Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
“We Are Not All Alone Unhappy” is a short interactive narrative piece made in Twine which interrogates the idea of the Shakespearean happy ending. It asks players to create a pairing between two characters who received canonically unhappy endings in Shakespeare’s plays.
Welcome to Simplicity Transportation Customer Service. Thank you for taking the time to contact us about your concern. Please create a new claim so that we can deal with your enquiry quickly. We promise, it will be short and simple. Thank You For Your Inquiry is an interactive fiction game made with Twine where you try to get a compensation from a company after a bad experience.
You are Mo, the cat! Be cute, listen to and advise your friends, and knock some plants over if you feel like it.
You and your sister get stuck inside of a VRMMO where if you die in-game, you die in real life. Your goal is to get to the 100th floor and get out of the game alive. So far the game has character customization, a party system with npcs, combat, a unique inventory system that requires the use of a wardrobe, a housing system, a cooking system, being able to take jobs and a stat points system.
Drowning, Depression, and Wishing for More.
"Will Not Let Me Go" is set in Dallas, Texas. 1996. Where Fred Strickland has Alzheimer's. Follow this emotional journey as you struggle to member...
Space Frog! is an indie adventure game about a frog in space.
Burn Pulse Detach is a project written over a couple of years, in bits and pieces, and finally stitched together to form the project above, reflections on disjointed chaotic jumbles of potentially disordered/non-neurotypical thoughts, usually stemming from moments of emotional extremity.
Stygia has begun to change and unrest is growing in the lands of the dead. Seek out a broken goddess in a haunted district in a search for answers.
A Twine ghost story in the English Yuletide tradition, by Michael Lutz.
All Hail The Spider God is an eerie interactive fiction adventure about You, and all the Yous you've left behind.
The world might be crumbling underneath your feet, but you've still got to feed yourself somehow. Make a delivery, flirt with a catgirl, Stick It To The Man.
Trin Park's only job while her parents are out of town is to make sure her little sister stays out of trouble. Should be easy enough. The kid usually keeps to herself anyway...
The sky is dark. It is a time of mystery, change and struggle. It is a time of opportunity. In this asymmetric, two-player piece of interactive fiction, you and your partner each take on the role of a leader of a great nation on the last night of a war. A war one side did not even know it was fighting. Will you play as the general of the King’s army, riding north to retake the lands that rebelled against the royal line hundreds of years ago? Or will you play the Dictator of the Republic, who finds herself abandoned in a city wholly unprepared for war, now apparently only able to decide what her last few hours will look like in the city that she loves? Both have little doubt that the city of Alexisgrad will fall tonight. The question that both must ask is how it will fall.
Set in an otherworldly tailor shop, Casey's just there for an interview for an interest blog she runs. Pretty soon she finds herself wrapped up in something she'd never asked for.
A short piece of Interactive Fiction written by Liz England for Twiny Jam.
SCREW YOU, BEAR DAD! is a game about puns, rampant drug use, learning to enjoy life despite uncertainty, and elderly women in attack helicopters. Also - bears. A game written by Xalavier Nelson Jr. for the Annual Interactive Fiction Competition.
VIATICA is a Interactive Fiction CYOA-Type game set in a dystopian, post-apocalyptic future, with a focus on personal growth, as well as platonic, familial, and romantic bonds. You play as H-313, a healer in a world where speech is prohibited, books are outlawed, and any meaningful human interaction is nonexistent. Humans are reduced to the job they do for The City. You can create and customize your character: male, female, or non-binary; gay, straight, or bisexual. You can become an individual in a world of drones. Learn to speak, express your emotions, define your personality. Dream big, resist tyranny, inspire the masses, and forge a new world. Or not, it's all up to how you decide to play the game.
A hybrid of a choose-your-own adventure type computer game and a pen-and-paper roleplaying game. Compatible with the 5th edition of the world's most popular tabletop RPG, this solo adventure introduces players to the dice-rolling action and problem-solving intrigue of a pen-and-paper role-playing game using text-based descriptions.