Popular games built on game engine Twine
"Open Sorcery" is a game about technology, magic and becoming a person.
Degrees of Lewdity is a text-based erotic sandbox roleplaying game, currently in development by Vrelnir.
Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.
Skull-Scraper is a choice based text adventure game about scraping skulls, made for the Tiny Utopias Jam.
A short piece of Interactive Fiction written by Liz England for Twiny Jam.
A collection of five interactive narratives exploring a variety of dreamscapes which, interwoven, tell the story of a shattering dreamer. Befriend fallen angels, spelunk impossible ruins, find love amidst regal bugs, get in poetry battles with forest critters or delve into a pastry-making bureaucracy. Soporfall valley is yours!
Course of Temptation is a detailed adult college life simulator. It’s text-based and runs right in your browser. Featuring a detailed simulation with hundreds of possible events and erotic scenes, you can explore your exhibitionist, voyeuristic, and debauched fantasies through your character. A detailed life simulator! Manage your character’s day-to-day needs, skills, attitudes, clothes, and so on. A different story every day! Make plans as you like. Go to class. See a movie. Work out at the gym. Make some questionable side bets at the arcade. But expect surprises. Hundreds of events mean you can never be sure exactly what will happen. An erotic narrative. Long-term plotlines with recurring characters will play out over time, including erotic prose that’s reactive to your character and your decisions.
Experience a great journey with famous poet Dante and his super "reliable" narrator Virgil.
We’ve all suffered inadequate apologies, or wished for apologies that never came...
A choice-based horror/romance text adventure game. Entry in The 2020 Spring Thing Festival of Interactive Fiction. Winner of Best in Show, Best Twine Abuse, Most Exceptional Storywise Navigation, and Most Original.
Neotrogla is a Twine horror story about discomfort in who you are, urban decay, weird hobbies, and bugs. Written for the SCREAM JAM 2022+1 in a little under a week.
Prince Blacktree is dead. All of the other fairy nobles are trying to claim credit. You're a traveling Open Sorcerer, and a convenient neutral party who just wants to get out of Fairyland. A whodunit where the suspects are clamoring to be accused.
A chain game anthology by eight members of the Vextro community. Developed sequentially, with each game responding to all previous entries.
You're lost in a dark and strange place that defies logic, what makes it worse is that you're followed and preyed upon by unknown forces. Find your way through the catacombs of this horror text adventure as you struggle to survive with your life and your sanity intact.
This is a short story about two girls meeting one night, taking a liking to each other, and exploring themselves further. Weighing in at around ~7.5k words, it is more akin to a kinetic novel, except for the lack of images.
explore an evil castle and confront the fetid darkness within.
A puzzle-mystery game inspired by Return of the Obra Dinn, Her Story, Unheard and The Roottrees are Dead.
Welcome back. After over a decade, you return home.
An atmospheric zombie horror. Scavenge a hotel for supplies in the wake of a zombie apocalypse.
The invasion is here and your only chance is to travel around the city recruiting different gangs. It is not about fighting them, violence is not going to help you this time: you will have to negotiate, know what to say and how to say it to bring them to your side and be ready once the invasion arrives.
A retelling of the Bluebeard story in less than 500 words.
Have you ever been afraid to walk home alone late at night? Do you hold your keys between your fingers in pre-emptive self-defence? The fear shown in horror games and films isn't a unique horror — for many people, it is part of a daily lived reality. Many marginalized people live with a certain kind of fear in their every day lives. Whether this is a fear of getting home safely without being harassed or assaulted with hate speech, or a fear of being alone in their own apartment due to break ins, or even a fear of simply leaving the house. Lights Out, Please combines retellings of traditional ghost stories and urban legends, alongside new, personal stories from a variety of international authors in order to tell others about the kinds of fears we live with. We tell our stories as a ghost story or urban legend to get people to believe us. Headed by Kaitlin Tremblay, Lights Out, Please is a collaborative horror game made in Twine that features 13 interactive short stories written by a diverse group of marginalized writers, including some established gamemakers and some never before published writers.
You are a secret agent. It’s the end of the world. You are cursed. You came here to rescue your partner, but the mission has taken a turn for the weird. Parody spy thriller.