Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
In a quiet library on the World, a history book spills its sordid secrets.
The task is, at its core, simple. All you have to do is leave this vault. Any means will do. Provided you abide by certain... conditions.
Tailypo is a horror visual novel about a creature from Appalachian folklore.
The year is 1999. The place is Godfield, Louisiana: the tech capital of the world, where the sky bleeds acid and the mud boils in the bayou. It’s time for your state-mandated digital therapy. Computerfriend is a text-based interactive fiction game by Kit Riemer. 20-60 minute playtime, 6 endings.
Time to grab some limbs and play human for your upcoming date!
You can go home when you learn to be good.
Bring Me a Head! is a choice-based text adventure horror game about an executioner. It was a Grand Guignol entry for ECTOCOMP 2016.
A Twine game about life during war between the Earth and Moon in the year 2000. Fall in love, subsistence farm, make spreadsheets, and wear colorful jumpsuits!
A short story about food, belonging, and seeking home. Text your friend, call your mum, and search for congee on this rainy night.
Play as a ghost, haunt the living, and fight for survival in the land of the dead.
Take a shot. Answer honestly. Bare your soul. How well do you know the person sitting across from you, holding the bottle? Some secrets just aren't meant to be shared. A short horror story.
twine game/story about the experience of rain
A twine game about walking around an art gallery.
"Perhaps the most horrible of all recorded magical spells."
A text-based game made by Charlie Dart. It is a game about ghosts, yes, but it's also about getting to know a character for whom things are not going to end well.
Push:Block is a misshapen puzzle game about pushing blocks. Instead of being represented visually (which would have been sensible), everything is represented via text (which is not sensible). Push:Block features 30 levels of block-pushing action, original music, deep lore about a cult obsessed with cudgelling watermelons, and an allegorical narrative about friendship and community. I'm not sure if Push:Block is the kind of thing that can be enjoyed. But I hope that it is, and I hope you enjoy it.
a horror office simulator
It’s another Monday morning. You’re greeted by your favourite emotions: regret for a weekend ill-spent, heartbreak at being wrenched from blissful slumber, and dismay at another thankless week stretched out before you. So begins the undressing: * You remove your eye-mask from your face. * You remove your earplugs from your ears. * You remove your phone from your mouth. This isn’t the first time you’ve found it in there, with no memory of having inserted it the night before. It all started that one morning when you suddenly needed to bolt for the bus after fiddling with your phone, and, unable to put it away in time, you placed it in your mouth, screen downward. It was only inside for a second, but the taste…! As soon as you’d hopped on the bus, you’d removed, wiped it down, and pocketed it, your tongue burning. You thought, at the time, that this was the taste of months of finger smears. But, no - it was the taste of pure data. A taste you’ve begun to crave.
Your friend, a folk storyteller, has offered to perform their latest work. As their audience, it is your task to advise how their tale should unfold.
Eat, swear & try to take over the neighbourhood.