Popular games built on game engine Twine

06.05.2016

"Open Sorcery" is a game about technology, magic and becoming a person.

15.06.2021

Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.

14.02.2013

Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.

15.12.2023

South Africa, 1900: A man is brought to a field hospital wounded and on the verge of death. A volunteer nurse saves him. A point and click game of memory and deduction. Thematically, it is an exploration of trauma and forgiveness. The game takes place in an alternate history version of the Second Boer War/South African War

19.04.2020

You are a Chrono Agent, dispatched across space and time on sensitive missions to alter the course of history. You have arrived on board an abandoned spaceship, the only living crewmember preserved in a cryo-stasis pod, with 59 seconds until the reactor surges and fries the pod. You have already failed twice. Your operator resets you back to the anchor point, and you try again. And again. And again.

31.12.2016

An adventure game in which players interact with the long-abandoned entities inside a fictional 1994 game called Forgotten Blade.

24.11.2019

A horror game about surveys and stalking.

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01.12.2015

A minimal exploration of a possibly mundane day. A small interactive fiction game for the No-Brainer IF Jam.

01.10.2020

Prince Blacktree is dead. All of the other fairy nobles are trying to claim credit. You're a traveling Open Sorcerer, and a convenient neutral party who just wants to get out of Fairyland. A whodunit where the suspects are clamoring to be accused.

09.12.2022

A chain game anthology by eight members of the Vextro community. Developed sequentially, with each game responding to all previous entries.

23.04.2021

Flight 155's landing gear has jammed and it's stuck in limbo, burning fuel ahead of an emergency landing. As flight attendant Evie, you can learn about your passengers, and about yourself, as you ease their fears during the crisis.

05.11.2016

Nadia Nazari has a lot of unknowns to contend with in her Grade 12 year. Like how can she run an entire school newspaper with only one employee? Why has her estranged ex best friend suddenly come back into her life? How is her long-term boyfriend going to react when he finds out she's bisexual? And oh yeah — WHAT'S UP WITH ALL THE FREAKY GHOST RACCOONS HAUNTING HER HIGH SCHOOL??

31.01.2021

The fourth one in a series of anthologies of unbelievable terror, edited by Ryan Veeder.

19.07.2023

Mémoire 0079 is a narrative adventure game about exploring a wiki-like interface to uncover the secret history of a mecha war between earth and space in the uncomfortably not-so-distant future.

23.06.2021

A twine game about a tired, closeted office worker's struggles with sexuality and lucid nightmares.

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28.09.2013

It’s the year 5279. Humanity has, with the help of the technology left, slowly begun to rebuild their civilization. By using historical documents and recordings stored on old computers they have created interactive text-simulators to reconcile with and learn from their past mistakes.

07.03.2025

An exploration of the one left behind. There is a way out - more than one, in fact - you just might have to wander a while before you find them. Content warning for Hamlet-typical explorations of murder, suicide, and death in general, alongside a similarly Shakespeare-typical understanding of "insanity". Also, spoilers for a centuries-old play (bet you can't guess which one).

06.11.2018

Remmie's bestie Nunu invited them both to her friend Mira's housewarming party. Not only is Remmie waking up hours late, completely forgotten all about the thing until just now. Nunu isn't responding to her messages, so maybe she's there already? With only one way to find out, Remmie ends up leaving and thinks to herself.

03.04.2020

Necessary Bimbos is an illustrated branching story written by Limerick and illustrated/coded by Sortimid. The game follows about a young guy who wakes up with a headache after a fight with his girlfriend. While trying to smooth things over, he keeps inadvertently changing reality --- her background, clothes, even how the world works! How far will he go? You get to decide! There are twelve different endings and over 60 illustrations covering 38,000 words!

29.09.2013

The year is 1954. One year after mutually assured destruction. And I am trying to find you, through memory and alchemy. Not many people know how the nuclear devastation really happened. But we do. We were part of Solarium.

22.10.2025

Lost in deep space, your cargo vessel has suffered a catastrophic hull failure. The engines are offline, the AI is silent, and there’s no sign of the crew …and that’s just the start of your problems. Explore the remains of the derelict ship. From fragmented memories, discover what became of the crew and piece together the events that led to the disaster. Find codes, hack keypads, and make your way past biometric locks in order to get the engines back online. The ship is filled with debris; make use of it to help you survive. Perhaps you'll find the truth you’re searching for among the detritus.

07.06.2024

lament your fate and write a poem about it

30.03.2020

A hybrid of a choose-your-own adventure type computer game and a pen-and-paper roleplaying game. Compatible with the 5th edition of the world's most popular tabletop RPG, this solo adventure introduces players to the dice-rolling action and problem-solving intrigue of a pen-and-paper role-playing game using text-based descriptions.

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06.06.2022

“We Are Not All Alone Unhappy” is a short interactive narrative piece made in Twine which interrogates the idea of the Shakespearean happy ending. It asks players to create a pairing between two characters who received canonically unhappy endings in Shakespeare’s plays.