Popular games for franchise SD Gundam

28.01.1994

Gaia Saver is a Role-Playing game, developed by Arc System Works and published by Banpresto, which was released in Japan in 1994.

18.12.1992

Role-Playing video game published by Yutaka for the Super Famicom, in 1992.

23.04.1998

Super Robot Wars F Final (or "Super Robot Taisen F Kanketsuhen") picks up where Super Robot Wars F left, starting at stage 35. F and F Final were originally thought as an unique game, but production delays made the producers decide to split the game in two parts. This game features the first appearance of Mazinkaiser (created by contaminating the Mazinger Z with Getter rays). Gameplay mechanics are the same of Super Robot Wars 4 (and Super Robot Wars F, of course). It's a turn strategy game, when attacked the player can decide to counter, to dodge (halves the % of being hit) and to defend (it halves the damage eventually received).

12.10.1991

SD Gundam Gaiden: Knight Gundam Monogatari 2 - Hikari no Knight is a Role-Playing game, developed by TOSE and published by Bandai, which was released in Japan in 1991.

23.06.1989

The second game in the Famicom series of turn-based strategy games based on the SD Gundam universe. SD Gundam: Gachapon Senshi 2 - Capsule Senki is the second of five SD Gundam World games for the Famicom, published by Bandai using the Gundam license from Sunrise Studios. As with its predecessor, Scramble Wars, the game is a tactical turn-based war simulation in which each side uses their Gundam mechas to defeat the other and are occasionally aided by a "gachapon" - or capsule machine - that dispenses additional Gundams in a manner similar to their toy counterparts. The game was the first of the series to be released on a Famicom cart, as Scramble Wars was a Famicom Disk System-only game. Capsule Senki was also rereleased on the Japanese Wii Shop's Virtual Console.

29.03.2001

Shortly after the events of Alpha, the Earth Federation has covered up many of the events in the climatic battle with the antagonist Aerogaters, but the gravity shock wave from the detonation of the Excelion (from Gunbuster) in the Battle of the Solar System's Absolute Defense is rapidly approaching the Earth, and threatens to wipe out the space colonies and the planet. The Earth's only hope is the Aegis System, which could shield the Earth Sphere from the shock wave. Unfortunately, the heroes are sent to an alternate future, where the Earth has been ravaged by the wave. Faced with a new threat in the form of the Ancestors, the heroes must find a way to return to their time and prevent this alternate, dystopic future from happening.

13.06.1992

Choose an SD Gundam and destroy Zion units in this vertically scrolling shooter. Hold down the Shoot button for a few seconds and release to use the SD Gundam's secret weapon.

16.04.2025

Dive into the world of Gundam and enjoy the game's unique system to upgrade, develop, and form squads with your favorite Mobile Suits and characters.

17.03.1995

Dai-4-ji Super Robot Taisen is a Sci-Fi Turn-Based Strategy game, developed and published by Banpresto, which was released in Japan in 1995.

29.12.1991

Battle Commander is a Strategy game, developed by Arc System Works and published by Banpresto, which was released in Japan in 1991.

15.04.2001

SD Gundam Eiyuuden: Musha Densetsu is a Role-Playing game, developed by Bec and published by Bandai, which was released in Japan in 2001.

20.12.1987

Two teams, the blue army and the red army, compete on tiled maps in an attempt to vanquish one another in battle. Each team starts off in one particular portion of the map, usually but not always on opposite sides. Throughout the map are cities which start out neutral, but can be converted to the red or blue side through occupation. The more cities a team has, the more energy that team produces every round to direct toward the construction of newer and more powerful Gundams. Each team gets to issue three commands per turn, whether it be to move a Gundam around the map, or construct a new Gundam. Each type of robot has different ranges of movement, and different terrains effect how far a robot can travel. In order to destroy each other, players must attack the opposing team's Gundams by moving one of their own to a tile occupied by the enemy. When two Gundams rest on the same spot, a battle is initiated.

18.09.1992

Super Gachapon World: SD Gundam X is a Strategy game, developed by Bec and published by Yutaka, which was released in Japan in 1992.

23.05.1993

SD Gundam: Gundam Wars is a Role-Playing game, developed by TOSE and published by Bandai, which was released in Japan in 1993.

21.12.1991

Role-Playing video game released by Angel in 1991 for the Super Famicom. It is based in the SD Gundam universe, a spin-off of the popular mecha anime franchise.

11.08.1990

SD Gundam Gaiden: Knight Gundam Monogatari is a Role-Playing game, developed by TOSE and published by Angel (Bandai), which was released in Japan in 1991.

25.05.2000

Super Robot Taisen Alpha is the second game in the series to be built from the ground up for the Playstation, and is the start of the Alpha series. Alpha is the first SRW to feature the highly choreographed animation that the series is known for.

15.04.2001

SD Gundam Eiyuuden: Kishi Densetsu is a Role-playing game, developed and published by Bandai, which was released in Japan in 2001.

20.04.1991

The first game of the series, which only features sentient robots from the Universal Century Gundam series, Mazinger series and Getter Robo series. It is one of the only independent games in the series to feature a multiplayer mode; it is not done again until the release of Super Robot Wars XO. Unlike future games, the goal is to capture the enemy army's "tower," and Spirit Commands can only be used by the unit that is designated the team's "hero." The final boss of the game was the main villain from Great Mazinger vs. Getter Robo, Gilgilgan.

30.08.2001

Super Robot Taisen Alpha for Dreamcast is a strategy simlulation game for Dreamcast, released on 2001. The game is an extended port of Super Robot Taisen Alpha with changes in the system, including an overall 3D transition, more titles in the game, and the ability to use coalescing attacks.

08.06.1998

The culmination of the Super Famicom SD Gundam Generations series, this strategy RPG would be the first of a long, on-going series of games.

31.12.1993

SD Gundam: Sangokushi Rainbow Tairiku Senki is an Action run-and-gun game in the style of the Contra series, developed by Bandai and published by Banpresto. Released in Japan for the arcades in 1993.