Popular games built on game engine Twine

06.05.2016

"Open Sorcery" is a game about technology, magic and becoming a person.

15.06.2021

Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.

14.02.2013

Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.

23.04.2013

A Twine game about the divisive philosopher creating a game in Twine.

06.05.2018

The invasion is here and your only chance is to travel around the city recruiting different gangs. It is not about fighting them, violence is not going to help you this time: you will have to negotiate, know what to say and how to say it to bring them to your side and be ready once the invasion arrives.

11.10.2014

Have you ever been afraid to walk home alone late at night? Do you hold your keys between your fingers in pre-emptive self-defence? The fear shown in horror games and films isn't a unique horror — for many people, it is part of a daily lived reality. Many marginalized people live with a certain kind of fear in their every day lives. Whether this is a fear of getting home safely without being harassed or assaulted with hate speech, or a fear of being alone in their own apartment due to break ins, or even a fear of simply leaving the house. Lights Out, Please combines retellings of traditional ghost stories and urban legends, alongside new, personal stories from a variety of international authors in order to tell others about the kinds of fears we live with. We tell our stories as a ghost story or urban legend to get people to believe us. Headed by Kaitlin Tremblay, Lights Out, Please is a collaborative horror game made in Twine that features 13 interactive short stories written by a diverse group of marginalized writers, including some established gamemakers and some never before published writers.

17.09.2016

A Twine game of reassurance and reminders for those lost in themselves

01.01.1970

A short interactive fiction game about taking a look at a local run-down flower shop.

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13.01.2014

a horror office simulator

01.04.2015

A short piece of Interactive Fiction written by Liz England for Twiny Jam.

01.01.1970

Resurrection Gate is an interactive novella about loss, liches, and what lingers at the edge of existence.

18.07.2018

A game about trans women, tarot, therapy, and alien abduction.

01.10.2015

A game written by furkle for the 21st Annual Interactive Fiction Competition.

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01.07.2014

A twine game about walking around an art gallery.

01.10.2018

You can go home when you learn to be good.

24.12.2016

A text-based game made by Charlie Dart. It is a game about ghosts, yes, but it's also about getting to know a character for whom things are not going to end well.

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01.07.2023

Some time, in some country, in some town, there are hundreds if not thousands of people going about their lives, happy and content with who they are. Unfortunately, you are not as lucky. To whom it concerns, you've described yourself as a homosexual purely out of simplicity. But you know for a fact that it's not that simple. You can't explain it, but there has to be a name for it... ...right?

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21.03.2014

It’s another Monday morning. You’re greeted by your favourite emotions: regret for a weekend ill-spent, heartbreak at being wrenched from blissful slumber, and dismay at another thankless week stretched out before you. So begins the undressing: * You remove your eye-mask from your face. * You remove your earplugs from your ears. * You remove your phone from your mouth. This isn’t the first time you’ve found it in there, with no memory of having inserted it the night before. It all started that one morning when you suddenly needed to bolt for the bus after fiddling with your phone, and, unable to put it away in time, you placed it in your mouth, screen downward. It was only inside for a second, but the taste…! As soon as you’d hopped on the bus, you’d removed, wiped it down, and pocketed it, your tongue burning. You thought, at the time, that this was the taste of months of finger smears. But, no - it was the taste of pure data. A taste you’ve begun to crave.

15.05.2015

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13.01.2014

20.08.2014

This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending. When I was twelve, I tried to kill myself. I’ve dealt with depression my whole life, but that was the last time I succumbed to suicidal ideation. It’s been nineteen years. This game discusses a lot of things pretty frankly— completed suicide attempts of friends, being rushed to the ER, using Christianity to prop up my self-discipline for a while, my fears for my children. You can argue whether or not this is a GAME, I guess, but it’s definitely me.

01.05.2015

countless possibilities, one terrible reality

31.12.2015

For political lovers... is a brief Twine poem-game about being with another person and being hopeful enough to get to a better place than where we started.

31.08.2019

A game made in Twine, based on the tabletop game of the same name.