Popular games for franchise Space Invaders

High-speed action-packed game play returns with the addition of exciting head-to-head battle modes, a challenging new time attack mode, and expanded game play progression that goes beyond Fever Time to SUPER FEVER TIME! Space Invaders Extreme 2 - faster and more exhilarating than ever before!

Space Invaders is an arcade video game developed by Tomohiro Nishikado and released in 1978. It is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible.

Space Invaders Extreme combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles' abilities, offering players a whole new range of amazing features including a vast array of new power-ups.

Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.

A remake of the original with several new options and gameplay elements, including a competitive two-player mode. Introduced a "parody mode" that replaces the traditional sprites by those from other Taito games including Arkanoid, Bubble Bobble, The NewZealand Story, and Darius. Early versions use Taito's B system hardware, while later ones use Taito's F3 system hardware. The home versions were released as Space Invaders - The Original Game. Other names include: Space Invaders XL on the Nuon, Space Invaders '94 on the Game Boy and Super Nintendo Entertainment System, and Space Invaders 2000 and Space Invaders 1500 on two PlayStation re-releases. The home releases feature variants of the two-player mode. The Game Boy release was an update to the 1990 version of Space Invaders Part II. Extra options similar to Space Invaders DX are available when played via Nintendo's Super Game Boy. The first PlayStation release lacked the two-player mode. Subsequent PlayStation re-releases in 1998 and 2001 restored it. The 2001 release, known as The Invaders and Space Invaders 1500, includes a 3D version, and was part of D3 Publisher's Simple series of budget games that sell for ¥1500. The Super Nintendo Entertainment System version was also released on Nintendo's Virtual Console.

Super Space Invaders '91 was produced by Taito in 1990. The gameplay adheres much to the original, making it very easy to play. The object in most cases is to simply clear the screen of invaders before they reach bottom. Every so often, however, a boss invader appears that must be hit multiple times to be destroyed.

A handheld from Blaze Entertainment's under their brand HyperMegaTech. The handhelds are compatible with Evercade cartridges and each edition has a different bundle of built-in games. The 17 games contained in the Taito Edition are Space Invaders, Bubble Bobble, Operation Wolf, The NewZealand Story, Rastan, Cadash, Chack'n Pop, Don Doko Don, Elevator Action, Football Champ, Growl, Kiki Kaikai, Legend of Kage, Liquid Kids, Space Invaders ‘91, Volfied amd The Fairyland Story

A port for handheld LCD devices.

Space Invaders Get Even is a video game by Taito for the Wii. Originally intended as a retail release, the game was released as a downloadable WiiWare game instead. It was released in Japan on August 26, 2008, in Europe on November 7, 2008, and in North America on December 1, 2008.

Bahamut Disco is a musical interactive installation full of lights and color. The titular dragon Bahamut will at times make an appearance. The experience often crosses over with the sprites from Space Invaders. It is installed within the Huis Ten Bosch theme park in Nagasaki, Japan.

This iOS rhythm game was developed by the Taito team behind Space Invaders Infinity Gene. Are you ready to ride a roller coaster of sound and light through a universe of music?

A collection of Space Invaders games released in Japan. A Special Edition with 3 extra games was also released, with additional physical items from select retailers. An international release of the Special Edition is planned for Europe from Strickly Limited Games. This collection contains 6 titles with 2 extra versions: - Space Invaders (1978, Arcade, Original) - Space Invaders (1978, Arcade, Color) - Space Invaders Deluxe (1979, Arcade) - Majestic Twelve: The Space Invaders Part IV (1990, Arcade) - Super Space Invaders ’91 (1990, Arcade, Majestic Twelve Overseas Version) - Space Invaders Extreme (2018) - Space Invaders Gigamax 4 SE (2018) - Arkanoid vs Space Invaders (2016, As Free DLC)

A larger collection of Space Invader games released as a Special Edition in Japan with various physical items. Game collection planned for release by Strictly Limited Games in Europe. This collection contains: - Space Invaders (1978, Arcade, Original) - Space Invaders (1978, Arcade, Color) - Space Invaders Deluxe (1979, Arcade) - Majestic Twelve: The Space Invaders Part IV (1990, Arcade) - Super Space Invaders ’91 (1990, Arcade, Majestic Twelve Overseas Version) - Space Invaders Extreme (2018) - Space Invaders Gigamax 4 SE (2018) - Arkanoid vs Space Invaders (2016, As Free DLC in Japan) - Space Invaders DX (1994, Arcade) - Space Cyclone (1980, Arcade) - Lunar Rescue (1979, Arcade)

This version of Space Invaders is based on the 1994 arcade game Space Invaders DX but lacks the parody mode of that game. What remains is the classic mode that allows the player to choose the type of arcade cabinet (upright, black & white, etc.) as background to the action as well as the versus mode for two players. The versus mode is split-screen, each player trying to survive and eliminate more invaders than the opponent. The PC Engine (TurboGrafx) CD version offers an additional "cosmic versus" mode, where the background is composed of anime-style pictures of girls. They also appear in the "omake mode", which is a single-player variant with the same backgrounds.


An LCD port of Space Invaders released in 1982.




The PS2 version of Taito Legends 2 has a different set of games compared to the European version. The North American release replaced Puzzle Bobble 2 (Bust-A-Move 2: Arcade Edition) with Bust-A-Move Again.

The pachinko machines are japanese slot gambling machines used for amusement and prizes. Although pachinko machines were originally strictly mechanical, modern pachinko machines are a cross between a pinball machine and a video slot machine. There are many types of pachinko machines and parlor regulations, but most of them conform to a similar style of play. Players can buy metal balls by either inserting either cash, a pre-paid card, or their member's card directly into the machine they want to use. At 4 yen per ball that's 250 balls for every 1000 yen. These balls are then shot into the machine from a ball tray with the purpose of attempting to win more balls. The pachinko machine has a digital slot machine on a large screen in the center of its layout, and the objective here is to get 3 numbers or symbols in a row for a jackpot. Hissatsu Pachi-Slot Station 5 - Invader 2000 is a pachinko slot machine simulator that features a pachinko slot machine (Invader 2000) made by Baltec.

Jump in your spaceship and fend off the waves of attacking enemy invaders before they land. Originally released in 1978, SPACE INVADERS had a revolutionary impact, becoming an instant global phenomenon among arcade enthusiasts and introducing many others to video games.

The SG-1000 port of Space Invaders.