Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
A demake of Castlevania in PICO-8
Use your solitaire skills to assemble powerful combos and defeat the dungeon's monsters. Grab treasure and spend it to build a set of powerful, synergistic abilities to help you. Manage both your own resources and the demon's patience to hopefully survive the ordeal.
This is 2018’s assignment, a diabolical puzzle. You’re a monk who has forgotten where his cell is in the monastery, and who must walk the labyrinth in order to remember it. If you can find his room, you’ll find out what the assignment prompt is. I was a bit worried the students would be unable to find the prompt hidden in this one, but about half of them got there eventually. (The rest were expelled from the university.) 2018’s class was 100% Pico-8 so it seemed appropriate that the prompt game should be in Pico-8 too. Pico-8 is so great for prototyping — as a case in point, it builds to a single JS and HTML file which loads quite happily in the browser from a local file, so you don’t get annoying permissions or crossdomain problems.
Yep, just a normal day. Nothing weird is going to happen at all.
A Metroidvania without an interconnected world or character upgrades.
A shoot’em up game with bite-size levels.
Move the dice to destroy all other dice in every level if your value is higher.
A browser based holiday themed bowling game.
You are a worm. Worms love eating fruit, even though it makes them poop. But this is a good thing: poop becomes flowers and flowers bring much joy to the world. Eat fruit, avoid poop, flowers increase the score multiplier, eating flowers makes the multiplier smaller.
In Space Corgi 2: Snowhound Protocol, you solve puzzles using the power of teamwork. Created for CorgiJam!
Micro Murder is a game of ballistic extermination for 1 or 2 tactical modules, organic or otherwise. Assert your domination over four pictoresque and extremely resource-rich celestial bodies using a flexible arsenal designed to fit any situation.
Slimey, Jump! Is a tiny one-button platformer game with 28 levels and 4 bosses. It's meant to be a simple but challenging game that everyone can enjoy, regardless of their skill level!
A difficult 2D platformer.
A Pizza Tower Demake for PICO-8.
A PICO-8 demake of Street Fighter II.
A SHMUP-Survivor-Roguelike mash where you must dodge, shoot, and upgrade in order to beat the final boss. Created along the LazyDevs academy basic shmup tutorial with its own twists on the theme.
This game was made in 2 weeks for the Acerola Jam 0. It's a puzzle game wher you have to make the withe with the rgb color in boxes and other forms.
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.
Explore tide pools and consult the cards as you pick which rumors about yourself to spread.
A roguelike action-platformer where you use upgradeable weapons to combo powerful enemies to their doom! Overcome tough fights, platforming challenges, puzzles, and more in your effort to free the titan who is incarcerated in the shifting prison's depths.
Pushamo is an arcade push-em-up that challenges you to organize different shapes into squares to clear blocks and earn points! It's no easy task, though - as you push on, shapes will come faster and more frequently until you find yourself as overwhelmed as you are engrossed.
A "One Level Concept" Demake of Contra for PICO-8!