Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
You have many faces. Your form is multiple. You are the cards. Created many years ago, infused with dark magic, you have seen many things. What secrets do you contain? What visions have you conjured up? How will you nudge the hands of fate?
I train to fight angels in a monastery by the sea. An interactive fiction piece by Porpentine.
A very short piece of Interactive Fiction created by Chandler Groover for Twiny Jam.
A short, interactive text game about game development, art, and love.
Everyone who’s anyone summers in France - which means master thief Lady Thalia is there too, attending garden parties by day and stealing masterpieces by night. Unfortunately, this holiday is less than restful, as she crosses paths with foes both old and new. Case your targets, steal works of art, and team up with your Scotland Yard nemesis in this puzzle-based Twine game.
Howling Dogs is an interactive fiction made in TWINE by Porpentine. Trapped in a small area with limited supplies, the player can temporarily visit other worlds through some sort of virtual reality visor.
A game written by Astrid Dalmady for the Annual Interactive Fiction Competition.
An adventure game in which players interact with the long-abandoned entities inside a fictional 1994 game called Forgotten Blade.
A story about a corpse, a complicated sibling relationship, and the things we forget. Made in Twine. Written, coded, and illustrated in three weeks for the Interactive Fiction Competition.
Painting a picture of love, but with a palette precariously limited by language. A short interactive poem which placed second in the Valentwine's Game Jam. It has music and sound, so I strongly recommend having the volume on.
A game about trans women, tarot, therapy, and alien abduction.
Two teens tell tall tales. An interactive horror collection about the strange, the spooky, and the macabre.
In Verses, you play as Eca: a data analyst working in a laboratory on the coast of far-future Romania. The land around you is grey and dead, the residents sickened and mutated by the poisonous soil or swept up into endless war. But your job is not to save the world — rather to understand it, digging deeply into the meaning of objects, organisms, and poems. Keep your mind clear and open. Be a conduit. Stay hungry.
Play as Hua Mulan, a young lesbian who is conscripted into the First Opium War against the British Empire. Run a flower shop, kiss a girl, shoot a matchlock rifle, and uncover a military conspiracy! Your actions will lead you to one out of four different endings. Will you get the girl, or will you die an inglorious death?
A short experience around cultural identity.
A mystery told five paragraphs at a time.
Two wolves go out for a night on the town.
You are Rex Hightower. You fucked a dragon once. Saved the kingdom. But now your dick shoots fire and that's not really working for you. In this interactive fiction that had players laughing their asses off, Rex stumbles through the woods to find his way back to a normal life. Please consider donating, I need money to replace all these people's asses.
To a town by a crater lake, a traveller comes.
You're taking surveys when you stumble upon this one, and decide to click on it. Don't worry, it's a totally normal survey that contains no horror whatsoever. (Spoiler alert: There's some horror.)