Popular games for franchise Contra

08.08.1994

Kickin' cyborg butt... That's what it's all about, dude. Jack into this game of genetic engineering gone bad. Real bad. It's five years after the mother of all wars ended - and things still aren't right. Your job is to fix it. The ever-popular Contra series makes its Sega Genesis debut with a pulse-pounding new storyline. At 16 megs, HARD CORPS pushes the technology to bring you over ten gut-wrenching levels with huge boss characters, great graphics and dynamic sound. Find high powered weapons such as the homing gun, crush gun, needle laser or mine setter. Do you think you can handle it? Trust me, you can't. You still here? Okay, then get ready for the fight of your life. Pick one of the four heroes and begin your search across many dark levels of doom. The ending changes, depending on the paths you choose - but every pass crosses boss characters that will blow you away. Literally!

01.02.1987

Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

28.02.1992

This game is action from beginning to end, do not think that you will have a moment of peace, even because Aliens are at war with planet earth, and resting will be your least concern.

22.11.2002

In A.D. 2642, Earth remains scarred from previous alien conflicts as environmental problems grow beyond humanity's control. 80% of the planet's population was completely devastated by a malfunctioning hyper-magnetic weapons grid during development. Bill Rizer, the hero of the Alien Wars, was held responsible for the incident, as well as for murdering his partner, Lance Bean, who reportedly tried to stop him. He was given a sentence of 10,000 years in cryogenic prison. However, five years later, in 2647, Earth faces another threat as the terrorist organization "Blood Falcon", led by a mysterious and superhuman commander, spreads panic over the world. The ruling government, referred to as the "Triumvirate", decides to release Bill Rizer prior to completing his sentence, in view of his previous successes in defending Earth, in hope of neutralizing Blood Falcon. Lucia, an advanced cyborg soldier built by the government from Dr. Geo Mandrake's research, is sent to accompany and assist Bill's endeavors. Bill eventually finds out that Lance is still alive and is in fact the commander of Blood Falcon himself. After defeating Lance, it is revealed that the aliens from the past games attacked because the Triumvirate secretly stole a mysterious, powerful "Relic" from them. With this information, Bill and Lucia have to confront Triumvirate and uncover the secret of the alien Relic.

19.11.2004

Neo Contra is the sequel to Contra: Shattered Soldier. The game is a 3-D Shooter with lots of action and huge boss battles. Unlike Shattered Soldiers this game has a top-down perspective. The game is set in the future with Bill Razer's return. He teams up with a samurai, Genbei Jaguer Yagyu. The game takes about two hours to beat but will take you several tries to make it there.

12.05.2009

Contra ReBirth is the ReBirth series of Contra. It is the 12th installment of Contra.

13.11.2007

The action franchise that started it all is celebrating its 20th anniversary with an all-new adventure on Nintendo DS! Set after the events of Contra III: Alien Wars, the game follows mercenaries Bill Rizer and Lance Bean as they battle to save the world from a new extraterrestrial threat. Contra 4 takes advantage of the dual screens of the Nintendo DS to deliver larger than life action, with massive enemies, detailed platforming and mind-blowing set pieces.

08.01.1988

Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.

08.01.1991

Operation C is an Action game, developed and published by Konami, which was released in 1991.

30.09.1992

Contra Force is an action shooting game released by Konami for the Nintendo Entertainment System in 1992 in North America. It is a spinoff of the Contra series, being the third game in the series released for the NES following the original Contra and Super Contra, although the game's plot and setting are unrelated to previous entries, as the villains in the game are human terrorists instead of an alien menace

01.10.1998

Mission Critical! You control Ray, the only surviving member of the elite Contra Force. Blast your way through 10 levels to stop the alien hordes from infesting the jungles of South America. Although equipped with a huge arsenal of weapons of destruction, including a shatter gun, grenades, rockets, super bombs, and an ever-present machine gun, Ray will have his hands full combating hoards of enemies such as snipers, alien soldiers, tanks, UFOs, and spiked slugs in 9 levels of running, jumping, climbing, and shooting 2D and 3D action.

29.11.1996

Contra: Legacy of War is a 3D action game produced by Konami and developed by Appaloosa Interactive that was originally released in 1996 for the PlayStation and Sega Saturn. It was the first of two Contra games that were externally developed by Appaloosa, followed by C: The Contra Adventure in 1998. The game marks the series' jump to three-dimensional graphics and controversial changes in gameplay. Legacy of War was released packaged with a pair of 3D anaglyph glasses, which the game supported. Legacy of War bears the distinction for being the first console game in the series to retain both the Contra title and human characters during its release in Europe and Australia (where the console series has been known as Probotector from the first NES game and up until Contra: Hard Corps). The game was scheduled to be released in Japan as well, but was canceled.

24.09.2019

CONTRA: ROGUE CORPS is a twin stick, third-person action game drawing upon its roots in fast and focused combat developed for the Xbox One, PlayStation 4, Nintendo Switch, and PC (STEAM). From the director of CONTRA III: THE ALIEN WARS and CONTRA: HARD CORPS, Nobuya Nakazato instills more than 25 years of franchise pedigree into CONTRA: ROGUE CORPS with enormous crazed enemies, over-the-top violence, and a cast of diverse playable characters that add to the irreverent tone of the game. Several years after the events of the Alien Wars, CONTRA: ROGUE CORPS follows a former military group living on the fringes as bounty hunters and treasure finders in the Damned City. Survival requires fast reactions, powerful weapons and the occasional organ and cybernetic augmentation. Players will complete missions in PVE campaigns, gathering resources to upgrade their guns to stay alive in the Damned City. If all else fails… bring in a friend and mow-down enemies together in online and local multiplayer modes!

25.07.2021

Remember the secret code: Up, Up, Down, Down, Left, Right, Left, Right, B, A to get extra lives? After a 30-year hiatus, the Contra you know and love is back! Developed by famous Japanese game company KONAMI and world-leading game developer TIMI, Contra Returns aims to bring the classic Contra experience to mobile platforms.

01.01.2009

Contra: the War of the Worlds was released by Konami Shanghai in 2009 exclusively in China. It is official Contra game for J2ME. It has gameplay features from Contra III: the Alien Wars and its own gimmics, such as healthbar, low gravity zone, autoscrolling level and completely new plot and setting.

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01.01.1970

Contra Spirits 64 is a canceled entry in the Contra series that was being in development in 1998 by Konami Computer Entertainment Osaka and was planned to be released on the Nintendo 64. The game was presumably going to be a side-scrolling platformer shoot 'em up in 2.5D, with the camera probably changing to a higher perspective in certain sections and boss battles. Most likely due to poor sales of the Nintendo 64 in Japan, Konami ultimately decided to stop the project and disbanded the team, which then were assigned to work separately in different projects.

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01.01.1970