Popular games built on game engine PICO-8

A hardcore platform game for the PICO-8 fantasy console.

A small platformer game about frog and crown!

A difficult platform game, prove you are a Pumpking!

A port of Another World game engine & assets to PICO-8.

It's winter. Let's go sledding. Ride the slope until you stop or crash.

Move a worm to carve the object across 17 thrilling levels!!

You wake up in the middle of a spooky town trying to find your way back home. Help the citizens of this weird town and they will open paths for you.


In dreams, there are people you often meet, towns you often visit, and places you often die. Wake up in the morning and repeat.

A tower climbing challenge taking influence from classic game romhacks- 32 screens of tightly packed high-stakes precision platforming, where any fall could result in a devastating domino effect that erases your progress.

A metroidvania with a unique perspective mechanic. Find your missing clothes and confront your tiny brother...

Explore a research station in this short platformer.

A dungeon-crawler game built around a deck of 54 cards. This is a demake of Donsol by John Eternal and Hundred Rabbits in PICO-8.

Alpine Ascent is a little chill climbing platformer made for PICO-8. The green bar represents your stamina. When it reaches zero, you cannot climb or jump. You can replenish stamina by landing, or using a green stamina coin. Collecting gold coins will increase your maximum stamina. You will slip down when climbing on ice blocks. You cannot climb on obsidian blocks, and magma blocks will quickly drain your stamina while you climb them. For an extra challenge, try to get to the top of the mountain without letting your stamina reach zero, or collect all the coins!
A bite-sized pico8 roguelike.

Parodic Point n' click Die n' retry adventure

Build a big automated factory on an isolated asteroid, sell your products and send rockets into space.

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days. Gameplay Tips: * The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly. * Your starting equipment will very quickly need to be upgraded. * Passive effects for weapons may be more useful than additional strength. * Some passives affect positioning and can help you from getting cornered. * Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways. * Explore the room carefully for easy enemies that drop edible items and items scattered around. * Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage. * Move slowly.

This is a short horror game that I developed for Fantasy Console Game Jam #3 using the Pico-8 fantasy console. This game is not suited for children or those who are easily disturbed. The objective of this game is to move around a desolated town and touch certain magic pillars. When you touch the pillars (it's a little finicky, so try to move around them a bit), a streetlight will come on near a lighthouse to signify your progress. You must light all six streetlights, at which point the lighthouse will light up. Touch the light of the lighthouse to complete the game.

Uchu Mega Fight has three styles for each character. Choose a system that is close to your taste and the game you are familiar with .

This game is a demake of and an homage to Hollow Knight, a game by Team Cherry. Made for the 2018 Demake Jam. Explore an insect underworld, find the six charms and beat all the bosses.

Step back in time to an era when folk were real folk and race car steering wheels were real steering wheels. Mot's Grand Prix is a pseudo 3D Formula 1 racer inspired by Grand Prix Circuit, Continental Circus and a bunch of other 80s/90s racers. The game has 4 difficulty levels plus a practice mode to learn the courses without the pressure of racing.

A short, challenging soulslike with metroidvania elements. Made in PICO 8 by Abhi Sundu. Olden Peak is a melee combat-focused metroidvania with some soulslike elements like limited healing flasks and stamina.

Infinimoes is a space filling puzzle game (like tangrams) involving a variety of polyominoes and sometimes an infinitely repeating space.