Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
A short Twine game about time loops, death, magical girls, and the power of love and loss.
Cannelé & Nomnom: Defective Agency is a fantasy comedy interactive fiction game. Players follow an amnesic individual who hires a duo of disastrous detectives in order to investigate three mysteries.
A cyberpunk adventure.
Each Tarot card tells a unique tale, so different yet alike all the same. Explore the stories and watch as fate strings them together and dances them to downfall.
Necessary Bimbos is an illustrated branching story written by Limerick and illustrated/coded by Sortimid. The game follows about a young guy who wakes up with a headache after a fight with his girlfriend. While trying to smooth things over, he keeps inadvertently changing reality --- her background, clothes, even how the world works! How far will he go? You get to decide! There are twelve different endings and over 60 illustrations covering 38,000 words!
Reflections of a postmodern vampire.
A pair of knock-off Choose Your Own Adventure books from Soviet-era Kyrgyzstan, newly declassified by the CIA.
Can you escape your chains before the killer strikes again? You wake to find yourself trapped in a room filled with locks and strange contraptions. Someone has locked you in here and identifying them may hold the key to your escape. Hidden somewhere are the clues you need to set yourself free, but time is running out… Uncover the clues, unlock the chains and solve the mystery!
On your way home one gloomy night, you find a book on the sidewalk titled "Don't Open This Book." Do you? Your choices will change not just what happens, but what has happened. Is this a mystery, a family story, horror, science fiction? Genre Issues meet Daddy Issues in this meditative fiction journey.
Ramiel is a short game about wings, hope, and living in a body that is very clearly not your own. It's a game for the angels in our lives who just can't bear living without their wings any longer. One day, we will all find our wings.
Adventure waits for you in a procedurally generated Archipelago! Discover strange new lands. Make a fortune from trading. Swing a Really Big Sword at a dragon. Fight wild beasts – or turn them into your allies. Meet the puffins (if you're really lucky). With dozens of possible enemies, quests, and items, no two visits to the Archipelago are the same.
A Colour Like No Other is a text-based web game telling a story about expression, vulnerability, and shared burdens. It's about trying to help the people you love, even if you're 99% sure it isn't necessary. It's also about those things happening in the context of the horror movie unfolding around you. It's okay, though; you're much scarier.
Sequel to Queer In Public: A Brief Essay. A little guide to surviving after you decide to leave the church. How do you access how religion has scarred you? Follow these handy steps!
A jam game gamifying jam jammed out for a game jam.
Survive as a monster that has taken up residence underneath a bridge, interact with strangers who pass over your bridge and see if you can not only survive the encounters, but create a home for yourself.
In the future, robots cater to man’s every want and need. That is, unless you’re a lowly line cook like Irene Turnsole. After Irene travels to her late father’s home, she discovers that her sister has gone missing and nobody is coming to help find her. To solve the mystery, Irene must dig into the secrets of her father’s corporation, a world on the edge of the Singularity, and her family's own painful past – before precious time runs out. A cyberpunk point-and-click mystery brought to Twine.
The year is 1999. The place is Godfield, Louisiana: the tech capital of the world, where the sky bleeds acid and the mud boils in the bayou. It’s time for your state-mandated digital therapy. Computerfriend is a text-based interactive fiction game by Kit Riemer. 20-60 minute playtime, 6 endings.
The only thing Bell Park likes more than a mystery is solving it on her own. But when a time-travelling 12-year-old version of herself lands face-down on her rented co-working desk, she'll have no choice but to take the displaced kid detective along on her latest case. Follow the trail of a missing heterosexual on the strange streets of Toronto! Investigate a quirky cast of drag kings, chicken wing enthusiasts, and women in elaborate cat make-up! Thrill in the pervasive ennui of your early twenties! Struggle to remember where your preteen self was at with the whole being gay thing! Will Adult Bell make peace with the figurative and literal ghosts of her past? Can Kid Bell navigate the uncanny world of the 2020s and find her way back home? How's the chicken in that creepy basement food court? These questions and more will be answered in THE GROWN-UP DETECTIVE AGENCY.
VIATICA is a Interactive Fiction CYOA-Type game set in a dystopian, post-apocalyptic future, with a focus on personal growth, as well as platonic, familial, and romantic bonds. You play as H-313, a healer in a world where speech is prohibited, books are outlawed, and any meaningful human interaction is nonexistent. Humans are reduced to the job they do for The City. You can create and customize your character: male, female, or non-binary; gay, straight, or bisexual. You can become an individual in a world of drones. Learn to speak, express your emotions, define your personality. Dream big, resist tyranny, inspire the masses, and forge a new world. Or not, it's all up to how you decide to play the game.
Surreal point-and-click exploration game inspired by Yume Nikki. 100+ rooms, a few mostly optional puzzles, and minimal text. Meant to be unsettling. No jumpscares.