Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
Qikiqtaaluk, 1962. The sun falls below the horizon and won't return for months. You wander the broken shoreline, wary of your mother's stories about the qalupalik. Fish woman, stealer of wayward children: she dwells beneath the ice.
Trin Park's only job while her parents are out of town is to make sure her little sister stays out of trouble. Should be easy enough. The kid usually keeps to herself anyway...
Two sisters, a truck driver and a housewife, fend off a Kaiju apocalypse in the Great Smoky Mountains with their mech Mama Possum.
As a new recruit in a repair shop for synthetic bodies, your boss puts the pressure on to prepare a few hard drives for refurbishing. The trouble is, they're very alive, and it's up to you whether you can actually do the job. With a complex morality system, your interactions with each drive can be as sinister or altruistic as you believe you are. And most importantly, every drive seems to be obsessed with the original owner of the body you're using for the drives, "Local," but she must be long since disposed of, right?
A short Twine game about time loops, death, magical girls, and the power of love and loss.
Sequel to Queer In Public: A Brief Essay. A little guide to surviving after you decide to leave the church. How do you access how religion has scarred you? Follow these handy steps!
Each Tarot card tells a unique tale, so different yet alike all the same. Explore the stories and watch as fate strings them together and dances them to downfall.
A simple text-based adventure exploring the age-old question: What would you do if you had more money than any single human being should ever have?
A cute game about high school junior varsity tennis. An autobiographical game. Inspired by bahiyya khan's blood under the bridge.
A budget management simulator inspired by the low salaries and high living costs in Chile.
So, Agent! Are you a bad enough Trusted Internet Investigator to conduct a "Knock-and-Talk" with ███████ (henceforth known as "The Subject")?
Reflections of a postmodern vampire.
It's the future. The remnants of humanity, in the aftermath of a cataclysmic event known only as The Fall, have fled a dying homeworld to seek refuge among the colonies of the solar system. Twenty years later in a small pawnshop on Callisto, an android is waking up from a deep slumber. Within her, long faded memories shine to life once more.
You're taking surveys when you stumble upon this one, and decide to click on it. Don't worry, it's a totally normal survey that contains no horror whatsoever. (Spoiler alert: There's some horror.)
It's morning. Again. A short interactive story about getting up and depression. Trigger warning: depression and self loathing talks.
The sky is dark. It is a time of mystery, change and struggle. It is a time of opportunity. In this asymmetric, two-player piece of interactive fiction, you and your partner each take on the role of a leader of a great nation on the last night of a war. A war one side did not even know it was fighting. Will you play as the general of the King’s army, riding north to retake the lands that rebelled against the royal line hundreds of years ago? Or will you play the Dictator of the Republic, who finds herself abandoned in a city wholly unprepared for war, now apparently only able to decide what her last few hours will look like in the city that she loves? Both have little doubt that the city of Alexisgrad will fall tonight. The question that both must ask is how it will fall.
A comedy choose-your-own-adventure game written by comedian Guy Kelly, about a man called Martin Jenkins. A man with one goal. One passion: Strangling a horse. Does he know what a horse is? Is he aware of farms? Find out for yourself, in this 7.5k+ word game of absolute hot nonsense. I mean. Honestly. Even for Guy this is silly.
In "Red Suitcase" you will live the story of Officer Maisie. Understood in the small town, Maisie has her life changed when a red suitcase appears in the middle of town. It is the beginning of Maisie's adventure, trying to capture an assassin, before he finishes his plan. You will make the decisions during the investigation, taking Maisie to several places in the city, in search of clues to uncover the pattern of the killer. Face not only the killer, but also the citizens of the city. Only in English, "Red Suitcase" makes every detail presented in the story, can be used to unravel the enigma of the killer. Each decision will lead you to a different destination. Totally offline, you can have fun at any time. No ads. Your adventure will not be interrupted for anything. With multiple endings, "Red Suitcase" will make you choose the best outcome for your style of play. There is no right or wrong. You decide.
Player 2 is a game about resolving conflicts with others that involves the real experiences of the player as an experiment into exoludic games.
Follow fledgling magical girl Darcy Dragonfruit as she simply tries to get to work!