Popular games for franchise Ghostbusters

18.10.2022

An all-ages take on its brand of four-versus-one asymmetric multiplayer games, where you play as your own original Ghostbusters team — or take on the role of a ghost hellbent on wreaking haunted havoc.

29.06.1990

Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

16.06.2009

The Ghostbusters are back for an all new adventure. With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to save New York City from its latest paranormal plague. Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters: The Video Game features the original cast from Columbia Pictures' classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Like the films before it, Ghostbusters: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world's leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films.

26.12.1990

"New Ghostbusters II" is an action video game for the Nintendo Entertainment System developed and published by HAL Laboratory in 1990 in Japan and in 1991 in the PAL region. The NES version was never released in North America due to licensing issues with Activision. As a result, NES players in North America only received Activision's Ghostbusters II game.

26.10.1984

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

27.09.2015

For the first time in any LEGO videogame, characters from iconic entertainment franchises join forces and battle in worlds outside of their own. In addition to the game, the LEGO Dimensions Starter Pack will include the LEGO Toy Pad, which allows players to transport special LEGO minifigures and other LEGO objects into the game

01.12.1989

Ghostbusters II is a 1989 action game based on the film of the same name. It was published by Activision for various computer platforms. British studio Foursfield developed a version for Commodore 64, Amiga, Atari ST, Amstrad CPC and ZX Spectrum, which also got ported to the MSX by New Frontier.

01.10.1989

The release of "Ghostbusters II" for DOS, based on the movie of the same name.

12.07.2016

Ghostbusters, is a third-person action role-playing game positively charged for thrilling couch co-op with up to four players locally. As rookie Ghostbusters, players can level up their characters’ gear and abilities by tackling objectives, defeating ghastly creatures and discovering hidden collectibles in Manhattan’s most haunted haunts. There are four heroes to choose from, and each has his or her own unique personality and play style, bringing special strengths to support the team.

31.12.2014

Ghostbusters Pinball is fully licensed and based on the movies Ghostbusters and Ghostbusters 2 with music, sound effects, actor likenesses and quotes from both movies. The pinball table is beautifully detailed. Gameplay is a token based, free to play experience where the player receives ten free tokens to start and earns several free tokens each day. Pinball fans with FarSight’s Pinball Arcade installed on their device will free tokens twice as fast!

01.03.2004

The Extreme Ghostbusters have detected highly paranormal activity! They must now act quickly to find out who is behind this new threat! Choose between 4 characters and 3 exclusive game modes (Training, Arcade and Adventure.) Confront dozens of enemies each one more terrifying than the next.

31.12.2018

An augmented reality game set in the Ghostbusters universe.

31.12.1989

LCD handheld version by Pack-in-Video. Released in Japan and based on the film of the same name.

26.10.2023

Strap on your proton pack and Meta Quest 2 and step into the world of Ghostbusters in immersive virtual reality. Run your Ghostbusters HQ in a new city, San Francisco, and unravel a rich mystery in a new chapter for the Ghostbusters universe.

01.07.2016

Originally a tie-in to the Ghostbusters reboot film, it featured the ability for visitors to participate in a "hyper-reality" ghost-hunting mission. It was produced and developed by The VOID in collaboration with the respective directors of the original and rebooted film—Ivan Reitman and Paul Feig. The script was written by head writer Tracy Hickman and the experience was directed by Curtis Hickman. Ghostbusters: Dimension marked the first Void attraction outside of Utah. The experience was updated in 2018 to make it available in more locations. The update included an introduction by Ray Stantz (played by Dan Aykroyd) in the pre-show video, as well as the radio voice guide inside the attraction.

01.01.1970

Strap on your proton pack and Quest 2 and step into the world of Ghostbusters in immersive virtual reality. Start your Ghostbusters HQ in a new city, San Francisco, and solve a deep mystery across a new chapter in the Ghostbusters universe.

01.01.1970

Based on The Real Ghostbusters animated series.

31.12.1990

The Talking Ghostbusters II/Ghostbusters II is a handheld game (referred in boxed releases as a Electronic LCD Game) that was was released by Micro Games of America (also going by Micro Games USA briefly) in 1990. The game has variant releases, though it appears that the actual game and device layout don't change in any variants.

31.12.2016

Ghostbusters Arcade is a video redemption game developed by the arcade masters at Play Mechanix for ICE. Players confront ghosts on two levels which are based on events from the first two Ghostbuster films. They then have to stop the Stay Puft Marshmellow man for the chance at a big ticket bonus!

07.08.2018

The Ghostbusters need your help. Step into and explore the iconic Ghostbusters firehouse, where you’ll meet Mooglie for the first time. Plus, get up close and personal with everyone’s favorite troublemaker, Slimer!

05.04.2002

Extreme Ghostbusters: Code Ecto-1 (also released as Extreme Ghostbusters in North America) is the second of the Light & Shadow Production releases and was for the Game Boy Advance in March 2002. It commonly has been mistaken for Extreme Ghostbusters Video Game for GBC(Gameboy Color). The half-human/half-demon Count Mercharior has kidnapped Roland and Garett, two key members of the Ghostbusters team. The remaining team members, Eduardo and Kylie, immediately set off to find them, determined to capture the ghosts who have come to invade the city. The game was a combination platform and shooter game with some races, using a top-down perspective. There were 12 platform levels and four regions. It is especially interesting that the ghosts in the game can be either blasted by the proton gun or trapped.

30.05.2001

In an attempt to takeover the world, the newly liberated and powerful ectoplasmic forces, led by the half-human, half-demon Count Mercharior, have kidnapped two key members of the Extreme Ghostbusters team. Without wasting a second, Eduardo and Kylie jump into the famous Ecto-1 ambulance and race off to the rescue... Play as Eduardo and Kylie as you uncover the clues to the kidnapping, confront the evil Count Mercharior and return your teammates, Roland and Garrett, to safety! Features: The entire universe and characters of the well-known animated series in a a brand-new adventure! Twelve exciting platform levels through four gigantic worlds! Four exhilarating car races across the busy streets of New York City!

05.04.2002

A Game Boy Advance exclusive game using the Extreme Ghostbusters license.