Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
A maiden leads a unicorn hunt.
So, Agent! Are you a bad enough Trusted Internet Investigator to conduct a "Knock-and-Talk" with ███████ (henceforth known as "The Subject")?
This is the story of Charlie Stewart, nine-year-old Human child. Inside this ordinary nine-year-old Human child are four animals from the Forest, working tirelessly to keep YOUR Taiga Federation safe from Human intervention.
Come read this Scottish poem from 1926.
In the future, robots cater to man’s every want and need. That is, unless you’re a lowly line cook like Irene Turnsole. After Irene travels to her late father’s home, she discovers that her sister has gone missing and nobody is coming to help find her. To solve the mystery, Irene must dig into the secrets of her father’s corporation, a world on the edge of the Singularity, and her family's own painful past – before precious time runs out. A cyberpunk point-and-click mystery brought to Twine.
In the near future, a peculiar type of coffin is invented. One that takes the genetic material of the corpse within it to produce a special tree. It doesn't take long for cemeteries to no longer be barren. In fact, traditional tombstones end up being abandoned altogether. Why wouldn't they? The person's memory is preserved -- and reflected -- in what comes out of the ground. It's all you need. A man visits such a grave -- one belonging to his brother. It's not reminiscing that brings him there. The local priest had filed a complaint in an effort to chop the tree down due to its... abnormal nature. A dead tree. That -- somehow -- still grows
Each Tarot card tells a unique tale, so different yet alike all the same. Explore the stories and watch as fate strings them together and dances them to downfall.
A choose your own adventure game about picking a good restaurant for you and your friend group to eat at.
The task is, at its core, simple. All you have to do is leave this vault. Any means will do. Provided you abide by certain... conditions.
A game about playing the first twenty minutes of Call of Duty: Modern Warfare 2.
Strings/Threads/Burdens is a game about being suspended in place by tension. It is a game about releasing that tension and what happens next. It could very well be a game about you. You are free.
An adaptation of a lost, 1980s CBC classic film (that could've been): an enticing, alchemical conspiracy in the Canadian steeltown. Four teenagers confront the basement sickness of the town manor: and their leader seems so different, so driven, suddenly... Who will you forge friendships with? And what will you decide to do, when the time comes to be a hero? Can blood save a society? And what have movies actually taught you?
A short interactive fiction game about taking a look at a local run-down flower shop.
A stone falls into a desert and is surrounded by life. Understanding comes with effort, at a cost.
A saucy sci-fi population management game, with lashings of transhumanism and transformation fetishism.
Trigaea is an epic 272,000-word piece of interactive fiction. It's a combination of a sci-fi novel and an RPG adventure game, where you are in control of the story.
A choice-based horror/romance text adventure game. Entry in The 2020 Spring Thing Festival of Interactive Fiction. Winner of Best in Show, Best Twine Abuse, Most Exceptional Storywise Navigation, and Most Original.
A simple text-based adventure exploring the age-old question: What would you do if you had more money than any single human being should ever have?
Play as a ghost, haunt the living, and fight for survival in the land of the dead.
Conversations about being online, in 495 words.