Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
The only thing Bell Park likes more than a mystery is solving it on her own. But when a time-travelling 12-year-old version of herself lands face-down on her rented co-working desk, she'll have no choice but to take the displaced kid detective along on her latest case. Follow the trail of a missing heterosexual on the strange streets of Toronto! Investigate a quirky cast of drag kings, chicken wing enthusiasts, and women in elaborate cat make-up! Thrill in the pervasive ennui of your early twenties! Struggle to remember where your preteen self was at with the whole being gay thing! Will Adult Bell make peace with the figurative and literal ghosts of her past? Can Kid Bell navigate the uncanny world of the 2020s and find her way back home? How's the chicken in that creepy basement food court? These questions and more will be answered in THE GROWN-UP DETECTIVE AGENCY.
Newly hired by Reparative Faith Counseling, you take your first unsupervised client. How the sessions go is up to you. Play, experiment, share, feel the feels!
To a town by a crater lake, a traveller comes.
Solve puzzles, enlist magic beans, eat soap, plan your escape, and confront the menacing mage who keeps you confined in his tower. Will you keep cracking jokes or learn from your mistakes? Your choices matter.
A young adult text adventure about falling in love, coming to terms with who you are, and saving your entire summer camp from weird alien bird monsters.
A choose your own adventure game about picking a good restaurant for you and your friend group to eat at.
You have many faces. Your form is multiple. You are the cards. Created many years ago, infused with dark magic, you have seen many things. What secrets do you contain? What visions have you conjured up? How will you nudge the hands of fate?
genderfelt is a short interactive zine, in which you read the blog of young person called Anon, going through the process of discovering himself. It focuses on the issue of transmedicalism, and how one can help to pull their peers away from a harmful ideology.
How to Train Your Human is a video game about cats using themselves as sleeper agent weapons to take down humanity.
A breath born of boredom rises in the wintry sky. Hooves and bells approach. The school bus is late.
You've been out there for a while. Now it's time to come home.
In It Makes for Painful Work, you spend a few days as a contract worker in a late-capitalist hellscape where you'll do fun things such as customer service, review AI training data, and vote for slogans made by terrible AIs.
Neotrogla is a Twine horror story about discomfort in who you are, urban decay, weird hobbies, and bugs. Written for the SCREAM JAM 2022+1 in a little under a week.
The Best Game Ever Made (but in twine form)
What follows is a tale of neither predetermined tragedy or comedy. You are Detective Clean, the most respected and feared crime fighter in Mupuqolis.
A saucy sci-fi population management game, with lashings of transhumanism and transformation fetishism.
A hole-based economy and a venison-based diet. You and your dog. And a turnip.
—our company mission to provide grieving families with accurate, compassionate simulations of their deceased loved ones— You! Winnifred Meyer. Remember? You are Winnifred Meyer, and you died at age twenty-six in a car accident.
Draw Nine puts you in the role of a magician whose powers depend on a pack of magic cards. These can help or harm, but the selection available to you is determined randomly at the start of the game. Since you cannot choose your cards, you must find the path through the world that makes the most of the powers at your disposal.
Push:Block is a misshapen puzzle game about pushing blocks. Instead of being represented visually (which would have been sensible), everything is represented via text (which is not sensible). Push:Block features 30 levels of block-pushing action, original music, deep lore about a cult obsessed with cudgelling watermelons, and an allegorical narrative about friendship and community. I'm not sure if Push:Block is the kind of thing that can be enjoyed. But I hope that it is, and I hope you enjoy it.
Popular Twine game from prominent interactive fiction designer and activist, Porpentine.