Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
An explosive homage to the old-time multiplayer classic made with PICO-8! In this game, your goal is to drop bombs on the battlefield to eliminate all other players in time and be the last manbomber standing. The game can be played with up to 4 players battling each other. While in the 2-player mode, both players can use the same keyboard to control their manbomber, a controller for each player is required for all other modes. Any Controller which can be connected to your device will do!
Totally original RTS about bossing around plant people
In Knight of the Dead, the apocalypse is upon us. To run from the inevitable horde, one must consider their moves wisely, lest time, and the undead, catch up to them.
Can you survive long enough to face the Lich King?
A magical puzzle platformer made with PICO-8. Be thinky to get the legendary treasure.
Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.
An unofficial demake of Babe is You made in Pico-8, which contains 32 levels.
An aquatic action game. Swim sword first into the deep to destroy the evil at the heart of the ocean.
A Metroidvania without an interconnected world or character upgrades.
A shoot’em up game with bite-size levels.
Micro Murder is a game of ballistic extermination for 1 or 2 tactical modules, organic or otherwise. Assert your domination over four pictoresque and extremely resource-rich celestial bodies using a flexible arsenal designed to fit any situation.
My version of the Atari's arcade game Night Driver and Dr. Reiner Foerst's Nürburgring 1.
A Pico-8 Celeste mod featuring a lovable pink character who can fly and inhale items!
Boomby explodes (aka: jumps) every 2 seconds. Keep track of the timebar at the bottom of the screen, time your moves right. There are multiple routes to the pool, keep exploring if you get stuck or frustrated at a section of the map. Trampolines are a tricky, patience pays off. Try not to rush out of the first explosion after touching one. After the first explosion, the bounce rhythm balances out. There are 3 bomb "keys" (red, green, blue). These allow you to destroy colored bricks. Yellow Coins: $1, Platinum Coins: $5, Green Coins: $20 The only purpose of crouching is to move the camera down (and to look cute, actually).
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.
This is a little experiment Bennett Foddy made in Pico-8 a while ago on a flight. It uses a control method they hadn’t seen before, where the movement is damped according to the rate of change in the acceleration (the ‘jerk’) which creates a strange oscillating movement.
A puzzle PICO-8 game by benjamin_soule in which the player must group blocks of the same pattern and/or color and clear the screen.
A port of Omega Race for PICO-8. Kill all enemies to advance to the next level. Use the shield to avoid enemy fire and the rotating lasers. Collect yellow coins for the bonus level.
A collection of picross puzzles for PICO-8.
A demake of Frostpunk for PICO-8. Welcome to the frigid wastes of Northern England. The world is cooling, London is in disarray, and there is no end in sight. You are charged with helping your group of refugees survive the cold. This task will be daunting and dangerous, but you are not without hope.
A PICO-8 demake of of the PSP game Every Extend Extra, an arcade game about detonating your ship, causing colourful chain reactions in the enemies, granting you points.