Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
The Land of Miskatonia needs a hero to save it from the evil Faxon and its minions. Can you be that hero? Explore Miskatonia and its settlements, talk to its residents, build up your skills, and finally challenge Faxon in its secret lair. Minima is an adventure RPG in the style of the older Ultima games (Ultima I, Ultima II, Ultima III, Ultima IV, & Ultima V) as played on the Commodore 64 and 128 computers. Just like the original Ultima games, it includes a world view, enterable towns, and 3D dungeon displays. It also features graphics, sound effects, and music that should help one recollect those classics. More importantly, it is a fully playable (and winnable) game with its own backstory, plot, setting, and characters.
A clone of PakuPaku — built using PICO-8, with no external sprites or assets. It’s basically a one-button game: Press any arrow key to flip your direction. Eat pellets. Dodge the ghost — unless you're powered up. Fast, focused, and minimal. Just pixels, logic, and a bit of chaos. Made as a small learning project.
A fast-paced arcade brawler, centered on scoring combos by knocking enemies into each other.
What's at the bottom of the pit? Could be anything! Could be everything! I have to find out!
This is a tiny flight simulator based on a Cessna-172R with a G1000 glass cockpit made with PICO-8.
Picopolis is a SimCity demake / idle game in which you place roads, residental/industrial/commercial zoning, schools, police departments, hospitals, and various other things. The city will grow depending on housing, jobs, pollution, and crime ratings, and the bigger it gets the more money you make.
In dreams, there are people you often meet, towns you often visit, and places you often die. Wake up in the morning and repeat.
A doomed cowboy runs through the desert, pursued by a mystic worm.
Lock and Release! A PICO-8 caravan shmup. Reach the core. Defend the Earth!
Blast off and strike the evil green legion of mutating ships from outer-space!
A simple endless game that made during SGDQ 2020.
Pico Racer is a new and exciting racing game for your Pico-8 console. Overtake opponents and avoid obstacles! Drive through the night! Race your way through three continents! Enjoy geography that makes no sense!
Fight enemies and dodge hazards to find the exit!
A fast-paced arcade-style treasure hunt set in a deep, mysterious pit full of shiny loot, deadly traps and vicious enemies. Take control of a goblin equipped with a magical satchel and grab as much treasure as you can before running out of light.
A demake of Mixolumia for the PICO-8. The goal is to reach level 15 by clearing 450 blocks. If the board fills up you lose.
A first-person grid-based oldschool mini dungeon crawler inspired by Wizardry/Ultima, created in PICO-8.
Nobody knows why - it's just always been this way. Our chance of survival is to absorb all the Green Orbs floating around, while avoiding certain death by touching the Lava - all before the time runs out!
Your goal is to reach the green gem in each level. Use the arrow keys to move and push red blocks out of your way. Find keys to open locked passages.
In Sebastian's Quest, you have to shove gems and find the cheese.
A fan-made, fun-sized version of Samurai GUNN 2.
In Mole Mole, you have to blow stuff up and take a nap.