Popular games built on game engine RPG Maker 2003
The player is tasked with controlling the Batter and guiding him on his quest to "purify" the world of spirits. The player must take the Batter through the various Zones, collect battle partners, solve puzzles and partake in turn-based Active Time Battles in order to get to the source of the impurity.
In this Puzzle/Adventure game you must guide Niko through a mysterious world, utilizing items, characters, and the environment to progress. The life of a lost child and the fate of a steadily decaying world hang in balance, and not everyone—or everything—is interested in preserving them either.
A young girl with a hidden past sets off on an epic and mysterious journey in hope of learning more about her own origins in this beautifully rendered, classic-style RPG adventure.
Yume Nikki is a 32-Bit freeware game created by Kikiyama, a Japanese solo game designer. The game was made using RPGMaker 2003. The game is regarded as one of the most original applications of RPGMaker 2003, and the start of a possible new genre of games. "Yume Nikki" means "Dream Diary" in Japanese, and the game follows a young girl named Madotsuki as she dreams. The goal is to seek out and acquire all 24 'Effects'. The game otherwise has no plot, and nearly the entire game is left up to speculation.
A spooky, freeware RPG where you search the afterlife for your brother. Reap ghosts with your scythe, explore haunted caves, and eat ghostly treats on your journey through death.
Take in the beauty of a magical world floating above the clouds, then take on a menacing race of vampires hidden in the dark. Ara Fell combines the best parts of Japanese-style roleplaying games with the best parts of western RPGs. The new Enhanced Edition features a slew of new features!
Space Funeral is an independently created role-playing video game and art game by Irish developer thecatamites. The short game was created using RPG Maker 2003, and centers around a boy named Philip, who leaves home to save his world from a mysterious corruption. Space Funeral is notable for its parodies of the horror and RPG genres, its crude art style, and frequent use of blood in dialogue, graphics, and thematics.
The city where everything is possible... But where it could also be fake.
Made on RPGMaker 2003 with the intention of being the happiest, least scary game ever made on that engine. Featuring: * 2 endings! * Over 20 dog breeds! * 100 billion lines of dialogue
A Yume Nikki fan game in which players must guide Feutsuki through the dream world beyond their fireplace. This game was released as version 0.01 and was later remade as Ignite: Dying Flame.
A story of fear and doubts about reality, decisions and regrets, dreams and darkness. ~ A psychological horror adventure that takes the player through the wide corridors of a mysterious estate and confronts the protagonist with far-reaching decisions. ~ Find your own path, explore the sinister estate and uncover some of its deep-rooted secrets. ~ Leave this waking nightmare behind you, or slide further and further down into the rabbit hole of the Labyrinth of Agoraphobia.
The story of the game revolves around Aaron, a man who suddenly finds himself in a world that is slowly dying. He can't remember where he came from and why he ended up in the place he is in. In an attempt to make sense of the situation, he explores his new world, looking for clues that will unlock the mysteries that surround him. As you make progress, the puzzles become more challenging and the events increasingly horrifying. There are also a couple of action scenes, giving you a break from solving puzzles.
You're a fly. A fly whose hobbies consist of writing novels and eating sweets. One day you decide to check out a new cute cafe that promises an abundance of pastries, sweets and drinks. A cafe that is run by adorable froggos.
An obscene Disney fangame made in RPG Maker 2003
Within an ancient land, undisturbed for ages, evil resides in a towering fortress... A young wanderer, without a name and past, has been forced to travel to this fortress by a shadowy spirit who controls his every move. Setting out on an uncertain journey, the nameless wanderer has no choice but to succeed in pleasing the spirit's wishes or die trying...
Mirtilo is a very troubled guy. One morning, they left home nearly without a trace, looking for their missing parents. Coincidentally, Mirtilo's cousin, Garoa, would pay her beloved relatives a visit moments later! Nobody was home, though. Come along this whimsical, colorful adventure with the two cousins seeking answers at each's own pace.
Without a Clear Path is a collaborative English Yume Nikki parody fangame originally started and managed by Doc Saturn in 2018 and then later managed by Calci Soya and assisted by JPiggs. The protagonist was designed by Saibibi. The game's concept is that it is a fangame where every single world is a maze. It features contributions from many different developers, and a full list of credits can be found in the game's folder.
Leviathan is a Yume Nikki fangame. You play as Kurotsuki, a girl who is stranded in her room. The goal is explore and collect Mods.
deja vu is a Yume Nikki fangame starring Vivienne, a girl refusing to leave her room, instead exploring a dream world.
Lonely is a Yume Nikki fangame. The game stars Anistasia, a girl who seems to have locked herself in her room. It plays like most fangames, based around exploration and collecting effects. Additionally, there are a few events with dialogue.
Follow Megumi and 15 other people locked inside a luxurious mansion. An evil mechanical bear known as Monokuma forces them to play a killing game. Will they start killing each other? Who will survive?
Rather simple. Leo and Leah have been close since they were newborn cubs. But now they've been separated and, with the guidance of you and the mystical help called Charlie Darwin and his "pet" Daisy, Leo must use all his survival skills to get her back! A tale of love, loyalty and lionhood!
A Yume Nikki fangame made by Gali. "8 comas. 8 of them within the span of a month?" A quiet Canadian town is faced with a comatose epidemic... one with no clear cause. Doctors scramble to find a cure as quarantine torments the lives of multiple families. You are a prodigy. A dream witch. Equipped with the means to remove nightmares and sleep paralysis demons, your career picks up when a new gig knocks at your door. You open it, and without knowing it, you have just taken your first step into a world of wonder, bizarreness, and dread, even for dreams. Will you find and stop the cause of this horrible comatose outbreak in time, or will unseen forces assure you, your friends, and your family never wake up again?
A RPG Maker Game. Mortis Ghost said of it " it’s maybe the best game I ever worked on".