Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
The year is 1954. One year after mutually assured destruction. And I am trying to find you, through memory and alchemy. Not many people know how the nuclear devastation really happened. But we do. We were part of Solarium.
an interactive essay on memes, labels, cauterization, and the decay beyond idealism.
lament your fate and write a poem about it
Set in an otherworldly tailor shop, Casey's just there for an interview for an interest blog she runs. Pretty soon she finds herself wrapped up in something she'd never asked for.
Guide a young woman as she visits old friends and gathers what she needs to fulfill her goal: building an angel.
The world might be crumbling underneath your feet, but you've still got to feed yourself somehow. Make a delivery, flirt with a catgirl, Stick It To The Man.
Space Frog! is an indie adventure game about a frog in space.
It is year 2888 and the home planet earth is a wasteland. Your mission is to eradicate evil space bees and make full safety for humans all over.
Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice.
It's the future. The remnants of humanity, in the aftermath of a cataclysmic event known only as The Fall, have fled a dying homeworld to seek refuge among the colonies of the solar system. Twenty years later in a small pawnshop on Callisto, an android is waking up from a deep slumber. Within her, long faded memories shine to life once more.
c ya later is a hypertext game based on the author's experience after their brother's death in the 2017 Manchester Arena terrorist attack.
This must be emphasized from the outset: The Bill Belichick Offseason Simulator is a tool, and not a toy. It does not exist to amuse you. It is meant to train prospective football coaches in the art and science of managing the travails of the offseason. Any fun you may have, or amusement you may find, while piloting this simulator is purely accidental, and should be reported as a software bug. This "video game," if you would like to call it that, is not about fun and games. It is about getting dressed, resetting the clock on your car radio, shopping at the hardware store, and accomplishing offseason tasks. In other words, it is the exact sort of game Bill Belichick might himself make. This game is possible to beat, but you may find it frustrating and difficult at times. That is because you are not Bill Belichick.
A short Twine game about time loops, death, magical girls, and the power of love and loss.
Lost in deep space, your cargo vessel has suffered a catastrophic hull failure. The engines are offline, the AI is silent, and there’s no sign of the crew …and that’s just the start of your problems. Explore the remains of the derelict ship. From fragmented memories, discover what became of the crew and piece together the events that led to the disaster. Find codes, hack keypads, and make your way past biometric locks in order to get the engines back online. The ship is filled with debris; make use of it to help you survive. Perhaps you'll find the truth you’re searching for among the detritus.
Sequel to Queer In Public: A Brief Essay. A little guide to surviving after you decide to leave the church. How do you access how religion has scarred you? Follow these handy steps!
A cyberpunk adventure.
“We Are Not All Alone Unhappy” is a short interactive narrative piece made in Twine which interrogates the idea of the Shakespearean happy ending. It asks players to create a pairing between two characters who received canonically unhappy endings in Shakespeare’s plays.
Reflections of a postmodern vampire.
All Hail The Spider God is an eerie interactive fiction adventure about You, and all the Yous you've left behind.
A Twine ghost story in the English Yuletide tradition, by Michael Lutz.