Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
A casual game where it's time to tidy up the solar system. Shove planets into each other to make bigger planets. No stress, take your time. Play strategically to trigger insane combos. Earn missiles to get out of tricky situations. A totally accurate simulation of celestial bodies.
A bite sized dungeon manager game that requires new strategies every time you play! Mine, build, and fight your way to success.
A "One Level Concept" Demake of Contra for PICO-8!
A demake of Castlevania in PICO-8
Inspired by the release of CorgiSpace and SEBI16, the author wanted to try out PICO-8. Here is the result! His first PICO-8 game, made between January 18th-22nd of 2026.
Select numbers that add to ten, to remove them from the board. How high can you score in just 2 minutes?
An unofficial demake of Babe is You made in Pico-8, which contains 32 levels.
Move the dice to destroy all other dice in every level if your value is higher.
A browser based holiday themed bowling game.
You are a worm. Worms love eating fruit, even though it makes them poop. But this is a good thing: poop becomes flowers and flowers bring much joy to the world. Eat fruit, avoid poop, flowers increase the score multiplier, eating flowers makes the multiplier smaller.
A simple tennis game for PICO-8. Play against AI or with up to 4 players in local multiplayer.
You’re a sky-island delivery worker delivering mail to all the nearby islands. Everything runs smoothly until the letters suddenly aren’t being delivered. Find all of the letters and deliver them to their recipients. Maybe they’ll give you something as a thank you.
In Space Corgi 2: Snowhound Protocol, you solve puzzles using the power of teamwork. Created for CorgiJam!
The Shadow King has invaded the castle belonging to the Knights of Valor and they need your help to get it back! Explore the massive castle in this metroidvania and help the fallen knights back to their former glory! Upgrade your moves and weapons along the way as you fight minions, defeat bosses, find secrets, and unravel what has happened.
A PICO-8 demake of Street Fighter II.
Use your solitaire skills to assemble powerful combos and defeat the dungeon's monsters. Grab treasure and spend it to build a set of powerful, synergistic abilities to help you. Manage both your own resources and the demon's patience to hopefully survive the ordeal.
A Pac-Man clone for PICO-8. You control Pic and your goal is to eat all pills to win the maze.
This game was made in 2 weeks for the Acerola Jam 0. It's a puzzle game wher you have to make the withe with the rgb color in boxes and other forms.
A cute little metroidvania with challenging combat and witchcraft.
A break-neck taxi driving game. Welcome to the Whiplash Taxi Company, where our motto is "The slower you're there, the lower the fare!" As a valued employee and taxi driver, your job is to pick up passengers and deliver them to their destination as fast as possible, by any means necessary. Passengers are easy to spot, just look for the big red arrows over their heads.
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.