Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
It is forbidden to leave peklo. point & click graphic adventure made in twine for the Women Gamejam 2022.
Fight against a stink bug invasion with science! And cyborgs! And bravery! Or cowardice - it’s your choice, really, in this choose-your-own-adventure text game.
The Best Game Ever Made (but in twine form)
Explore a mysterious graveyard and its secrets before your time runs out. But be wary — not everything is as it seems.
A brief look at the life of a fictional war correspondent. A game written by Megan Stevens for the 21st Annual Interactive Fiction Competition.
SCREW YOU, BEAR DAD! is a game about puns, rampant drug use, learning to enjoy life despite uncertainty, and elderly women in attack helicopters. Also - bears. A game written by Xalavier Nelson Jr. for the Annual Interactive Fiction Competition.
ONE DAY HIKE is a brief interactive fiction where you revisit an old, familiar hiking trail and recount the memories that you've tried-- and failed-- to leave behind.
To a town by a crater lake, a traveller comes.
There's something wrong with your new cat. A ghost story about small creatures and the harm we do to each other. Warning: This game contains written descriptions of gore, animal death, emotional abuse, and fleshy abominations.
A random-based pet care game. Choose an egg and take care of your new plantgotchi pet until your pet raises to 40 points of growth. There are 12 possible plantgotchi final forms.
You are Lucas: a runaway teen in New York City’s Union Square, trying to make it to the hospital— with a dead phone and no money —before your father dies from cancer. This is a story about losing the fear to ask others for help, and the dangers of going it alone.
We’ve all suffered inadequate apologies, or wished for apologies that never came...
How to Train Your Human is a video game about cats using themselves as sleeper agent weapons to take down humanity.
You are a bounty hunter. Responsible for taking in rogue supernaturals, you work for IAOS—the international agency of supernaturals—where, alongside your best friend and partner, you two have quickly become the best hunting duo of the branch. After a particularly tricky hunt, you brief your boss, Caine Atheron, and come back to work the next day to find that he has mysteriously disappeared overnight, the company is now in the hands of his best friend, Sebastian Mai. And though no one else seems to question it, something tells you that there's more to the story. With bounty cases rising at an alarming rate and a second mystery unfolding, you and your ragtag team of allies set out to find the truth. But as you go further and further, the secrets you uncover begin to make you question: who... or what exactly are you fighting for?
Howling Dogs is an interactive fiction made in TWINE by Porpentine. Trapped in a small area with limited supplies, the player can temporarily visit other worlds through some sort of virtual reality visor.
Anna Anthropy's successor to dys4ia deals with the struggle that comes after being struck by a car.
A contractor assigned to handle bug reports for a wearable mood-regulation device becomes unwitting witness to trauma and crime.
When your captain dies suspiciously halfway through a hyperspace transit, you know you’re in trouble. Not because you need a captain — as an embodied AI spaceship, you can pilot yourself just fine — but because, as an aficionado of mysteries and detective stories, you know there’s only one explanation: murder most foul.
An interactive novel: weird, confusing, icy. Everything gained is loss. What is held bleeds as one wrings what matters most. We are all trapped in our desires' viscera, my skin, a mail impervious to x falling in snapped shapes. Totality, what terror springs upon its pilgrims, is it not best to seek a single perfect second and winter eternity there? And yet we fill up the faulty ongoing. Hunt my formerality and ravage me, dump my scarred corpse in the water, assume my guise veins, live my life as this lingering simulacrum in search of the apex moment before ultimate decay, ultimate disgrace, I am not revealed to be who possesses me. Trapped by my own momentum a molten enshaming. Shortfuse forcer bundled broken on the cliff I could not beg summits from besensed for the moment the sun pierces briefly the great and gray to bask the fallen silent forever in split warmth until unto rainy ages time consigns the corpse. She whose name I would not wish to whisper lest she overhear my bent spine snapping, her close passage is the light by which this longing to thrust forth shoots rootless shoots through ribcage mine to slipping freedom, some foreign unseen where could I congeal again new fleshlies no longer lying in yesteryear filths. Anchors forestalling my mind its free flight, I opened my mouth to choke on squalls, to taste what presumes not death.
You Can Only Turn Left is a playful exploration of the hypnagogic state between sleeping and wakefulness. Within this liminal space, memories morph into dreams and dreams feather into reality. You, the player have to navigate these hallucinations by choosing how the character creates their sleeping patterns. Inspired by game books and guided sleep meditations, this story invites you to imagine both the mundane and the fantastic to practice the mental flexibility of an avid dreamer.
In Verses, you play as Eca: a data analyst working in a laboratory on the coast of far-future Romania. The land around you is grey and dead, the residents sickened and mutated by the poisonous soil or swept up into endless war. But your job is not to save the world — rather to understand it, digging deeply into the meaning of objects, organisms, and poems. Keep your mind clear and open. Be a conduit. Stay hungry.
by Freyja Katra Erlingsdóttir Two wars have left humanity licking its wounds. Earth is gone, its fleets becoming nomadic, searching the stars for somewhere to call home. In one of the scattered flotilla, a navy pilot meets a wanderer. Their culture and customs, still human, are foreign. Perhaps a sign of things to come for another part of humanity.