on buttons to open gates, avoid spikes, and more!
In Bandit Accountancy, you sort gems using a gamepad or the arrow keys.
Take off and explore the mountains and lakes of Picotopia! A flight simulator made for PICO-8. Flight model should be "somewhat realistic" in that it models thrust, lift, drag and weight--Of course all the numbers are made up, and things are grossly simplified.
Explore an archipelago, encounter fellow explorers, and seduce and haggle with them to help you complete your map! There is no time constraint, no danger, there's no gameover. Instead, this game proposes a calming experience of exploration and encounters. You can just stop playing when you feel satisfied. A play session will usually last 15 to 30 minutes.
"From Rust To Ash" is roguelike auto battler where your items are your build. Fight, Loot, Scavenge. Arrange your items to benefit from each other, store items in your backpack for future synergies, scrap what you don't need to increase your health. Do all that you need to survive the encounters before you.
A retro scrolling beat'em up with a dark fantasy theme.
"In Dino Sort, there are, uh, dinosaurs, and, well, you have to, you know, sort them out." A puzzle game about arranging dinosaurs around a grid. Each dinosaur has a specific ruleset that must be followed.
A retro style pseudo-3d bike racing game