Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
A retro-styled railway management strategy game!
Survive waves of enemies on a hostile alien world and contend with random modifiers every 10 seconds. Find new weapons scattered across the map. Watch your stats and try to use the most optimal damage type. How many waves will you survive?
A PICO-8 demake of Street Fighter II.
To take root Among the Stars is a short narrative platformer. Play as Mei Hashimoto, one of the colonists send to an exoplanet to prepare it for the arrival of the rest of humanity. Explore the colony and its surrounding flora and fauna. Talk to your fellow colonists and send a message to earth via the relay station at the top of the nearby mountain.
Winter is coming (as every year actually...), time for some skiing! Enjoy going down the slope, trying to beat your previous track record or freeriding skills! Grab coins or perform tricks for some extra time bonus - watch out for off track hazards!
Reach the finish if you can, there's a lot of gold before it!
Picross game with 12 easy (10x10) puzzles and 15 normal (15x15) puzzles.
A minimalist clicker-toy, where you press the button a million times.
Try to get the frogs to the top of the screen to fed, by playing cards
Boomby explodes (aka: jumps) every 2 seconds. Keep track of the timebar at the bottom of the screen, time your moves right. There are multiple routes to the pool, keep exploring if you get stuck or frustrated at a section of the map. Trampolines are a tricky, patience pays off. Try not to rush out of the first explosion after touching one. After the first explosion, the bounce rhythm balances out. There are 3 bomb "keys" (red, green, blue). These allow you to destroy colored bricks. Yellow Coins: $1, Platinum Coins: $5, Green Coins: $20 The only purpose of crouching is to move the camera down (and to look cute, actually).
Be a Space Spelunker!
Totally original RTS about bossing around plant people
Build a vast interstellar empire in 30 minutes flat.
A demake of the game Dark Echo (Steam, iOS, Android) for PICO-8. You are trapped in a world of absolute darkness and can only see via visualized echolocation.
This is a PICO-8 port of Stealthscape, a top-down momentum based speed game that has you pitted against a wide variety of enemies and obstacles while you try to quickly make your way to the portal at the end of each stage.
Pico Dino is a reimagination of Google Chrome's offline dinosaur game made in PICO-8.
A noisy, pixellated vampire platformer set in the Nevada desert. When Ysabel, a vampire living in Reno, finds her brother dead with a strange crucifix-like structure attached to him, she finds herself compelled to take revenge on the humans that murdered him.
This is a one button dueling game. Hold to run, let go before passing to attack. Whoever hits hardest wins.
Micro Murder is a game of ballistic extermination for 1 or 2 tactical modules, organic or otherwise. Assert your domination over four pictoresque and extremely resource-rich celestial bodies using a flexible arsenal designed to fit any situation.
In Porter, you play as Yug who may teleport and jump. If Yug teleports into a wall, Yug dies. If Yug jumps into spikes, Yug dies. The goal is to use Yugs teleportation and jump to get to the yellow coin in each level.
In Space Corgi 2: Snowhound Protocol, you solve puzzles using the power of teamwork. Created for CorgiJam!