Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
Swim under the sea with this hungry cephalopod and meet the other marine dwellers in this straight forward arcade adventure.
Build a vast interstellar empire in 30 minutes flat.
Move the dice to destroy all other dice in every level if your value is higher.
Select numbers that add to ten, to remove them from the board. How high can you score in just 2 minutes?
A browser based holiday themed bowling game.
You are a worm. Worms love eating fruit, even though it makes them poop. But this is a good thing: poop becomes flowers and flowers bring much joy to the world. Eat fruit, avoid poop, flowers increase the score multiplier, eating flowers makes the multiplier smaller.
A simple tennis game for PICO-8. Play against AI or with up to 4 players in local multiplayer.
A one level PICO-8 demake of Rez for the Dreamcast by Morgan Quirk.
In Sub-Uber-Marine you are a sub-aquatic taxi driver. Deep-sea divers need your help getting around the ocean! •Three different game modes: Arcade, Day Shift and Night Shift. In Arcade mode, complete as many fares as you can, each fare adds more time, like a certain taxi-based game by a very litigious company. In Day Shift, complete as many fares as you can in 8 minutes. In Night Shift, there are 20 divers scattered about the ocean, complete the fares as fast as possible.
A free sokoban-like game with RPG items and Monsters, inspired by the game Dungeon and Puzzles by Nekolyst, made in PICO-8.
Slime Fantasy: the search for the lost sword is a game made on Pico-8, a retro fantasy console with purposeful limitations and low-resolution to simulate an 8-bit era console. Designed in a minimalist way, this game aims to simplify the gameplay by highlighting harmless solid objects from objects that the player must pay attention to, dangerous things, and platforms that are not safe.
Slimey, Jump! Is a tiny one-button platformer game with 28 levels and 4 bosses. It's meant to be a simple but challenging game that everyone can enjoy, regardless of their skill level!
Scale ancient castle walls and dash over deadly pits. Every leap, wall jump, and dash costs you precious health. Navigate 16 challenging levels, find the key, and reach the exit before your health runs out.
A Pac-Man clone for PICO-8. You control Pic and your goal is to eat all pills to win the maze.
No walking, only dodge rolls.
Spend some time with a depressed, laconic Luigi as he chain smokes and wanders through a crumbling Mushroom Kingdom, ruminating on ontology, ethics, family, identity, and the mistakes he and his brother have made.
A tiny challenging arcade shoot’em up where you shoot down quirky aliens to save your planet. Evade bullets, shoot enemies, get upgrades, survive through challenging waves to defeat the final boss, "The Monke".
This game was made in 2 weeks for the Acerola Jam 0. It's a puzzle game wher you have to make the withe with the rgb color in boxes and other forms.
A break-neck taxi driving game. Welcome to the Whiplash Taxi Company, where our motto is "The slower you're there, the lower the fare!" As a valued employee and taxi driver, your job is to pick up passengers and deliver them to their destination as fast as possible, by any means necessary. Passengers are easy to spot, just look for the big red arrows over their heads.
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.
Cipher-8 is a brain-twisting minimalist arcade puzzler where you push numbers into a grid and manipulate them with randomly drawn special abilities. Blitz mode is all about frantic combo streaks. In puzzle mode you can analyze every move. Both modes scale infinitely in their difficulty.