Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Tutankham is a combination of the maze, action and shoot 'em up genres. Taking on the role of an explorer grave robbing Tutankhamun's tomb, the player is chased by creatures such as asps, vultures, parrots, bats, dragons, and even curses, all that kill the player on contact. The explorer can fight back by firing lasers at the creatures, but he can only cover the left and right directions. The player is also endowed with a single screen-clearing "flash bomb" per level or life. Finally, each level has warp zones that teleport the player around the level, which enemies cannot use. To progress, the player collects keys open locked doors throughout the levels, searching for the large exit door. Optional treasures can be picked-up for bonus points. Each level has a timer; when it reaches zero the explorer can no longer fire lasers, and once a level is cleared the remaining time is converted to bonus points.
In dreams, there are people you often meet, towns you often visit, and places you often die. Wake up in the morning and repeat.
A PICO-8 demake of Street Fighter II.
Sebi 16 packs sixteen curated singleplayer games into one charming collection: metroidvanias, puzzle games, platformers, a roguelike, and even a deck builder. Built with love in PICO-8!
An action puzzle game with the concept of "recording and replaying movements."
You wake up in the middle of a spooky town trying to find your way back home. Help the citizens of this weird town and they will open paths for you.
More picross puzzles for PICO-8.
For my very final prompt, I wanted to leave the students with one lasting idea: that I make games for enjoyment and want to do it as much as I can, even when I’m limited to a day or two’s work and 8192 Pico8 tokens. I hope that came across in this little game.
Picopicotron is a toy desktop environment built with PICO-8. Use the mouse to control it like a standard computer from the nineties. Includes a Pyramid card game and a version of minesweeper.
The world is overflowing with Poop! You are summoned to help and collect it all! This game has 32 levels, each one has a countdown of only few seconds to clear and collect all of the scat laying around. A simple platformer made with PICO-8 where all you need to do is move left and right and jump from the start point to the exit door after everything is collected.
A cute little metroidvania with challenging combat and witchcraft.
In 2021, the last time I taught the class, I didn’t want to hide the homework in the games. Instead I used the games as ways of presenting ideas. I made several, but I like this one, a reinterpretation of the fortune-telling minigame from Ultima IV.
How far will you go? Take a roadtrip along peaceful country roads, as you fly through an ever changing sky, in this cosy, atmospheric, arcade game, with a retro aesthetic and soundtrack to match.
Put a golf ball in your vagina and kegel it out! Neo Pussy Masters is a golfing game about transfemininity. Only on the PICO-8!
You are a blob bunny. Your goal? Touch every tile! Enjoy 60 bite sized puzzles across 5 different worlds in this casual puzzle game.
Reach the finish if you can, there's a lot of gold before it!
A game in which one is tasked to control a body. Master the unorthodox movement system and collect as many balls as you can.
A demake of Super Mario Bros. for PICO-8 featuring 5 levels.
A minimalist clicker-toy, where you press the button a million times.
Do you love WarioWare? And do you love PICO-8? What we if we combine them into one game that you can play in your browser, right now? Includes 68 microgames made by 50+ developers.
Cute retro racer. Go loop and loop in this relaxing animal racing game!
For 2019 I ran two prototyping classes – one in Pico-8 for the undergraduates and a graduate version with no platform constraint (which generally means they work in Unity). So this year I hid the same prompt in two different interpretations of the same idea. I tuned the Pico-8 game for the youthful reflexes of the undergraduate class, but I did not count on the fact that none of them would have ever played a bullet-hell game, and as a result, only one of them was able to reach the end and find out what the assignment was. I instructed that person that they could keep it a secret if they wanted to.
It's winter. Let's go sledding. Ride the slope until you stop or crash.