Popular games built on game engine Text Adventure Development System (TADS)

For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds Apart is the result. But it is not a novel in the traditional sense of the word. It is an interactive tale in which you play the leading part, solving problems and learning about yourself along the way.

The King goeth upon a journey with many horses, yet riding upon none, when the pomp of travelling shall be heard in the streets and the sound of the lute and the drum and the name of the King. And I would know what princes and what people shall greet me on the other shore in the land to which I travel.

Try your hand at the Real Life Interactive Gaming Simulacra! You'll face a variety of challenges and simulations and have a chance to win some money and great prizes. Apply today!

A soldier in Vietnam is mysteriously tossed into an Arthurian story and transported between a variety of settings and times.

It was meant to be a routine visit on behalf of the imperial government, just to remind the settlers that the Empire hadn't forgotten them, and if you stick rigidly to the letter of your orders and refuse to use either your eyes or your initiative that's all it'll be. But with an interstellar war brewing in the background, you'd be wise not to take anything for granted. A piece of Interactive Fiction written by Eric Eve.

Two brothers. One murder. And a mystery as old as mankind. You are a medieval investigator sent back in time to learn the secrets behind mankind's first murder. Using a novel alchemy system, observation, and your wits, you must discover the untold truth about Cain and Abel.
A text adventure game in which you play a deep space explorer, stranded on an abandoned space station, a victim of your own poor planning.

In this game, you play as an amnesiac inside Babel, an abandoned Arctic facility devoted to biological research. You soon discover that you have the unusual ability to witness scenes from the past by touching various glowing items. But can you discover who you are, what happened to the station, and then how to escape from Babel? A piece of interactive fiction written by Ian Finley.

Welcome to Dryzandia, convict 76954. Oh, you're a human? We don't get many of your kind around here, and when we do they don't last for long. Escape? To where? There's nothing out there but barren wasteland and a saurian civilisation that'll eat you alive. But... every so often one of you alien inmates gets selected for some government programme or something. I don't know what they do there, but it can't be worse than this place... Can it?

The afterlife isn't what you expected. Explore a strangely modernized and bureaucratic underworld, replete with strip malls, government offices, and science labs, as well as the occasional lake of molten rock.

A game about the daily routine of a factory worker.
A small game set in a tiny solar system, where the mechanism that powers the rotation of the Earth (approx. diameter 8 feet) has broken down and must be repaired.
You play as a xenohistorian on an expedition. You've been dropped (more literally than you planned) by a dropship over the ground of the Ancients. Your equipment was scattered and the dropship crashed. Now it's just you, your wits, and the Ancients to help you find a way home.

Two aces shelter from a snowstorm under the wing of a biplane. They've duelled and played in the air for years. Love is inevitable. But what kind of relationship will they end up in?

Someplace on Venus a secret weapon is being built that threatens Earth with total destruction. You and your comrade must penetrate the Xavian base and save the world -- before it's too late!

Your roommate is cramming for an important exam, and if he doesn't pass, you'll have to endure his company for another semester. You have to clear the apartment of distractions—a task made difficult when four of his friends drop by for an all-night party.
You play as a novice glyph support clerk but no one's around but an animated burin. It seems the more experienced support clerks are either lost, got themselves un-implemented, or got stuck in a timeloop. And, of course, everyone else in Zork wants assistance too. No one said your first day on the job would be easy!

You've just arrived at home from your nightly visit to the science and invention section of the local public library, where you spend each night dreaming your dreamy dreams of one day inventing a time travel machine. Tonight, for some reason, you're especially fatigued, and can't wait to get inside and go right to bed. Seems like a good plan, but somehow you have a premonition it's not going to be that easy... A piece of interactive fiction written by J. Robinson Wheeler.

Years ago, a witch placed you in this tower and arranged for your upkeep, paying certain villagers well to keep you supplied with the most basic necessities, and no more. Your years in the tower have changed you. You are more or less a grown woman now, with hair nearly to the floor. Your skills have developed as far as solitude and tedium can take them. You are ready to leave. Take your time.

You play as a young woman in red overalls, a red worker ant. Every spring, five dangerous creatures visit the tree and threaten the village, and every spring, the Queen sends one of her daughters to negotiate with them. This spring, the Queen wants you to be that daughter.

You have done a horrible thing, so horrible that burial will be denied you, either in soil or sea, neither can there be any hell for you. You wait for some hours, knowing this. Then your friends come for you, and slay you secretly and with ancient rite, and light great tapers, and carry you away.

Team up with a dashing detective and an iconoclastic flapper to solve absurd and unfathomable crimes in this interactive story - where you control the action just by typing or clicking highlighted words in the text. A piece of interactive fiction written by C.E.J. Pacian.

In a vast, hivelike robotic factory, a malfunctioning machine struggles to avoid being being captured and reprogrammed.