Popular games built on game engine PICO-8
A hardcore platform game for the PICO-8 fantasy console.
A clone of PakuPaku — built using PICO-8, with no external sprites or assets. It’s basically a one-button game: Press any arrow key to flip your direction. Eat pellets. Dodge the ghost — unless you're powered up. Fast, focused, and minimal. Just pixels, logic, and a bit of chaos. Made as a small learning project.
Use your solitaire skills to assemble powerful combos and defeat the dungeon's monsters. Grab treasure and spend it to build a set of powerful, synergistic abilities to help you. Manage both your own resources and the demon's patience to hopefully survive the ordeal.
A short atmospheric platformer with metroidvania elements made in 10 days as a game jam entry for RNDGAME 2020.
Inspired by the release of CorgiSpace and SEBI16, the author wanted to try out PICO-8. Here is the result! His first PICO-8 game, made between January 18th-22nd of 2026.
A bite sized dungeon manager game that requires new strategies every time you play! Mine, build, and fight your way to success.
A PICO-8 demake of iii, a little "catroidvania" about a one-eyed cat leaving his comfort zone. Explore underground caverns, gain vision of other dimensions, help the inhabitants, and expand your horizons.
Do you love WarioWare? And do you love PICO-8? What we if we combine them into one game that you can play in your browser, right now? Includes 68 microgames made by 50+ developers.
A faithful tribute that captures every little detail of the original game developed by Nintendo in 1984. Test your reflexes in this PICO-8 demake of the NES classic!
2018 7DRL You are an elven hunter on quest to defeat whatever beast has been terrorising the forest, armed with you bow and a couple of arrows you set out.
Move the dice to destroy all other dice in every level if your value is higher.
A boss fight against a charming opponent!
A PICO-8 demake of Street Fighter II.
Gordy and the Monster Moon is a bite-sized exploration-driven game about a pumpkin astronaut going on spooky adventures.
A Pizza Tower Demake for PICO-8.
Crashed on a desolate but mysterious planet you find yourself eye to eye with an ancient civilisation. Explore the planet, find powerful upgrades, and uncover its secrets.
Can you survive long enough to face the Lich King?
Boomby explodes (aka: jumps) every 2 seconds. Keep track of the timebar at the bottom of the screen, time your moves right. There are multiple routes to the pool, keep exploring if you get stuck or frustrated at a section of the map. Trampolines are a tricky, patience pays off. Try not to rush out of the first explosion after touching one. After the first explosion, the bounce rhythm balances out. There are 3 bomb "keys" (red, green, blue). These allow you to destroy colored bricks. Yellow Coins: $1, Platinum Coins: $5, Green Coins: $20 The only purpose of crouching is to move the camera down (and to look cute, actually).
A difficult platform game, prove you are a Pumpking!
A break-neck taxi driving game. Welcome to the Whiplash Taxi Company, where our motto is "The slower you're there, the lower the fare!" As a valued employee and taxi driver, your job is to pick up passengers and deliver them to their destination as fast as possible, by any means necessary. Passengers are easy to spot, just look for the big red arrows over their heads.
Pixel Rift Adventure is a fast‑paced Pico-8 roguelike dungeon crawler that blends the room‑by‑room exploration of classic Zelda titles with the procedural unpredictability and challenge of Binding of Isaac. Each floor is a freshly generated grid of interconnected rooms, packed with randomized enemies, destructible obstacles, and hidden treasures. Your hero starts modestly equipped—three hearts, basic sword reach, and no special powers—but every playthrough offers new opportunities to power up via treasure chests, vending machines, and a unique letter‑collecting mechanic. The heart of the game lies in its letter system. Scattered throughout the dungeon are consumable letters that spell out SUBPIXEL and MATTA. Completing the former permanently extends your sword’s reach; completing the latter grants a limited‑use ranged projectile attack. Vending machines sprinkled on each level sell letters for coins you’ve hoarded, adding a strategic layer: do you spend now for a chance at a powerful upgrade, or save for health and keys? Boss rooms punctuate your descent, each featuring a thematic “family” of bosses—wiggling slime overlords, spectral ghost generals, and subterranean plant tyrants—that grow tougher as you advance. Defeating a boss opens a portal to the next floor, and reaching level 10 without succumbing to traps or overwhelming odds crowns you the ultimate Pixel Rift champion. Tight controls, i‑frames after damage, and a reactive HUD keep you always in the action—dive in, adapt on the fly, and see how far you can go!
A PICO-8 demake of Tetris Effect.
Remember Alex Kidd in Miracle World for the Sega Master System? Now it's crunched down to 64x64 for the Pico-8 Fantasy Console! This miniaturised version of the game features everything from the original game - recreated in the limitations of Pico-8!
A noisy, pixellated vampire platformer set in the Nevada desert. When Ysabel, a vampire living in Reno, finds her brother dead with a strange crucifix-like structure attached to him, she finds herself compelled to take revenge on the humans that murdered him.