Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
ONE DAY HIKE is a brief interactive fiction where you revisit an old, familiar hiking trail and recount the memories that you've tried-- and failed-- to leave behind.
Here is the 0.1 edition of my twine for Naked Twine Jam!!!!! Enjoy and share trash with friends! Preorder now for the low cost of $0 dollars and you will be locked into receiving all the fresh One Man’s Shit: An Interactive Trash Adventure content. The final version will include: 1. Over 30 explorable dumpsters! 2. At least three routes to find trash! 3. One to eighty hours of gameplay! 4. The feeling of young adulthood! 5. And more! Don’t miss out, play today!
You have three seconds to kill your former friend. The nuns and sacred algorithms have willed it. And no matter how much you want to save her, you can’t.
A 2-minute game about a doctor's appointment.
A Spambot In Love A short, free visual novel by Jillian Maywhether
Animal TF Game
A short interactive fiction about Internet discourse.
A short experience around cultural identity.
A maiden leads a unicorn hunt.
Explore a mysterious graveyard and its secrets before your time runs out. But be wary — not everything is as it seems.
You are a bounty hunter. Responsible for taking in rogue supernaturals, you work for IAOS—the international agency of supernaturals—where, alongside your best friend and partner, you two have quickly become the best hunting duo of the branch. After a particularly tricky hunt, you brief your boss, Caine Atheron, and come back to work the next day to find that he has mysteriously disappeared overnight, the company is now in the hands of his best friend, Sebastian Mai. And though no one else seems to question it, something tells you that there's more to the story. With bounty cases rising at an alarming rate and a second mystery unfolding, you and your ragtag team of allies set out to find the truth. But as you go further and further, the secrets you uncover begin to make you question: who... or what exactly are you fighting for?
A brief look at the life of a fictional war correspondent. A game written by Megan Stevens for the 21st Annual Interactive Fiction Competition.
A cyberpunk adventure.
Zoe is a neuroscientist who's researching methods of resurrecting the dead… by rebuilding them from their memories. When her girlfriend Sara dies, Zoe uses her experimental technology to save her - but there isn't enough room to save all of Sara's memories. You must choose which ones will be saved, and which ones will be lost.
A random-based pet care game. Choose an egg and take care of your new plantgotchi pet until your pet raises to 40 points of growth. There are 12 possible plantgotchi final forms.
You are Lucas: a runaway teen in New York City’s Union Square, trying to make it to the hospital— with a dead phone and no money —before your father dies from cancer. This is a story about losing the fear to ask others for help, and the dangers of going it alone.
How to Train Your Human is a video game about cats using themselves as sleeper agent weapons to take down humanity.
SCREW YOU, BEAR DAD! is a game about puns, rampant drug use, learning to enjoy life despite uncertainty, and elderly women in attack helicopters. Also - bears. A game written by Xalavier Nelson Jr. for the Annual Interactive Fiction Competition.
Howling Dogs is an interactive fiction made in TWINE by Porpentine. Trapped in a small area with limited supplies, the player can temporarily visit other worlds through some sort of virtual reality visor.
Anna Anthropy's successor to dys4ia deals with the struggle that comes after being struck by a car.
A contractor assigned to handle bug reports for a wearable mood-regulation device becomes unwitting witness to trauma and crime.