Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
The High Priestess, symbol of the Goddess herself in the Confined Valley, has died, and the tribes must find her successor. Each of them must send a Candidate, a pure woman who just became of age, who will have to show talent for the arts of magic, combat, and love... And manages to get the others to accept her leadership. A text-based, erotic game combining elements from Dating Sims, RPGs, Choose Your Own Adventure Novels and Simulation based games, that puts its focus on creating an environment that pushes its characters to engage in rich, dynamic behavior to make them feel as alive as possible, evolving to the events developing around them - and shaping the world and others to fit their own goals and visions.
It's your last day as her ladyship's groundskeeper - but you still have a little work left to do.
Something is bothering Hana. Can you work out what it is? Take the part of four important people in her life and guide their conversations. After each scene, peek at Hana's journal and find out how she felt about the things you said.
A short interactive fiction about Internet discourse.
genderfelt is a short interactive zine, in which you read the blog of young person called Anon, going through the process of discovering himself. It focuses on the issue of transmedicalism, and how one can help to pull their peers away from a harmful ideology.
A maiden leads a unicorn hunt.
A piece of Interactive Fiction made for Dialogue Jam.
A small interactive fiction about the day of a writer, their routine, their work, their fears, and anxieties...
The high priest of an obscure cult is preparing a ritual. Don the priest’s sacred mantle, for these holy labors are yours to direct. You may carve a votive, lead a prayer, or make a sacrifice — but you must see to the task with care. Unearthly eyes gaze down upon you from the sea above. Will your devotion reach them? Does it matter?
Zoe is a neuroscientist who's researching methods of resurrecting the dead… by rebuilding them from their memories. When her girlfriend Sara dies, Zoe uses her experimental technology to save her - but there isn't enough room to save all of Sara's memories. You must choose which ones will be saved, and which ones will be lost.
Solve puzzles, enlist magic beans, eat soap, plan your escape, and confront the menacing mage who keeps you confined in his tower. Will you keep cracking jokes or learn from your mistakes? Your choices matter.
You have many faces. Your form is multiple. You are the cards. Created many years ago, infused with dark magic, you have seen many things. What secrets do you contain? What visions have you conjured up? How will you nudge the hands of fate?
This work is a collaboration with GPT-2, a neural network model designed to predict the next word in a block of given text based on its study of eight million web pages. In this application, I input a text file of my own prose from the past twenty years into GPT-2. It then generated new writing in a similar style. I selected, arranged, and lightly edited the resulting output.
The Best Game Ever Made (but in twine form)
Come read this Scottish poem from 1926.
Esthiru, a 24-year-old truck driver, is waiting for their friend Aston to arrive so they can play fighting games. But what waits for them is more than that. Aston May Die is a piece of yuri interactive fiction about being in love with someone that is dying and about not caring about that, living in the moment.
Animal TF Game
The Uncle Who Works for Nintendo is a Twine horror game created by developer, Michael Lutz and illustrator, Kim Parker.
An interactive novel: weird, confusing, icy. Everything gained is loss. What is held bleeds as one wrings what matters most. We are all trapped in our desires' viscera, my skin, a mail impervious to x falling in snapped shapes. Totality, what terror springs upon its pilgrims, is it not best to seek a single perfect second and winter eternity there? And yet we fill up the faulty ongoing. Hunt my formerality and ravage me, dump my scarred corpse in the water, assume my guise veins, live my life as this lingering simulacrum in search of the apex moment before ultimate decay, ultimate disgrace, I am not revealed to be who possesses me. Trapped by my own momentum a molten enshaming. Shortfuse forcer bundled broken on the cliff I could not beg summits from besensed for the moment the sun pierces briefly the great and gray to bask the fallen silent forever in split warmth until unto rainy ages time consigns the corpse. She whose name I would not wish to whisper lest she overhear my bent spine snapping, her close passage is the light by which this longing to thrust forth shoots rootless shoots through ribcage mine to slipping freedom, some foreign unseen where could I congeal again new fleshlies no longer lying in yesteryear filths. Anchors forestalling my mind its free flight, I opened my mouth to choke on squalls, to taste what presumes not death.
You Can Only Turn Left is a playful exploration of the hypnagogic state between sleeping and wakefulness. Within this liminal space, memories morph into dreams and dreams feather into reality. You, the player have to navigate these hallucinations by choosing how the character creates their sleeping patterns. Inspired by game books and guided sleep meditations, this story invites you to imagine both the mundane and the fantastic to practice the mental flexibility of an avid dreamer.
A game about living conditions for artists.