Popular games built on game engine PuzzleScript
A puzzlescript experiment, creating disorder and tasking the player with cleaning it up
It's getting late and your friends need to get home but they are kind of a useless bunch! You need to make sure they actually make their way back to their own homes!
A short sokoban game
Try is a randomly generated Sokoban game. Push blocks on to all of the targets. Not every level is possible.
An interconnected puzzlescript game set on 9 islands
Light the path from the source tile to the destination tiles.
Scary block-pushing puzzle game.
A block pushing game with a mysterious goal.
Grapple with gravity across a dark, puzzling landscape. I swear it's not blood. Made using Pancelor's level select fork for Puzzlescript. Originally made for Lowrezjam, using the theme "Gravity is the enemy". The jam had a restriction of 64*64 pixels, and I used 60*60 pixels.
Play the role of a field biologist as you survey the population of a fearful but very fast animal across 37 icy islands.
A simple puzzle where you have to guide a little cute train to the end of the line!
A simple PuzzleScript cover of skip Ltd.’s Art Style: Aquia. There’s no win condition! Enjoy.
The text intro presented at the start of the game: "This is a game made in two days for #candyjam. Enjoy!" A puzzle game about lining up candy gems, inspired by match-3 games but playing more like a top-down grid-based puzzle game. Cover taken from the freeindiegam.es page. Exact release date is unknown but presumably was posted some time in early 2014 when the Candy Jam was held.
A puzzlescript game with one simple rule: pressing a button makes the pistons push in one direction.
A short puzzle game about making your way home.
Learn how to move as you journey from one area to the next and discover surprising behaviours along the way. This game is fairly tricky, but not super long, and you can return to it later and skip to the right level if needed.
A free sokoban game where the player skips stones between islands
A puzzle game by Anna Anthropy.