Popular games built on game engine Zandronum engine

02.05.2012

Serious Sam: The Retro Encounter is a fan made, freeware DooM mod that aims to recreate Serious Sam's gameplay and provide a balanced multiplayer and an unique Serious Sam style campaign.

31.12.2003

First-Person Shooter based off a standalone version of the Zandronum engine.

02.08.2018

Sometimes the world doesn't need another hero. It needs a monster. QC: Doom Edition is a mod that brings the weapons from Quake Champions into Doom, in pixelated flavor. More than just weapons, it also brings the "Champions" mechanic -- different player classes, each one with unique status, speed, active and passive abilities.

31.10.2021

Bloom (sometimes stylized as BlooM) is a mod for id Software's video game Doom II. It is designed to merge all of the enemies, weapons and environment elements of Monolith Productions' Blood and Doom II, creating a crossover of both game universes. It was developed by Spanish indie studio Bloom Team and released via Mod DB on October 31, 2019.

02.05.2019

Paradise is a 7-map (5 main + 2 secret maps) GZDoom episode, packaged together with a custom gameplay mod crafted specifically for these maps. You do not need to read the mountain of text below to play the mod, but if you’re interested in getting a primer on all the gameplay changes before playing, go right ahead!

23.06.2012

Welcome to Samsara. This is a multiplayer project inspired by crossover fighting games, designed to bring these games that people love so much and give them a second life on the multiplayer front, taking the heroes and the weapons and pitting them all aside (and sometimes against) each other. When you play Samsara, you pick a hero from a classic FPS game, spawn in the battlefield with abilities and weapons from their original game, and then proceed to lay waste among all those that stand in your way in whatever iwad or levelset of your choice. Each of the heroes are strictly limited to their own weapons, so you won't have a nonsensical random mash-up of people wielding weapons just not suited for them. Want to play in Heretic? No problem. Give Chex Quest a whirl? Go right ahead. Wanted to like HeXen but didn't like the low amount of weapons? Go on, enjoy it. Want to go strictly vanilla and play Doom II? Be my guest. Current iwads supported are Doom, Doom II/TNT/Plutonia, Heretic, HeXen, Chex Quest, Strife, and Harmony, and more are to come. The goal of Samsara is threefold: 1: To provide an interesting competitive mod that will enhance, rather than break, deathmatch/capture the flag/etc play. While obviously nothing will match pure vanilla for srs tourney play, if desired one can have a match full of Doomguys and have little to no differences from vanilla play--and someone joining in as Corvus should not dramatically change things. 2: To stay true to the spirit of classic FPSes by presenting these characters with as close to their original abilities and weapons as reasonably possible. Playing with them should be very much like playing their original game. 3: To provide a fun experience complimentary with many other levelsets, be they cooperative or competitive, so that people can live as their favorite heroes once again and put them through wringers so many other inventive people have designed. Other heroes should not differ so drastically from Doom II that other mods would now be unplayable. Whether you play in co-op and tear through endless hordes of monsters or play in deathmatch and tear through whatever friends or enemies challenge you, Samsara offers you the ability to live through your favorite games again on new battlefields or new iwads entirely.

22.10.2015

Skulldash is a megawad and time-trial styled gameplay mod for GZDoom (3.2.0 and higher) created by Joshua O'Sullivan (Dragonfly). The original version, containing 32 levels, was released on 22 October, 2015, and ran on the Zandronum source port. This first release went on to win one of the 22nd Annual Cacowards.

15.11.2014

We've all done it. Seen a player hanging next to a precarious precipice. One single shot of your gun...and down he goes to his death. There's just something so primal, so simple, so fun about that. Push is a Last Man Standing gameplay modification replicating exactly that. In Push, your goal is simple: Knock enemies off onto instant-death floors, and stay on the arena as long as possible. Gameplay emphasizes skill and quick reflexes above all else. Get accurate and knock enemies off into pits. Figure out how to survive being thrown into the abyss. Think fast and act faster, and you just might be the last one standing. You're given absolute minimal equipment so you can focus on strategy. Laser guns that do no damage but have extremely high knockback, Primary fire shoots a laser that doesn't do a lot of push, but is very accurate and very, very fast. Secondary fire lobs an energy grenade that has short range and arcs downward, but has massive amounts of knockback and can rocketjump like nothing else. Gauntlets that can send people careening off into the distance with a single (lucky) blow. And a double-jump to help with recovery. It's all so simple. So, so simple. And it's short, too--matches barely last any longer than three minutes. Any longer, and drones come in to mop up whatever people remain. Interested in some popcorn fun? Interested in pushing people around? Or just interested in trying something different? Give it a shot. You might like it.

28.09.2011

Welcome to The Temple Of The Portals, and prepare to fight hordes upon hordes of giant monstrosities from Hell for the control of the Multiverse. Hunter's Moon is the mod for Zandronum and GZDoom to create the single-player campaign Quake 3 Arena never had. The story continues eons after the Vadrigars' extinction, with the Arena Warriors fighting to protect the Temple Of The Portals, the place where every universe connects, a source of unlimited and unimaginable power not just one Hell, but a coalition from many of them from various universes is trying to conquer. Featuring advanced graphics for a Doom mod, an entirely original gameplay style, and a roster comprised of the most beloved Quake 3 characters.

31.12.2016

Halodoom is a project about the past and the present colliding. It is a new story set in the Halo universe told using the Doom engine. Halodoom uses the Zandronum multiplayer port for Doom by id Software to bring a new yet familiar experience. Halodoom comes complete with campaign, multiplayer and firefight. Halodoom is over seven years in the making, and fuses all of the things that made both Doom and Halo great.

19.01.2014

Fantasy arcade beat em up action awaits you in GMOTA, tear through the hoardes of monsters with powerful melee weapons and special subweapons!

03.06.2012

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software. Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.