Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
A game where you play as a content moderator for a virtual social network.
The Fisherman's Secret is a web-based interactive narrative and text-adventure game built using the Twine engine. Developed as a single-player mystery, the game utilizes text-driven gameplay and player choices to dictate the progression of the narrative. Key features include a branching choice structure, multiple narrative paths, and an emphasis on atmospheric text delivery over visual graphics.
Necessary Bimbos is an illustrated branching story written by Limerick and illustrated/coded by Sortimid. The game follows about a young guy who wakes up with a headache after a fight with his girlfriend. While trying to smooth things over, he keeps inadvertently changing reality --- her background, clothes, even how the world works! How far will he go? You get to decide! There are twelve different endings and over 60 illustrations covering 38,000 words!
A horror game about surveys and stalking.
Newly hired by Reparative Faith Counseling, you take your first unsupervised client. How the sessions go is up to you. Play, experiment, share, feel the feels!
The Griffin and the Minor Canon is a visual novel adapted from Frank Stockton's classic short story.
I train to fight angels in a monastery by the sea. An interactive fiction piece by Porpentine.
A Twine game of reassurance and reminders for those lost in themselves
Push:Block is a misshapen puzzle game about pushing blocks. Instead of being represented visually (which would have been sensible), everything is represented via text (which is not sensible). Push:Block features 30 levels of block-pushing action, original music, deep lore about a cult obsessed with cudgelling watermelons, and an allegorical narrative about friendship and community. I'm not sure if Push:Block is the kind of thing that can be enjoyed. But I hope that it is, and I hope you enjoy it.
A comedy choose-your-own-adventure game written by comedian Guy Kelly, about a man called Martin Jenkins. A man with one goal. One passion: Strangling a horse. Does he know what a horse is? Is he aware of farms? Find out for yourself, in this 7.5k+ word game of absolute hot nonsense. I mean. Honestly. Even for Guy this is silly.
In "Red Suitcase" you will live the story of Officer Maisie. Understood in the small town, Maisie has her life changed when a red suitcase appears in the middle of town. It is the beginning of Maisie's adventure, trying to capture an assassin, before he finishes his plan. You will make the decisions during the investigation, taking Maisie to several places in the city, in search of clues to uncover the pattern of the killer. Face not only the killer, but also the citizens of the city. Only in English, "Red Suitcase" makes every detail presented in the story, can be used to unravel the enigma of the killer. Each decision will lead you to a different destination. Totally offline, you can have fun at any time. No ads. Your adventure will not be interrupted for anything. With multiple endings, "Red Suitcase" will make you choose the best outcome for your style of play. There is no right or wrong. You decide.
Prince Blacktree is dead. All of the other fairy nobles are trying to claim credit. You're a traveling Open Sorcerer, and a convenient neutral party who just wants to get out of Fairyland. A whodunit where the suspects are clamoring to be accused.
A fantasia about anxiety featuring kelpies, lost keys, mysteriously-lit underground caverns, boring work, panic attacks and red hair. Raik is a twine game, built in a platform for hypertext story-games. It's written in Scots, one of the languages of Scotland, with a full integrated translation into English.
The world might be crumbling underneath your feet, but you've still got to feed yourself somehow. Make a delivery, flirt with a catgirl, Stick It To The Man.
fellas, is it gay to make out in the ashes of capitalism?
Ascendance is a text-based fantasy love story about the first contact between humanity and the extraterrestrial beings known as The Y. Though the premise is a very fertile (and fun!) ground for sci-fi, Ascendance is inspired by several concepts from different spiritualist philosophies, as well as by great fantasy stories, so it might bring a different perspective for you!
A mystery told five paragraphs at a time.
On your way home one gloomy night, you find a book on the sidewalk titled "Don't Open This Book." Do you? Your choices will change not just what happens, but what has happened. Is this a mystery, a family story, horror, science fiction? Genre Issues meet Daddy Issues in this meditative fiction journey.
Ramiel is a short game about wings, hope, and living in a body that is very clearly not your own. It's a game for the angels in our lives who just can't bear living without their wings any longer. One day, we will all find our wings.
Inspired by The Elder Scrolls V: Skyrim, this is a work of interactive fiction built in Twine. Play in your browser on any device.
South Africa, 1900: A man is brought to a field hospital wounded and on the verge of death. A volunteer nurse saves him. A point and click game of memory and deduction. Thematically, it is an exploration of trauma and forgiveness. The game takes place in an alternate history version of the Second Boer War/South African War