Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
lament your fate and write a poem about it
An interactive comic, in which you play as under-cover operative Cinder. Your mission is to infiltrate the Royal Ball and dodge the guards to steal the Secret Military Plans before the clock strikes midnight. The opulence of Versailles disgusts you as you walk through the gilded rooms. Then there is the prince who keeps getting in your way.
It's morning. Again. A short interactive story about getting up and depression. Trigger warning: depression and self loathing talks.
“We Are Not All Alone Unhappy” is a short interactive narrative piece made in Twine which interrogates the idea of the Shakespearean happy ending. It asks players to create a pairing between two characters who received canonically unhappy endings in Shakespeare’s plays.
A short interactive fiction game about taking a look at a local run-down flower shop.
You and your sister get stuck inside of a VRMMO where if you die in-game, you die in real life. Your goal is to get to the 100th floor and get out of the game alive. So far the game has character customization, a party system with npcs, combat, a unique inventory system that requires the use of a wardrobe, a housing system, a cooking system, being able to take jobs and a stat points system.
Years ago, you sold your first born to a witch. But with your recent dating history, it doesn't look like she'll be getting her end of the bargain any time soon. So the witch has offered to help you find a suitable someone to settle down with. Will you choose the sweet farmer, the confident writer, or the brooding bladesmith? And are these really your only options?
Introducing Chatterbox - the desktop chat app that brings back the simplicity of text-based communication. A piece of Interactive Fiction written for the 2024 Dialogue Jam.
fellas, is it gay to make out in the ashes of capitalism?
twine game/story about the experience of rain
We’ve all suffered inadequate apologies, or wished for apologies that never came...
A budget management simulator inspired by the low salaries and high living costs in Chile.
Finally! A dark-comedy choose-your-own-adventure game written by me, actor and shenanigan-maker Emilia Copeland, about a man called Guy Kelly. A man who is apparently an actor and comedian. A man who definitely made a game about strangling a horse. A man who must now be drowned. Can Guy Kelly even be drowned? Find out for yourself, in this 20k+ word game of delicious nonsense that will surprise absolutely no-one that knows me in person.
home becomes memory becomes home
Ramiel is a short game about wings, hope, and living in a body that is very clearly not your own. It's a game for the angels in our lives who just can't bear living without their wings any longer. One day, we will all find our wings.
Welcome to Simplicity Transportation Customer Service. Thank you for taking the time to contact us about your concern. Please create a new claim so that we can deal with your enquiry quickly. We promise, it will be short and simple. Thank You For Your Inquiry is an interactive fiction game made with Twine where you try to get a compensation from a company after a bad experience.
A cute game about high school junior varsity tennis. An autobiographical game. Inspired by bahiyya khan's blood under the bridge.
A queer erotic scifi-fantasy game about being stranded on a perverse part of an alien planet with an alien companion.
Drowning, Depression, and Wishing for More.
This must be emphasized from the outset: The Bill Belichick Offseason Simulator is a tool, and not a toy. It does not exist to amuse you. It is meant to train prospective football coaches in the art and science of managing the travails of the offseason. Any fun you may have, or amusement you may find, while piloting this simulator is purely accidental, and should be reported as a software bug. This "video game," if you would like to call it that, is not about fun and games. It is about getting dressed, resetting the clock on your car radio, shopping at the hardware store, and accomplishing offseason tasks. In other words, it is the exact sort of game Bill Belichick might himself make. This game is possible to beat, but you may find it frustrating and difficult at times. That is because you are not Bill Belichick.
Stygia has begun to change and unrest is growing in the lands of the dead. Seek out a broken goddess in a haunted district in a search for answers.