Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
A choose your own adventure game about picking a good restaurant for you and your friend group to eat at.
Play as a ghost, haunt the living, and fight for survival in the land of the dead.
genderfelt is a short interactive zine, in which you read the blog of young person called Anon, going through the process of discovering himself. It focuses on the issue of transmedicalism, and how one can help to pull their peers away from a harmful ideology.
Howling Dogs is an interactive fiction made in TWINE by Porpentine. Trapped in a small area with limited supplies, the player can temporarily visit other worlds through some sort of virtual reality visor.
Anna Anthropy's successor to dys4ia deals with the struggle that comes after being struck by a car.
A contractor assigned to handle bug reports for a wearable mood-regulation device becomes unwitting witness to trauma and crime.
When your captain dies suspiciously halfway through a hyperspace transit, you know you’re in trouble. Not because you need a captain — as an embodied AI spaceship, you can pilot yourself just fine — but because, as an aficionado of mysteries and detective stories, you know there’s only one explanation: murder most foul.
Reflections of a postmodern vampire.
The Uncle Who Works for Nintendo is a Twine horror game created by developer, Michael Lutz and illustrator, Kim Parker.
An interactive novel: weird, confusing, icy. Everything gained is loss. What is held bleeds as one wrings what matters most. We are all trapped in our desires' viscera, my skin, a mail impervious to x falling in snapped shapes. Totality, what terror springs upon its pilgrims, is it not best to seek a single perfect second and winter eternity there? And yet we fill up the faulty ongoing. Hunt my formerality and ravage me, dump my scarred corpse in the water, assume my guise veins, live my life as this lingering simulacrum in search of the apex moment before ultimate decay, ultimate disgrace, I am not revealed to be who possesses me. Trapped by my own momentum a molten enshaming. Shortfuse forcer bundled broken on the cliff I could not beg summits from besensed for the moment the sun pierces briefly the great and gray to bask the fallen silent forever in split warmth until unto rainy ages time consigns the corpse. She whose name I would not wish to whisper lest she overhear my bent spine snapping, her close passage is the light by which this longing to thrust forth shoots rootless shoots through ribcage mine to slipping freedom, some foreign unseen where could I congeal again new fleshlies no longer lying in yesteryear filths. Anchors forestalling my mind its free flight, I opened my mouth to choke on squalls, to taste what presumes not death.
Play as Hua Mulan, a young lesbian who is conscripted into the First Opium War against the British Empire. Run a flower shop, kiss a girl, shoot a matchlock rifle, and uncover a military conspiracy! Your actions will lead you to one out of four different endings. Will you get the girl, or will you die an inglorious death?
A short, interactive text game about game development, art, and love.
A short experience around cultural identity.
You have many faces. Your form is multiple. You are the cards. Created many years ago, infused with dark magic, you have seen many things. What secrets do you contain? What visions have you conjured up? How will you nudge the hands of fate?
Two teens tell tall tales. An interactive horror collection about the strange, the spooky, and the macabre.
Have you ever been afraid to walk home alone late at night? Do you hold your keys between your fingers in pre-emptive self-defence? The fear shown in horror games and films isn't a unique horror — for many people, it is part of a daily lived reality. Many marginalized people live with a certain kind of fear in their every day lives. Whether this is a fear of getting home safely without being harassed or assaulted with hate speech, or a fear of being alone in their own apartment due to break ins, or even a fear of simply leaving the house. Lights Out, Please combines retellings of traditional ghost stories and urban legends, alongside new, personal stories from a variety of international authors in order to tell others about the kinds of fears we live with. We tell our stories as a ghost story or urban legend to get people to believe us. Headed by Kaitlin Tremblay, Lights Out, Please is a collaborative horror game made in Twine that features 13 interactive short stories written by a diverse group of marginalized writers, including some established gamemakers and some never before published writers.
an interactive essay on memes, labels, cauterization, and the decay beyond idealism.
Help Spudz the dog find his precious bone in this short, silly game!
The only thing Bell Park likes more than a mystery is solving it on her own. But when a time-travelling 12-year-old version of herself lands face-down on her rented co-working desk, she'll have no choice but to take the displaced kid detective along on her latest case. Follow the trail of a missing heterosexual on the strange streets of Toronto! Investigate a quirky cast of drag kings, chicken wing enthusiasts, and women in elaborate cat make-up! Thrill in the pervasive ennui of your early twenties! Struggle to remember where your preteen self was at with the whole being gay thing! Will Adult Bell make peace with the figurative and literal ghosts of her past? Can Kid Bell navigate the uncanny world of the 2020s and find her way back home? How's the chicken in that creepy basement food court? These questions and more will be answered in THE GROWN-UP DETECTIVE AGENCY.
Epic Fantasy Quest Game with Extensive Lore and Worldbuilding is an indie fantasy interactive fiction game. Today is a day like any other day. Or is it?
Repair Shop is the story about you, a mechanic in the community of Comet. In this story, you interact with 3 major characters and help repair their cybernetic prosthetics.