Popular games built on game engine PuzzleScript
Discover strange relics left behind by the previous inhabitants of the forest, and learn how they work through a collection of over 200 puzzles!
Try is a randomly generated Sokoban game. Push blocks on to all of the targets. Not every level is possible.
A PuzzleScript game about boxing matches.
Light the path from the source tile to the destination tiles.
A puzzle game about a chicken in a swamp.
A simple PuzzleScript cover of skip Ltd.’s Art Style: Aquia. There’s no win condition! Enjoy.
Whenever a coin is collected, the level is altered to update the total coin count. Collect all the coins without blocking the exit.
A demake of Castlemouse based on the developer's vague memory of the game they haven't played in years.
Play the role of a field biologist as you survey the population of a fearful but very fast animal across 37 icy islands.
Scary block-pushing puzzle game.
A puzzle game by Anna Anthropy.
You are the kingdom's new rookie rook recruit. Determined, you decide to depart on an adventure to establish your honor. Are you skilled enough to slide through the pesky pawns, precarious pitfalls, and perplexing puzzles in your path?
A difficult puzzlescript game about spreading fire
A sokoban-like puzzle game.
A simple puzzle where you have to guide a little cute train to the end of the line!
Learn how to move as you journey from one area to the next and discover surprising behaviours along the way. This game is fairly tricky, but not super long, and you can return to it later and skip to the right level if needed.
A puzzle game by Anna Anthropy.
A bunny is bestowed with a powerful ability in this short open-world sokoban game.
Sometimes a single-minded love can be too heavy. It's like an elephant. Go through her prejudiced gaze and tell her how attractive you really are. Sokoban with some twists and romance.
A block pushing game with a mysterious goal.
The text intro presented at the start of the game: "This is a game made in two days for #candyjam. Enjoy!" A puzzle game about lining up candy gems, inspired by match-3 games but playing more like a top-down grid-based puzzle game. Cover taken from the freeindiegam.es page. Exact release date is unknown but presumably was posted some time in early 2014 when the Candy Jam was held.
An interconnected puzzlescript game set on 9 islands
Grapple with gravity across a dark, puzzling landscape. I swear it's not blood. Made using Pancelor's level select fork for Puzzlescript. Originally made for Lowrezjam, using the theme "Gravity is the enemy". The jam had a restriction of 64*64 pixels, and I used 60*60 pixels.