Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
One afternoon, your cat requests a treat...
You're missing in the forest and you have to leave... but it won't that easy. You'll have to survive during the dark night next to a bonfire you find... Will you get it?
Epic Fantasy Quest Game with Extensive Lore and Worldbuilding is an indie fantasy interactive fiction game. Today is a day like any other day. Or is it?
Technology. Magic. PresentsOpen Sorcery: Jingle BEL/S celebrates the first Christmas of a newly sapient AI.
A story about a corpse, a complicated sibling relationship, and the things we forget. Made in Twine. Written, coded, and illustrated in three weeks for the Interactive Fiction Competition.
A short horror story about insects, endings, gods, and the destructive capacity of hieroglyphs.
You have been tasked to deliver a spare heart to the princess, who cannot love.
A 7k word Twine game about working retail and dealing with magic managers who hate each other. So, a normal shift.
Twine game about being 15 during the 2010 World Cup.
You have 20 seconds to determine your fate.
Slaying the dragon? Easy. Collecting your pay? Not so much.
A text based cyberpunk adventure/choice-game/history-sim.
a story about personal kinks and meditation may contain triggers (abuse, PTSD) please be safe
A fantasia about anxiety featuring kelpies, lost keys, mysteriously-lit underground caverns, boring work, panic attacks and red hair. Raik is a twine game, built in a platform for hypertext story-games. It's written in Scots, one of the languages of Scotland, with a full integrated translation into English.
A simple Twine conversion of an evocative scene. The text I used is a modern translation, by one Brian Stone, of a poem dating from about 1400. There's plenty more information available under 'about the authors' for those curious!
You just came home from an extra-long day of work, and you're starving! Of course, you are what you eat after all, especially on a full moon...
Sometimes people give pieces of themselves away. Sometimes they give too much and who they are wears thin. They become an absence. A hole in the world. And a terrible Light shines through.
Solve a puzzle/mystery as a giant fish covered in worms!
Two wolves go out for a night on the town.