Popular games for franchise Dragonlance

31.12.1991

Even after defeating Myrtani and putting an end to the draconian threat, evil still lurks in Krynn. Your daring group of adventurers now face a far greater danger...the threat of the dreaded lord Soth and his growing undead army, plotting to destroy all that is good in Krynn.

31.12.1990

Even after the good Dragonarmies defeated the evil Dragonarmies in the War of the Lance, there are still pockets of Evil left on the continent of Ansalon, which is located on the world of Krynn. Rampaging through the lands surrounding the cities which are still used as bases of power by the forces of Evil, the characters will uncover a plot by the Aurak Draconian Myrtani to lure the good armies into a trap and wipe them out.

31.12.1992

After successfully fighting the evil forces trying to conquer Krynn, the supreme evil itself wishes to take over the fight. Once again, it's time to protect the land! As in the previous adventures, you need to build up your party, or import it from the previous game. The gameplay in Dark Queen of Krynn remains similar to the first two games, although the opponents do get tougher. The biggest difference is in the graphics.

01.07.1992

Wicked dragonarmies threaten the good people of Ansalon. There's only one defense... fight dragons with dragons! Command your winged warrior to fly off and challenge enemy beasts in a tooth-and-claw battle high above Krynn. It's awesome airborne fantasy action in the AD&D game tradition! Engage in exciting dragon-to-dragon combat. Control breathtaking on-screen airborne battles. Choose from three types of dragons: Bronze, Silver and Gold. Attack with potent breath weapons like paralyzing gas, lightning and fireballs. Fly at your choice of two altitudes. Play alone or against an opponent!

31.12.1989

This game is a sequel to Heroes of the Lance. It is arcade oriented, with RPG elements. The player utilizes both a top-down view of map travelling, as well as side-view scrolling combat.

31.12.1988

Heroes of the Lance is a side-scrolling action game. The game used actual Dungeons & Dragons statistics, with statistics for the characters exactly as they were in the rule books. Eight heroes from the Dragonlance novels series must be assembled for the quest, and only one is visible on the screen at a time; when one on-screen hero dies, the next in line appears.

31.12.1991

Shadow Sorcerer is a tie-in with the Dragonlance series of novels. The player controls a party of four adventurers that have just rescued 800 slaves and must shepherd them through the wilderness before the evil Dragon army catches up with them. There are three levels to the game: -Strategic, where the player must move the refugees safely through the wilderness. - Tactical, where the party explores dungeons and other areas of interest, searching for information and treasure to assist the escape. - Political, where the players must deal with the refugee leaders and convince them to continue following the party. All three take place in real-time with the evil dragons constantly on the adventurers' heels slowly picking off the escapees.

31.12.1990

DragonStrike is a flight simulator with some role-playing elements. The player character is a knight who flies on the back of a metallic dragon equipped with a lance and various magic items (among other things a magic orb that acts as a radar in the game).

01.02.1990

War of the Lance is presented in a top-down view. In single player mode, the player plays the Whitestone side to fight the evil forces of the Highlord (controlled by the computer). In a two-player game, the second player will play the Highlord forces. This game is a turn-based strategy game. The player controls various units and heroes of an army against enemy forces. The game can be won in two ways. The player can win by controlling the enemy capitals (Highlord capital is Neraka and the Whitestone capitals are the four Knight countries (Solanthus, Caergoth, Gunthar, and Northern Ergoth) plus the Clerist Tower near Palanthus. If neither side can capture the enemy capitals by the end of the game (which is Mar/Apr 354), the side with more points (calculated from the size of their forces) wins. Each game year has 5 turns.