Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
Cannelé & Nomnom: Defective Agency is a fantasy comedy interactive fiction game. Players follow an amnesic individual who hires a duo of disastrous detectives in order to investigate three mysteries.
A gamestorybook by Christopher Hayes and Daniel Talsky.
VIATICA is a Interactive Fiction CYOA-Type game set in a dystopian, post-apocalyptic future, with a focus on personal growth, as well as platonic, familial, and romantic bonds. You play as H-313, a healer in a world where speech is prohibited, books are outlawed, and any meaningful human interaction is nonexistent. Humans are reduced to the job they do for The City. You can create and customize your character: male, female, or non-binary; gay, straight, or bisexual. You can become an individual in a world of drones. Learn to speak, express your emotions, define your personality. Dream big, resist tyranny, inspire the masses, and forge a new world. Or not, it's all up to how you decide to play the game.
A Colour Like No Other is a text-based web game telling a story about expression, vulnerability, and shared burdens. It's about trying to help the people you love, even if you're 99% sure it isn't necessary. It's also about those things happening in the context of the horror movie unfolding around you. It's okay, though; you're much scarier.
On your way home one gloomy night, you find a book on the sidewalk titled "Don't Open This Book." Do you? Your choices will change not just what happens, but what has happened. Is this a mystery, a family story, horror, science fiction? Genre Issues meet Daddy Issues in this meditative fiction journey.
Cyberqueen is a text based game that explores the Violence perpetrated on the player by a brutal cyberpunk AI character. The violence is conveyed in an erotic manner, having the player imagine the dominance of the AI over the player's body.
You are Rex Hightower. You fucked a dragon once. Saved the kingdom. But now your dick shoots fire and that's not really working for you. In this interactive fiction that had players laughing their asses off, Rex stumbles through the woods to find his way back to a normal life. Please consider donating, I need money to replace all these people's asses.
A Twine game of reassurance and reminders for those lost in themselves
Trigaea is an epic 272,000-word piece of interactive fiction. It's a combination of a sci-fi novel and an RPG adventure game, where you are in control of the story.
I.S.I.S. allows you to play as an indifferent, or malevolent, artificial intelligence trapped on a space station with a single human crew member.
The end of the world, and there's something after you. A short horror Twine about sacrifice, survival, and relative humanity.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
You’re a courier for the resistance, trapped on a university campus under siege. The environment around you is coming apart, fast.
An entry for Cozy Autumn Game Jam 2022. A bite-sized text-based game about what happens when you meet online friends for the first time.
Little is a small, choice-based text adventure. The game is a La Petite Mort entry for Ectocomp 2017.
A short web game about curiosity made by droqen.
A 2-minute game about a doctor's appointment.
Painting a picture of love, but with a palette precariously limited by language. A short interactive poem which placed second in the Valentwine's Game Jam. It has music and sound, so I strongly recommend having the volume on.
by Freyja Katra Erlingsdóttir Two wars have left humanity licking its wounds. Earth is gone, its fleets becoming nomadic, searching the stars for somewhere to call home. In one of the scattered flotilla, a navy pilot meets a wanderer. Their culture and customs, still human, are foreign. Perhaps a sign of things to come for another part of humanity.
This game does not involve catching of any monsters; rather it involves a person's questioning and realization of their gender based on such a game.
As a new recruit in a repair shop for synthetic bodies, your boss puts the pressure on to prepare a few hard drives for refurbishing. The trouble is, they're very alive, and it's up to you whether you can actually do the job. With a complex morality system, your interactions with each drive can be as sinister or altruistic as you believe you are. And most importantly, every drive seems to be obsessed with the original owner of the body you're using for the drives, "Local," but she must be long since disposed of, right?