Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
A twine game about walking around an art gallery.
Like furniture, your grief is sturdy and simple. A text-based horror game about you. This game is best played with headphones and in fullscreen.
It’s another Monday morning. You’re greeted by your favourite emotions: regret for a weekend ill-spent, heartbreak at being wrenched from blissful slumber, and dismay at another thankless week stretched out before you. So begins the undressing: * You remove your eye-mask from your face. * You remove your earplugs from your ears. * You remove your phone from your mouth. This isn’t the first time you’ve found it in there, with no memory of having inserted it the night before. It all started that one morning when you suddenly needed to bolt for the bus after fiddling with your phone, and, unable to put it away in time, you placed it in your mouth, screen downward. It was only inside for a second, but the taste…! As soon as you’d hopped on the bus, you’d removed, wiped it down, and pocketed it, your tongue burning. You thought, at the time, that this was the taste of months of finger smears. But, no - it was the taste of pure data. A taste you’ve begun to crave.
This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending. When I was twelve, I tried to kill myself. I’ve dealt with depression my whole life, but that was the last time I succumbed to suicidal ideation. It’s been nineteen years. This game discusses a lot of things pretty frankly— completed suicide attempts of friends, being rushed to the ER, using Christianity to prop up my self-discipline for a while, my fears for my children. You can argue whether or not this is a GAME, I guess, but it’s definitely me.
For political lovers... is a brief Twine poem-game about being with another person and being hopeful enough to get to a better place than where we started.
A game made in Twine, based on the tabletop game of the same name.
A Game and an Essay About Game Boy RPGs
A text adventure about mermaids and motherhood.
a story about personal kinks and meditation may contain triggers (abuse, PTSD) please be safe
A simple Twine conversion of an evocative scene. The text I used is a modern translation, by one Brian Stone, of a poem dating from about 1400. There's plenty more information available under 'about the authors' for those curious!
a horror office simulator
I made this game in 2013 after I went to PAX East, where a dude I'd just met in person pissed all over my personal boundaries and slam dunked them into a trash can. I was angry and this helped me feel much better!
Another day, another job. You work as a Solo - a contract killer. Today is June 30, 3030. Eladia Volante, the Operations Specialist at Suto-Shira, has contacted you at Gikhusko Tower, the hotel where you and the other freelance Solos are registered for hire. Apparently Suto-Shira's cofounder, Ken Suto, was found dead at Shenzen Industrial Area this morning. Eladia wants you to do what you do best - find the killer and give him what's coming to him.
Traveler is a short work of interactive fiction about identity, existence, purpose, and loss. It features four endings and infinite procedurally-generated planets.
Pickering Station, Antarctica: A place of science, knowledge, and deep isolation. When the last plane leaves for the winter, you and your colleagues may as well be on Mars. At least this winter-over has gone well so far — or as well as can be expected with a dozen or so eccentrics locked up together. But then someone turns up dead... You have ten days until the next plane arrives and law enforcement takes over the investigation, and by then the perpetrator will have covered their tracks. Can you bring them to justice first? And can you keep your sanity in the process?
The end of the world, and there's something after you. A short horror Twine about sacrifice, survival, and relative humanity.
You have been tasked to deliver a spare heart to the princess, who cannot love.
Draw Nine puts you in the role of a magician whose powers depend on a pack of magic cards. These can help or harm, but the selection available to you is determined randomly at the start of the game. Since you cannot choose your cards, you must find the path through the world that makes the most of the powers at your disposal.