Popular games built on game engine The Games Factory

09.09.2002

In 2002, that year's second SAGE was itself a fan game, which contained all of the usual information and booths. The player could choose from a number of characters to explore a virtual SAGE show floor, visiting booths and trying out games. Some special mini games could be unlocked.

01.01.1970

A platformer in which you can spend time alone or with friends.

23.12.2014

As Mike Schmidt was about to quit his job, he found the news article about the pizzeria saying: The "Ever So Popular" Pizzeria's Animatronics have been fixed and repaired at last! They have also fixed and brought back everyone's favorite pirate fox, Foxy. The murderer of the four children and one missing child has yet to be found. They also brought back something from the old pizzeria. Something to bring back to the hopes and joys of children and grown ups alike! But the building has yet to be cleaned... Not responsible for injury/dismemberment.

01.09.2023

Nights: Moonlight Dreams... is a fan game of Nights into Dreams, developed by Marco Medina.

31.12.2003

Yoshi vs. Windows is a Yoshi fangame created by Supertoad2k. In it you play as Yoshi trapped in a computer, who needs to stop Bill Gates from taking over the world. It is one of the older MFGG fangames and possibly one of the first truly original ones to be submitted to MFGG, and like almost all other fangames at that time, is a platformer. Yoshi vs. Windows was infamous at the time of release for being an unprotected fangame. This lead to many of its contents being used by other people for other works when the game making tool of choice was The Games Factory. Eventually a "Platinum" version was released by Supertoad2k and Nite Shadow with updated graphics, a save system and of course, was protected so others could not steal things from it. The original is now officially declared open-source, although the game making community today uses more advanced software than TGF, thus rendering it pretty much obsolete.

01.02.1998

Sonic Robo Blast is an early Sonic fan game from 1998, created by Sonikku, real name Johnny Wallbank, of Sonic Team Junior. It is one of the earliest Sonic fangames to exist and led to the founding of Sonic Team Junior as well as the eventual creation of it's sequel, Sonic Robo Blast 2.

01.01.1970

SRB2 TGF (or SRB2 The Games Factory) was the first version of SRB2, which was developed between March and July 1998 before being scrapped. Unlike all following versions, SRB2 TGF was still a 2D game, created with the game-making tool The Games Factory. Compared to Sonic Robo Blast, SRB2 TGF was considerably more advanced: It featured monitors, springs, shields, spikes and the ability to spin on the ground. The levels included features such as water, moving platforms and mine carts. Enemy collision was much less buggy and the player could now bounce off enemies and monitors. SRB2 TGF was later scrapped to be released as the 3D game in the Doom Engine.