Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
Something is bothering Hana. Can you work out what it is? Take the part of four important people in her life and guide their conversations. After each scene, peek at Hana's journal and find out how she felt about the things you said.
A saucy sci-fi population management game, with lashings of transhumanism and transformation fetishism.
A brief look at the life of a fictional war correspondent. A game written by Megan Stevens for the 21st Annual Interactive Fiction Competition.
ONE DAY HIKE is a brief interactive fiction where you revisit an old, familiar hiking trail and recount the memories that you've tried-- and failed-- to leave behind.
To a town by a crater lake, a traveller comes.
A choose your own adventure game about picking a good restaurant for you and your friend group to eat at.
You have many faces. Your form is multiple. You are the cards. Created many years ago, infused with dark magic, you have seen many things. What secrets do you contain? What visions have you conjured up? How will you nudge the hands of fate?
genderfelt is a short interactive zine, in which you read the blog of young person called Anon, going through the process of discovering himself. It focuses on the issue of transmedicalism, and how one can help to pull their peers away from a harmful ideology.
How to Train Your Human is a video game about cats using themselves as sleeper agent weapons to take down humanity.
A breath born of boredom rises in the wintry sky. Hooves and bells approach. The school bus is late.
In It Makes for Painful Work, you spend a few days as a contract worker in a late-capitalist hellscape where you'll do fun things such as customer service, review AI training data, and vote for slogans made by terrible AIs.
Newly hired by Reparative Faith Counseling, you take your first unsupervised client. How the sessions go is up to you. Play, experiment, share, feel the feels!
What follows is a tale of neither predetermined tragedy or comedy. You are Detective Clean, the most respected and feared crime fighter in Mupuqolis.
A small interactive fiction about the day of a writer, their routine, their work, their fears, and anxieties...
A hole-based economy and a venison-based diet. You and your dog. And a turnip.
—our company mission to provide grieving families with accurate, compassionate simulations of their deceased loved ones— You! Winnifred Meyer. Remember? You are Winnifred Meyer, and you died at age twenty-six in a car accident.
Draw Nine puts you in the role of a magician whose powers depend on a pack of magic cards. These can help or harm, but the selection available to you is determined randomly at the start of the game. Since you cannot choose your cards, you must find the path through the world that makes the most of the powers at your disposal.
A derelict vessel drifts slowly closer and closer to a red sun, a massive seed in its depths the only clue to the starship's fate...
Although this is an interactive interface, your choices do NOT matter. They really do not. Before you quit, I want you to understand why. I am a believer of absurdity, that our actions in the end have no meaning in the interacting force between humans and universe. Choices lead you to different paths, but in the end, it's to a place where we share the common ground. But hey, life is about enjoying the journey, right? I hope you enjoy the choices being made along the way.
A Twine game about life during war between the Earth and Moon in the year 2000. Fall in love, subsistence farm, make spreadsheets, and wear colorful jumpsuits!
Glistening is a short sci-fi horror text adventure.