Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
This is a visual novel in which you are the lead writer for the third game in the wildly popular ShatterGate franchise. Expectations are through the roof: fans of the series are waiting for the biggest, most bad-ass entry in the series yet, and your publisher is expecting the best-selling title in its history. But the game's development hasn't gone as smoothly as planned. One morning, just a couple months before E3 and six months before ship, an emergency meeting is called...
countless possibilities, one terrible reality
The only game that will turn you into a woman. A compilation of award-winning hypertext fiction by Porpentine Charity Heartscape.
An eight-year-old boy finds a body in the woods near his grandmother's house. Somewhere there is a dog barking.
There is a new type of machine-learning AI called ALIZE. It is adapted from the psychologist-oriented early AI Eliza, but with more machine-learning capabilities. It is currently being displayed and demoed at public libraries and schools as researchers assess the AI’s intelligence. You will play as human users and the AI itself. How you choose to interact as each will influence the game’s ending.
A twine game about walking around an art gallery.
You can go home when you learn to be good.
A text-based game made by Charlie Dart. It is a game about ghosts, yes, but it's also about getting to know a character for whom things are not going to end well.
a horror office simulator
It’s another Monday morning. You’re greeted by your favourite emotions: regret for a weekend ill-spent, heartbreak at being wrenched from blissful slumber, and dismay at another thankless week stretched out before you. So begins the undressing: * You remove your eye-mask from your face. * You remove your earplugs from your ears. * You remove your phone from your mouth. This isn’t the first time you’ve found it in there, with no memory of having inserted it the night before. It all started that one morning when you suddenly needed to bolt for the bus after fiddling with your phone, and, unable to put it away in time, you placed it in your mouth, screen downward. It was only inside for a second, but the taste…! As soon as you’d hopped on the bus, you’d removed, wiped it down, and pocketed it, your tongue burning. You thought, at the time, that this was the taste of months of finger smears. But, no - it was the taste of pure data. A taste you’ve begun to crave.
This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending. When I was twelve, I tried to kill myself. I’ve dealt with depression my whole life, but that was the last time I succumbed to suicidal ideation. It’s been nineteen years. This game discusses a lot of things pretty frankly— completed suicide attempts of friends, being rushed to the ER, using Christianity to prop up my self-discipline for a while, my fears for my children. You can argue whether or not this is a GAME, I guess, but it’s definitely me.
A twine game about reading.
For political lovers... is a brief Twine poem-game about being with another person and being hopeful enough to get to a better place than where we started.
A game made in Twine, based on the tabletop game of the same name.
A Game and an Essay About Game Boy RPGs
A text adventure about mermaids and motherhood.
A text based cyberpunk adventure/choice-game/history-sim.
a story about personal kinks and meditation may contain triggers (abuse, PTSD) please be safe
A short horror story about insects, endings, gods, and the destructive capacity of hieroglyphs.