Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
It’s another Monday morning. You’re greeted by your favourite emotions: regret for a weekend ill-spent, heartbreak at being wrenched from blissful slumber, and dismay at another thankless week stretched out before you. So begins the undressing: * You remove your eye-mask from your face. * You remove your earplugs from your ears. * You remove your phone from your mouth. This isn’t the first time you’ve found it in there, with no memory of having inserted it the night before. It all started that one morning when you suddenly needed to bolt for the bus after fiddling with your phone, and, unable to put it away in time, you placed it in your mouth, screen downward. It was only inside for a second, but the taste…! As soon as you’d hopped on the bus, you’d removed, wiped it down, and pocketed it, your tongue burning. You thought, at the time, that this was the taste of months of finger smears. But, no - it was the taste of pure data. A taste you’ve begun to crave.
This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending. When I was twelve, I tried to kill myself. I’ve dealt with depression my whole life, but that was the last time I succumbed to suicidal ideation. It’s been nineteen years. This game discusses a lot of things pretty frankly— completed suicide attempts of friends, being rushed to the ER, using Christianity to prop up my self-discipline for a while, my fears for my children. You can argue whether or not this is a GAME, I guess, but it’s definitely me.
countless possibilities, one terrible reality
A game made in Twine, based on the tabletop game of the same name.
You just came home from an extra-long day of work, and you're starving! Of course, you are what you eat after all, especially on a full moon...
A Game and an Essay About Game Boy RPGs
A text adventure about mermaids and motherhood.
A text based cyberpunk adventure/choice-game/history-sim.
A very short piece of Interactive Fiction created by Chandler Groover for Twiny Jam.
a story about personal kinks and meditation may contain triggers (abuse, PTSD) please be safe
A short horror story about insects, endings, gods, and the destructive capacity of hieroglyphs.
A simple Twine conversion of an evocative scene. The text I used is a modern translation, by one Brian Stone, of a poem dating from about 1400. There's plenty more information available under 'about the authors' for those curious!
For political lovers... is a brief Twine poem-game about being with another person and being hopeful enough to get to a better place than where we started.
A pair of knock-off Choose Your Own Adventure books from Soviet-era Kyrgyzstan, newly declassified by the CIA.
Sometimes people give pieces of themselves away. Sometimes they give too much and who they are wears thin. They become an absence. A hole in the world. And a terrible Light shines through.
Solve a puzzle/mystery as a giant fish covered in worms!
A web-based text horror story about a family and their father who digs an impossibly deep hole in their basement.
The final game in the Tower series: a reframing of the original story, partially from a different protagonist; it is again about trans women, time loops, and finding the strength to confront your own self-loathing.