Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
Necessary Bimbos is an illustrated branching story written by Limerick and illustrated/coded by Sortimid. The game follows about a young guy who wakes up with a headache after a fight with his girlfriend. While trying to smooth things over, he keeps inadvertently changing reality --- her background, clothes, even how the world works! How far will he go? You get to decide! There are twelve different endings and over 60 illustrations covering 38,000 words!
Welcome to Simplicity Transportation Customer Service. Thank you for taking the time to contact us about your concern. Please create a new claim so that we can deal with your enquiry quickly. We promise, it will be short and simple. Thank You For Your Inquiry is an interactive fiction game made with Twine where you try to get a compensation from a company after a bad experience.
Welcome to the Night Market. Survive your journey while navigating a foreign land, rife with political intrigue, arbitrary rules and secrets designed to keep you distracted. Fall in love, explore a world with rich characters, and try to save the realm.
An interactive comic, in which you play as under-cover operative Cinder. Your mission is to infiltrate the Royal Ball and dodge the guards to steal the Secret Military Plans before the clock strikes midnight. The opulence of Versailles disgusts you as you walk through the gilded rooms. Then there is the prince who keeps getting in your way.
The sky is dark. It is a time of mystery, change and struggle. It is a time of opportunity. In this asymmetric, two-player piece of interactive fiction, you and your partner each take on the role of a leader of a great nation on the last night of a war. A war one side did not even know it was fighting. Will you play as the general of the King’s army, riding north to retake the lands that rebelled against the royal line hundreds of years ago? Or will you play the Dictator of the Republic, who finds herself abandoned in a city wholly unprepared for war, now apparently only able to decide what her last few hours will look like in the city that she loves? Both have little doubt that the city of Alexisgrad will fall tonight. The question that both must ask is how it will fall.
It's morning. Again. A short interactive story about getting up and depression. Trigger warning: depression and self loathing talks.
One day a community wakes up to a great threat: People who have lived there for more than a century are being evicted from their homes. The invaders' pretext is that the land used to be theirs. Every minute counts and the roar of the tractors gets closer and closer. There is only one way to avoid the worst, and it won't be easy. Welcome to Gaza - São Paulo.
A hybrid of a choose-your-own adventure type computer game and a pen-and-paper roleplaying game. Compatible with the 5th edition of the world's most popular tabletop RPG, this solo adventure introduces players to the dice-rolling action and problem-solving intrigue of a pen-and-paper role-playing game using text-based descriptions.
Welcome to the Excalibur Wiki. This fan-run encyclopedia preserves the details of an obscure science fantasy television series from the 1970s. Though much of its footage was lost, a group of dedicated fans still have strong memories of the show — as well as unique theories, occasional arguments, and lingering questions. Excalibur is a hypertext-based interactive fiction piece written and developed by J.J. Guest and G.C. Baccaris, with contributions from co-creator Duncan Bowsman and others.
Skull-Scraper is a choice based text adventure game about scraping skulls, made for the Tiny Utopias Jam.
Set in an otherworldly tailor shop, Casey's just there for an interview for an interest blog she runs. Pretty soon she finds herself wrapped up in something she'd never asked for.
You and your sister get stuck inside of a VRMMO where if you die in-game, you die in real life. Your goal is to get to the 100th floor and get out of the game alive. So far the game has character customization, a party system with npcs, combat, a unique inventory system that requires the use of a wardrobe, a housing system, a cooking system, being able to take jobs and a stat points system.
Ramiel is a short game about wings, hope, and living in a body that is very clearly not your own. It's a game for the angels in our lives who just can't bear living without their wings any longer. One day, we will all find our wings.
Navigate fraught social situations by day and pull off heists by night as Lady Thalia, the not-actually-aristocratic thief bent on making a mockery of British high society.
Guide a young woman as she visits old friends and gathers what she needs to fulfill her goal: building an angel.
A short piece of Interactive Fiction written by Liz England for Twiny Jam.
An interactive story about gay teens falling in love on a boat by Brendan Patrick Hennessy, with art by Beck Kubrick.
A queer erotic scifi-fantasy game about being stranded on a perverse part of an alien planet with an alien companion.
The world might be crumbling underneath your feet, but you've still got to feed yourself somehow. Make a delivery, flirt with a catgirl, Stick It To The Man.
Drowning, Depression, and Wishing for More.
"Will Not Let Me Go" is set in Dallas, Texas. 1996. Where Fred Strickland has Alzheimer's. Follow this emotional journey as you struggle to member...
Rat Chaos is a 2012 stream of consciousness art and browser game created by Winter Lake.